At Apple's WWDC presentation this year, the company said it was working with Blackmagic Design to make immersive videos for the Vision Pro easier to work with and capture. Turns out Blackmagic is currently developing a camera specifically to capture immersive films for Apple's mixed-reality headset. The digital cinema company and manufacturer announced the Blackmagic URSA Cine Immersive camera on X/Twitter and made sure to add a few photos to give us a glimpse of what it would look like.
Introducing Blackmagic URSA Cine Immersive! New camera in development, designed to capture content for Apple Vision Pro with 8160 x 7200 resolution per eye, 16 stops of dynamic range for 90fps stereoscopic 3D immersive cinema content and more! Available later in 2024. Learn more! pic.twitter.com/5pbSDnJYuI
— Blackmagic Design (@Blackmagic_News) June 10, 2024
It didn't share a lot of details about the device other than it's "designed to capture content for Apple Vision Pro" with 8,160 x 7,200 resolution per eye and "16 stops of dynamic range for 90fps stereoscopic 3D immersive cinema content." Based on the images Blackmagic attached to its post, users will even be able to strap the camera to a drone for aerial videos.
The company is hoping to release the camera sometime later this year, though it didn't say how much the device would cost. In the past, Blackmagic released a camera that can shoot in 12K for $9,995, which is much lower than what other comparable models cost. Last year, it unveiled its first full-frame model that can shoot video in 6K for $2,595.
Apple showed off the new lens Canon is working on for its R7 camera at WWDC, as well. The 7.8mm f/4 dedicated spatial lens is also meant to capture content for the Apple Vision Pro. While the brand has previously released lenses for virtual reality, it said that none of its current cameras are fast enough to offer video that matches Apple's headset. Like Blackmagic's announcement, Canon's was light on details, though we'll most likely hear more information the nearer we get to the lens' release date.
This article originally appeared on Engadget at https://www.engadget.com/blackmagic-is-developing-a-camera-for-immersive-apple-vision-pro-videos-022834820.html?src=rss
Apple's spin on AI is finally here, and it already seems smarter than Microsoft Copilot and Google Bard. Apple Intelligence focuses on privacy and "personal intelligence," with a bit of an assist from ChatGPT. While we haven't tested it ourselves yet, Apple appears to be avoiding the pitfalls of Microsoft's Recall feature, as well as Google Bard's unfortunate early gaffes. The company isn't trying to capture everything you're doing on your computer, and it's being careful about how it's using larger AI models like ChatGPT.
Shortly after the WWDC 2024 keynote ended, Engadget's Cherlynn Low and Devindra Hardawar discussed why they think Apple is taking a more thoughtful approach to AI.
This article originally appeared on Engadget at https://www.engadget.com/how-apple-intelligence-could-avoid-microsoft-and-googles-ai-mistakes-000751533.html?src=rss
For years, Apple has touted privacy as its major advantage over rivals like Google and Microsoft. Instead of relying on cloud processing to improve or organize your images, which requires sending your photos to Google's servers, Apple handles those tasks directly on your device. But with the advent of Apple Intelligence, the company's take on artificial intelligence, the company is stepping out of its comfort zone with "Private Cloud Compute." It says "private" right in the name, so it has to be secure, right?
While Apple AI will run some models locally, it will occasionally have to send data to Apple's servers for complex requests. So how is the company squaring this with its previous security stance?
According to Craig Federighi, Apple's SVP of Software Engineering, the company is being very careful about how its sending your data to its servers. "You're putting a lot of faith in the cloud... with Private Cloud Compute, the stakes are even higher," he said in a WWDC 2024 conversation with Apple's AI head, John Giannandrea, and YouTube influencer iJustine.
During the WWDC keynote, Federighi showed off how Apple AI could help him reschedule a meeting and determine if he could still attend his daughter's dance recital. Apple AI was able to determine who his daughter actually was, where her event was located, and the estimated travel time from his meeting.
Federighi says Apple isn't sending all of your data to the cloud, instead it's only uploading the most important bits of information relevant to your Apple AI query. Additionally, your server request is anonymous, since it's using the same IP masking technology as iCloud Private Relay. Federighi also noted that Apple's cloud servers have no permanent storage and don't have the ability to keep logs.
To make things even more secure, Federighi says Private Cloud Compute servers are running software with published images for security researchers to audit. Apple Intelligence devices can only talk with servers running those approved images — if there are any changes to the servers, the local devices will also need to be updated to see them.
That process may a bit restrictive, but that's precisely the point. Federighi calls it "a step up" in the level of trust you can have with server computing. "It's essential that you know no one—not Apple, not anyone else, can access the information used to process your request," he said.
This article originally appeared on Engadget at https://www.engadget.com/how-does-apple-send-your-data-to-its-cloud-ai-servers-very-carefully-it-claims-233312425.html?src=rss
Apple is integrating GPT-4o, the large language model that powers ChatGPT into iOS 18, iPadOS 18 and MacOS Sequioa thanks to a partnership with OpenAI announced at WWDC, the company’s annual developer conference, on Monday. But shortly after the keynote ended, Craig Federighi, Apple’s senior vice president of software engineering said that the company might also bake in Gemini, Google’s family of large language model, into its operating systems.
“We want to enable users ultimately to choose the models they want, maybe Google Gemini in the future,” Federighi said in a conversation with reporters after the keynote. “Nothing to announce right now.”
The news is notable because even though Apple did mention plans to add more AI models into its operating system in the keynote, it didn’t mention Gemini specifically. Letting people choose the AI model they want on their devices instead of simply foisting one on them would give Apple devices a level of customization that none of its competitors like Google or Samsung have.
This article originally appeared on Engadget at https://www.engadget.com/apple-may-integrate-googles-gemini-ai-into-ios-in-the-future-220240081.html?src=rss
The company says both games will have a free demo (for “a portion of each game”) at launch, but you’ll need to make “a single purchase” to unlock each title’s full experience. Capcom hasn’t announced pricing for the new games. For reference, the App Store’s current installments in the series, Resident Evil 4 and Resident Evil Village, cost $30 and $16, respectively (plus extra for optional DLC).
Speaking of downloadable content, Capcom says Resident Evil 7’s main game and Not A Hero DLC will launch together as a bundle. Optional DLC will include the Gold Edition upgrade, which includes End of Zoe, Banned Footage Vol. 1 and Vol. 2, the 5-Coin Set, Survival Pack and Madhouse difficulty mode.
The iOS and iPadOS versions of Resident Evil 7 will include “enhanced controls with a new Auto Fire feature.” The idea is to make the game more playable on touch screens with an option to automatically fire weapons after aiming at enemies for a set time. The game will also support MFi gamepads.
