Battlefield 6 took the unusual step of chopping up its first season of post-launch content into three separate DLC drops, but as of the time of writing, we don’t know if Season 2 will do the same.
Given that we got new maps, weapons, and the RedSec Battle Royale as a standalone experience, Season 2 will show us what to expect going forward for DICE’s latest shooter. Here’s all we know about Battlefield 6 Season 2, including when we expect it to arrive.
The Escapist recaps
Battlefield 6’s first season is slated to wrap up this month, having given us three different content drops since October.
Season 2 leaks have suggested more weapons are on the way, as well as a new helicopter.
New maps are also likely to be included in the new season.
Battlefield 6 Season 2 expected release date
Image credit: EA
The current season launched on October 28, with new content arriving every three weeks or so to keep things fresh.
Season 2’s initial launch has been speculated to start somewhere between January 20 and January 27.
We’ll undoubtedly have a roadmap in the next week or two, then, but it’d be reasonable to expect February 17 and March 10 to be dates where more content arrives for the second season.
What to expect from Battlefield 6 Season 2
Image credit: EA
Look, we’re sort of flying blind here because DICE and EA haven’t revealed anything for the new season just yet, but we do have some ideas from leaks.
Leaker temporyal spilled the proverbial beans about fresh weapons that include the MG5 LMG, Bren 2, and Scorpion Evo 3 as primary weapons, with a Skorpion vz. 61 as a secondary weapon. That doesn’t necessarily mean it’ll be in Season 2 of Battlefield 6, though.
What does appear to be tied to Season 2 is a new helicopter option, the AH-6 Little Bird, complete with loadout options like flares, motion sensor, stinger missiles, and more.
Curiously, temporyal’s information suggests a Jetski is coming in Season 3. Players have been wondering when naval combat could arrive, and while a Jetski is hardly akin to an aircraft carrier or battleship, could its inclusion hint at more fun on the water?
Finally, new gadgets could include an Airburst Grenade Launcher, Sticky Grenade Launcher, anti-tank weaponry and a new impact grenade.
It’s also highly likely that RedSec gets fresh content, too, similarly to how Call of Duty works with Warzone. It feels as though the initial buzz around RedSec has died down, so it’ll be interesting to see how DICE gives it a shot in the arm in 2026.
Ask The Escapist
Is Battlefield 6 free-to-play?
No, Battlefield 6 is a full-price title, but the standalone Battle Royale, RedSec, is free-to-play and features multiple modes.
How much are Battlefield 6 seasons?
Battlefield 6 seasons are free, helping keep the player base together and giving everyone access to the same content.
Which platforms is Battlefield 6 available on?
Battlefield 6 can be played on Xbox Series S and X, PlayStation 5, and PC.
With manufacturers looking to raise prices to fuel the AI age we’re sleepwalking blindly towards, Black Friday weekend might offer the last chance to save on PC hardware for a while.
The Black Friday madness is over, but Ultimate Team is eternal – and the EA FC 26 TOTW (Team of the Week) is back for week 12.
EA FC 26 Ultimate Team players will know there’s a fresh squad each week, and this week’s is, as you’d expect, packed with talent like Lautaro Martínez, Ada Hegerberg and David Neres.
Here’s everyone in EA FC 26 TOTW squad number 12 that you can find in packs right now, ranked by their OVR rating.
EA FC 26’s Team of the Week 12 Revealed
Martinez – ST – OVR 89
Hegerberg – ST – OVR 88
Neres – RW – OVR 86
Thiaw – CB – OVR 86
Petrila– LW – OVR 86
Toone – CAM – OVR 86
Foden – RW – OVR 86
Hancko – LB – OVR 86
Wilms – RB – OVR 86
Adeyemi – ST – OVR 85
Falcone – GK – OVR 85
Grifo – LM – OVR 84
Pablo Fornals – CAM – OVR 84
Moleiro – LM – OVR 84
Thauvin – RW – OVR 83
Salisu – CB – OVR 83
Ozer – GK – OVR 83
Onuachu – ST – OVR 83
Beni – CM – OVR 83
Allende – RW – OVR 83
Tripic – RW – OVR 83
Simms – ST – OVR 83
Pohjanpalo – ST – OVR 83
In case you weren’t aware, EA FC 26 Team of the Week cards replace the standard versions of players in Ultimate Team packs for one week, with the players involved getting improved ratings if they’ve performed well in real life.
