
        ͸
        ͻ 
                  Greetings from ChriSp of Handest Data.           
        ͹ 
          This is another fine DOOM2 conversion of a DOOM1 level   
        ͹
           This conversion contains the DOOM2 monsters, that is   
              allways lacking in other braindead conversions.     
               The super shotgun is also in there somewhere.      
        ͹
           Some monsters will be stuck on the map as a result of  
            the conversion, therefore a special version of the    
                        doom2.exe file is required.               
              This can be made by using our dm2cnv1.deh file.     
        ͹
            Beware this is a real kick ass conversion for real    
                            kick ass action.                      
                DOOM: it's not a game, it's a way of life.        
        ͹
               Niels Handest & Christian Spence  18-11-1995       
        ͼ
        ;


                                                    ================================================================
Title                   : LEDGES2.WAD   
Author                  : Mark K. Gresbach Jr.
Email Address           : Mark.Gresbach@mixcom.com    
Misc. Author Info       : 

Description             : This patch file is for E1M1. This is the
                          sequal to LEDGES.WAD. It is basically the
                          same as LEDGES.WAD, but it has a different
                          layout, and some new tricks to get the
                          weapons. Again, the level is designed for
                          deathmatch play, and doesnt function well 
                          under normal or co-operative mode.
                          The plasma rifle is nicely placed and should
                          cause havoc in your first few matches.

Additional Credits to   : Steve Burg, Douglas Hay, Bill Nowicki, 
                          Phil Katz

Additional Notes        : If you have any suggestions or ideas, please
                          email, Im always looking for new ideas for
                          the ledges episodes.
================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : No 
Cooperative 2-4 Player  : No 
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Not implemented
New Sounds              : No
New Graphics            : No

* Construction *

Base                    : New level from scratch
Build Time              : 25+ hours 
Editor(s) used          : DEU 5.1 & BSP 1.1
Known Bugs              : Slight HOF effect near chaingun. I still have
                          no clue what is causing it.

* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels.  

You may do whatever you want with this file. Please give credit to
author if used to create other levels from this one. Thanks.

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu

BBS numbers: PKWARE BBS (414) 354-8670

Other:
WADWHAT 1.1 by Randall R. Spangler (rspangle@micro.caltech.edu)
==============================================================================
PWAD FILE LEDGES2.WAD:
------------------------------------------------------------------------------
EPISODE 1 MISSION 1             S1    S2    S3   S45 |    M1    M2    M3   M45
------------------------------------------------------------------------------
    Play modes:
	Single player
	Cooperative (4 player)
	Deathmatch (10 starts)
    Bosses:
    Monsters:
	Sergeant                 5     5     5     5 |     5     5     5     5
	Spectre                  2     2     2     2 |     2     2     2     2
	Cacodemon                7     7     7     7 |     7     7     7     7
    Weapons:
	Shotgun                  5     5     5     5 |     5     5     5     5
	Chaingun                 1     1     1     1 |     1     1     1     1
	Rocket launcher          1     1     1     1 |     1     1     1     1
	Plasma gun               1     1     1     1 |     1     1     1     1
	Chainsaw                 1     1     1     1 |     1     1     1     1
    Equipment:
	Invulnerability          1     1     1     1 |     1     1     1     1
	Invisibility             3     3     3     3 |     3     3     3     3
    Expendibles:
	Bullets               1140   570   570   570 |  1140   570   570   570
	Shells                 360   180   180   180 |   360   180   180   180
	Rockets                 24    12    12    12 |    24    12    12    12
	Cells                  280   140   140   140 |   280   140   140   140
	Armor points         10800  5400  5400  5400 | 10800  5400  5400  5400
	Health points         1364   682   682   682 |  1364   682   682   682
    Difficulty:
	Total monster hp       325   325   325   325 |   325   325   325   325
	Max ammo damage       4700  2350  2350  2350 |  4700  2350  2350  2350
	RATIO                0.069 0.138 0.138 0.138 | 0.069 0.138 0.138 0.138
    Other info:
	Average brightness             171 (0=dark, 255=bright)
	Secrets                          0
	Nukeage / sectors         1 /   75
	Triggers / linedefs      17 /  281
	Reject resource                YES
Replacement 1: 25,26,43,47,49,50,51,52,53,54,59,60,61,62,63,73,74,75,76,77,78,2015=83@20%,2012@20%,2013@20%,2018@20%,2019@20%
REPLACE 25 26 43 47 49 50 51 52 53 54 59 60 61 62 63 73 74 75 76 77 78 2015 WITH 83@20% 2012@20% 2013@20% 2018@20% 2019@20%
Replacement 2: SERGEANT=CHAINGUNDUDE@30%
REPLACE 9 WITH 65@30%
Replacement 3: IMP=HELLKNIGHT@30%
REPLACE 3001 WITH 69@30%
Replacement 4: DEMON=MANCUBUS@30%
REPLACE 3002 WITH 67@30%
Replacement 5: SPECTRE=REVENANT@30%
REPLACE 58 WITH 66@30%
Replacement 6: CACODEMON=PAINELEMENTAL@30%
REPLACE 3005 WITH 71@30%
Replacement 7: BARON=ARACHNOTRON@20%,ARCHVILE@20%
REPLACE 3003 WITH 68@20% 64@20%
Replacement 8: CYBERDEMON=ARCHVILE@30%
REPLACE 16 WITH 64@30%
Replacement 9: SPIDERDEMON=ARCHVILE@30%
REPLACE 7 WITH 64@30%
Replacement 10: SHOTGUN=SUPERSHOTGUN@100%
REPLACE 2001 WITH 82@100%
Replacement 11: AMMOCLIP=BOXOFAMMO@50%
REPLACE 2007 WITH 2048@50%
Replacement 12: SHELLS=BOXOFSHELLS@50%
REPLACE 2008 WITH 2049@50%
Replacement 13: HEALTHPOTION=STIMPACK@50%
REPLACE 2014 WITH 2011@50%
Replacement 14: STIMPACK=MEDIKIT@50%
REPLACE 2011 WITH 2012@50%
Replacement 15: GREENARMOR=BLUEARMOR@50%
REPLACE 2018 WITH 2019@50%
Replacement 16: SOULSPHERE=MEGASPHERE@50%
REPLACE 2013 WITH 83@50%
Seed for random generator is: 575410964
Copying source to destination...
Processing REPLACEMENTS...
REPLACEMENT=1  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=2  TOTAL OBJECTS=5
  Chaingun Dude=2  
REPLACEMENT=3  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=4  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=5  TOTAL OBJECTS=2
       Revenant=1  
REPLACEMENT=6  TOTAL OBJECTS=7
 Pain Elemental=2  
REPLACEMENT=7  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=8  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=9  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=10  TOTAL OBJECTS=5
  Super Shotgun=5  
REPLACEMENT=11  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=12  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=13  TOTAL OBJECTS=7
       Stimpack=4  
REPLACEMENT=14  TOTAL OBJECTS=4
        Medikit=2  
REPLACEMENT=15  TOTAL OBJECTS=0   SKIPPED
REPLACEMENT=16  TOTAL OBJECTS=2
     Megasphere=1  
Operation completed: converted 1 level, 0 textures, 17 objects.
