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Bungie delay Shadow and Order, Destiny 2’s next big update, until June

18. Únor 2026 v 23:43

Bungie have announced that their next large update to Destiny 2,  titled Shadow and Order, has been delayed.

“Our next Major Update, Destiny 2: Shadow and Order, is undergoing large revisions and will be delayed. This update is being changed and expanded to include sizable quality-of-life updates and as a result, will also be renamed. This update will now launch on June 9, 2026.

We will provide exact details closer to release covering previously announced Weapon Tier Upgrading, but also additions like expanding Tiered Gear to all Raid and Dungeon activities, Pantheon 2.0, Tier 5 stats for Exotic Armors, and more. Through June, we will continue to have routine bug fixes and stability improvements, continued portal modifiers, Guardian Games (March), and the return of a more frequent Iron Banner cadence

In terms of communications, we will be focusing on providing you with updates about our live game content, community activations, and general upkeep through the TWID and our Destiny social channels. Thank you for your continued patience and support. We will have more information on our next major update and future plans for Destiny 2 closer to launch.

See You Starside.”

The Shadow and Order update had been due to arrive just after the Marathon Server Slam and just before Marathon itself launched, so it seemed inevitable that it would be moved to allow Bungie some space for that.

Bungie have not released a roadmap for future updates but if Shadow and Order – or whatever it gets called – is delayed by three months then there is a very good chance that the next expansion, Shattered Cycle, will also get pushed back.

Bungie are clearly prioritising Marathon, and they really have to as they need another big hit. Destiny 2 is a shadow(keep) of its former self, and delaying big updates for months on end is not going to incentivise the players left.

Source: BlueSky

Marathon Gameplay Trailer Showcases a Harrowing Run From Start to Extraction

We’ve seen all kinds of gameplay in Bungie’s Marathon, from a duo squad working together with a pair of Rooks in PvE to a montage of executions and class abilities. But what does a successful run on Tau Ceti IV look like? Bungie has enlightened us with a new 18-minute gameplay video, featuring the Destroyer, Thief and Assassin on the Perimeter map.

Some highlights include the Thief grappling onto a roof and taking down an enemy player with a shotgun, before executing another. We even get to see a 2v3 situation, which really showcases the stopping power of the BR33 Volley Rifle. After starting the extraction process, players essentially set up a post that they must stay close to, fighting off all comers.

Which is where the Thief’s drone comes in handy. It can survey the area and mark any targets while also stealing loot from enemies. When exfil is complete, you can spectate other players or proceed to the stats screen to see your Eliminations (with enemy Runners tracked separately), revives, and even inventory value.

The Progress screen also highlights your Runner Level and reputation gained among the six factions – standard extraction shooter fare. Interestingly, there are filter options available for auto-vaulting, transmuting and auto-selling gear after every run. There’s something that ARC Raiders should think about stealing.

Marathon is out next week, but you can go hands-on early with the upcoming Server Slam, which runs from February 26th to March 2nd on all platforms. Head here for more details on what to expect.

My love for Arc Raiders is starting to wane, and that plays right into Marathon's hands

18. Únor 2026 v 18:59

Since it dropped at the tail end of October, Arc Raiders has shrugged off any potential threats to its firm grip on my gaming time. New seasons of Black Ops 7 and Battlefield 6 have led to brief dabbles with both games, but little more than that. Destiny 2's Star Wars-themed Renegades expansion is still sitting in my library, waiting to be played. Even the addictive nature of cursed slot machine sim Cloverpit couldn't keep me away from Embark's extraction shooter for long. However, over the last week or so, I've started to show signs of Arc Raiders fatigue, which bodes extremely well for an FPS game that, just a few months ago, I thought was doomed: Marathon.

Read the full story on PCGamesN: My love for Arc Raiders is starting to wane, and that plays right into Marathon's hands

Is Marathon coming to Game Pass?

