
        嬪様様様様様様様様様様様様様様様様様様様様様様様様様様様様様邑
        撹様様様様様様様様様様様様様様様様様様様様様様様様様様様様様山 
        該          Greetings from ChriSp of Handest Data.          些 
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗 
        該  This is another fine DOOM2 conversion of a DOOM1 level  些 
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗
        該   This conversion contains the DOOM2 monsters, that is   些
        該      allways lacking in other braindead conversions.     些
        該       The super shotgun is also in there somewhere.      些
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗
        該   Some monsters will be stuck on the map as a result of  些
        該    the conversion, therefore a special version of the    些
        該                doom2.exe file is required.               些
        該      This can be made by using our dm2cnv1.deh file.     些
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗
        該    Beware this is a real kick ass conversion for real    些
        該                    kick ass action.                      些
        該        DOOM: it's not a game, it's a way of life.        些
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗
        該       Niels Handest & Christian Spence  18-11-1995       些
        拡様様様様様様様様様様様様様様様様様様様様様様様様様様様様様竺
        塒様様様様様様様様様様様様様様様様様様様様様様様様様様様様様余


                                                    ================================================================
Title			: avrax.wad
Author			: John Lindsey
Email Address		: lindsey@lennon.cc.gatech.edu
Misc. Author Info	: Hmm, I go to Georgia Tech, and I would
                          like to hear from you if you play on
                          this level.  Happy slaying.

Description		: Deathmatch.  Need I say more?  Mail 
                          me your favorite slaying spot!

Additional Credits to	: The residents of Castle Argh and The
                          Pink Palace...the blood flowed and the
                          BFG's flew (and Argh won). 
================================================================

* Play Information *

Episode and Level #	: E3M4  (I like the music)
Single Player		: No
Cooperative 2-4 Player	: No
Deathmatch 2-4 Player	: YES
Difficulty Settings	: Not implemented


* Construction *

Base			: New level from scratch
Build Time		: Approximately ten hours 
Editor(s) used		: DEU 5.0
Known Bugs		: None


