
        嬪様様様様様様様様様様様様様様様様様様様様様様様様様様様様様邑
        撹様様様様様様様様様様様様様様様様様様様様様様様様様様様様様山 
        該          Greetings from ChriSp of Handest Data.          些 
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗 
        該  This is another fine DOOM2 conversion of a DOOM1 level  些 
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗
        該   This conversion contains the DOOM2 monsters, that is   些
        該      allways lacking in other braindead conversions.     些
        該       The super shotgun is also in there somewhere.      些
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗
        該   Some monsters will be stuck on the map as a result of  些
        該    the conversion, therefore a special version of the    些
        該                doom2.exe file is required.               些
        該      This can be made by using our dm2cnv1.deh file.     些
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗
        該    Beware this is a real kick ass conversion for real    些
        該                    kick ass action.                      些
        該        DOOM: it's not a game, it's a way of life.        些
        殻様様様様様様様様様様様様様様様様様様様様様様様様様様様様様抗
        該       Niels Handest & Christian Spence  18-11-1995       些
        拡様様様様様様様様様様様様様様様様様様様様様様様様様様様様様竺
        塒様様様様様様様様様様様様様様様様様様様様様様様様様様様様様余


                                                    ================================================================
Title                   : lake4.WAD
Author                  : Neal Ziring
Email Address           : nziring@aztech.ba.md.us
Misc. Author Info       : Computer Scientist 
                         (who should have better things to do..)

Description             : Small-sized level best characterized as
                          as a turkey shoot.  This is a clean-up
                          version of my very first PWad; I had
                          fun making it, I hope you like playing
                          it.   

Additional Credits to   : Id - Creators of DOOM!
                          R. Quinet & B. Wyber (Authors of DEU)
                          B. Neisius (Author of DMMUSIC)
================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes
New Sounds              : Yes, a Bach fugue as music for E1M1
                          (my score program output the midi file
                           funny, so you'll have to max out the
                           volume to hear the music, sorry)
New Graphics            : No

* Construction *

Base                    : New level from scratch
Build Time              : 8 hours
Editor(s) used          : DEU 5.1
Known Bugs              : at least 6 mis-alignments, plus
                          one small HOM effect that shows one
                          of the secret areas :-(


* Copyright / Permissions *

You MAY use this level as a base to build additional levels.
But do not claim you created this level.  If you create a new
level based on this one, please credit the original author.
You may do whatever you want with this file.  The author
will not accept any responsibility for problems caused with it.