If you pack an EA FC 26 TOTW player, you can instantly sell them for 10k coins, list them on the transfer market, keep them for SBC submissions, or put them straight into your squad.
When next week’s Team of the Week rolls around at 6 PM on Wednesday, these players will only be available on the secondary market.
Destiny 2 Renegades arrives with the long-running MMO-lite in something of a nadir. The game’s last expansion, Edge of Fate, was intended to kick off a new story arc, but flopped. Player numbers are down, and while Renegades’ Star Wars roots would have been put down years ago, a cynical eye could see it as a desperate attempt to grab back attention.
With Bungie’s back against the wall, I’m pleased to say that this shorter, medium-sized expansion is much, much better than Edge of Fate, and while it doesn’t necessarily shake up the Destiny formula too much, it might just show there’s plenty of life in this old Jedi, sorry, Praxic Warlock, yet.
The Escapist recaps
Renegades is the second Destiny 2 expansion of 2025, following on from the divisive Edge of Fate.
The Star Wars links are goofy, but Bungie leans into a way that feels earnest, providing the set dressing for a solid campaign.
They got Star Wars in my Destiny
May the Light be with you. Image credit: Bungie
Let’s get the obvious out of the way – Renegades is a homage to Star Wars from the first frame of a huge ship lumbering into view while it chases a smaller craft, and it doesn’t really let up from there.
It’s all a bit silly, yes, but it actually leans into the more pulpy feel of Renegades’ action. There are moments of weight, but there’s also a hefty dose of chaos throughout its campaign.
Part of the reason Star Wars works so well here is that Destiny has long held ideas that have felt analogous to the Lucasfilm property. Guardians and Dredgen have long felt like two sides of the same coin, like Jedi and Sith, and if that coin is The Force, then you can easily swap that out with Light and Darkness.
There’s plenty more, of course, but the big change this time around is how the story feels much closer to A New Hope or Return of the Jedi.
That’s because a new bad guy, Dredgen Bael, pops up alongside a new sect of the Cabal called the Barant Imperium. They’re kitted out in white armor, fancy new shield tech, and even have AT-ST-looking walkers, and they’re also building a superweapon.
The usual Destiny 2 story caveats apply: Expect to deal with a lot of exposition, and an awful lot of important dialogue during combat, but after the timey-wimey of Edge of Fate, something a little more straightforward is very, very welcome.
Aleks Le, whose deep, dulcet tones bring Dredgen Bael to life, gives a phenomenal performance, flitting between calculating and genuine naivety within a heartbeat. He’s clearly inspired by Kylo Ren, sure, but his writing and the nature of the questions he poses give a vastly different look at what we’ve held true since our first steps onto the Cosmodrome in 2014.
New Frontier
You can hear the Cantina Theme from here. Image credit: Bungie
While the campaign takes us all over the galaxy and back to new social space Tharsis Outpost, the real meat is in The Lawless Frontier.
I’ve been begging for this more sandbox-like approach to Destiny 2 content for a while, and I’m so pleased to report that the new activity type is a blast.
Drop in solo or with others to complete a series of objectives and escape, with objectives ranging from hunting a boss to blowing s**t up. I was worried that having a wider playspace might make Destiny’s combat lose some of its shine, but the inclusion of new Renegade abilities like bombing runs from your ship or health pickups are a fun twist.
My only real gripe with this system is that it’s mapped to the same button as not only finishers, but also triggering your Prismatic transcendence. I lost track of the number of times I intended to finish an opponent or trigger my Prismatic superpowers, only to accidentally threaten to drop a Cabal drop pod on my head.
Another way Bungie has kept the activity exciting is by dialing up the enemy density in just about every area in the Lawless Frontier. There are so many enemies that I was regularly finishing missions with four to five hundred eliminations, making it a great way to test your new builds.
Once the dust settles, you’re encouraged to head back to Tharsis Outpost, and it’s here where you’ll take on jobs for the crime syndicates that preside over the frontier. On the one hand, a new social space is welcome since the Tower was feeling a little quiet, and its smaller interiors make it feel much more like a bustling hive of activity.