To play Resident Evil 7, you’ll need recent Apple devices. It only supports the iPhone 15 Pro series, iPads and Macs with Apple Silicon chips (M1 or later). Capcom hasn’t yet provided the hardware requirements for Resident Evil 2.
Resident Evil 7 Biohazard arrives on July 2, and Capcom says you can pre-order it today. However, it isn’t yet live in the App Store at the time of publication.
This article originally appeared on Engadget at https://www.engadget.com/resident-evil-7-and-the-resident-evil-2-remake-are-coming-to-iphone-ipad-and-mac-210355411.html?src=rss
Many of the new features coming to watchOS 11 are fitness-focused, with a new Training Load feature for the Activities app, pregnancy stats in Cycle Tracking and a brand new Vitals app. Apple's Worldwide Developers Conference (WWDC) on Monday showcased all the things we can expect when the operating system update for Apple Watches hits this fall.
The new app, Vitals, synthesizes data gathered overnight to give you a better understanding of your overall health. Apple Watch sensors will monitor details like heart rate, wrist temperature and respiration and combine that with data from the Apple Heart and Movement study so it can track changes over time and give you a heads up when things look outside their normal range. From what we've seen, Apple Watch batteries (outside of the Ultra model) don't quite make it through a night after a full day of use, so it'll be interesting to see how useful the new app will prove.
The Activity app is getting a few new abilities, including Training Load that measures the intensity and duration of your workout to see how it's impacting you over time. Using data from GPS, sensor metrics like heart rate and pace, as well as your personal details like age and weight, the app will determine a rating for each workout from one (easy) to 10 (all out). And if you don't agree with the assessment, you can manually adjust it. In a post workout summary, you can see if you're training above your average or below it.
The Workout app within the Apple Watch will now include a Check In button to let friends and family know when you're heading out and back home safe from a run.
Using your iPhone, you can set more customizations in the Activity app too. Now you can adjust your goals for the day of the week and set rest days while still hanging onto your streaks. The summary screen in the Fitness app on iPhone is customizable too.
The Cycle Tracking app can now give you insights during pregnancy, showing applicable health data as it tracks the duration of your pregnancy. This includes a look at your heart rate, which typically rises during pregnancy, as well as a running timeline of the gestational age. Walking stability alerts during the third trimester can also help you avoid falling issues that sometimes arise. Mental health will also get some attention, with reminders to take a monthly assessments to keep you aware of issues that pregnancy and postpartum conditions can trigger, like depression.
Smart Stack — the rolling list of active app widgets you access by swiping up from the bottom of the screen — is getting some updates as well. Now instead of just active apps, the Smart Stack will include time sensitive widgets like precipitation alerts before it rains or the translate widget when traveling. That alerted us to the fact that the Translate app is coming to the Apple Watch, with translation support for 20 languages. Live Activities and Check In will come to the Smart Stack, too.
Apple is opening up access to the Smart Stack to third parties. So, for example, you'll see that your Uber is arriving in the widget carousel. Developers will have access to the Double Tap feature as well, for hands-free interaction with more apps.
If you like the Photos watch face, there's good news here too. Machine learning models will help you find the best photos to feature by identifying and scoring the images of your friends and family based on facial expressions and image composition. It can even automatically crop and frame them for you.
Almost as an afterthought, Apple also mentioned the advent of turn-by-turn directions for hiking and walking routes you created yourself.
If you're itching to try out the new features for yourself, you can do so next month if you're part of Apple's beta software program. Developers gained access as of the announcement. And for regular folk, watchOS 11 will be available as a free software update this fall for Apple Watch Series 6 and newer.
This article originally appeared on Engadget at https://www.engadget.com/watchos-11-includes-a-new-vitals-app-to-see-all-your-key-health-metrics-175600647.html?src=rss
The long-running Assassin’s Creed video game industrial complex has finally reached Japan – and I’ve been waiting. Assassin’s Creed Shadows is set in feudal Japan, in the late 16th century, to be precise, at a time of political upheaval that birthed the ninja. While I didn’t get to play Shadows, at Summer Game Fest 2024, Ubisoft offered a hands-off gameplay demo, revealing how the game will play with two different but equal protagonists.
If you missed the initial reveal, Shadows' protagonists are Yasuke, a powerful outsider samurai who can strike the armor off enemies, and Naoe, an assassin/ninja with a killer “sickle on-chain” kusarigama and those traditional AC killing methods — she has a wrist blade.
Instead of choosing a single character to play the entire game, you can switch between the characters for assassination runs and exploration segments. I prefer my assassinations stealthy, so I was surprised by how intrigued I was with the beastly Yasuke.
Yasuke is based on a historical figure: An African man who served as a retainer to the Japanese lord Oda Nobunaga for roughly a year. Naturally, this is Assasin’s Creed, so the team has taken some liberties with historical fact. Here, he plays the part of an outsider, a foreign-born samurai walking a path of honor. He’s also a powerhouse. What he lacks in parkour elegance and dive drops, he makes up in having the power to cut down powerful enemies, charge through doors and enemies and scare the crap out of locals. As Yasuke walked through a village in the demo, villagers rushed to get out of the towering samurai’s way, bowing respectfully at the side, while children just gawped, frozen still.
As the duo fight to end the corruption rife in Japan, they’ll learn hints and tips on where to find their next assassination target. These will narrow down where you need to search. Once you’ve identified where they are, the characters can then task NPC recruits to hoedown exactly where, although this mechanic wasn’t explained in any detail.
Later in the demo, Yasuke cuts down some abusive guards and goes head-to-head with another samurai, and I got a deeper look into how Yasuke fights. He’ll have a range of weapons, and this time, he was swinging a hulking club, cracking skulls and armor alike.
After Yasuke wins his duel with the samurai opponent – with swords – he’s joined by the other main character, Naoe, the assassin. She moves like an assassin, vaulting up walls and kicking off surfaces before launching her grappling hook into roof awnings directly above her. Like the most recent AC entries, she can utilize Eagle vision for a better view of enemies and obstacles. A new addition in Shadows is the ability to kill light sources like lanterns and fires, so Naoe can easily get up close and assassinate. She’s not the only one with upgrades – I also saw Yasuke wielding a musket-style single-use gun during the demo too.