* Where to get this WAD *

Official DOOM ftp site:  
        infant2.sphs.indiana.edu


WADWHAT 1.1 by Randall R. Spangler (rspangle@micro.caltech.edu)
==============================================================================
PWAD FILE LAKE4.WAD:
------------------------------------------------------------------------------
EPISODE 1 MISSION 1             S1    S2    S3   S45 |    M1    M2    M3   M45
------------------------------------------------------------------------------
    Play modes:
	Single player
    Bosses:
	Baron                    0     0     1     2 |     0     0     1     2
    Monsters:
	Trooper                  6     6     6     6 |     6     6     6     6
	Sergeant                 0     0     2     2 |     0     0     2     2
	Imp                      7     7     6     6 |     7     7     6     6
	Demon                    0     0     5     5 |     0     0     5     5
	Spectre                  0     0     1     2 |     0     0     1     2
	Lost soul                0     0     0     3 |     0     0     0     3
	Cacodemon                0     0     8     8 |     0     0     8     8
    Weapons:
	Shotgun                  1     1     1     1 |     1     1     1     1
	Rocket launcher          1     1     1     1 |     1     1     1     1
	Plasma gun               1     1     1     1 |     1     1     1     1
	BFG-9000                 1     1     1     1 |     1     1     1     1
    Equipment:
	Invisibility             0     0     0     1 |     0     0     0     1
    Expendibles:
	Bullets                 60    30    30    30 |    60    30    30    30
	Shells                  64    32    40    40 |    64    32    40    40
	Rockets                 14     7     7     7 |    14     7     7     7
	Cells                  560   280   280   280 |   560   280   280   280
	Armor points           400   200   200   200 |   400   200   200   200
	Health points          200   100   100    75 |   200   100   100    75
	Barrels                  1     1     2     2 |     1     1     2     2
    Difficulty:
	Total monster hp        54    54   564   709 |    54    54   564   709
	Max ammo damage       1908   954  1010  1010 |  1908   954  1010  1010
	RATIO                0.028 0.057 0.558 0.702 | 0.028 0.057 0.558 0.702
    Other info:
	Average brightness             210 (0=dark, 255=bright)
	Secrets                          3
	Nukeage / sectors         3 /   53
	Triggers / linedefs      41 /  297
	Reject resource                YES
Replacement 1: 25,26,43,47,49,50,51,52,53,54,59,60,61,62,63,73,74,75,76,77,78,2015=83@20%,2012@20%,2013@20%,2018@20%,2019@20%
REPLACE 25 26 43 47 49 50 51 52 53 54 59 60 61 62 63 73 74 75 76 77 78 2015 WITH 83@20% 2012@20% 2013@20% 2018@20% 2019@20%
Replacement 2: SERGEANT=CHAINGUNDUDE@30%
REPLACE 9 WITH 65@30%
Replacement 3: IMP=HELLKNIGHT@30%
REPLACE 3001 WITH 69@30%
Replacement 4: DEMON=MANCUBUS@30%
REPLACE 3002 WITH 67@30%
Replacement 5: SPECTRE=REVENANT@30%
REPLACE 58 WITH 66@30%
Replacement 6: CACODEMON=PAINELEMENTAL@30%
REPLACE 3005 WITH 71@30%
Replacement 7: BARON=ARACHNOTRON@20%,ARCHVILE@20%
REPLACE 3003 WITH 68@20% 64@20%
Replacement 8: CYBERDEMON=ARCHVILE@30%
REPLACE 16 WITH 64@30%
Replacement 9: SPIDERDEMON=ARCHVILE@30%
REPLACE 7 WITH 64@30%
Replacement 10: SHOTGUN=SUPERSHOTGUN@100%
REPLACE 2001 WITH 82@100%
Replacement 11: AMMOCLIP=BOXOFAMMO@50%
REPLACE 2007 WITH 2048@50%
Replacement 12: SHELLS=BOXOFSHELLS@50%
REPLACE 2008 WITH 2049@50%
Replacement 13: HEALTHPOTION=STIMPACK@50%
REPLACE 2014 WITH 2011@50%
Replacement 14: STIMPACK=MEDIKIT@50%
REPLACE 2011 WITH 2012@50%
Replacement 15: GREENARMOR=BLUEARMOR@50%
REPLACE 2018 WITH 2019@50%
Replacement 16: SOULSPHERE=MEGASPHERE@50%
REPLACE 2013 WITH 83@50%
Seed for random generator is: 457380628
Copying source to destination...
Processing REPLACEMENTS...
REPLACEMENT=1  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=2  TOTAL OBJECTS=2
  Chaingun Dude=1  
REPLACEMENT=3  TOTAL OBJECTS=7
    Hell Knight=2  
REPLACEMENT=4  TOTAL OBJECTS=5
       Mancubus=2  
REPLACEMENT=5  TOTAL OBJECTS=2
       Revenant=1  
REPLACEMENT=6  TOTAL OBJECTS=8
 Pain Elemental=2  
REPLACEMENT=7  TOTAL OBJECTS=2
    Arachnotron=0          Archvile=0  
REPLACEMENT=8  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=9  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=10  TOTAL OBJECTS=1
  Super Shotgun=1  
REPLACEMENT=11  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=12  TOTAL OBJECTS=1
  Box of Shells=1  
REPLACEMENT=13  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=14  TOTAL OBJECTS=5
        Medikit=3  
REPLACEMENT=15  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=16  TOTAL OBJECTS=0   SKIPPED
Operation completed: converted 1 level, 26 textures, 13 objects.
