Date: June 6, 1944


                            -=-=-=-=-=-=-=-=-=-

                              Muzzle Velocity

                             DEMO Version 1.21

                             "The War in a Box"
                                    by
                               Digi4Fun Corp.

                         Copyright Digi4Fun AG 1996

                            -=-=-=-=-=-=-=-=-=-
                            
                       This is Shareware not Freeware
                       
                       If you're happy with the DEMO
                       and wish to keep it, please send
                       USD 7.-- by Check or Money Order

             If you encounter a problem during install or gameplay
                 Contact us by E-Mail: Digi4Fun@dial.eunet.ch
                 
                 Visit our web page at: www.digi4fun.com
     
=========================================================================
=====               Notes                                           =====
=========================================================================

        Muzzle Velocity is a war simulation, by its nature
        there is a large choice of commands. Start the game
        as Sergeant and work your way up to higher ranks as
        you get used to all commands. If you stick to this rule
        and read the game guide, your effort will be rewarded
        through fun and realistic battles.
        
        ** To test all features play as General. **

        WARNING: If you don't read the inbuild game guide,
        no matter how smart you are the computer will beat
        you. READ THE GAME-GUIDE.
        
        Buildings in Muzzle Velocity don't take any visible battle
        damage. They are designed this way. Repeat hits on a building
        will lead them to collapse.
        
==========================================================================
=====   Notes when using DOS 6.XX with the DOS Version 1.21          =====
==========================================================================

Installation:
        Make sure that you read the bellow comments before you install
        MV. Otherwise the memory settings for MV will be corrupted
        and could result into poor performance of the game.

Memory:
        To play MV you need al least 12Mb of RAM. However the 3D
        part of the game will be faster if you have 16Mb of RAM.
        You also need at least 480Kb of DOS memory.

Memory manager:
        When using DOS 6.XX you must use HIMEM.SYS in your Config.sys
        MV needs XMS memory to work, EMS can't be used.
        MV works fine when using QEMM. There are no known problems.

Mouse:
        You must have a mouse driver installed for MV to work.

Memory Settings:
        Normally MV will determine the memory available during
        installation. The following table summarizes the ideal
        settings for different memory configurations. Use them
        only if encountered problems with the default settings.
        YOU MUST however set the smartdrive according to this
        table:
          RAM     Smartdrive      EOS.INI Memory  Topography
          12Mb      512Kb          4450              OFF
          16Mb     1024Kb          8034              ON
         +24Mb     2048Kb         11000              ON
        Use these guidelines for optimal performance. The Topography
        option is found in the game options screen of the game.

32bit code:
        MV has real 32bit code, unlike most other games.
        By definition it needs more memory than the more common
        and slower 16bit games. 32bit code was selected because
        of the large performance gain.

Joystick support:
        MV supports any standard analog joystick. The center system
        now works properly.

Old Pentium90:
        MV is not affected by the FPU bug encountered on early
        versions of the Pentium90.

Compag:
        Some Compaqs use speakers which are integrated into the
        keyboard. These machines will not be able to use the sound
        engine. You will not have any sound. Also, make sure that
        you use a Compaq DOS, MV will not run on a Compaq using MS
        DOS.

Matrox Millenium:
        If you use such a device on a non Win95 machine, its VESA
        modus will not work. You must install Win95 to make your
        Millenium work right.

===========================================================================
===== Notes when using Windows95 with the DOS Version 1.21             =====
===========================================================================

Installation:
        You must install MV using Windows95 real DOS mode. Make sure
        that you read the bellow comments before you install MV. Otherwise
        the memory settings for MV will be corrupted and could result
        into poor performance of the game.

Memory:
        To play MV under Windows 95 without booting into real DOS
        mode you need al least 24Mb of RAM. Under Windows95 real DOS
        you need at least 12Mb of RAM. However the 3D part of the game
        will be faster if you have 16Mb of RAM.

WIN95 DOS:
        You must make sure that the CD-ROM and mouse are available
        when you boot your machine under DOS mode. Refer to your
        operating system manuals for further instructions.

