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  • Bridging history and gameplay: Lessons from historiographical video game designChristopher Gerteis
    As a historian specializing in Japanese history, my journey into the realm of historiographical video game design has been transformative. My work primarily revolves around modern and contemporary Japanese history, with a particular interest in the daily lives and political consciousness of working people. This post chronicles that journey, highlighting key lessons learned and offering practical insights for game developers interested in integrating historical accuracy into their designs.
     

Bridging history and gameplay: Lessons from historiographical video game design

20. Srpen 2024 v 15:00
As a historian specializing in Japanese history, my journey into the realm of historiographical video game design has been transformative. My work primarily revolves around modern and contemporary Japanese history, with a particular interest in the daily lives and political consciousness of working people. This post chronicles that journey, highlighting key lessons learned and offering practical insights for game developers interested in integrating historical accuracy into their designs.

  • ✇gamedeveloper
  • GDC 2024 Dial Up the Diegetics: Sounds of NatureWinifred Phillips
    This article explores how environmental sound design, particularly from the natural environment, can be integrated into musical compositions to enhance diegetic immersion. Article based on the 2024 GDC lecture given by video game composer Winifred Phillips (latest: Wizardry: Proving Grounds of the Mad Overlord)
     

GDC 2024 Dial Up the Diegetics: Sounds of Nature

13. Srpen 2024 v 15:00
This article explores how environmental sound design, particularly from the natural environment, can be integrated into musical compositions to enhance diegetic immersion. Article based on the 2024 GDC lecture given by video game composer Winifred Phillips (latest: Wizardry: Proving Grounds of the Mad Overlord)

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