The game is very pretty, too. I say this as a huge fan of the style of Sucker Punch’s Ghost of Tsushima. Ubisoft’s take is a more detailed one: there are more people simply living in this feudal Japan. The shifting seasons and weather make for even richer environments, too. In a later assassination attempt during the demo, Naoe had her infiltration interrupted by a torrential downpour. I’m not sure yet whether this will affect visibility dynamics, but hopefully, it will have some effect on how you play Shadows.
I’m intrigued. I’ve long carried a torch for the cult ninja seriesTenchu. It offered its own takedown animations (in PS1 graphical glory), grapple hooks and stealth gameplay. It also offered two different characters: a speedy kunoichi assassin and a powerhouse ninja with samurai moves. Doesn't that sound a little familiar?
Assassin's Creed Shadows will land on November 15, coming to PS5, Xbox Series X/S, PC, Mac and iPad.
Catch up on all of the news from Summer Game Fest 2024 right here!
This article originally appeared on Engadget at https://www.engadget.com/assassins-creed-shadows-gameplay-demo-sgf-2024-200016644.html?src=rss
Currently, Unicode 15.1 supports just shy of 3,800 various emoji. But for everyone out there that for some reason thinks that's not nearly enough, today at WWDC 2024, Apple announced the ability to use AI to generate unique emoji based on your prompts.
Called Genmoji, which looks to be an awful portmanteu of the words "generate" and "emoji," these new creations are powered by Apple Intelligence, which is a new collection of AI features coming to the iPhone, iPad and Mac sometime later this year. Similar to creating images with services like Midjourney and Dall-E, users will be able to whip up custom emoji by inputting specific prompts. Once made, they can be shared with others as stickers, reactions in a Tapback or simply embedded in-line in messages.
While the feature isn't expected to be officially available until later this fall, there don't seem to be any major limitations to what you can dream up. In a teaser at WWDC, Apple showed examples like a smiley face with cucumbers over its eyes and a T-rex riding a skateboard while wearing a tutu. That said knowing Apple, there is sure to be some restrictions for Genmoji made using more graphic prompts like guns or blood.
Now on some level, it could be fun to razz your friends with Genmoji based on their latest mishap. But at the same time, part of the magic of emoji has always been being able to convey a message using the limited number of icons while still getting your point across. Also, it's truly hard to imagine how much added value a bagel with lox Genmoji (see the lead picture above) provides compared to the classic image. But since AI is so hot right now, seeing Apple Intelligence get applied to emoji was probably an inevitability. 🤷♂️
This article originally appeared on Engadget at https://www.engadget.com/in-case-there-werent-enough-emoji-already-apples-genmoji-uses-ai-to-generate-even-more-200011608.html?src=rss
Apple is going all in on AI in the most Apple way possible. At WWDC, Apple's annual conference for developers, the company revealed Apple Intelligence, an Apple-branded version of AI that is more focused on infusing its software with the technology and upgrading existing apps to make them more useful. Apple Intelligence will be powered both by Apple’s homegrown tech as well as a partnership with OpenAI, the maker of ChatGPT, Apple announced.
One of Apple’s biggest AI upgrades is coming to Siri. The company’s built-in voice assistant will now be powered by large language models, the tech that underlies all modern-day generative AI. Siri, which has languished over the years, may become more useful now that it can interact more closely with Apple’s operating systems and apps. You can, for instance, ask Siri to give you a summary of a news article, delete an email or edit a photo. The assistant will also be able to take more than 100 actions, such as finding photos based on a general description of their contents, or extracting personal information from a picture of your ID to automatically fill in forms online. Finally, you can type your question into Siri instead of using your voice.
Apple Intelligence will be highlight relevant content in Safari as you browse. You’ll also be able to use it to quickly catch up on priority notifications. And just like Gmail and Outlook, your devices will be able create fleshed out responses to emails and text messages on your behalf. Apple also announced a suite of new features called Writing Tools that uses AI to write, rewrite, proofread and summarize text across the system, useful to draft emails and blog posts, for instance.
Apple Intelligence will use AI to record, transcribe and summarize your phone calls, rivaling third-party transcription services like Otter. All participants are automatically notified when you start recording, and a transcript of the conversation's main points is automatically generated at the end. You can also use AI to generate images, stickers and custom emoji (which Apple calls Genmoji) in any app.
Thanks to its partnership with OpenAI, Apple also is baking the base version of GPT-4o — OpenAI's newest large language model — into Siri as well as Writing Tools. Siri can act as an intermediary for user queries to GTP-4o, and Writing Tools can use the LLM to help compose text. Apple claims unless you connect your paid ChatGPT account to your Apple device, the company won't store your requests or other identifying information like your IP address.
Apple Intelligence, which the company says will be in beta at launch, will be restricted to the iPhone 15 Pro and Pro Max and iPads and Macs with M1 (or higher) chipsets. Your device will also need to be set to US English.
Apple's AI features are a long time coming. Generative AI has shaken up Silicon Valley ever since OpenAI launched ChatGPT around the end of 2022. Since then, Apple’s rivals like Google, Samsung and Microsoft, as well as companies like Meta have raced to integrate AI features in all their primary products. Last month, Google announced that AI would be a cornerstone of the next version of Android and made major AI-powered changes to its search engine. Samsung, Apple’s primary smartphone competitor, added AI features to its phones earlier this year that can translate calls in real time and edit photos. Microsoft, too, unveiled AI-powered Copilot PCs, aimed at infusing Windows with AI features that include live captioning, image editing, and beefing up systemwide search.
WWDC is always where we learn about the year's biggest updates to Apple's operating systems. Given that the iPhone is Apple's most important product, it's no surprise that iOS takes up a major chunk of the attention each June. WWDC 2024 is no exception, as Apple had a ton of new features and updates to go over, many of which concerned AI (or Apple Intelligence, as the company is calling it).
As part of this new era, Siri is getting a major overhaul. The voice assistant will be able to get much more done as it will be more deeply integrated into your apps and have more contextual awareness. You'll be able to use Siri for things like photo editing, rewriting emails and prioritizing notifications. There's the option to type your Siri commands as well, which is a nice accessibility upgrade.
The language models will be able to rewrite, proofread and summarize text for you in apps such as Mail, Notes, Safari, Pages and Keynote, as well as third-party apps. Image generation will be available too in sketch, illustration and animation styles — so you won't be able to generate realistic images using Apple's tech. Image generation is built into apps such as Notes, Freeform and Pages.
You'll be able to use natural language prompts to search for photos of certain people. There's also the promise of more intelligent search in the browser and (at long last!) transcriptions of calls and Voice Memos to catch up to a feature Pixel devices have had for a while.
Although Apple Intelligence will pull from your personal information to make sure the systems are applicable to you, it will be aware of your personal data without collecting it, according to Apple software engineering SVP Craig Federighi.
