
        嬪様様様様様様様様様様様様様様様様様様様様様様様様様様様様様邑
        撹様様様様様様様様様様様様様様様様様様様様様様様様様様様様様山 
        該          Greetings from ChriSp of Handest Data.          些 
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗 
        該  This is another fine DOOM2 conversion of a DOOM1 level  些 
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗
        該   This conversion contains the DOOM2 monsters, that is   些
        該      allways lacking in other braindead conversions.     些
        該       The super shotgun is also in there somewhere.      些
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗
        該   Some monsters will be stuck on the map as a result of  些
        該    the conversion, therefore a special version of the    些
        該                doom2.exe file is required.               些
        該      This can be made by using our dm2cnv1.deh file.     些
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗
        該    Beware this is a real kick ass conversion for real    些
        該                    kick ass action.                      些
        該        DOOM: it's not a game, it's a way of life.        些
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗
        該       Niels Handest & Christian Spence  18-11-1995       些
        拡様様様様様様様様様様様様様様様様様様様様様様様様様様様様様竺
        塒様様様様様様様様様様様様様様様様様様様様様様様様様様様様様余


                                                    
================================================================
Title                   : Mies van der Rohe's Barcelona Paviljon   
Filename                : M_Rohe.WAD (and M_Sprite.wad for statue)
Author                  : Jussi Karjalainen
Email Address           : jussik@phoenix.oulu.fi
Misc. Author Info       : Yep, I study architecture (6+ years so far)

Description             : Walk-through (too young to die) of replica of
                          real place design by famous architect. 
                          If you don't know the place, you rather shoot
                          some sergants (hurt me plenty) or some cacode-
                          mons (ultra-violence) !!!!

Additional Credits to   : to same as everybody else is giving ...
================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes !!!!!!
Difficulty Settings     : Yes
New Sounds              : No (don't have a soundcard)
New Graphics            : Yes (new "window" wall and that statue in pool)
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch (original floor plan used!)
Editor(s) used          : deu, dmgraph and dmadds
Known Bugs              : none


* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

You may do whatever you want with this file, but please e-mail me if you
improved it a lot, I too like to try it. 

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu
           and all mirror-sites of course

Other: 
To use M_Sprite.wad one needs to use dmadds to include rest of the 
sprites to play the game. If you prefer walk-through, just run:

doom -file m_sprite.wad m_rohe.wad

and there are no guns to spoil the harmony of this famous site. And that
statue is there, where it should be.

But to have a good game, read instructions of dmadds (ftp it from infant2)
and use m_sprite.wad to create "complete".wad of sprites. 
There is lot to shoot ... Have fun.

I will also release (later this year, 1994) Stimpy.wad (as an honor to
Ren & Stimpy cartoon characters). It is sprite only replacement wad!!!

That's all folks. Jussi.
WADWHAT 1.1 by Randall R. Spangler (rspangle@micro.caltech.edu)
==============================================================================
PWAD FILE M_ROHE.WAD:
------------------------------------------------------------------------------
EPISODE 1 MISSION 1             S1    S2    S3   S45 |    M1    M2    M3   M45
------------------------------------------------------------------------------
    Play modes:
	Single player
	Cooperative (4 player)
	Deathmatch (8 starts)
    Bosses:
    Monsters:
	Sergeant                 0     0    45     0 |     0     0    45     0
	Lost soul                0     0    15    31 |     0     0    15    31
	Cacodemon                0     0     0    28 |     0     0     0    28
    Weapons:
	Shotgun                  1     1     1     1 |     1     1     1     1
	Chaingun                 0     0     1     1 |     0     0     1     1
	Plasma gun               0     0     0     1 |     0     0     0     1
    Equipment:
	Backpack                 0     0     1     1 |     0     0     1     1
    Expendibles:
	Bullets                  0     0   580   580 |  1900   950  1530  1530
	Shells                  16     8   192    12 |  1296   648   832   652
	Rockets                  0     0     1     1 |     0     0     1     1
	Cells                    0     0    20   320 |     0     0    20   320
	Armor points             0     0  1600  1600 |     0     0  1600  1600
	Health points          650   325   975   975 |  1800   900  1550  1550
    Difficulty:
	Total monster hp         0     0   285  1430 |     0     0   285  1430
	Max ammo damage        112    56  1984  1324 | 10972  5486  7414  6754
	RATIO                0.000 0.000 0.144 1.080 | 0.000 0.000 0.038 0.212
    Other info:
	Average brightness             226 (0=dark, 255=bright)
	Secrets                          0
	Nukeage / sectors         0 /   71
	Triggers / linedefs       9 /  361
	Reject resource                YES
Replacement 1: 25,26,43,47,49,50,51,52,53,54,59,60,61,62,63,73,74,75,76,77,78,2015=83@20%,2012@20%,2013@20%,2018@20%,2019@20%
REPLACE 25 26 43 47 49 50 51 52 53 54 59 60 61 62 63 73 74 75 76 77 78 2015 WITH 83@20% 2012@20% 2013@20% 2018@20% 2019@20%
Replacement 2: SERGEANT=CHAINGUNDUDE@30%
REPLACE 9 WITH 65@30%
Replacement 3: IMP=HELLKNIGHT@30%
REPLACE 3001 WITH 69@30%
Replacement 4: DEMON=MANCUBUS@30%
REPLACE 3002 WITH 67@30%
Replacement 5: SPECTRE=REVENANT@30%
REPLACE 58 WITH 66@30%
Replacement 6: CACODEMON=PAINELEMENTAL@30%
REPLACE 3005 WITH 71@30%
Replacement 7: BARON=ARACHNOTRON@20%,ARCHVILE@20%
REPLACE 3003 WITH 68@20% 64@20%
Replacement 8: CYBERDEMON=ARCHVILE@30%
REPLACE 16 WITH 64@30%
Replacement 9: SPIDERDEMON=ARCHVILE@30%
REPLACE 7 WITH 64@30%
Replacement 10: SHOTGUN=SUPERSHOTGUN@100%
REPLACE 2001 WITH 82@100%
Replacement 11: AMMOCLIP=BOXOFAMMO@50%
REPLACE 2007 WITH 2048@50%
Replacement 12: SHELLS=BOXOFSHELLS@50%
REPLACE 2008 WITH 2049@50%
Replacement 13: HEALTHPOTION=STIMPACK@50%
REPLACE 2014 WITH 2011@50%
Replacement 14: STIMPACK=MEDIKIT@50%
REPLACE 2011 WITH 2012@50%
Replacement 15: GREENARMOR=BLUEARMOR@50%
REPLACE 2018 WITH 2019@50%
Replacement 16: SOULSPHERE=MEGASPHERE@50%
REPLACE 2013 WITH 83@50%
Seed for random generator is: 911545111
Copying source to destination...
Processing REPLACEMENTS...
REPLACEMENT=1  TOTAL OBJECTS=1
     Megasphere=0           Medikit=0       Soul Sphere=0       Green Armor=0  
     Blue Armor=0  
REPLACEMENT=2  TOTAL OBJECTS=45
  Chaingun Dude=14 
REPLACEMENT=3  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=4  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=5  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=6  TOTAL OBJECTS=28
 Pain Elemental=8  
REPLACEMENT=7  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=8  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=9  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=10  TOTAL OBJECTS=1
  Super Shotgun=1  
REPLACEMENT=11  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=12  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=13  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=14  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=15  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=16  TOTAL OBJECTS=0   SKIPPED
Operation completed: converted 1 level, 0 textures, 23 objects.
