
        嬪様様様様様様様様様様様様様様様様様様様様様様様様様様様様様邑
        撹様様様様様様様様様様様様様様様様様様様様様様様様様様様様様山 
        該          Greetings from ChriSp of Handest Data.          些 
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗 
        該  This is another fine DOOM2 conversion of a DOOM1 level  些 
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗
        該   This conversion contains the DOOM2 monsters, that is   些
        該      allways lacking in other braindead conversions.     些
        該       The super shotgun is also in there somewhere.      些
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗
        該   Some monsters will be stuck on the map as a result of  些
        該    the conversion, therefore a special version of the    些
        該                doom2.exe file is required.               些
        該      This can be made by using our dm2cnv1.deh file.     些
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗
        該    Beware this is a real kick ass conversion for real    些
        該                    kick ass action.                      些
        該        DOOM: it's not a game, it's a way of life.        些
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗
        該       Niels Handest & Christian Spence  18-11-1995       些
        拡様様様様様様様様様様様様様様様様様様様様様様様様様様様様様竺
        塒様様様様様様様様様様様様様様様様様様様様様様様様様様様様様余


                                                    ================================================================
Title                   : THE Loch
Filename                : LOCH.WAD
Author                  : Sam Judson
Email Address           : ceespj@cee.hw.ac.uk

Description             : You, must battle your way throught the
			  hordes of beasties surrounding the loch
			  and in the buildings that make its sides
			  (i.e. YOU KILL THEM! (simple game when
			   you think about it!) )

Additional Credits to   :  Ian Mapleson (Doom Help Service Runner
			  -mail mapleson@cee.hw.ac.uk)
			   Thomas Luby ceetjl@cee.hw.ac.uk
			  Both for there ideas and bugs
			  (Ian - have a :D :D :D)

================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes  (VERY)
New Sounds              : No
New Graphics            : No
Demos Replaced          : DEMO1

* Construction *

Base                    : New level from scratch
Build Time              : WEEKS!!!!!
Editor(s) used          : DEU5.1, BSP11X (come on DEU5.2 where are you!)
Known Bugs              :


* Copyright / Permissions *

This wad MAY be used as a base to build additional levels.
(cause I really don't care!) but DO give me credit for the
original.

You MAY distribute THIS WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.


* Miscellaneous Information *

Where are my Cookie!   Eggs Eggs!