On the other hand, I really wish the spawn point could be closer to the actual cantina itself – it’s a small nitpick, but running across the frontage just feels like unnecessary busywork.
Fight Saber
This isn’t a lightsaber, it’s a Praxic Blade. Image credit: Bungie
I’ve deliberately avoided speaking about the Praxic Blade, because for me it felt a step too far – and in some ways, it still does.
This is a weapon so iconic that putting it anywhere other than Star Wars makes me feel a little uneasy. Plus, after over a decade of Destiny, we’ve not seen one, and now they’re all over the place.
Still, I will say that it’s an awful lot of fun to use, customizable colors and all, with the option to deflect projectiles and hurl it at foes, making it a joy to use. It doesn’t fit, but it’s fun, and while I won’t spoil how you can get one of your own, I will say it’s tied to one of the best exotic missions in Destiny 2 in a while.
Much more appropriate are blaster weapons, a new archetype that eschews ammo in favor of needing to be vented to prevent heat buildup. Again, I wasn’t sure how these would feel, but each one feels fantastic in its own way, from the initial Pulse Rifle to the Hand Cannon and a new Heavy Sniper option, too.
I’ll have more to say about the Portal and endgame systems in the coming days, but as of right now, Renegades feels like the expansion that gets Destiny 2 back on track.
Whether Bungie can continue that momentum remains to be seen, and much could hinge on what we’re doing in a few weeks, given that we now have less content month-to-month than we used to.
Still, with a fun story, great new weapons, and a chaotic new activity stitching it all together, we might just be back.
Ask The Escapist
Is Destiny 2 Renegades set in the Star Wars universe?
No, fear not – while Lucasfilm worked with Bungie to help inspire the expansion, you won’t be taking on quests from Luke Skywalker or bumping into Darth Vader.
Is Destiny 2 Renegades worth buying?
The latest expansion is included in the Year of Prophecy, so if you already have Edge of Fate, you may have it already.
Is this expansion a good starting point?
In truth, there’s no real starting point for Destiny 2 these days, but the story here is perhaps easier to follow than it has been in other expansions.
It’s a good time to be a fan of Path of Exile 2. The ARPG has been in Early Access for almost a year now, and it’s already in a pretty good spot.
Patch 0.3 has been solid, and the next one, 0.4, is getting a reveal next week with a new Druid class joining the fray. All looks rosy for Grinding Gear Games, but… there’s almost too much of it, and I wish we could get a Path of Exile 2 campaign skip. Let me explain.
Please, GGG, give us a campaign skip option
While the story of Path of Exile 2 doesn’t break the mould of giving you a decent-enough reason to carve through thousands of monsters and dozens of bosses, its campaign is one of the best I’ve played in the genre.
From subtle details, like fighting along castle walls while your allies roll through the gates as you open them, to fighting on a moving vehicle and a colossal battle against a literal giants, GGG does a great job of keeping the traditional isometric viewpoint feeling fresh.
The trouble is that the campaign is a hefty beast. If you’re playing through all four acts and the temporary Act 5 in Early Access, you can expect to spend anywhere from 30 to 50 hours depending on your loot drops and how much you want to level before you tackle the bosses.
While some ARPGs give you the option of hopping into a fresh character without needing to work your way through the campaign, that’s not an option right now in Path of Exile 2.
On the one hand, I acknowledge it’s churlish to say I love the campaign but I wish I didn’t have to play it with every character, but having finished it with two, I’m not desperate to play through it to get my Druid levelled and ready for endgame when the time comes.
To its credit, the campaign also serves a mechanical purpose. Count Geonor, the game’s Act 1 boss, is essentially a skill check that will ensure you’re focusing your build in the right areas, while the various trials throughout give you additional skill points.
With Diablo 4 working to streamline the map in Season 11, I wonder if there should be an option to skip straight to seasonal endgame content with a handful of skill points to spend, at least so long as you’ve finished campaign once.
Destiny 2 faces a similar problem, but (rightly or wrongly) you can pay Silver (the game’s premium currency) to skip campaign and get some functional gear to kick you off in the post-game.