Apple is employing a blend of both on-device and cloud-based AI processing. Your iPhone will handle as much of the legwork locally as it can, with more complex operations being sent to Apple's processing centers. That raises some questions about privacy, one of Apple's central selling points to would-be customers (especially after Apple openly took digs at rivals that use cloud servers for data processing), but Federighi gave some answers to those.
For one thing, the company has established something called Private Cloud Compute. Apple says the aim is to wield the power of the cloud for more advanced AI processing while making sure your iPhone data remains safe and secure.
To use these new features on iOS, you'll need a device that has at least an Apple A17 Pro chipset — in other words, an iPhone 15 Pro or one of this year's upcoming models. Apple Intelligence features will be available for free on iOS 18, iPadOS 18 and macOS Sequoia this fall in US English.
Customization
Apple also focused on customization. You'll be able to make the home screen look more like your own vibe than ever. You'll be able to change the colors of app icons, which can automatically get a different look when you have Dark Mode enabled. Your apps won't need to be locked within a rigid grid anymore either. Your home screen can look almost as messy as you want.
Control Center is getting some big changes. You'll be able to access things like media playback and smart home controls from here. Developers will be able to take advantage of this and offer Control Center management for their apps too. It'll be possible to pin custom controls to the home screen for your most frequently used apps and functions (so you'll be able to switch out the flashlight control for something else, for instance). Custom controls can also be mapped to the physical action button as you see fit.
Messages
When it comes to Messages, there's another nice update in the form of scheduling. When you're catching up on things late at night, you'll be able to time a message to send in the morning, for instance. Those who use emoji reactions in Messages (aka Tapbacks) are getting a nice update too. You'll be able to choose from any emoji instead of the five basic reactions Apple has offered for years.
Text effects (the little animations that show up when you type a certain phrase) are getting an upgrade as well. Meanwhile, Apple will offer satellite messaging support on iPhone 14 and later devices. That's a major update, especially for those who go off the grid often, as messaging will be more useful beyond emergencies. You'll be able to send and receive texts, emoji and Tapbacks via iMessage and SMS.
There's also a key AI-related change coming to the Messages app. Your iPhone will be able to generate custom emoji based on what you're writing. You might need a PhD in semiotics to decipher some of the "Genmoji" you receive.
There's one other big update for Messages in iOS 18: Apple will add support for RCS (Rich Communication Services) to Messages. RCS is a more advanced messaging protocol than SMS. It enables better media sharing, Wi-Fi messaging, group chats and, crucially, better security thanks to end-to-end encryption. It should allow for more secure, media-rich messaging between iPhone and Android devices.
Apple for years refused to support RCS in order to keep iMessage a walled garden. But after persistent pressure from Google — and more importantly, new EU laws coming into force — Apple promised to start supporting RCS sometime this year. Apple, which is never petty about anything ever, almost completely glossed over the addition of RCS in its the keynote, relegating it to a three-word mention.
Apps
The Photos app is getting is biggest redesign ever, Apple says. It's getting a visual overhaul and one of the key aims is to help you find your photos more easily (filtering out screenshots should be a breeze, for one thing). Your snaps will be organized around memorable moments. Apple Intelligence will power features like Clean Up, which is effectively Apple's version of Google's Magic Eraser tool.
The Mail app will soon be able to categorize emails — just like Gmail has for years. Apple will also organize emails by sender and make it easy to archive or delete every email you get from a certain company. This will be optional, so you can stick to a single inbox if you wish.
Maps, meanwhile, will offer more detailed topographic maps to bring the app more into line with the Apple Watch. This should be useful for planning routes while hiking. As for the Journal app, it will now show stats for things like a daily writing streak.
Wallet is getting a handy new feature that will allow you to send cash without having to exchange personal details. All you need to do is simply tap your phones together. This could be handy for splitting the bill after dinner with a new acquaintance. Tickets saved to Wallet can now include stadium details, recommended Apple Music playlists and other information.
Calendar can show events and tasks from Reminders app, while the Notes app can automatically solve any math equations you enter. The Home app will offer guest access
Another welcome change is the introduction of a dedicated Passwords app. This will work across iOS, iPadOS, visionOS and macOS and make it easier to find saved passwords from iCloud Keychain. Even better, there will also be Windows support via the iCloud for Windows app. Hopefully, this will make it easier for everyone to use a password manager and have unique passwords for every single account — something we strongly recommend.
This being Apple, of course it has some new privacy controls for apps in iOS 18. You'll have the option to lock apps behind an authentication method (i.e., your PIN or Face ID) so that when you pass your iPhone to someone to show them your camera roll, they can't go snooping in your Messages. You can also hide apps — perhaps ones you use for dating — in a locked folder too. Elsewhere on the app privacy front, you'll be able to decide which of your contacts an app has access to instead of giving them absolutely everyone's phone numbers and personal information.
Elsewhere, Apple is bringing Game Mode to iPhone. This aims to boost performance by minimizing background activity, while controllers and AirPods should be more responsive.
During an emergency call, dispatchers will be able to send a request to turn it into a video call or to share media from the camera roll. This, Apple suggests, can help first responders better prepare for an incident. The Health app, meanwhile, has been redesigned to make it easier to access vital info in an emergency.
On the accessibility front, users will be able to navigate their iPhone using eye tracking. You'll be able to set up a custom sound that will trigger tasks using the Vocal Shortcut feature, while Music Haptics aims to give those who are deaf or hard of hearing another way to experience music via the Taptic Engine.
A developer beta of iOS 18 is available today and a public version will roll out in July. As always, iOS 18 will roll out to all eligible iPhones this fall.
If your device can run iOS 17, you'll be able to install iOS 18. The list of eligible devices includes the iPhone 11 and later lineups, along with iPhone Xs, Xs Max, Xr and the second-gen SE.
This article originally appeared on Engadget at https://www.engadget.com/ios-18-gets-a-revamped-control-center-and-loads-of-home-screen-customization-options-172350046.html?src=rss
After all the delays, studio switches and confusion, and following plenty of updates on those spinoff Prince of Persia games, Ubisoft's SGF 2024 presentation included a release... year for its troubled Sands of Time remake. We're not really getting any more details yet, but it's confirmation that the project is still underway. It's just years away, still.
Ubisoft Montreal, which worked on the initial Sands of Time. took over the project from Ubisoft Pune and Mumbai, scrubbing the launch date of January 2021 in the process. Back then, Ubisoft Montreal was apparently "building upon the work achieved" by its studios in India. Last year however, producer Jean-Francois Naud revealed that the project was still "in conception" — so what exactly did those Ubisoft studios make? It sounds like a mess. And this is about a game that's a reboot of a reboot.
