
        嬪様様様様様様様様様様様様様様様様様様様様様様様様様様様様様邑
        撹様様様様様様様様様様様様様様様様様様様様様様様様様様様様様山 
        該          Greetings from ChriSp of Handest Data.          些 
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗 
        該  This is another fine DOOM2 conversion of a DOOM1 level  些 
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗
        該   This conversion contains the DOOM2 monsters, that is   些
        該      allways lacking in other braindead conversions.     些
        該       The super shotgun is also in there somewhere.      些
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗
        該   Some monsters will be stuck on the map as a result of  些
        該    the conversion, therefore a special version of the    些
        該                doom2.exe file is required.               些
        該      This can be made by using our dm2cnv1.deh file.     些
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗
        該    Beware this is a real kick ass conversion for real    些
        該                    kick ass action.                      些
        該        DOOM: it's not a game, it's a way of life.        些
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗
        該       Niels Handest & Christian Spence  18-11-1995       些
        拡様様様様様様様様様様様様様様様様様様様様様様様様様様様様様竺
        塒様様様様様様様様様様様様様様様様様様様様様様様様様様様様様余


                                                    ================================================================
Title                   : Realm of Illsuion   
Filename                : ILLUSION.WAD
Author                  : Aaron Gunstone
Email Address           : Aaron.Gunstone@Paradise.Org
Netmail Address         : 2:252/317
Misc. Author Info       : A-level student at Richard Huish College,
                          Somerset, United Kingdom
Description             : Deep in the heart of the Phobos Moon Base,
                          you find a strange teleport pad.  With 
                          demons and spectres hot on your tail, your
                          only hope is this strange device.  Stepping
                          onto it, you find yourself in a strange new
                          place.  Things are not as they seem here - 
                          an innocent wall may hide hell-spawn, or a
                          new weapon.  Always watch your back....

Additional Credits to   : Stephen Vickery (Betatester)
================================================================

* Play Information *

Episode and Level #     : E2M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes (several good sniper spots <g>)
Difficulty Settings     : Yes (but best played on Ultra Violence)
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None
Other Info              : Many illusionary walls, many level changes.

Things you WILL find in this WAD:
=================================
Plenty of enemies, plenty of ammo, plenty to do.  Large changes to the
level throughout the course of play.  Plenty of traps.  At least one of
each weapon (in Ultra Violence - in lower levels, the more powerful weapons
are not available in single player mode).  It IS possible to get the BFG
without cheating, but it's not easy!

Things you WON'T find in this WAD:
==================================
Large dark areas (I hate those), inescapable traps, "unavoidable damage"
(ie damaging floor etc, that you HAVE to go through).

Challenge:
==========
Get the BFG9000 WITHOUT cheating!

Miscellaneous:
==============
PLEASE do not use cheats with this level!  I spent over 50 hours working
on it (it's my first), and I put a lot of thought into such things as the
BFG "happy room", the crusher etc. 
This level is not meant to be supremely difficult, but it should prove
challenging even to experienced players on Ultra Violence.
NOTE:  It is possible to make most of the major fights easier by using the
surrounding area to your advantage - look for switches, power - ups etc!
This level is mostly non-linear - most parts can be completed in several
different orders, although some keycards are necessary, but you will find
it much easier if you do them in a particular order.
HINT:  Go right at the start first!

* Construction *

Base                    : New level from scratch
Build Time              : 50+ hours
Editor(s) used          : DEU 5.21, DEU 5.21GCC, BSP1.1x
Known Bugs              : Some decorations/enemys vanish in one room -
                          no idea why.


* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites:

BBS numbers: The Atlantic Dream BBS : 0628 417 457
             The MFL                : 061 256 2220
             Red Dwarf BBS          : 0604 705 744
             The Shed BBS           : 0223 563 468
             Abacus Vortex BBS      : 0483 755 099


