Building TMX in the MonoGame Pipeline using MonoGame Extended
27. Leden 2017 v 10:19
I updated MonoGame to the latest development build and noticed the Tiled Map Importer and Processor wasn't in the content pipeline anymore (even after adding both MonoGame Extended Content DLL and MonoGame Extended Tiled Content DLL).
Am I supposed to build TMX maps into .xnb files using the MonoGame XML Importer and No Processing or am I doing something wrong?