                                 
                                 GIGAKIL2
                           Proudly presented by
                                 STEALTH


BACKGROUND: The first incarnation of Gigakill, was in the form of 5 consec-
            utive deathmatch suitable levels. These I titled PALADIUM. After
            testing them thouroughly and revamping existing levels (and even
            adding 2 new ones) it has reached it's present and final
            form, the awesome GIGAKIL2! 
     
THE LEVELS: 1) MOONKEEP.WAD  (MAP01)  
            2) INCACITY.WAD  (MAP02)
            3) ISLEKEEP.WAD  (MAP03)
            4) OLYMPUS.WAD   (MAP04)
            5) ZENITH.WAD    (MAP05)

STATISTICS: 
           AUTHOR:-------- STEALTH.        
           EDITOR:-------- DEU2.
           TYPE: --------- DEATHMATCH ONLY.
           RULES:--------- ALTDEATH, NO-MONSTERS.
           BUILDTIME:----- WEEKS.
           DIFFICULTY SET: NO.

NOTES: MOONKEEP- A larger deathmatch level, originally 2 player, but now
                 has extra ammo, weapons etc, to make it a viable 4 player
                 level. Heaps of action to be enjoyed. Go forth and network!
                 BTW walk backward on respawn pillars to fall off.

       INCACITY- My original Inca city, boasted an authentic looking sacra-
                 ficial altar in the centre, about which the battle revolved.
                 Unfortunately however, this slowed the action and reduced
                 aiming accuracy. From this a new central area evolved, which
                 is much faster. Just as well I might add, as i have not yet
                 seen a level that has the action as racey as it seems here.

       ISLEKEEP- Sorry about this, but I recommend a really fast connection
                 here. Looks, not speed was my motivation for this one.
                 When running well it is quite an experience, with strategy
                 being the emphasis.

        OLYMPUS- I am told that it closely resembles the original LVL 7 in
                 DOOM2, but for mine it is purely coincidental. The original
                 levels are awesome the way they are, and I seek to change
                 naught. I released this level seperately earlier on, to
                 advertise the new look gigakill. I have since sent in the
                 redecorators to give the textures an overhaul.
         
         ZENITH- Before you play, take my advice. Only play an opponent, who
                 employs the same control method as you, i.e mouse-mouse or
                 keyboard-keybord. A mouse user has a distinct advantage over
                 a keyboardy like me. Trust me, I've been there!

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         Now, if you enjoyed any of these levels, you are obviously a good
         doomer. So i'll recomend to you a friend of mine called BALROG.
         He is the author of some of the best wads I have seen. So if you
         are after quality original levels, Look out for that name.

         PLEASE DONT HESITATE TO DROP EITHER BALROG OR MYSELF(STEALTH) A
         MESSAGE AT HIS FIDONET ADDRESS (BELOW), OR AT FLASHPOINT BBS, IN
         THE SYDNEY LOCAL AREA.
                 Denis.Valente@f617.n712.z3.Fidonet.org 
         We'll look forward to hearing from you.
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