Boing(!)  SSSPPPPLAT
WADWHAT 1.1 by Randall R. Spangler (rspangle@micro.caltech.edu)
==============================================================================
PWAD FILE LOCH.WAD:
------------------------------------------------------------------------------
EPISODE 1 MISSION 1             S1    S2    S3   S45 |    M1    M2    M3   M45
------------------------------------------------------------------------------
    Play modes:
	Single player
	Cooperative (4 player)
	Deathmatch (11 starts)
    Bosses:
	Baron                    0     0     0     3 |     0     0     0     4
    Monsters:
	Trooper                 32    32    44    51 |    35    35    47    54
	Sergeant                 6     6    11    24 |     6     6    11    26
	Imp                     14    14    16    20 |    17    17    19    23
	Demon                    3     3     8    11 |     3     3     8    11
	Spectre                  0     0     2     8 |     0     0     2     8
	Lost soul                0     0     1     2 |     0     0     2     5
	Cacodemon                1     1     2     2 |     1     1     2     3
    Weapons:
	Shotgun                  1     1     1     2 |     1     1     1     3
	Chaingun                 1     1     1     1 |     1     1     1     1
	Plasma gun               1     1     2     2 |     1     1     2     2
	Chainsaw                 1     1     1     1 |     1     1     1     1
    Equipment:
	Backpack                 1     1     1     1 |     1     1     1     1
	Invulnerability          0     0     0     1 |     0     0     0     1
	Invisibility             1     1     1     0 |     1     1     1     0
	Lite amp goggles         1     1     1     1 |     1     1     1     1
    Expendibles:
	Bullets                480   240   300   335 |   510   255   315   350
	Shells                 104    52    92   152 |   152    76   116   192
	Rockets                  2     1     1     1 |     2     1     1     1
	Cells                  120    60   200   200 |   400   200   360   360
	Armor points           844   422   422   418 |   844   422   422   418
	Health points          686   343   368   421 |   690   345   370   423
	Barrels                 43    43    43    41 |    44    44    44    42
    Difficulty:
	Total monster hp       251   251   457   979 |   275   275   491  1179
	Max ammo damage       1488   744  1364  1819 |  2414  1207  1867  2434
	RATIO                0.169 0.337 0.335 0.538 | 0.114 0.228 0.263 0.484
    Other info:
	Average brightness             209 (0=dark, 255=bright)
	Secrets                         10
	Nukeage / sectors        35 /  303
	Triggers / linedefs      88 / 1178
	Reject resource                YES
Replacement 1: 25,26,43,47,49,50,51,52,53,54,59,60,61,62,63,73,74,75,76,77,78,2015=83@20%,2012@20%,2013@20%,2018@20%,2019@20%
REPLACE 25 26 43 47 49 50 51 52 53 54 59 60 61 62 63 73 74 75 76 77 78 2015 WITH 83@20% 2012@20% 2013@20% 2018@20% 2019@20%
Replacement 2: SERGEANT=CHAINGUNDUDE@30%
REPLACE 9 WITH 65@30%
Replacement 3: IMP=HELLKNIGHT@30%
REPLACE 3001 WITH 69@30%
Replacement 4: DEMON=MANCUBUS@30%
REPLACE 3002 WITH 67@30%
Replacement 5: SPECTRE=REVENANT@30%
REPLACE 58 WITH 66@30%
Replacement 6: CACODEMON=PAINELEMENTAL@30%
REPLACE 3005 WITH 71@30%
Replacement 7: BARON=ARACHNOTRON@20%,ARCHVILE@20%
REPLACE 3003 WITH 68@20% 64@20%
Replacement 8: CYBERDEMON=ARCHVILE@30%
REPLACE 16 WITH 64@30%
Replacement 9: SPIDERDEMON=ARCHVILE@30%
REPLACE 7 WITH 64@30%
Replacement 10: SHOTGUN=SUPERSHOTGUN@100%
REPLACE 2001 WITH 82@100%
Replacement 11: AMMOCLIP=BOXOFAMMO@50%
REPLACE 2007 WITH 2048@50%
Replacement 12: SHELLS=BOXOFSHELLS@50%
REPLACE 2008 WITH 2049@50%
Replacement 13: HEALTHPOTION=STIMPACK@50%
REPLACE 2014 WITH 2011@50%
Replacement 14: STIMPACK=MEDIKIT@50%
REPLACE 2011 WITH 2012@50%
Replacement 15: GREENARMOR=BLUEARMOR@50%
REPLACE 2018 WITH 2019@50%
Replacement 16: SOULSPHERE=MEGASPHERE@50%
REPLACE 2013 WITH 83@50%
Seed for random generator is: 235410197
Copying source to destination...
Processing REPLACEMENTS...
REPLACEMENT=1  TOTAL OBJECTS=32
     Megasphere=6           Medikit=6       Soul Sphere=6       Green Armor=6  
     Blue Armor=6  
REPLACEMENT=2  TOTAL OBJECTS=28
  Chaingun Dude=8  
REPLACEMENT=3  TOTAL OBJECTS=23
    Hell Knight=7  
REPLACEMENT=4  TOTAL OBJECTS=11
       Mancubus=3  
REPLACEMENT=5  TOTAL OBJECTS=8
       Revenant=2  
REPLACEMENT=6  TOTAL OBJECTS=4
 Pain Elemental=1  
REPLACEMENT=7  TOTAL OBJECTS=4
    Arachnotron=1          Archvile=1  
REPLACEMENT=8  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=9  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=10  TOTAL OBJECTS=3
  Super Shotgun=3  
REPLACEMENT=11  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=12  TOTAL OBJECTS=5
  Box of Shells=3  
REPLACEMENT=13  TOTAL OBJECTS=8
       Stimpack=4  
REPLACEMENT=14  TOTAL OBJECTS=8
        Medikit=4  
REPLACEMENT=15  TOTAL OBJECTS=6
     Blue Armor=3  
REPLACEMENT=16  TOTAL OBJECTS=7
     Megasphere=4  
Operation completed: converted 1 level, 82 textures, 74 objects.
