Descent II Add-On Mission

Crazy Level 4 (Motion Factory)

**Description**

This level is one of a set of missions designed by me (Luke Schneider)
for high quality anarchy play in Descent II.  All future anarchy levels
of my design will be released under the Crazy label.  Not only will 
this relieve some of my stress of having to think of a cool name for
every level I make (actually, they will have subtitles, like 
"Hydrophobia"), but it will also allow Descent II players everywhere
to immediately recognize my levels.  Hopefully that will be a good 
thing.  

As with the Panic Levels by Parallax, I am releasing one level per 
week.  This isn't as hard as it sounds, as each level only requires 
about 8 hours of work (plus some playtesting).  The strategy for each 
level will vary quite a bit as well as the texture themes.  

This weeks' selection
**Motion Factory**

By far the largest in the series so far, the Motion Factory is full 
of hidden surprises and little puzzles.  You'll need a fast computer
to get any kind of framerate though (sorry about that).  This level
is more of a show-off of different ideas than a work of playability,
but some may appreciate the complexity.  Let's just say it took more 
than 8 hours to create this monster.

=Legal Jargon=
Actually I don't know the proper legal terms, but in short: You may
distribute this level in its entire form given you include this .TXT
file.  Please do not modify this level for redistribution.  Also, you
may not use this level for any commercial purposes without my express
written consent (I love that phrase).  

=The Author (Luke Schneider)=
This is my 4th completed Descent II level.  I have also created 12 
Descent levels.  For this level I used Devil 1.02 for the cube 
structure and Devil 2.1f for adding everything else.  

To comment, criticize, or just about anything else, send email to:
last@uci.edu


