Command and Conquer Level

Level Name:      Jungle fever
Created By:      Henk Groenink (henk.groenink@tip.nl)
Release Date:    March 26, 1996
Map information: Large (62x62), Temperate theatre.  From scratch.
Player:          GDI
Difficulty:      Depends ;)
Filename:        jungle.zip
File contents:   savegame.214 jungle.txt scg15eb.map scg15eb.ini
                 Mission.ini

Tested on Command and Conquer v1.07 (English version)


Level replacement 
-----------------
This level is a replacement for the final GDI mission.

Mission Description
-------------------
Some of our forward patrols have met with some nasty NODders in the
jungle area near a civillian settlement. The patrol has found a 
suitable LZ, and five Lefthanders are on their way to kick some NOD ass.
Cleanse the forest, and build a base - In that order! More reinforcements
are on their way...

Level Description
-----------------
This mission is the result of my trigger testing. Having some trouble with 
celltriggers, I linked some nasty MoFo's to other actions, but still I'm
not really content. Also those NODders tend to flock together and block 
eachothers way, but I guess that's a map-design fault (choke-holes :) )
Anyway, hope you enjoy it. 
Oh yeah. If at first your Lefthanders get slaughtered, well, don't let'm
walk point....

Usage
-----
For those who don't want to bother messing around editing files, a savegame
has been supplied that was taken the instant the level started. Copy this 
file (savegame.214) into your Command and Conquer directory (rename it
if you don't want to lose one of your savegames). Then load that file
when you start. You will not be able to restart the mission if you do this,
you will have to re-load it if you need to try again. If you choose this
method, you can ignore the next part.

If you want something more permanent you'll have to use the .map and .ini files
and replace them into the general.mix file.  I won't explain how to do this.

Hints
----
Well, I don't know if you need any... and I guess 'kill those NODders' sounds
too simple huh... Nah. You'll make it. Just don't give up when you have to
re-start/load a few times. Please...

ThankYouz
---------
Vladan Bato for Mixman
Jeroen Ritmeijer and Richard Heesbeen for CCMap
(you guys give a new meaning to Dutch Pride..;)
Han Brunger for the mix info.
And I'd like to thank Andrew Griffin for something, but I don't use
any of his proggies... But hey! Thanx man! (I guess for the incentive/
early mix-info)


Feedback!!
----------
If anyone has more detailed info on (cell) triggers (more than Han Brunger, 
or different), please mail me. Also, any comments, suggestions, bomb threats 
or whatever - drop me a line at henk.groenink@tip.nl

Have Phun!

Hanc!