TEXTLIST.TXT for EdMap v1.25+

This file keeps string (text) data out of the EXE/code freeing more memory.
Only text in double-quotes is recorded.

Do not edit this file; TEXTINDX.DAT refers to this file.  
TEXTINDX.DAT would have to be recompiled if this file was changed.

1=e1m1:"Hanger"
2"Nuclear Plant"
3"Toxin Refinery"
4"Command Control"
5"Phobos Lab"
6"Central Processing"
7"Computer Station"
8"Phobos Anomaly"
9"Military Base"
10=e2m1:"Deimos Anomaly"
11"Containment Area"
12"Refinery"
13"Deimos Lab"
14"Command Center"
15"Halls of the Damned"
16"Spawning Vats"
17"Tower of Babel"
18"Fortress of Mystery"
19=e3m1:"Hell Keep"
20"Slough of Despair"
21"Pandemonium"
22"House of Pain"
23"Unholy Cathedral"
24"Mt. Erebus"
25"Limbo"
26"Dis"
27"Warrens"
28=map01:"Entryway"
29"Underhalls"
30"Gantlet"
31"The Focus"
32"Waste Tunnels"
33"The Crusher"
34"Dead Simple"
35"Tricks and Traps"
36"The Pit"
37"Refueling Base"
38"Circle of Death"
39"The Factory"
40"Downtown"
41"Innermost Dens"
42"Industrial Zone"
43"Suburbs"
44"Tenements"
45"Courtyard"
46"The Citadel"
47"Gotcha!"
48"Nirvana"
49"Catacombs"
50"Barrels O' Fun"
51"The Chasm"
52"Bloodfalls"
53"Abandoned Mines"
54"Monster Condo"
55"The Spirit World"
56"The Living End"
57"Icon of Sin"
58"Wolfenstein"
59"Grosse"
60"?"
heretic,e1m1=61:"the docks"
62:"the dungeons"
"the gatehouse"
"the guard tower"
"the citadel"
"the cathedral"
"the crypts"
"hell's maw"
"the graveyard"
e2m1:"the crater"
"the lava pits"
"the river of fire"
"the ice grotto"
"the catacombs"
"the labyrinth"
"the great hall"
"the portals of chaos"
"the glacier"
e3m1:"the storehouse"
"the cesspool"
"the confluence"
"the azure fortress"
"the ophidian lair"
"the halls of fear"
"the chasm"
"d'sparil's keep"
"the aquifier"
88:e4m1:"(hidden level)"
89:"Sector Delete/Merge\To merge sectors, select the sectors to be merged, and hit DEL on the sector the others are to duplicate.  A panel will ask if the sectors are to be deleted or merged."
90:"Tag\LineDefs are tagged to Sectors to preform actions (like lowering platforms or turning on light).  To tag a line to a sector, select the LineDef to trigger the action press 0 and select an action, then hit F7 and select the Sector to do the action."
91:"Sector styles\To add or delete sector styles you must be in linedef mode, and to rearrange the styles you must be in sectors mode."
92:"'Tutti-fruitti' effect: this main texture has a height that does not divide evenly when tiling a wall taller than it."
93:"There must be at least 4 deathmatch starts on the map to make it deathmatch-playable."
94:"There cannot be more than 10 deathmatch starts."
95:"All four Start-x things should be on the map."
96:"This LineDef has no 2nd SideDef but the 2-sided bit is set."
97:"There must be at least one SpawnSpot thing if there is a Boss-Shooter thing."
