Here are the changes in the manual and technical support:

1. (S)tations will take you into combat when another ship is in range.
	If the enemy is attacking your ship, you will be thrown into 
        stations.
        
2. (X) in Communications will allow you to select one of the enemy ships
  	to scan.  The accuracy of the information is dependent on your
        character's communication related skills.

3. If your computer's status is below 75, computer programs may be 
	destroyed.  They will disappear from your computer.

4. The Target Program is not required to fire lasers or missiles.  It 
	will serve as an auto-target.  If Target is not loaded into the
        computer and running, move the cross-hairs manually to the enemy
        ship.
        
5. To fire missiles, (T)arget, then hit the number for the desired 
	missile bay, then (F)ire or <enter>.

6. To give an object to an NPC that wants it, put that object into the the
	primary hand of your leader before talking to the NPC.

7. To drop an object, (P)ick it then hit the ESC key.

8. To give an object to another character, (P)ick the object then hit the
	function key to select the character to give it to.  If this is the
	current character, the object will be dropped.


Changes for version 2.0:

1. The game now fits on three disks.

2. The Character Generator has been changed to more closely follow the
	original MegaTraveller concept.  As a result, some of the skill
	tables have been altered.  The previous generator made characters
	more suited for the computer game.

3. You can now Print characters while in the Character Generator.  When you
	choose this menu option, you can print them either to a file or to
	your printer.  The actual printout will take about half a page.

4. WARNING:  Some of the menu options for the character generator have been
	moved around.  Be sure to read the options until you get used to
	their new positions.


Changes for Version 3.0:

1. You can use the TAB key in combat to have the current character target the
	next NPC.  Once this is done, the character's target will stay on that
	NPC until he or the NPC is dead.  If you are using the mouse, you can
	click on the blank space at the center of all the arrows to get the
	auto target.

2. You can give your party orders.  Hit the O key after the party is broken.
	You can tell characters where to move by moving them there.  You can
	also specify NPCs to shoot at.  Hit the O key again to finish orders.
	Your party members will move about, and shoot when they have a clear
	shot.  The better a character is with a weapon, the faster he shoots.
	Characters will automatically reload when needed, and switch to their
	secondary weapon if their primary runs out of ammo.

3. Because the new combat system makes the game easier, the NPCs have been
	beefed up and are now harder to kill.
