The GDI Airforce, created by Joachim Bickel (jb@bickel.vol.at)

Level Name:      Get'em NOW!
Completion Time: about 7 hours
Map information: Large (60x60), winter theater.
                 Used Covert Operations "The Tiberium Strain" map with a few changes.
Player:          GDI
Difficulty:      Surprise, Surprise...
Filename:        GetEmNow.zip
File contents:   SCG51EA.INI, SCG51EA.BIN, GetEmNow.txt
Hardware used:   Pentium 100Mhz, 32MB RAM
Software used:   CCMAP 2.1, programmed by Richard Heesbeen and Jeroen Ritmeijer
                 Base-It v1.000, programmed by Barry Kalshoven and Michiel Prins
Tested on Command and Conquer v1.20 (English version, German CDs,
                                     English Covert Operations CD)

Story Line
----------
This is the sequel to Airbase 22F, Good or Bad and Prevail. After you
saved General Sheppard, the traitors must be killed. (We have already
captured Mitchell, so we don't need them).

Mission Description
-------------------
Now that you've saved General Sheppard we need to kill these traitors. They
are waiting for you in a Mobile Radar Vehicle in a heavy guarded NOD base.
Destroy this vehicle and the base. We've destroyed a bridge, so there's only
one way to get into your base. It's the valley at the west of your position.
Show no mercy to these traitors! Get'em NOW!

Using it
--------
You need the Covert Operations to run this one, but the demo version will
also do the job. Just copy the .ini and .bin file into the C&C directory. You
can now select this mission in the "New Missions" list.

Other Information
-----------------
Specail thanks to:
Andrew Griffin for his infos on C&C, Vladan Bato for his Mix-Manager, the
programmers of CCMAP and Base-It, and Andreas Burtscher for testing this and
other missions.

If you have questions, suggestions, ideas for new levels, stories etc.:
send me an e-mail (jb@bickel.vol.at).

Dismissed!
Joachim Bickel (jb@bickel.vol.at)
Bludenz, Vorarlberg, Austria