Catch up on all of the news from Summer Game Fest 2024 right here!
This article originally appeared on Engadget at https://www.engadget.com/prince-of-persia-the-sands-of-time-remake-is-still-happening-and-its-coming-out-2026-195002200.html?src=rss
Apple's macOS 15 update is called Sequoia. The 2024 Mac software, coming this fall, includes iPhone mirroring and notification, a new passwords app and Safari upgrades. Of course, it also includes Apple Intelligence. The new software was announced at Apple’s WWDC 2024 keynote at Apple Park.
Like the company’s other 2024 updates, macOS Sequoia includes Apple Intelligence baked in — but only for Apple Silicon Macs with an M1 or newer chip. The system-wide writing tools will work in Mail, Notes, Pages and third-party apps. The AI composition features can rewrite text, proofread and summarize content.
Sequoia also includes Image Playground, Apple’s image generation tool. It lets you create “playful images” in several styles, including animations, illustrations and sketches. The feature is built into Apple’s core apps and has a standalone app.
Typing to Siri also arrives on the Mac in Sequoia, letting you switch between voice and text-based chats with the assistant. You can also use Apple Intelligence’s ChatGPT integration, which asks for user permission to send your requests to OpenAI’s bot.
iPhone mirroring lets you use your Mac to view, control and interact with your phone. It lets you access iOS apps and receive notifications from your nearby handset. Your iPhone screen stays locked in Standby mode (one of iOS 17’s updates) while you work on your computer.
macOS Sequoia also adds a new Windows-like snap window arrangement tool. Drag an app near the screen’s edge, and macOS will automatically suggest where to tile it. You can quickly place windows side by side or in corners. Sequoia will also include new keyboard and menu shortcuts to arrange tiles even faster.
Apple highlighted new video conferencing features in its WWDC keynote. Presenter Preview lets you see what you’re about to share with your call partner(s) before they see it, potentially saving folks some embarrassment. Meanwhile, Background Replacement (as its name implies) lets you swap out your real surroundings for built-in ones or your own photos in video calls.
1Password’s developers are likely squirming today with the introduction of Apple’s new Passwords app. Building on iCloud Keychain and the passwords previously buried in Safari’s settings (and system settings on iPhone and iPad), the standalone app will include all your saved credentials, verification codes and security alerts. It syncs across devices and will also appear on iOS, iPadOS, visionOS and even Windows (via iCloud for Windows).
Safari also gets some upgrades. These include Highlights, which automatically detect relevant info from webpages, and Summaries, which provide AI-fueled recaps of web content in a redesigned Reader mode.
macOS Sequoia has some gaming advancements, including improved Windows porting capabilities in Gameporting Toolkit 2. Apple said it will also be easier to port Mac games to iPad and iPhone, potentially giving developers an extra financial incentive to make or port titles for the Apple ecosystem.
This article originally appeared on Engadget at https://www.engadget.com/macos-sequoia-will-let-you-see-your-iphone-mirrored-on-your-macs-screen-180215857.html?src=rss
Today's keynote for Apple's Worldwide Developers Conference teased a lot of what users can expect later this year when all of its major software updates roll out to the public in the fall. Big changes coming to iOS 18, macOS Sequoia and watchOS 11 include RCS support, a new Passwords app, a revamped Calculator app for iPhone and iPad and a bunch of artificial intelligence (AI) infusions across the board thanks to the new "Apple Intelligence" system. If you weren't able to catch the news live, here's a rundown of everything announced at WWDC 2024.
Apple Intelligence
Apple revealed its plans to incorporate AI into its operating systems at WWDC this year. Dubbed "Apple Intelligence," this new generative AI system will appear in iOS and iPad 18 and macOS Sequoia in the form of (what Apple believes to be) practical tools that most people can use regularly. Those features include new writing tools that can help you rewrite, proofread and summarize things like emails and other messages, original emoji and image creation and more. Going hand-in-hand with original image generation is a new feature called Gemoji, which allows users to create their own unique emojis by typing in descriptions and requirements like "T-rex wearing a tutu on a surfboard."
Siri is getting an AI infusion now that it will be powered in part by large language models. In addition to asking Siri to delete an email or edit a photo, users will also be able to ask the virtual assistant to summarize articles and webpages in Safari and even extract personal information from a picture of an ID so it can fill out an online form for them. The company emphasized the importance of "personal context" with Apple Intelligence, which will enable things like using natural language to search for photos that contain only specific family members or friends.
Apple highlighted how most Apple Intelligence actions will be done on-device to make the system as privacy-focused as possible. For queries that cannot be done locally, the work will be sent to Apple's processing centers. The company also created Private Cloud Compute, a feature that's supposed to utilize the cloud for more advanced AI processing while also making sure your data remains secure.
OpenAI's ChatGPT is also integrated into Apple Intelligence, allowing users to give Apple permission to share their queries with ChatGPT "when it might be helpful." Examples provided include asking for menu ideas that incorporate specific ingredients, or asking for decor advice while providing a photo of a space that needs sprucing up. ChatGPT will also work with the AI writing tools coming to iOS and iPadOS 18 in a new Compose feature. ChatGPT integration with iOS 18, iPadOS 18 and macOS Sequoia will roll out later this year, and apparently Apple intends to add support for other AI models in the future — meaning its partnership with OpenAI isn't a long-term exclusive.
iOS 18 and iPadOS 18
The next iPhone software update will roll out to users in the fall and, as expected, one of the biggest changes is support for Rich Communication Service, or RCS. The more-secure messaging protocol offers many improvements over SMS including end-to-end encryption, better media sharing and support for proper group chats. Apple previously stated it would adopt support for RCS in 2024 to comply with EU regulations, so it's unsurprising to see it mentioned in iOS 18's forthcoming features. Also new to Messages will be the ability to "tapback" reply using emojis and stickers, text formatting and effects and the ability to send messages via satellite.
iPhone users will have more control over their home screens in iOS 18 thanks to the fact that it will not be a locked grid system anymore. Users will be able to move app icons a more of a freestyle way, plus they'll be able to change app icon colors as well using a tint color picker. In terms of design and layout, this is one of the biggest changes to come to the iPhone's home screen in years and it gives iOS users similar features that Android users have had for a long time. In the same vein, Control Center will be updated in iOS 18 to include more customization options and will allow users to program quick controls form third-party apps in addition to the native options.