18. Únor 2026 v 11:55

Is Marathon on Game Pass? Following in the footsteps of live service shooters like Helldivers 2, hopping into Marathon is going to set you back a few bucks. If you're already subscribed to Microsoft's Game Pass service, then you're presumably here in the hopes that you won't have to shell out any more of your hard-earned cash. Marathon only looks better and better with each new glimpse we get of Bungie's revamped extraction-based FPS game. It's certainly come a long way from its 2025 closed alpha, and is on course to land as one of this year's best shooters. Ahead of the Marathon release date, we've got all the info on whether Game Pass will punch your ticket to Tau Ceti IV.

Read the full story on PCGamesN: Is Marathon coming to Game Pass?

I’m excited for Marathon, but I can’t help feel that its vibrant world would be better-suited for a different genre

19. Únor 2026 v 20:22

Marathon Destroyer shell

Let me begin by saying I'm really looking forward to Marathon and its March 5 launch. I genuinely hope the game is a success, and I think it has a good chance to be.

That being said, it's an extraction shooter. This means it's PvPvE and fully multiplayer at all times, similarly to a game like ARC Raiders or Escape From Tarkov. And while I'm aware that this isn't a hot take, I can't shake the feeling that this exhilarating sci-fi world would be better suited to almost any other genre.

Marathon character art
Image via Bungie

As an extraction shooter, Marathon is limited in how it can deliver its worldbuilding and story—via things like quests, in-game items, potential cutscenes, and lore drops like short stories or animations outside of the game. I have faith that Bungie can do this well, especially after the studio improved over time in how it was done in Destiny, but every new, exciting piece of media that comes out about this new game makes me wish it was delivered in any other genre.

Marathon is dripping with aura and stylishness. I am in love with its themes and concepts, its colorful and varied environments. But in order to enjoy it, I need to queue up and get ready to get my day absolutely ruined by losing all of my loot to an exfil camper, someone who's just plain better than me, or at worst, a cheater.

A singleplayer experience or a co-op shooter experience would be way more digestible than an extraction shooter. This genre has proven to be not for everyone, by a long shot, especially considering how intent Bungie seems to be on leaning into the PvP aspect of it. Where ARC Raiders has fostered a sort of "safe space" for PvE-only players thanks to its spin on engagement-based matchmaking, Marathon looks like it's going to throw everyone into the fire.

Bungie's environmental art, atmosphere, music, and gunplay are always solid. Even asDestiny 2 has taken multiple different paths, that's never really changed. A new Developer Insights video highlighting the game's composer and soundtrack dropped today, and I'm stoked about its vibe and the four songs released thus far. But in it, they talk about how they needed to craft the OST around the game not having one particular main character, and so the songs will be another way in which the story is supplied.

The original Marathon games from decades ago featured a unique and interesting sci-fi story. This new title will carry on that legacy, albeit in a much, much different way. I hope that the lore is delivered in fun ways but that it's still accessible to people, even if they're not the best at PvP.

https://www.youtube.com/watch?v=uk4K91aeixU

Then again, Bungie's insistence that this is a PvP-first game may mean that this is just not the game for a good number of gamers. And I just hope that won't derail the game's chances at success, especially considering how make-or-break it feels for both Bungie and PlayStation.

The post I’m excited for Marathon, but I can’t help feel that its vibrant world would be better-suited for a different genre appeared first on Destructoid.

Destiny 2’s big Shadow and Order update has been delayed, confirming what players already knew

18. Únor 2026 v 23:09

A Guardian holds a Praxic Blade with the Taken Crystal, similar to the Darksaber in The Mandalorian.

Destiny 2's next large-scale update, Shadow and Order, has been delayed out of its launch in just a couple of weeks. But players already pretty much knew that.

Shadow and Order was scheduled to launch on March 3, two days before Bungie's new game Marathon, and the writing has been on the wall for a while: radio silence about the update for a long time, until today.

https://twitter.com/DestinyTheGame/status/2024242522004836464

Bungie posted today that Shadow and Order is now launching on June 9, which is just over three months from its initial launch point, and "undergoing large revisions" in the process. Needless to say, even though they knew it was coming, Destiny 2 players are none too pleased on the subject.

"We will provide exact details closer to release covering previously announced Weapon Tier Upgrading, but also additions like expanding Tiered Gear to all Raid and Dungeon activities, Pantheon 2.0, Tier 5 stats for Exotic Armors, and more," Bungie said.

