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Title                 : The Landing Pad, DOOM ][
Filename              : LAND.WAD
Author                : Greg Springer
Email Address         : springgs@vax1.acs.jmu.edu
Misc. Author Info     : A fellow whoes Master's thesis was 
                         delayed many months by Doom I and
                         associated editors. Now spending still
                         more time on the sequel. Plays with
                         rocks, eats lot'so potato chips and
                         therefore has a very sticky keyboard.
Major Credits to      : Id Software, James Kaiser, and Scott
                         Morgan. They are to blame for my
                         addiction and attainment of PWADs, 
                         etc...
                         Maker of DooMed.
Additional Credits to : My wife for not lynching me or del *.*ing
                         my Doom directories.

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* Play Information *

Episode and Level #     : MAP 1 (doom2 -file land.wad -warp 1)
Single Player           : YES
Cooperative 2-4 Player  : YES (untried, would ease the pain)
Deathmatch 2-4 Player   : YES (fun)
Difficulty Settings     : YES, but very few differences.
New Sounds              : no
New Graphics            : no
New Music               : no
Demos Replaced          : Yes (-devparm -playdemo land)
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* Description *

. Designed specifically for Doom I, converted to Doom ][.
. You are teleporting into a loading and storage complex next
     to a landing pad. The complex is not overly large, just full
     'o baddies with really bad haircuts.
. Most of the level consist of blasting into rooms and avoiding
     a few surprise guests.
. For you deathmatchers... this level offers interconnected rooms
     with several nice sniper ledges and plenty of weapons.
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* Important Hints * 

. Look for secrets. They will give you a serious edge and they
     really help during deathmatch.
. Remember that every good rocket pad needs a water moat. That
     moat has to be crossed by the cargo. Here it has to be
     crossed by nasties. So, watch what switches you flip.
. Trust no crates, don't rush in, and eat your veggies.
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* Construction *

Base                    : New level from scratch.
Build time              : Three weeks, off and on.
Editor(s) used          : DooMed 4.2
Known Bugs              : None
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* Copyright / Permissions *

Authors may use this level as a base to build additional levels,
just please give me credit.

(Be nice e-mail me if you do, and give credit where credit is due
:)

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
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* Where to get this WAD *

FTP sites: ftp.cdrom.com
