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*                                                                           *
*                               SEIZE v 1.0                                 *
*                          By Andy Sommer (SOMMAZ)                               *
*                         e-mail: sommers@bright.net                        *
*                                                                           *
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GENERAL INFO:

SIZE: 59x56
THEATER: Temperate
DIFFICULTY: Medium (well, at least I think it is - this could give you an
	idea of how good, or bad, I am at C&C!)

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BREIFING:

	The battle for the forested area of Sweeden has lasted for 3 days.
Nod, so far, has kicked our ass.  They have set up a base near some important
tiberium fields.  GDI needs acess to these fields.  We have sent with you an
MCV, a few units, and some infantry.  When you start, move north (up).
Sources report a Nod outpost there-destroy it.  Then establish your base
there.  During the trek north, don't be surprised to find Nod forces along
the way.  Establishing the base there will give you acess to some tiberium.
Build up forces and move southwest toward the main stronghold.  Seize
the base and victory will surely be ours.

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EDITORS USED:

	Mixman Editor
	C&C AI Editor
	CC MAP

	(these are all wonderfull utilities, I think.)

	(all availible at TEMPLE OF THE CONQUERER - a great web site!)
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PLEASE e-mail me your comments or suggestions.

*I'm not afraid of a little friendly criticism. (did I spell that right?)

*I also welcome complements and encouragements, too.

*Bugs?? I don't think there are any, but please report 'em.

	(my e-mail adress is given at the top of this document.)

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**NOTE** The author accepts NO responsibility whatsoever for problems
	 caused by this level.

Play at your own risk!  Have Fun