Shadow and Order is now being "changed and expanded to include sizable quality-of-life updates and as a result, will also be renamed" in light of the change, which feels directly Marathon-related, whether intended or not.

"Through June, we will continue to have routine bug fixes and stability improvements, continued portal modifiers, Guardian Games (March), and the return of a more frequent Iron Banner cadence (April)," Bungie said, confirming the roadmap of content will be a bit more scant than originally scheduled. "In terms of communications, we will be focusing on providing you with updates about our live game content, community activations, and general upkeep through the TWID and our Destiny social channels."

Bungie and Sony both need Marathon to be a success, and the chances of Destiny 2 players trying it out, buying it, and spending money on it is likely a lot higher if they don't have Shadow and Order to distract them from the new extraction shooter.

Before its delay, Shadow and Order was set to include a new rewards pass, exotic weapon and ornament, new legendary weapons and armor ornaments, new cosmetics, "and more."

The post Destiny 2’s big Shadow and Order update has been delayed, confirming what players already knew appeared first on Destructoid.

Bungie delay Shadow and Order, Destiny 2’s next big update, until June

Bungie have announced that their next large update to Destiny 2,  titled Shadow and Order, has been delayed.

“Our next Major Update, Destiny 2: Shadow and Order, is undergoing large revisions and will be delayed. This update is being changed and expanded to include sizable quality-of-life updates and as a result, will also be renamed. This update will now launch on June 9, 2026.

We will provide exact details closer to release covering previously announced Weapon Tier Upgrading, but also additions like expanding Tiered Gear to all Raid and Dungeon activities, Pantheon 2.0, Tier 5 stats for Exotic Armors, and more. Through June, we will continue to have routine bug fixes and stability improvements, continued portal modifiers, Guardian Games (March), and the return of a more frequent Iron Banner cadence

In terms of communications, we will be focusing on providing you with updates about our live game content, community activations, and general upkeep through the TWID and our Destiny social channels. Thank you for your continued patience and support. We will have more information on our next major update and future plans for Destiny 2 closer to launch.

See You Starside.”

The Shadow and Order update had been due to arrive just after the Marathon Server Slam and just before Marathon itself launched, so it seemed inevitable that it would be moved to allow Bungie some space for that.

Bungie have not released a roadmap for future updates but if Shadow and Order – or whatever it gets called – is delayed by three months then there is a very good chance that the next expansion, Shattered Cycle, will also get pushed back.

Bungie are clearly prioritising Marathon, and they really have to as they need another big hit. Destiny 2 is a shadow(keep) of its former self, and delaying big updates for months on end is not going to incentivise the players left.

Source: BlueSky

Every State of Play Feb 2026 trailer and announcement – God of War, Silent Hill, John Wick & more!

Last night’s State of Play stream felt like E3 in February, absolutely stuffed with fan-pleasing announcements and games coming to PlayStation 5.

Let’s not waste any time and round up all of the announcements starting with…

Kena: Scars of Kosmora has been revealed for PS5 and PC

Ghost of Yotei Legends release date has been set for March

Death Stranding 2 is coming to PC in March

Sony shared a 4:Loop gameplay deep dive for the co-op shooter

Pragmata had a “World View” trailer, and Resident Evil Requiem got another new Leon trailer.

Legacy of Kain Defiance Remastered is coming in March with a new game, Legacy of Kain: Ascendance, also announced

Brigandine Abyss, the latest in the fantasy war strategy RPG series, is coming in 2026.

Dead or Alive 6 Last Round announced, but there’s also a new Dead or Alive project in the works!

 

Remedy shared a Control Resonant gameplay reveal

The Nephilim are fighting to save humanity in Crimson Moon, coming Fall 2026

Beast of Reincarnation release date has been set for 4th August

Neva: Prologue reveals how Alba met her wolf friend in DLC next week

Yakoh Shinobi Ops announced, a 4-player co-op stealth ’em up with top-down tactical gameplay. Coming in 2027.

Project Windless revealed

Star Wars: Galactic Racer gameplay shared in the new trailer

IO share a fresh 007 First Light story trailer

Metal Gear Solid Master Collection Volume 2 features MGS4 and Peace Walker. Huzzah!