I’m not saying Grinding Gear Games would do the same, but I’m hoping it’ll get a little more flexible for those of us that want to jump straight to endgame.
Capcom will hold its next Monster Hunter showcase in early December, and while we don’t have an exact date, we know what it’ll show.
The presentation will showcase Monster Hunter Stories 3: Twisted Reflection, but it would be fair to say that all eyes will be on Monster Hunter Wilds and its fourth title update which will launch on December 16.
Will Capcom finally fix Monster Hunter Wilds?
Join us in early December for a Monster Hunter Showcase! We'll be sharing details on #MHWilds Free Title Update 4, which releases on December 16. We'll also share exciting new info on Monster Hunter Stories 3: Twisted Reflection!
That was in February, and in the months since, Capcom has released multiple patches to improve the game’s performance on PC, but the development team has pointed to Title Update 4 as when we’ll see more updates to improve that.
Given it’ll be over ten months since launch at that point, the question is whether Monster Hunter Wilds players on PC will be sticking around until then, or if they’ve bailed already.
Performance on console isn’t perfect, either, but at the peak of its powers, Wilds remains one of my favorite games in 2025. It is, thankfully, pretty great on PS5 Pro – if you have one.
Title Update 4 will also expand the game’s endgame, add a new seasonal event, rebalance weapons, and perhaps most importantly, reintroduce Gogmazios as a new monster to fight.
Another MMO is entering the fray this December, but Pioner is a little different in that it offers a gritty, post-apocalyptic setting with shooter combat.
The game, which is being developed by GFA Games, has hit 500,000 wishlists on its Steam page, and will launch into Early Access on December 16.
You should keep an eye on Pioner
Pioner is set in an alternative reality “inspired by the Soviet era”, but with a hefty does of science fiction and anomalies.
If that sounds a little like S.T.A.L.K.E.R, you’re not wrong, but the appeal here is that there’s not only a story campaign but PvP and the option to squad up with friends, too.
Progression is influence based, so you’ll need to improve your reputation to unlock the option to buy more exciting items, and various factions will offer their own rewards.
Players can craft items, customize weapons, and will need to manage hunger, rest, and resources with survival mechanics.
Here’s the official description from Steam:
“PIONER is an open-world MMO first-person shooter set in a haunting, alternative-reality world where Soviet-era structures lie abandoned on a desolate, post-apocalyptic island. In this immersive environment, the gameplay experience is defined by dynamic PvE and PvP elements, where realism takes priority over traditional health bars or character levels.”
“With a sprawling map of 50+ square kilometers, not counting hidden dungeons, players can explore a world rich with mystery and danger, encountering story quests and faction missions that influence relationships and loyalty rewards.”
Will you be checking Pioner out? Be sure to let us know.
Magic: The Gathering and its love of third-party crossovers shows no sign of slowing down, but if we get more sets like Final Fantasy, then you’ll get few complaints. The June release set new records for Wizards of the Coast, and came packed with four Commander precons, too.
While the Collector's Editions, which are all foil, are only available on the secondary market, Amazon’s Black Friday deals have brought the price of one Commander deck to just $32.70 - a saving of 53% off the MSRP.
Get A Final Fantasy Commander Deck For Under $35
Relatively new to Magic? Commander precons are a great place to start, putting together a 100-card deck that you can open and play with right off the shelf.
Admittedly, Revival Trance is the Commander deck from Final Fantasy which has seen the biggest discounts since June’s launch, primarily due to a lack of value in the cards included.
Still, if you’re getting it for this price, that’s easily less of a concern, and it’s a fun deck to play, too. This Red, White, and Black deck is helmed by Terra, Herald of Hope, and the Final Fantasy 6-themed package is all about bringing cards back from the graveyard with her abilities.
There are 25 new card designs inside, with Terra coming in foil. You also get a ‘Collector Booster Sample Pack’ containing two cards with alternative art treatments from the wider Final Fantasy set.
Lloyd Coombes is an experienced freelancer in tech, gaming and fitness seen at Polygon, Eurogamer, Macworld, TechRadar and many more. He's a big fan of Magic: The Gathering and other collectible card games, much to his wife's dismay.