================================================================
Title                   : The Sink
Filename                : WATER.MAP
Author                  : Dennis Noordsij
Email Address           : lnoordsi@inter.NL.net
Description             : A not really fun to play level, because
                          it was made to show that you CAN simulate 
                          lowering and raising water
Additional Credits to   : ID Software, for Quake
			  ID Software, for QBSP and LIGHT
			  The author(s) of the Quake MAP specs
================================================================

* Play Information *

Level Name              : The Sink
Single Player           : Yes, just to show the water raising/sinking
Cooperative 2-4 Player  : No, but easy to add 
Deathmatch 1-4 Player   : No, but easy to add 
Difficulty Settings     : Yeah, like fast and slow moving water. (NOT)

* Construction *

Base            : Completely from scratch
Build Time      : A couple of hours
Editor(s) used  : * BRUSH - Something I made to convert my coordinates into
                    the Quake brushes. Just to speed building basic brushes up
                  * NCEDIT (nice editor)
                  * MS-DOS EDIT (less nice, but can do more)
Known Bugs      : NONE! If any were known I'd have fixed them! :)

[ ALSO READ THE COMMENTS MADE IN THE .MAP FILE                           ]

* Legal Stuff *

[ NOTE, THIS COMES DIRECTLY FROM THE TEXT FILE INCLUDED WITH THE LAVAPIT ]
[ LEVEL. THE AUTHOR WROTE IT QUITE NICELY SO HERE IT IS                  ]

You may distribute and modify this level, as long as you include my
text file and give me credit.

NOTE: I know that ID has supposedly forbidden distribution of
custom levels for the shareware version of Quake in their license,
but that is obviously unenforceable *unless* the level being
distributed includes parts of the original Quake. Since BSP files
include textures, I have decided to distribute this level as a MAP
file. You will need to run QBSP and LIGHT on it before you use it.
If you would like to distribute the BSP version, you can try,
but I don't know for sure that any sites will accept it. :(

Also, in case you're wondering, I do not wish to decrease players'
chances of registering Quake by distributing levels that work with
the shareware. As far as I know, there is NO WAY to make levels
that require registered Quake. By releasing custom levels for
Quake, I DO hope to convince players how cool the game is and I
definitely hope that you'll register Quake if you're using this
level. If you don't, you're the one hurting ID, not I.

* Where to get this MAP *

http://web.inter.NL.net/users/L.J.Noordsij
hopefully some other sites too :)