* Copyright / Permissions *

Authors (May) use this level as a base to build additional
levels  (please mention that your level came from Avrax). 
WADWHAT 1.1 by Randall R. Spangler (rspangle@micro.caltech.edu)
==============================================================================
PWAD FILE AVRAX.WAD:
------------------------------------------------------------------------------
EPISODE 3 MISSION 4             S1    S2    S3   S45 |    M1    M2    M3   M45
------------------------------------------------------------------------------
    Play modes:
	Single player
	Deathmatch (14 starts)
    Bosses:
    Monsters:
    Weapons:
	Shotgun                  8     8     8     8 |     8     8     8     8
	Chaingun                 4     4     4     4 |     4     4     4     4
	Rocket launcher          5     5     5     5 |     5     5     5     5
	Plasma gun               4     4     4     4 |     4     4     4     4
	BFG-9000                 1     1     1     1 |     1     1     1     1
	Chainsaw                11    11    11    11 |    11    11    11    11
    Equipment:
    Expendibles:
	Bullets               5960  2980  2980  2980 |  5960  2980  2980  2980
	Shells                6888  3444  3444  3444 |  6888  3444  3444  3444
	Rockets               1030   515   515   515 |  1030   515   515   515
	Cells                 4760  2380  2380  2380 |  4760  2380  2380  2380
    Difficulty:
	Max ammo damage      84296 42148 42148 42148 | 84296 42148 42148 42148
	RATIO                0.000 0.000 0.000 0.000 | 0.000 0.000 0.000 0.000
    Other info:
	Average brightness             145 (0=dark, 255=bright)
	Secrets                          0
	Nukeage / sectors         1 /  126
	Triggers / linedefs      27 /  523
	Reject resource                YES
WADWHAT 1.1 by Randall R. Spangler (rspangle@micro.caltech.edu)
==============================================================================
PWAD FILE AVRAX.WAD:
------------------------------------------------------------------------------
EPISODE 3 MISSION 4             S1    S2    S3   S45 |    M1    M2    M3   M45
------------------------------------------------------------------------------
    Play modes:
	Single player
	Deathmatch (14 starts)
    Bosses:
    Monsters:
    Weapons:
	Shotgun                  8     8     8     8 |     8     8     8     8
	Chaingun                 4     4     4     4 |     4     4     4     4
	Rocket launcher          5     5     5     5 |     5     5     5     5
	Plasma gun               4     4     4     4 |     4     4     4     4
	BFG-9000                 1     1     1     1 |     1     1     1     1
	Chainsaw                11    11    11    11 |    11    11    11    11
    Equipment:
    Expendibles:
	Bullets               5960  2980  2980  2980 |  5960  2980  2980  2980
	Shells                6888  3444  3444  3444 |  6888  3444  3444  3444
	Rockets               1030   515   515   515 |  1030   515   515   515
	Cells                 4760  2380  2380  2380 |  4760  2380  2380  2380
    Difficulty:
	Max ammo damage      84296 42148 42148 42148 | 84296 42148 42148 42148
	RATIO                0.000 0.000 0.000 0.000 | 0.000 0.000 0.000 0.000
    Other info:
	Average brightness             145 (0=dark, 255=bright)
	Secrets                          0
	Nukeage / sectors         1 /  126
	Triggers / linedefs      27 /  523
	Reject resource                YES
Replacement 1: 25,26,43,47,49,50,51,52,53,54,59,60,61,62,63,73,74,75,76,77,78,2015=83@20%,2012@20%,2013@20%,2018@20%,2019@20%
REPLACE 25 26 43 47 49 50 51 52 53 54 59 60 61 62 63 73 74 75 76 77 78 2015 WITH 83@20% 2012@20% 2013@20% 2018@20% 2019@20%
Replacement 2: SERGEANT=CHAINGUNDUDE@30%
REPLACE 9 WITH 65@30%
Replacement 3: IMP=HELLKNIGHT@30%
REPLACE 3001 WITH 69@30%
Replacement 4: DEMON=MANCUBUS@30%
REPLACE 3002 WITH 67@30%
Replacement 5: SPECTRE=REVENANT@30%
REPLACE 58 WITH 66@30%
Replacement 6: CACODEMON=PAINELEMENTAL@30%
REPLACE 3005 WITH 71@30%
Replacement 7: BARON=ARACHNOTRON@20%,ARCHVILE@20%
REPLACE 3003 WITH 68@20% 64@20%
Replacement 8: CYBERDEMON=ARCHVILE@30%
REPLACE 16 WITH 64@30%
Replacement 9: SPIDERDEMON=ARCHVILE@30%
REPLACE 7 WITH 64@30%
Replacement 10: SHOTGUN=SUPERSHOTGUN@100%
REPLACE 2001 WITH 82@100%
Replacement 11: AMMOCLIP=BOXOFAMMO@50%
REPLACE 2007 WITH 2048@50%
Replacement 12: SHELLS=BOXOFSHELLS@50%
REPLACE 2008 WITH 2049@50%
Replacement 13: HEALTHPOTION=STIMPACK@50%
REPLACE 2014 WITH 2011@50%
Replacement 14: STIMPACK=MEDIKIT@50%
REPLACE 2011 WITH 2012@50%
Replacement 15: GREENARMOR=BLUEARMOR@50%
REPLACE 2018 WITH 2019@50%
Replacement 16: SOULSPHERE=MEGASPHERE@50%
REPLACE 2013 WITH 83@50%
Seed for random generator is: 323358521
Copying source to destination...
Processing REPLACEMENTS...
REPLACEMENT=1  TOTAL OBJECTS=7
     Megasphere=1           Medikit=1       Soul Sphere=1       Green Armor=1  
     Blue Armor=1  
REPLACEMENT=2  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=3  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=4  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=5  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=6  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=7  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=8  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=9  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=10  TOTAL OBJECTS=8
  Super Shotgun=8  
REPLACEMENT=11  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=12  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=13  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=14  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=15  TOTAL OBJECTS=1
     Blue Armor=1  
REPLACEMENT=16  TOTAL OBJECTS=1
     Megasphere=1  
Operation completed: converted 1 level, 90 textures, 15 objects.