Castlevania: Belmont’s Curse announced, in partnership with Evil Empire and Motion Twin

Silent Hill: Townfall takes the psychological horror series to the cold isolated backdrop of Scotland

Rev. Noir teased by Konami, an all-new RPG in development for PlayStation 5

There’s an untitled John Wick game in development

Marathon’s launch trailer is here, with server slam announced

Big Walk is strolling to PS5 as well as PC later this year

Saros gets a new gameplay overview trailer

Marvel Tokon: Fighting Souls brings the Unbreakable X-Men into the fight and it has a release date

God of War’s original trilogy is getting a remake!

And here’s a surprise: a side-scrolling God of War spin-off Sons of Sparta.

The Marathon Server Slam takes place a week before launch

With less than a month to go before release, Bungie has announced that a Marathon open preview weekend – a “server slam” – will take place the weekend before the full launch on 5th March. From 26th February to 2nd March, all platforms will be able to jump in and get an introduction to the game’s take on the extraction shooter.

This will be just an introduction to Marathon’s content, with additional maps, factions, contracts and more coming in the full game and then through Season 1. However, it will serve the main purposes for the game, being a bit of a demo for players, and a test for the game’s servers.

The Server Slam will include:

  • Infil into two zones:
    • Perimeter
    • Dire Marsh
  • Take on the opening contracts for five of Marathon’s factions
  • Try out all six Runner Shells, plus Rook in scavenger mode
  • Solo queue, proximity chat, and more

Season 1 will then bring:

  • Two more zones
    • Outpost
    • Cryo Archive
  • Full contract and progression trees unlocked for all six factions
  • Ranked mode
  • And more

Importantly, rewards can be earned during the test that will roll through to your profile at release. There will be a special emblem and banner to show you were first, and you’ll be able to earn a launch bundle with weapons, body implants, and more.

Oh, and PS Plus players will be able to claim a trio of weapon charms for:

So, are you going to give it a go later this month?

via PS Blog

Wccftech’s Most Anticipated Multiplayer Games of 2026 – New Online Worlds

A collage of five characters from the five most anticipated multiplayer games of 2026, according to Wccftech.

Multiplayer games are unique in that they can last for years and years, even decades in some cases, but the excitement of a brand new release cannot be truly matched by DLCs or expansions for existing titles. Luckily, 2026 looks very interesting on the front of new multiplayer games releases. They're also quite varied, offering a variety of settings and gameplay formulas that are likely to entice many players throughout the year. Other Wccftech's Most Anticipated 2026 Games per genre: Role-Playing Games, Indie Games, Platformers, DLC/Expansion, Action, Shooters, Horror, Sports/Racing, Fighting, Adventure Games, Strategy/Simulation Marathon (March 2026 - PC, PlayStation 5, Xbox Series S|X) […]

Read full article at https://wccftech.com/wccftechs-most-anticipated-multiplayer-games-of-2026-new-online-worlds/

Marathon’s Stolen Art Asset Controversy Has Been “Resolved to My Satisfaction,” Says Artist

While we await any news on Bungie’s Marathon, for which the studio promised a release date update this Fall, it can at least put one controversy to rest. Artist Antireal, whose assets were stolen by a former employee and significantly influenced the game’s art style, reveals that the issue has “been resolved.”

“The Marathon art issue has been resolved with Bungie and Sony Interactive Entertainment to my satisfaction,” she said on Twitter. Whether that means compensation alongside the developer completely removing said assets remains to be seen. Regardless, at least someone has had a happy ending after this mess.

In the meantime, Bungie will be hosting another closed playtest from December 12th to 15th for Xbox Series X/S, PS5, and PC in North America. Since it’s a day after The Game Awards, you have to wonder if the extraction shooter is due for an announcement. Even if a release this year is unlikely, Sony expects it to arrive by March 31st, 2026.

While you wait for updates, check out details from the last playtest here, including the addition of two new Runners – the Medic and Scav.

The Marathon art issue has been resolved with Bungie and Sony Interactive Entertainment to my satisfaction.

