
        ͸
        ͻ 
                  Greetings from ChriSp of Handest Data.           
        ͹ 
          This is another fine DOOM2 conversion of a DOOM1 level   
        ͹
           This conversion contains the DOOM2 monsters, that is   
              allways lacking in other braindead conversions.     
               The super shotgun is also in there somewhere.      
        ͹
           Some monsters will be stuck on the map as a result of  
            the conversion, therefore a special version of the    
                        doom2.exe file is required.               
              This can be made by using our dm2cnv1.deh file.     
        ͹
            Beware this is a real kick ass conversion for real    
                            kick ass action.                      
                DOOM: it's not a game, it's a way of life.        
        ͹
               Niels Handest & Christian Spence  18-11-1995       
        ͼ
        ;


                                                    WADWHAT 1.1 by Randall R. Spangler (rspangle@micro.caltech.edu)
==============================================================================
PWAD FILE IMPFORT.WAD:
------------------------------------------------------------------------------
EPISODE 1 MISSION 1             S1    S2    S3   S45 |    M1    M2    M3   M45
------------------------------------------------------------------------------
    Play modes:
	Single player
	Cooperative (4 player)
	Deathmatch (4 starts)
    Bosses:
	Baron                    2     2     2     2 |     2     2     2     2
    Monsters:
	Sergeant                24    24    24    24 |    24    24    24    24
	Imp                     46    46    46    46 |    46    46    46    46
	Demon                    6     6     6     6 |     6     6     6     6
	Spectre                  1     1     1     1 |     1     1     1     1
	Lost soul               24    24    24    24 |    24    24    24    24
	Cacodemon                1     1     1     1 |     1     1     1     1
    Weapons:
	Shotgun                  1     1     1     1 |     1     1     1     1
	Chaingun                 1     1     1     1 |     1     1     1     1
	Rocket launcher          2     2     2     2 |     2     2     2     2
	Plasma gun               1     1     1     1 |     1     1     1     1
    Equipment:
	Backpack                 1     1     1     1 |     1     1     1     1
    Expendibles:
	Bullets               1960   980   980   980 |  1960   980   980   980
	Shells                2152  1076  1076  1076 |  2152  1076  1076  1076
	Rockets                224   112   112   112 |   224   112   112   112
	Cells                  680   340   340   340 |   680   340   340   340
	Armor points           254   127   127   127 |   254   127   127   127
	Health points         3042  1521  1521  1521 |  3042  1521  1521  1521
	Barrels                 24    24    24    24 |    24    24    24    24
    Difficulty:
	Total monster hp       933   933   933   933 |   933   933   933   933
	Max ammo damage      22864 11432 11432 11432 | 22864 11432 11432 11432
	RATIO                0.041 0.082 0.082 0.082 | 0.041 0.082 0.082 0.082
    Other info:
	Average brightness             192 (0=dark, 255=bright)
	Secrets                          6
	Nukeage / sectors         4 /  234
	Triggers / linedefs      18 /  856
	Reject resource                YES
Replacement 1: 25,26,43,47,49,50,51,52,53,54,59,60,61,62,63,73,74,75,76,77,78,2015=83@20%,2012@20%,2013@20%,2018@20%,2019@20%
REPLACE 25 26 43 47 49 50 51 52 53 54 59 60 61 62 63 73 74 75 76 77 78 2015 WITH 83@20% 2012@20% 2013@20% 2018@20% 2019@20%
Replacement 2: SERGEANT=CHAINGUNDUDE@30%
REPLACE 9 WITH 65@30%
Replacement 3: IMP=HELLKNIGHT@30%
REPLACE 3001 WITH 69@30%
Replacement 4: DEMON=MANCUBUS@30%
REPLACE 3002 WITH 67@30%
Replacement 5: SPECTRE=REVENANT@30%
REPLACE 58 WITH 66@30%
Replacement 6: CACODEMON=PAINELEMENTAL@30%
REPLACE 3005 WITH 71@30%
Replacement 7: BARON=ARACHNOTRON@20%,ARCHVILE@20%
REPLACE 3003 WITH 68@20% 64@20%
Replacement 8: CYBERDEMON=ARCHVILE@30%
REPLACE 16 WITH 64@30%
Replacement 9: SPIDERDEMON=ARCHVILE@30%
REPLACE 7 WITH 64@30%
Replacement 10: SHOTGUN=SUPERSHOTGUN@100%
REPLACE 2001 WITH 82@100%
Replacement 11: AMMOCLIP=BOXOFAMMO@50%
REPLACE 2007 WITH 2048@50%
Replacement 12: SHELLS=BOXOFSHELLS@50%
REPLACE 2008 WITH 2049@50%
Replacement 13: HEALTHPOTION=STIMPACK@50%
REPLACE 2014 WITH 2011@50%
Replacement 14: STIMPACK=MEDIKIT@50%
REPLACE 2011 WITH 2012@50%
Replacement 15: GREENARMOR=BLUEARMOR@50%
REPLACE 2018 WITH 2019@50%
Replacement 16: SOULSPHERE=MEGASPHERE@50%
REPLACE 2013 WITH 83@50%
Seed for random generator is: 555684626
Copying source to destination...
Processing REPLACEMENTS...
REPLACEMENT=1  TOTAL OBJECTS=27
     Megasphere=5           Medikit=5       Soul Sphere=5       Green Armor=5  
     Blue Armor=5  
REPLACEMENT=2  TOTAL OBJECTS=24
  Chaingun Dude=7  
REPLACEMENT=3  TOTAL OBJECTS=46
    Hell Knight=14 
REPLACEMENT=4  TOTAL OBJECTS=6
       Mancubus=2  
REPLACEMENT=5  TOTAL OBJECTS=1
       Revenant=0  
REPLACEMENT=6  TOTAL OBJECTS=1
 Pain Elemental=0  
REPLACEMENT=7  TOTAL OBJECTS=2
    Arachnotron=0          Archvile=0  
REPLACEMENT=8  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=9  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=10  TOTAL OBJECTS=1
  Super Shotgun=1  
REPLACEMENT=11  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=12  TOTAL OBJECTS=7
  Box of Shells=4  
REPLACEMENT=13  TOTAL OBJECTS=21
       Stimpack=11 
REPLACEMENT=14  TOTAL OBJECTS=11
        Medikit=6  
REPLACEMENT=15  TOTAL OBJECTS=6
     Blue Armor=3  
REPLACEMENT=16  TOTAL OBJECTS=5
     Megasphere=3  
Operation completed: converted 1 level, 142 textures, 76 objects.