The Photos app is getting a big redesign in iOS 18, putting an emphasis on intelligently organized groups of photos that revolve around memories, trips and other big events. The new design ditches the old tabbed layout and will usher in a one-page design when you can view all of your photos individually, or view them by Collections. Users will also be able to filter out things like screenshots and receipts that would show up in a chronological format, but would otherwise mess up the a tightly curated group of vacation photos.
A couple of new privacy features stand out in iOS 18, namely the ability to lock and hide apps. For the former, users can lock an app so sensitive information stays behind a Face-ID or Touch-ID wall, preventing even those who you casually hand your iPhone to from seeing that information. Hiding an app, on the other hand, does exactly what you think: hides a program in a special hidden folder that others won't be able to see.
The Calculator app is getting a big overhaul in iOS 18, including improved unit conversions, a sidebar showing recent activity and integration with the Notes app. But what might be even more notable is the fact that the revamped Calculator app will not only be available on iPhones and Macs — it's coming to iPads for the first time as part of the iPadOS 18 update. Embedded within the iPadOS Calculator app is a new feature called Math Notes, which lets users write out math equations with the Apple Pencil and the app will solve many of them instantly.
iPadOS 18 will also feature a new Tab Bar, which looks similar to the Dynamic Island on iPhones. This bar makes it easier to access essential controls even when you're in apps, and depending on what you're doing, it can show up at the top of the screen or as a sidebar of sorts on the left of the display. The Notes app in iPadOS is getting another new feature called Smart Script, which will make users' handwriting more legible and less messy automatically.
macOS Sequoia
The next iteration of Apple's computer software will be called macOS Sequoia. In addition to many of the AI features also coming to iOS and iPadOS 18 as part of Apple Intelligence, the next macOS update will include iPhone mirroring, which lets users see and control their iPhone screen on a Mac screen. They'll be able to use their keyboard and trackpad to intact with the iPhone screen on their laptop, and they can even open iOS apps directly on their computers without picking up their iPhone at all.
A new Passwords app builds upon the technology of iCloud keychain to save all of users' passwords and login credentials across devices and platforms (it will be available on Windows in addition to iOS and iPadOS). Along with standard passwords, the new app can save passkeys, verification codes and more, and give users the ability to securely share passwords with others.
Other updates coming in macOS Sequoia include a snap window arrangement tool with accompanying keyboard and menu shortcuts, Presenter Preview, which lets you see what you're about to share with call partners before they see it, and gaming upgrades like improved Windows porting capabilities using Gameporting Toolkit 2. Users will also get access to Image Playground in macOS Sequoia, Apple's AI image generator built into Apple Intelligence. It provides the ability to create AI-generated images in different styles, including animation, illustration and sketch.
watchOS 11
The next software update for the Apple Watch includes two big changes: Training Load and a new Vitals app. Training Load in watchOS 11 essentially uses many of the health and fitness metrics collected during workout tracking to estimate your effort level each time. Each workout will receive a rating from one (easy) to ten (all out) that estimates how hard the user worked during that particular session.
The new Vitals app will show Apple Watch users how their vitals captured, including heart rate, compare to baseline measurements. This will hopefully allow users to better understand when something might be off and outside the "normal" range.
The Activity app on iPhone is also getting an update to accompany watchOS 11, and will allow users to customize the data they see on the homepage so they can put the most important stats to them front and center. Cycle Tracking will also get an update to include more detailed pregnancy insights, including gestational age and information about the user's health metrics that may related to pregnancy (like heart rate fluctuations).
visionOS 2
Until now, Apple's Vision Pro headset has only been available in the US. That's changing soon as the company announced the device's rollout in additional countries including Australia, Canada, China, France, Germany, Japan, Singapore and the UK in the coming months. As far as the headset's software, visionOS goes, Apple announced that visionOS 2 will add spatial photos, which adds depth to images in the Photos app, new UI gesture controls and improved Mac screen mirroring with support for higher resolutions and display sizes.
AirPods Pro audio updates
Apple briefly mentioned some software updates coming to AirPods Pro, including improved Voice Isolation, which should help the buds better pick up a user’s voice in noise environments. A new Siri Interaction is coming to AirPods Pro as well: a silent head-nod will allow users to answer an incoming call without saying a word out loud to Siri, and contrast, a shake of the head will decline a call. These silent interactions will also be applicable to messages and notifications.
This article originally appeared on Engadget at https://www.engadget.com/wwdc-2024-everything-apple-announced-today-including-ios-18-ai-with-apple-intelligence-and-more-184422477.html?src=rss
As rumored, Apple confirmed at WWDC 2024 that it’s partering with OpenAI to bring ChatGPT to the iPhone and other devices. GPT-4o will power cloud-based Apple Intelligence queries in iOS 18, iPadOS 18 and macOS Sequoia.
Apple’s Craig Federighi said the new AI-powered Siri can (with your permission) tap into ChatGPT’s knowledge base “when it might be helpful.” Examples include asking for menu ideas for an elaborate meal with specific ingredients. You can also include photos with your questions, like asking for decorating advice based on a specific detail or color arrangement in the uploaded picture. In addition, you can ask Siri about documents, presentations and PDFs.
With its new Compose feature, ChatGPT will integrate with Apple’s system-wide writing tools. Apple included an example of creating a custom bedtime story that incorporates a child’s specific interests. Notably, Apple mentioned that you’ll want to “check important info for mistakes.”
Apple says you can access ChatGPT for free without creating an account, and the company says your requests and user info won’t be logged. If you already subscribe to ChatGPT (Plus, Teams or Enterprise), you can connect your account and access extra paid features via Apple Intelligence experiences. Apple emphasized that you'll be in control of when it’s used, and you’ll be required to grant explicit permission for each cloud-based ChatGPT request.
ChatGPT integration will be available in iOS 18, iPadOS 18 and macOS Sequoia, but the OpenAI features won’t arrive until “later this year.” Apple said it will add support for other AI models in the future, which apparently confirms that it doesn’t have a long-term exclusivity deal with OpenAI.
To start, iPadOS is getting deeper customization options for your home screen including the ability to put app icons pretty much wherever you want. Apple's Control Center has also been expanded with support for creating multiple lists and views, resizing and rearranging icons and more. There's also a new floating tab bar that makes it easy to navigate between apps, which can be further tuned to remember your favorites. Next, SharePlay is getting the ability to draw diagrams on someone else's iPad or control someone else's device remotely (with permission) for times like when you need to help troubleshoot.
