================================================================
Title                   : Mike's version of HOBOKEN
Filename                : MIKEBOKN.WAD
Author                  : Michael Lundy
Email Address           : Uhh... not quite.
Misc. Author Info       : Author of several other WADs, such as Houses 1.3

Description             : Have you downloaded Hoboken and seen many things
                          wrong with it, such as the "door to nowhere". Yeah,
                          the thing that faces west/east into the blue room.
                          The author also seemed to have an obsession with
                          the wall texture BSTONE1. ANyway, I fixed
                          everything and this looks quite professional.

                          By the way. I'd like to tell Mark Cooke to CREDIT
                          ME next time he makes a WAD because I know he took
                          a couple of sounds from HOUSES last time.

Additional Credits to   : Mark Cooke - for making the original WAD.

                          The guy who uploaded an unimplemented sky texture
                          and wanted people to tell him what they think. I
                          thought it was cool.

                          The Innocent Crew - for the switches, BIGDOOR7, and
                          the PLAT1 texture.

                          Mark Klem - I stole a couple textures from MKFRGTME

                          Oliver Montanuy - for DeuTex 3.5

                          Adrian Cable - for ADE2

                          Raphael Quinet - for the DEU engine that ADE2 was
                          based on.

                          The guys who made Neopaint.

                          Zink the Dink, for Endoomer.

                          Id Software - for DOOM II, of course.

================================================================

* Play Information *

Map Number              : MAP01
Single Player           : Yes. Check out the perfect alignment of everything.
Cooperative 2-4 Player  : Technically Yes, but don't. PLEASE. If you do, then
                          you know you're a moron.
Deathmatch 2-4 Player   : Yes. That was what this was made for.
Difficulty Settings     : Yes/Not implemented
New Sounds              : Yes. Some of my own; not Mark's
New Graphics            : Yes. I got cheap on the title screen. Because there 
                          was no one to play deathmatch with, I cut and pasted
                          a player sprite on there. I inclused the pipe 
                          status bar, too.
New Music               : Yes. Mother - by Danzig
Demos Replaced          : None. I don't know anyone with a modem,
                          DOOM II 1.9, good deathmatch skills, and/or any
                          PWADs to play.

* Construction *

Base                    : Modified HOBOKEN.WAD
Editor(s) used          : ADE2, DEUTEX 3.5, Neopaint 2.0, Endoomer 1.0.1
Known Bugs              : No. I seek perfection in my WADs.


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels, but I can't think of anything you could use it as.

(One of the following)

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

You MAY not distribute this WAD file in any format.

You may do whatever you want with this file, as long as you
PLEASE credit me. Especially you, Mark Cooke.


* Where to get this WAD *

FTP sites: ftp.cdrom.com  In the directory pub/doom/newstuff/

BBS numbers: None.

Other: None.
