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Introducing McSoftServe

Hi there, everybody! I’m Jesse Talavera, a libretro contributor. I’m primarily known in this community as the author of melonDS DS, but I’ve got some other exciting projects in the oven as well. Today I’d like to share with you something new that I’ve been working on for some time. Introducing McSoftServe, an emulator for […]

Vircon32 joins libretro/RetroArch

Written by: Carra Hi! I’m Carra and I created Vircon32, a new game console. My Vircon32 core was recently integrated into RetroArch, so I thought this could be a good opportunity to talk about both the console itself and my overall experience creating a Libretro core. What is Vircon32? Vircon32 is a 32-bit virtual console […]

Geolith emulator ported to libretro

We have the pleasure of announcing a great new emulator core, the Neo Geo emulator Geolith. The upstream author of the Jolly Good Emulation project broke out this core and ported it to libretro to make it available to as many users as possible, and we’re happy to welcome it into the fold. Historically, Neo […]

RetroArch 1.17 – new netplay features

RetroArch 1.17 expands Netplay to support playing multiplayer games that were originally played on two or more separate consoles or computers connected together. This is currently supported by two cores: DOSBox Pure and gpSP. In DOSBox Pure it is now possible to play DOS and early Windows multiplayer games that used IPX, Ethernet or a […]

RetroArch 1.17.0 release

RetroArch 1.17.0 has just been released. Grab it here. Remember that this project exists for the benefit of our users, and that we wouldn’t keep doing this were it not for spreading the love to our users. This project exists because of your support and belief in us to keep going doing great things. We […]

Dark Souls Remastered – InfiniDetail mod

This was a fun research sideproject. It did not take any development resources away. Download this on NexusMods here. This mod does the following: This mod takes a conservative and disciplined approach. It does not seek to alterthe game’s look, it does not add additional lighting, it does not remove spot lights orremove baked shadows. […]

Dark Souls 2: Scholar of the First Sin – InfiniDetail mod

This was a fun research sideproject. It did not take any development resources away. Download this on NexusMods here. This mod does the following: Reduce/eliminate texture LOD (Level of Detail) Increase draw distances, less pop-in of mappieces and objects Draw some mappieces that were inside the level files but never rendered ingame This mod takes […]

RetroArch 1.16.0 release

RetroArch 1.16.0 has just been released. Grab it here. If you’d like to learn more about upcoming releases, please consult our roadmap here. Remember that this project exists for the benefit of our users, and that we wouldn’t keep doing this were it not for spreading the love to our users. This project exists because […]

Server incident resolved

The cause of the intrusion has been found and isolated. We have no indications that other systems including core distribution was accessed, so there is no immediate cause for concern there. Sites should be operational right now and everything should work fine right now. PSA: If people downloaded RetroArch on Windows earlier today they should […]

DirkSimple core added on Steam + RetroArch update

DirkSimple core added to Steam We added a new core, DirkSimple. This brings the total number of available cores on Steam to 60 now. DirkSimple is a core written from scratch by icculus, one of the original creators/maintainers of popular open source projects like SDL. It can play some of the 1980s LaserDisc arcade games. […]

Development Plan – March 13, 2023

A new concept we’re going to try, we’ll see if it lasts. Expect irregular blog posts like this, whenever something is on our mind that we want to share. It’s basically like a development diary where we discuss future plans for upcoming versions and what we have been thinking about doing. Raising the lowest common […]

RetroArch 1.15.0 release

RetroArch 1.15.0 has just been released. Grab it here. If you’d like to learn more about upcoming releases, please consult our roadmap here. Remember that this project exists for the benefit of our users, and that we wouldn’t keep doing this were it not for spreading the love to our users. This project exists because […]
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