Other:
WADWHAT 1.1 by Randall R. Spangler (rspangle@micro.caltech.edu)
==============================================================================
PWAD FILE ILLUSION.WAD:
------------------------------------------------------------------------------
EPISODE 2 MISSION 1             S1    S2    S3   S45 |    M1    M2    M3   M45
------------------------------------------------------------------------------
    Play modes:
	Single player
	Cooperative (4 player)
	Deathmatch (7 starts)
    Bosses:
	Baron                    2     2     4     7 |     2     2     4     7
    Monsters:
	Trooper                 25    25    25    25 |    25    25    25    25
	Sergeant                24    24    33    44 |    24    24    33    44
	Imp                     24    24    40    43 |    24    24    40    43
	Spectre                  4     4     5     8 |     4     4     5     8
	Lost soul               10    10    14    14 |    10    10    14    14
	Cacodemon                9     9    13    13 |     9     9    13    13
    Weapons:
	Chaingun                 0     0     1     1 |     1     1     2     2
	Rocket launcher          0     0     1     1 |     1     1     1     1
	Plasma gun               0     0     1     1 |     1     1     2     2
	BFG-9000                 0     0     0     1 |     1     1     1     2
	Chainsaw                 0     0     1     1 |     1     1     2     2
    Equipment:
	Backpack                 2     2     2     2 |     2     2     2     2
	Berserk                  1     1     1     1 |     1     1     1     1
	Invisibility             0     0     0     1 |     0     0     0     1
	Computer map             1     1     1     1 |     1     1     1     1
    Expendibles:
	Bullets               1190   595   715   765 |  1330   665   785   835
	Shells                 488   244   300   364 |   528   264   320   384
	Rockets                 84    42    49    49 |    98    49    54    54
	Cells                  320   160   200   300 |   600   300   340   440
	Armor points           600   300   500   500 |   600   300   500   500
	Health points          770   385   385   535 |   970   485   485   635
	Barrels                 15    15    15    19 |    15    15    15    19
    Difficulty:
	Total monster hp       986   986  1524  1920 |   986   986  1524  1920
	Max ammo damage       6926  3463  4195  4893 |  8186  4093  4785  5483
	RATIO                0.142 0.285 0.363 0.392 | 0.120 0.241 0.318 0.350
    Other info:
	Average brightness             224 (0=dark, 255=bright)
	Secrets                          5
	Nukeage / sectors         3 /  189
	Triggers / linedefs     107 /  833
	Reject resource                YES
Replacement 1: 25,26,43,47,49,50,51,52,53,54,59,60,61,62,63,73,74,75,76,77,78,2015=83@20%,2012@20%,2013@20%,2018@20%,2019@20%
REPLACE 25 26 43 47 49 50 51 52 53 54 59 60 61 62 63 73 74 75 76 77 78 2015 WITH 83@20% 2012@20% 2013@20% 2018@20% 2019@20%
Replacement 2: SERGEANT=CHAINGUNDUDE@30%
REPLACE 9 WITH 65@30%
Replacement 3: IMP=HELLKNIGHT@30%
REPLACE 3001 WITH 69@30%
Replacement 4: DEMON=MANCUBUS@30%
REPLACE 3002 WITH 67@30%
Replacement 5: SPECTRE=REVENANT@30%
REPLACE 58 WITH 66@30%
Replacement 6: CACODEMON=PAINELEMENTAL@30%
REPLACE 3005 WITH 71@30%
Replacement 7: BARON=ARACHNOTRON@20%,ARCHVILE@20%
REPLACE 3003 WITH 68@20% 64@20%
Replacement 8: CYBERDEMON=ARCHVILE@30%
REPLACE 16 WITH 64@30%
Replacement 9: SPIDERDEMON=ARCHVILE@30%
REPLACE 7 WITH 64@30%
Replacement 10: SHOTGUN=SUPERSHOTGUN@100%
REPLACE 2001 WITH 82@100%
Replacement 11: AMMOCLIP=BOXOFAMMO@50%
REPLACE 2007 WITH 2048@50%
Replacement 12: SHELLS=BOXOFSHELLS@50%
REPLACE 2008 WITH 2049@50%
Replacement 13: HEALTHPOTION=STIMPACK@50%
REPLACE 2014 WITH 2011@50%
Replacement 14: STIMPACK=MEDIKIT@50%
REPLACE 2011 WITH 2012@50%
Replacement 15: GREENARMOR=BLUEARMOR@50%
REPLACE 2018 WITH 2019@50%
Replacement 16: SOULSPHERE=MEGASPHERE@50%
REPLACE 2013 WITH 83@50%
Seed for random generator is: 486740754
Copying source to destination...
Processing REPLACEMENTS...
REPLACEMENT=1  TOTAL OBJECTS=7
     Megasphere=1           Medikit=1       Soul Sphere=1       Green Armor=1  
     Blue Armor=1  
REPLACEMENT=2  TOTAL OBJECTS=44
  Chaingun Dude=13 
REPLACEMENT=3  TOTAL OBJECTS=43
    Hell Knight=13 
REPLACEMENT=4  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=5  TOTAL OBJECTS=10
       Revenant=3  
REPLACEMENT=6  TOTAL OBJECTS=15
 Pain Elemental=5  
REPLACEMENT=7  TOTAL OBJECTS=7
    Arachnotron=1          Archvile=1  
REPLACEMENT=8  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=9  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=10  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=11  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=12  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=13  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=14  TOTAL OBJECTS=1
        Medikit=1  
REPLACEMENT=15  TOTAL OBJECTS=2
     Blue Armor=1  
REPLACEMENT=16  TOTAL OBJECTS=4
     Megasphere=2  
Operation completed: converted 1 level, 4 textures, 45 objects.
