Command and Conquer Scenario

Scenario Name:   Dinosaur Rampage
Created By:      Brad Grimes
Completion Date: 04-20-96   
Map information: Large (62x62), Temperate Theatre, from scratch.
Player:          GDI
Difficulty:      Medium to Hard --> Hard to say, I know all the triggers.
                 IT IS POSSIBLE TO WIN WITHOUT CHEATING!!!
Filename:        dinoramp.zip
File contents:   scg51ea.ini, scg51ea.bin, savegame.999, dinoramp.txt
                 
Tested on C&C v1.20 (English) ... (Covert Operations)

** For the best usage go the paragraph with the *'s around it !!

 Mission Description
~~~~~~~~~~~~~~~~~~~~~
The Brotherhood of NOD has recruited a professor from a village near their
base to do research on genetic manipulation, and it seems that he has
accomplished quite a feat, we've had reports of dinosaurs terrorizing members
of the village and destroying houses.  Your goal is to free the village of
the dinosaurs and then make sure this doesn't happen again by killing
Professor Chan then destroying his Laboratory.  (Hint:  If 20 houses are
destroyed or 14 villagers killed you lose.)

 Usage
~~~~~~~
For either method you choose to use this mission, you will need to turn
on the dinosaur graphics with one of the many available editors, I use
Andrew Griffen's CCEDIT 2.0 rev 1, the dino's are at the bottom of the
vehicles section, there are four of them.
(CCEDIT is available on the Web Site where you got this file)
......................................................................

I have included a savegame ( savegame.999 ) if someone feels the need to use 
it, like if you have C&C v1.07 to v1.19 and don't want to bother getting the
Covert Ops. (Available at fine software stores everywhere), and don't want
to bother editing any files.  To use to savegame simply copy it to your C&C 
directory with a name that you're not currently using and then play, load the 
saved game named Dinosaur Rampage and your ready to go.  however, if you 
choose to use this method then you will be unable to restart your mission, 
you'll have to load it again to start over.

--> Please note that if you have C&C v1.20 ( C.O. ) it is better not to
--> use the savegame method, because it is possible to put this mission
--> in your new missions menu (explained below)

-----------------------------------------------------------------------
----- For those using the forementioned method, stop reading here -----
-----------------------------------------------------------------------

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * 
* If you have C&C v1.20 ( C.O. ), simply copy SCG51EA.INI and SCG51EA.BIN to *
* your C&C directory, then start C&C and click on the New Missions button.   *
* Select Dinosaur Rampage from the menu and your ready to go!                *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

If you don't have v1.20 or newer, get it, it rocks.

It is possible to use this mission without the savegame on the lower versions
of C&C, but I'm definitly not going to take the time to explain it when
it's so easy to just upgrade.

 Additional Items
~~~~~~~~~~~~~~~~~~
(You could call these bugs if you really wanted)
1.) Most of the time the AI won't build back its destroyed buildings.
2.) If you attack your own base, even with a stray bullet, you WILL get nuked.
    Sometimes the AI will nuke you just because you provoked it.
3.) When you hear "Reinforcements Have Arrived", you sometimes won't actually
    get them until quite a while later, the time varies.
    I wanted to send in the reinforements by hovercraft but I couldn't get it
    to drop them off where I wanted it to.
4.) The AI won't build units, I'm not sure how to make it do that.

                                        --> Brad Grimes <--


////////////////////////////////////////////////////////////////////////////
////////CAUTION//////CAUTION//////CAUTION//////CAUTION//////CAUTION/////////
////////////////////////////////////////////////////////////////////////////


   READING PAST THIS POINT IS FORBIDDEN TO THOSE WHO HAVN'T PLAYED YET !!




   THIS SECTION IS ONLY FOR THOSE IN DIRE NEED OF ASSISTANCE !!!!!



   I WARNED YOU, IF YOU SPOIL THE FUN OF THE GAME IT'S NOT MY FAULT NOW !!



   IT'S NOT TOO LATE TO TURN BACK YET !!!


!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!! HINTS !!!!!!!!!! HINTS !!!!!!!!!!! HINTS !!!!!!!!!! HINTS !!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

        1.)     Do NOT build a Comm. Center or Adv. Comm. Center unless you 
                are prepared to pay the price of irradiated scrap metal.

        2.)     To fend off the engineers deploy your MCV right where it
                starts and send all your units about 3 or 4 inches to the
                right of it.

        3.)     SAVE OFTEN!  SAVE OFTEN!  SAVE OFTEN!  SAVE OFTEN! 

        4.)     Don't shoot at or near your own base, the AI will nuke you.

        5.)     It only takes about 7 tanks to rid the village itself of the
                dino's, do this as soon as possible. (Note that not all of
                the dino's are in the village.)

        6.)     The Prof. and his Lab. are at the back of the NOD base.  The
                best method I know of for getting to them invloves running
                lot's of Hummers to the back to uncover that area and then
                sending 3 or 4 Chinooks in with engineers.

        7.)     If all else fails, try laser Hummers, but remember, it can
                be won WITHOUT cheating.

                                        --> Brad Grimes <--

