B-17 Read Me File

Last Minute Enhancements
B-17 is an extremely detailed simulation of the WW2 bomber and its crew. It 
comes with a large manual that contains all operating instructions but,
due to the time it takes to print such a huge document, last minute
enhancements and gameplay hints are included in this Read Me File.

Technical Details

1.
286-Based Machines
For owners of 286-based machines running at 16 MHz it is recommended that you
turn down the detail level to minimum via the Configuration Screen (accessed
after the Mission Briefing or Alt/C) or by pressing Alt/D (Detail Level) and 
Alt/H (Horizon Complexity).
It is also recommended that you turn the detail level to minimum during Air
Combat but remember to restore detail level during the Bomb Run and for 
accurate Navigation.

2.
Expanded Memory
In general, B-17 will run better the more system memory it has. It will
also utilize 64K of Expanded Memory.

3.
Hard Disk Caching
Hard Disk Caching will increase playability and frame rate update.

Gameplay

1. 
Fires inside the B-17
The section in the manual on Fires in the B-17 (page 102) does not apply
in this enhanced version of the simulation.

2. 
Fighting Engine Fires
B-17 now has a more detailed engine fire-fighting procedure.

If engine fires are not extinguished within 1 minute, the engines will suffer
damage and stop functioning. If the fire persists, (depending on the B-17
reliability level you have chosen) your B-17 is liable to 
explode between 2 and 12 minutes after the fire has started.

If you fire extinguishers are ineffective, or have been used up in a previous 
fire, you can try to extinguish the fire by diving your B-17 at a speed in
excess of 350 mph. Avoid speeds over 400 mph as this will result in
structural damage.

3.
Manual/Computer Control
The simulation will show a Hand Icon in the top left-hand corner of the
screen when you are in Manual control of any B-17 position. If you choose
to revert to Computer control (Key M) a Computer Icon will appear in the
same position.

4.
Navigation
Your Navigator will always make minor errors in estimating your position
depending on his particular skill level. Your B-17 flight will drift off 
course unless you manage to correct his estimates. The more you correct him
successfully the better will become his skill level.

5.
Landing
It is NOT possible to land the B-17 by selecting Computer Control as 
stated in the manual (page 31, page 70). Once you are within 20 miles of
your airbase you will get permission to land. You will be the first B-17
in your flight of 3. It is recommended you use an appropriate Pilot/Co-Pilot 
external view to line up the B-17 on the runway.

6.
Breaking Formation
If you wish to break away from your 3 plane formation at any point you must
send a message to the rest of the flight via your Radio Operator.