After years of requests, the iPad is also getting its own version of the Calculator app, which includes a new Math Notes feature that supports the Apple Pencil and the ability to input handwritten formulas. Math Notes will even update formulas in real time or you can save them in case you want to revisit things later. Alternatively, the Smart Script tool in the Notes app uses machine learning to make your notes less messy and easier to edit.
General privacy is also being upgraded with a new feature that lets you lock an app. This allows a friend or family member to borrow your device without giving them full access to everything on your tablet. Alternatively, there’s also a new hidden apps folder so you can stash sensitive software in a more secretive way.
In Messages, Tapbacks are now compatible with all your emoji. Furthermore, you'll be able to schedule messages or send texts via satellite in case you aren't currently connected to Wi-Fi or a cellular network. Apple even says messages sent using satellite will feature end-to-end encryption.
The Mail and Photos apps are also getting similarly big revamps. Mail will feature new categorizations meant to make it easier to find specific types of offers or info (like plane flights). Meanwhile, the Photos app will sport an updated UI that will help you view specific types of images while hiding things like screenshots. And to better surface older photos and memories, there will be new categories like Recent Days and People and Pets to put similar types of pics all in a single collection.
Audio controls on iPads is also getting a boost with a new ability for Siri to understand gestures for “Yes” and “No” by either shaking or nodding your head while wearing AirPods. This should make it easier to provide Apple's digital assistant with simple responses in areas like a crowded bus or quiet waiting room where you might be uncomfortable talking aloud.
However, the biggest addition this year is that alongside all the iPad-specific features, Apple’s tablet OS is also getting Apple Intelligence. This covers many of the company’s new AI-powered features like the ability to create summaries of websites, proofread or rewrite emails or even generate new art based on your prompts.
Apple says that to make its AI more useful, features will be more personalized and contextual. That said, to help protect your privacy and security, the company claims it won’t build profiles or sell data to outside parties. Generally, Apple says it will use on-device processing for most of its tools, though some features require help from the cloud.
As its iconic digital assistant, Siri is getting a big refresh via Apple Intelligence too. This includes better natural language recognition and the ability to understand and remember context from one query to another. Siri will also be able to help you use your device, allowing you to ask your tablet how to perform certain tasks, search for files or control apps and features using your voice.
Some examples of what Apple Intelligence can do is highlight priority emails and put them at the top of your inbox so you don't miss important messages or events. Or if you're feeling more creative, you can use AI to create unique emoji (called Genmoji). And in photos, Apple Intelligence can help you edit images with things like the Clean Up tool. And for those who want the freedom to use other AI models, Apple is adding the option to integrate other services, the first of which will be Chat GPT.
Finally, other minor updates including a new Passwords app for stashing credentials across apps and websites, a new dedicated Game Mode with personalized spatial audio, expanded hiking results in Apple Maps and a new eye-tracking feature for improved accessibility.
This article originally appeared on Engadget at https://www.engadget.com/ipados-18s-smart-script-uses-machine-learning-to-make-your-handwriting-less-horrible-175306533.html?src=rss
As expected, Apple’s assistant is about to get much more helpful thanks to a load of new AI-powered capabilities. During WWDC, the company previewed a new version of Siri that can take actions on your behalf and understand a wide range of new queries.
The new version of Siri has a better understanding of the apps on your phone and will be able to take more than 100 actions based on your activity and device. For example, you could ask Siri to show you specific photos or memories in your Photos app or to find tracking details for an expected delivery from an email in the Mail app.
Siri will also be able to perform some tasks for you, like adding an address to a contact card, tweak a photo, or share a summary of your notes in an email. Third-party developers will also be able to take advantage of these new capabilities with a new “app intents framework” that will allow them to tap into Apple Intelligence and make certain actions compatible with Siri.
Apple said that Siri’s new AI powers could be a major time saver for otherwise tedious tasks. One example offered by the company was the need to fill in a driver’s license number in an online form. Instead of searching your photos yourself, you could ask Siri and it would be able to find the image of your license, grab the number and fill in the form. Siri can also answer questions based on details from your messages and emails, like remembering your dinner reservations or providing up-to-date flight tracking for a previously-shared reservation.
Another major change is that Siri will no longer be only a voice-activated assistant. Apple is adding a “type to Siri” feature that makes it a bit closer to the experience of other generative AI chatbots. When you do chat with Siri, the experience should feel more natural as the assistant will be better able to respond to queries when the command isn’t spoken perfectly. Apple demoed how Siri could respond to a request about weather conditions even when the speaker stumbled over their words and misspoke. Additionally, the assistant can provide help and answer about iPhone capabilities, like “I need to scan a document.”
Siri will also be able to take advantage of chatGPT, thanks to Apple's newly-announced OpenAI partnership. For some text-based queries, users can opt to get an answer from chatGPT from within the new type to Siri interface.
Apple didn’t specify when all of the new Siri capabilities will launch, but said the new version of its assistant will be coming to iPhone, iPad and the Mac. The revamped Siri is part of Apple’s push into “personal intelligence,” which Tim Cook described as the “next big step” for the company.
The rumors are true. Apple is adding a dedicated passwords manager app to most of its operating systems. These include macOS, iPadOS, visionOS and iOS. It’ll even work on Windows by accessing the Passwords app via iCloud. That’s pretty neat. There are way too many passwords out there.
The first-party service is powered by iCloud Keychain and will compete with some heavy hitters in the space, like LastPass and 1Password. The simply-named Passwords app will be able to list various user logins and categorize them based on service type. For instance, banking passwords would be grouped differently than social media passwords. The app will also allow users to bypass manual password input by leveraging Face ID, Touch ID and autofill.
It’s worth noting that Apple already had a password manager, but it’s not exactly beloved and has been buried in the settings page. This new app, however, is quite a compelling option for those tied into the Apple ecosystem. The company didn’t say if the app was free or if it would require a monthly subscription.
This article originally appeared on Engadget at https://www.engadget.com/apple-brings-a-full-featured-passwords-app-to-the-mac-iphone-ipad-and-windows-181607490.html?src=rss
Apple’s iOS 18 update — which the company described as the "biggest ever" — will bring major changes for the Photos app. The company previewed the redesigned, which, among other things, automatically organizes all your photos around memorable moments like trips and events.
The new version will ditch the app's current tabbed layout in favor of a single screen where you can view all your photos, albums and memories in one place. The familiar grid view of all your images will live at the top of the app, with intelligently organized “collections” below.
Apple is also making the app smarter with its new collections, which will sort your photos into album-like views based things like on recent trips and the people you spend the most time with. The feature is a bit like the existing "memories" feature in photos, in that it groups like images together and can autoplay them when you want to revisit the moment. (Though, unlike memories, collections don't include sound effects and animations.)