— N² (@4nt1r34l) December 2, 2025

ARC Raiders is such a big success that it could end up helping Marathon—or hurt it just the same

26. Listopad 2025 v 17:40

Marathon on Xbox and PC

Bungie's upcoming extraction shooter, Marathon, feels like an enigma.

I was not all that impressed with the game's beta test earlier this year in April, and I was not alone. After a tepid reception and a lot of negative feedback, Bungie was forced to delay it from its initial September release date so it could run more tests and iterate on numerous changes.

Matriarch in ARC Raiders
Image via Embark Studios

But since then, a new juggernaut has entered the space: ARC Raiders launched last month and became an instant hit in the extraction shooter genre, bringing in a whole new swath of players who hadn't really experienced the game type before. It's consistently been a top-played game on Steam since its release, and it's even gotten a hold on console players, too. And I can't help but wonder what kind of effect it may have on Marathon's potential success, or failure.

With players like myself now enjoying the thrill of deploying, looting, surviving, and extracting, Marathon could bring us into the fold if it can nail the gameplay loop similarly to how ARC Raiders has. Similarly, the success of ARC Raiders could keep potential Marathon buyers from taking the plunge if they're still enjoying the new Embark Studios hit.

I do think there's room for both, as one is in third-person and one is a first-person shooter from a company that has excelled in the gameplay feel of that perspective. They are both stylistically quite different, too, with Marathon sporting a futuristic and colorful aesthetic versus ARC Raiders' grimy, post-apocalyptic setting.

Will ARC Raiders' friendliness factor carry over into Marathon? That depends. Leaks from recent tests claim that Bungie is adding proximity chat to Marathon after all, which is a big reason why ARC Raiders has been so fun for so many who normally don't enjoy the competitive nature of the genre.

I would not be surprised to see some ARC Raiders players now willing to try out Marathon if they weren't before. I'm certainly more excited for it after now truly grasping the extraction concept, thanks in large part to how good ARC Raiders is. The rest is up to Bungie to deliver a product that engages players and hits on multiple cylinders as ARC Raiders has, so the hope is that these past few months of extra testing on the game will have made a tremendously positive impact.

It certainly feels like extraction games are quickly becoming the next "big thing" in gaming, and I wouldn't be surprised to see some established IPs continue to explore it. Before Marathon launches, we have PUBG: Black Budget running a playtest next month, which is the battle royale game's spin on extraction.

Marathon Runner sprinting through an industrial area
Image via Bungie

Escape From Tarkov paved the way, but we've since had titles like Delta Force, Hunt: Showdown, and Dark and Darker twisting their own iterations, and I expect more companies to follow the trend, with rumors circulating that Call of Duty will bring back its extraction mode DMZ in next year's game.

There may come a point when extraction games become saturated, but for now, I think the industry is rife with potential, and Marathon could end up benefiting from the influx of new genre enjoyers after all.

What do you think about Marathon's potential? Will ARC Raiders help or hurt it? Let us know your own thoughts in the comments.

The post ARC Raiders is such a big success that it could end up helping Marathon—or hurt it just the same appeared first on Destructoid.

"This is not AI" - Oscar-winning Marathon cinematic short director hits back at online accusations

19. Listopad 2025 v 15:51

Oscar-winning animator and director Alberto Mielgo has hit back at accusations his cinematic short for Bungie's Marathon is AI-generated, insisting the production is "not AI", and was in fact the result of "155 incredible people and hell of hours, days, [and] months" of time.

Read more

Former Marathon director hates calling them 'extraction shooters,' but Bungie's forging on with the "dumb" term

11. Listopad 2025 v 12:18

Words have meanings. That's a mantra that I repeat on an almost daily basis. Simplistic does not mean simple. Obtuse is only for people, for anything else you should say abstruse. Look the word pedant up in the dictionary and you'll see a picture of me. That sort of thing. I know this makes me sound very boring (spoiler: I am quite boring), but it's my job as a writer and editor to know these things. Marathon's former director of product management, Chris Sides, agrees with me, and he's taken aim at the 'extraction shooter' label, appearing on a podcast to say it's "dumb" and "bad" because it's named after a mechanic.

Read the full story on PCGamesN: Former Marathon director hates calling them 'extraction shooters,' but Bungie's forging on with the "dumb" term

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