Memory Settings:
        Normally MV will determine the memory available during
        installation. The following table summarizes the ideal
        settings for different memory configurations. Use them
        only if encountered problems with the default settings.
        YOU MUST however set the smartdrive according to this
        table:
          RAM     Smartdrive      EOS.INI Memory  Topography
          12Mb      512Kb          4450              OFF
          16Mb     1024Kb          8034              ON
         +24Mb     2048Kb         11000              ON
        Use these guidelines for optimal performance. The Topography
        option is found in the game options screen of the game.

32bit code:
        MV has 32bit code, unlike most other games.
        By definition it needs more memory than the more common
        and slower 16bit games. 32bit code was selected because
        of the large performance gain.

Joystick support:
        MV supports any standard analog joystick. The center system
        now works properly.

Old Pentium90:
        MV is not affected by the FPU bug encountered on early
        versions of the Pentium90.

=====================================================================
=====                   Questions & Answers                     =====
=====================================================================

Q: Can't read the CD.
A: Make sure that the required DOS drivers for the CD-ROM have been loaded.

Q: I use a fast AMD or Cyrix chip, but the game will not start.
A: MV needs at least a 486 to run. Some AMD or Cyrix chips are only
   386 compatible.

Q: Why are the colors so dark:
A: MV was developed using Trinitron screens. This means that
   colors were adapted for such screens. Your screen might be old,
   or have poor colors. Use the Gama correction in the Setup to
   get better colors. Sometimes, the problem comes from your
   Graphics adapter. Did you set it up to match your Screen
   Refresh rates? If not, the colors could be too dark!
   The ATI Mach64 and other GA have a setup software delivered
   with them. Make sure you set them up correctly and under DOS
   even for PC's with Win95 ( ATI and many others  ) as Windows
   will only init the Windows modes.

Q: I have a fast Pentium, but the frame rate is too slow to play.
A: You have a slow Graphics adapter. Following adapters work well
   with MV:

   ATI Mach 64 ( ALL )
   Matrox Millenium
   Elsa Winner 1000
   or any fast graphics adapter.

Q: I can't start the Vesa modus of the Graphics adapter.
A: Install UNIVBE, you find it on this CD-ROM.
   Get an updated Vesa driver for your card from your dealer.
   You can also search the web for the newest FREE TRIAL "univbe" driver.

Q: I use a RAM card, but the software won't start.
A: You must have real RAM.

Q: I use OS2 or OS2 Warp, but the software will not run under its DOS mode.
A: We never said it would, this is for DOS and Windows95 DOS only.

Q: I have two CD-ROM drives, and after installation MV can't find
   the CD-ROM.
A: Make sure that you play from the same drive you used during
   installation. If you changed your CD-ROM name ( F: G: etc. )
   install MV again.

Q: I have a Win95 machine with 24Mb RAM and I installed using
   a Win95 DOS box. The game won't start when I try to play from
   real DOS, it tells me it can't find the CD-ROM.
A: Make sure that the CD-ROM's drive letter is the same as in the
   mode you play.

Q: Muzzle Velocity will not install on my system, or after it
   installed it does not run at any proper speed. I get "Compressing
   Memory" all the time.
A: Make sure that you have at least 12Mb of RAM and that your
   smartdrive is set according to the section 'Memory Settings'.

Q: I have 32Mb of RAM, can I use RAM above 16Mb.
A: YES, if you play under DOS. Edit EOS.INI and set the Memory to 11000
   this will result in a substantial performance gain.

Q: What is the EOS.INI file.
A: It is the configuration file of MV and Setup. You find it
   in the directory you installed MV in.

Q: When I use the settings recommended by 'muzzle.exe' the software
   doesn't start and I get driver failure messages.
A: You must deduct from the recommended memory setting 1Mb.

Q: Why are the keyboard commands so weird in 3D.
A: Because we find them cool this way, but we also added a keyboard
   layout config file under the directory DATA "3dkey.cfg". Reconfigure
   your keyboard as you like it, using a txt file editor. You will find
   out how in the file! Make a backup of it, to be sure before you start.
   
Q: I get the following error message under Windows 95:
     runtime error R6008
     - not enough space for arguments
A: This problem occurs seldomly and usually never twice in a row. Just try
   to start 'Muzzle Velocity' again.