
        嬪様様様様様様様様様様様様様様様様様様様様様様様様様様様様様邑
        撹様様様様様様様様様様様様様様様様様様様様様様様様様様様様様山 
        該          Greetings from ChriSp of Handest Data.          些 
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗 
        該  This is another fine DOOM2 conversion of a DOOM1 level  些 
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗
        該   This conversion contains the DOOM2 monsters, that is   些
        該      allways lacking in other braindead conversions.     些
        該       The super shotgun is also in there somewhere.      些
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗
        該   Some monsters will be stuck on the map as a result of  些
        該    the conversion, therefore a special version of the    些
        該                doom2.exe file is required.               些
        該      This can be made by using our dm2cnv1.deh file.     些
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗
        該    Beware this is a real kick ass conversion for real    些
        該                    kick ass action.                      些
        該        DOOM: it's not a game, it's a way of life.        些
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗
        該       Niels Handest & Christian Spence  18-11-1995       些
        拡様様様様様様様様様様様様様様様様様様様様様様様様様様様様様竺
        塒様様様様様様様様様様様様様様様様様様様様様様様様様様様様様余


                                                    ================================================================
Title                   : WADODETH.WAD   **Deathmatch**   
Author                  : Dan Cormack
Email Address           : dancor@worldgate.edmonton.ab.ca
Misc. Author Info       : Wad_Man on IRC, working on sequel..

Description             : DEATHMATCH! DEATHMATCH! DEATHMATCH!
			  This will challenge even the most experienced Death
			  Match players. Play revolves around a courtyard with
			  a Pyramid of Death. (called this because if you want
			  the rocket launcher, you must ascend to the top.
			  Not easy when someone is shooting at you!) Also 
			  included are two 'prison cells' to which you shall be
			  teleported if you cross the wrong portion of a tele-
			  porter line. Once inside.. you are fair game to all..
			  In order to give the teleporters a fell of randomness,
			  I split the line def into smaller segments so that 
			  crossing at one point might send you to the top of 
			  the pyramid.. but it might send you to the prision
			  or to the trench at the base of the pyramid (which
			  also has a teleporter line to the prision) 
			  ****************************************************
			  ***I strongly urge you to play with Respawn..There
			  are a few sergeants who can help you if both players
			  wind up in jail..***

Additional Credits to   : ID, Authors of BSP12X, WACKERB7, ICESKY, BITEDUST..
			  Benjemin (My most worthy DM opponent!) for his
			  input and Beta testing assistance..
================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes (not interesting)
Cooperative 2-4 Player  : Yes (But Why?)
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Not implemented..You want harder? Play Green Player!
New Sounds              : Yes
New Graphics            : Yes
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : 1 Week
Editor(s) used          : DEU521GCC, BSP12X, WACKERB7
Known Bugs              : None! (had to work at getting rid of HOM)

I wanted more in the courtyard but too many visible 2-sided line defs created
the HOMly effect.. (Pyramid has a lot of lines). All of the teleporters have
multiple destinations. You CAN wind up near the top of the pyramid BUT you are
taking a risk.. You might also wind up in the prison! (great fun!) Let me know
what you think.. Comments are welcome! 

* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels. (contact me first via E-Mail) 

(One of the following)

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact. (CONTACT ME FIRST via E-Mail)

* Where to get this WAD *

FTP sites: infant2.. the usual sites.. IRC..If you see Wad_Man.. Ask me!

WADWHAT 1.1 by Randall R. Spangler (rspangle@micro.caltech.edu)
==============================================================================
PWAD FILE WADODETH.WAD:
------------------------------------------------------------------------------
EPISODE 1 MISSION 1             S1    S2    S3   S45 |    M1    M2    M3   M45
------------------------------------------------------------------------------
    Play modes:
	Single player
	Cooperative (4 player)
	Deathmatch (7 starts)
    Bosses:
    Monsters:
	Trooper                  1     1     1     1 |     1     1     1     1
	Sergeant                 6     6     6     6 |     6     6     6     6
	Imp                      1     1     1     1 |     1     1     1     1
    Weapons:
	Shotgun                  6     6     6     6 |     6     6     6     6
	Chaingun                 3     3     3     3 |     3     3     3     3
	Rocket launcher          1     1     1     1 |     1     1     1     1
	Chainsaw                 1     1     1     1 |     1     1     1     1
    Equipment:
	Backpack                 1     1     1     1 |     1     1     1     1
	Invisibility             5     5     5     5 |     5     5     5     5
    Expendibles:
	Bullets                250   125   125   125 |   250   125   125   125
	Shells                 416   208   208   208 |   416   208   208   208
	Rockets                 44    22    22    22 |    44    22    22    22
	Cells                   40    20    20    20 |    40    20    20    20
	Armor points           608   304   304   304 |   608   304   304   304
	Health points          510   255   255   255 |   510   255   255   255
	Barrels                 12    12    12    12 |    12    12    12    12
    Difficulty:
	Total monster hp        26    26    26    26 |    26    26    26    26
	Max ammo damage       4122  2061  2061  2061 |  4122  2061  2061  2061
	RATIO                0.006 0.013 0.013 0.013 | 0.006 0.013 0.013 0.013
    Other info:
	Average brightness             163 (0=dark, 255=bright)
	Secrets                          0
	Nukeage / sectors         3 /  135
	Triggers / linedefs      33 /  635
	Reject resource                YES
Replacement 1: 25,26,43,47,49,50,51,52,53,54,59,60,61,62,63,73,74,75,76,77,78,2015=83@20%,2012@20%,2013@20%,2018@20%,2019@20%
REPLACE 25 26 43 47 49 50 51 52 53 54 59 60 61 62 63 73 74 75 76 77 78 2015 WITH 83@20% 2012@20% 2013@20% 2018@20% 2019@20%
Replacement 2: SERGEANT=CHAINGUNDUDE@30%
REPLACE 9 WITH 65@30%
Replacement 3: IMP=HELLKNIGHT@30%
REPLACE 3001 WITH 69@30%
Replacement 4: DEMON=MANCUBUS@30%
REPLACE 3002 WITH 67@30%
Replacement 5: SPECTRE=REVENANT@30%
REPLACE 58 WITH 66@30%
Replacement 6: CACODEMON=PAINELEMENTAL@30%
REPLACE 3005 WITH 71@30%
Replacement 7: BARON=ARACHNOTRON@20%,ARCHVILE@20%
REPLACE 3003 WITH 68@20% 64@20%
Replacement 8: CYBERDEMON=ARCHVILE@30%
REPLACE 16 WITH 64@30%
Replacement 9: SPIDERDEMON=ARCHVILE@30%
REPLACE 7 WITH 64@30%
Replacement 10: SHOTGUN=SUPERSHOTGUN@100%
REPLACE 2001 WITH 82@100%
Replacement 11: AMMOCLIP=BOXOFAMMO@50%
REPLACE 2007 WITH 2048@50%
Replacement 12: SHELLS=BOXOFSHELLS@50%
REPLACE 2008 WITH 2049@50%
Replacement 13: HEALTHPOTION=STIMPACK@50%
REPLACE 2014 WITH 2011@50%
Replacement 14: STIMPACK=MEDIKIT@50%
REPLACE 2011 WITH 2012@50%
Replacement 15: GREENARMOR=BLUEARMOR@50%
REPLACE 2018 WITH 2019@50%
Replacement 16: SOULSPHERE=MEGASPHERE@50%
REPLACE 2013 WITH 83@50%
Seed for random generator is: 252184588
Copying source to destination...
Processing REPLACEMENTS...
REPLACEMENT=1  TOTAL OBJECTS=6
     Megasphere=1           Medikit=1       Soul Sphere=1       Green Armor=1  
     Blue Armor=1  
REPLACEMENT=2  TOTAL OBJECTS=6
  Chaingun Dude=2  
REPLACEMENT=3  TOTAL OBJECTS=1
    Hell Knight=0  
REPLACEMENT=4  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=5  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=6  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=7  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=8  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=9  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=10  TOTAL OBJECTS=6
  Super Shotgun=6  
REPLACEMENT=11  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=12  TOTAL OBJECTS=3
  Box of Shells=2  
REPLACEMENT=13  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=14  TOTAL OBJECTS=8
        Medikit=4  
REPLACEMENT=15  TOTAL OBJECTS=2
     Blue Armor=1  
REPLACEMENT=16  TOTAL OBJECTS=2
     Megasphere=1  
Operation completed: converted 1 level, 60 textures, 21 objects.