Photos is also more customizable with the ability to pin collections to a dedicated section of the app. And new filtering abilities will make it easier to look for specific types of pictures or weed out screenshots while browsing.
The Photos app will also benefit from Apple's new AI abilities in iOS. Photos is getting AI-powered image editing with a new "Clean Up" editing tool that can remove background objects similar to Google's "magic eraser" feature. You'll also be able to create custom stories based on your photos with a new memories feature that allows you to type a description of the moment you want to capture. "Apple Intelligence will pick out the best photos and videos based on the description, craft a storyline with chapters based on themes identified from the photos, and arrange them into a movie with its own narrative arc," the company says.
The new redesigned Photos app will be arriving with the iOS 18 update later this year.
This article originally appeared on Engadget at https://www.engadget.com/apple-redesigned-the-photos-app-in-ios-18-to-intelligently-organize-your-memories-174959393.html?src=rss
At WWDC 2024, Apple revealed a few key updates coming to AirPods this year. First, the company is adding new head-nodding gestures called Siri Interactions on AirPods Pro that allow you to respond in crowded places where you'd rather not speak. You'll be able to nod affirmatively to silently say "yes" or shake your head for "no" and the voice assistant will react accordingly. In a demo, Apple showed a man in a crowded elevator shaking his head to tell Siri he didn't want to take a call from "Gam Gam." Siri Interactions aren't just for calls though. You'll also be able to interact with messages, manage notifications and more without uttering a sound.
Apple explained that it will also improve Voice Isolation on the AirPods Pro this year. As you might expect, this should improve how the earbuds pick up your voice in noisy places. During a demo, a person on a call during their commute passing a loud construction site remained clear on the other end. Apple says this update brings the "game-changing" Voice Isolation from Mac, iPhone and iPad to AirPods Pro.
Both Siri Interactions and Voice Isolation are powered by the Apple H2 chip that's inside the second-gen AirPods Pro. Rumors have speculated that the component will make its way to other AirPod models this year, but for now, the Pro version is the only option for the advanced earbud features that the company has developed. Those include Adaptive Audio, Personalized Volume and Conversation Awareness.
Lastly, Personalized Spatial Audio is expanding to gaming. Available on AirPods (3rd generation), AirPods Pro and AirPods Max, Personalized Spatial Audio with dynamic head tracking will deliver the immersive sound that has previously been available for TV shows, movies and music. Apple says you can expect 16-bit, 48kHz voice performance for chatting during gaming sessions on the AirPods Pro, in addition to "the best wireless audio latency Apple has ever delivered" for playing on mobile devices with that AirPods model.
All of these new AirPods features will likely arrive this fall alongside iOS 18.
This article originally appeared on Engadget at https://www.engadget.com/airpods-pro-update-adds-head-nodding-gesture-to-silently-respond-to-siri-174141928.html?src=rss
Alongside announcing its next-generation OS for Vision Pro, Apple wants to improve the content you can capture and share on the headset. It's getting help with that from camera mainstay Canon, which is working on a new dedicated spatial lens for its R7 camera.
While details are light for now, the new lens, shown briefly during WWDC’s big presentation, is a lot more subtle than previous stereo lenses. It’s a 7.8mm f/4 lens with STM (stepping motor technology) that keeps focus quiet and smooth.
In the past, Canon has dabbled with lenses aimed at VR and spatial content. Its last spatial lens was $2,000, so this probably is outside the remit of most of us. (That said, if you bought the Vision Pro, you might have that in change.)
Intriguingly, Canon previously said that none of its current cameras are fast enough to offer video that matches the Vision Pro. We’re waiting to hear exactly what kind of video (and at what refresh rates and resolution) this lens-and-camera combo can capture.
Apple also followed up with updates to its 180-degree 3D 8K video format, partnering with Blackmagic to create a new workflow to make Immersive Videos easier to capture and work with.
This article originally appeared on Engadget at https://www.engadget.com/canon-is-making-a-new-lens-to-capture-spatial-video-for-apples-vision-pro-173600145.html?src=rss
Blink and you'll miss it: Apple just confirmed that RCS support will be in iOS 18 via a three-word update at the end of Craig Federighi's update on the new software. I wish this post was longer, with more details, but they said literally nothing else about it! We'll just have to wait until the iOS 18 beta is out there, I guess.
Apple has updated the operating software for the Apple Vision Pro, visionOS, and added a bunch of features. The company unveiled the changes at its live WWDC keynote and they look pretty useful.
The biggest news with visionOS 2 is the addition of spatial photos that provide depth to 2D images. When the Vision Pro released earlier this year, Apple had reserved this technology for videos. Spatial photos will allow users to peek beyond the frames of the photo by moving your head, giving people a bit more to see from the right and left sides of the original image.
There's a new way to share these spatial photos with friends and family. The SharePlay feature in the Photos app lets people simultaneously view content and discuss it in real-time by integrating the headset's avatar personas. Vacation photos just got a serious level up.
The operating system is also bringing updated gestural control options. You'll be able to hold your hand up and tap to open the home view and flip your hand over to bring up time and battery details. Another tap will bring up Control Center and quick access to notifications.
Later this year, visionOS 2 will offer some benefits to those who use the AVP for screen-mirroring. Resolution is getting an upgrade, and a forthcoming option for a wraparound ultrawide will be able to approximate two 4k monitors placed side by side.
Travel mode is even getting a little bit of an update here, with train support. In other words, the algorithm will be familiar with the usual bumps from a subway or long-distance train ride, so you can continue using the headset without any interruptions.
For developers, there are plenty of new APIs coming down the pike, like one for tabletop apps and another for advanced volumetric images. Finally, there's a lens coming for the Canon EOS R6 digital camera that will allow filmmakers to make immersive video experiences for the headset.
While not a game-changing software update, the addition of the aforementioned features should make strapping a computer to your head more of an attractive notion. The thing’s still $3,500 though.
This article originally appeared on Engadget at https://www.engadget.com/visionos-2-adds-spatial-photos-new-ui-gestures-and-improved-mac-mirroring-172746000.html?src=rss
Nokia just announced that it has made the first-ever audio and video call using 3D spatial audio. This is actually a big deal, as all phone calls currently made over a cellular network are monophonic, so there’s no possibility for spatial audio.
This call, however, was placed over a cellular network using the 3GPP Immersive Video and Audio Services (IVAS) codec, which lets people hear “sound spatially in real-time.” For the uninitiated, spatial audio splits into multiple channels to make it sound like it's coming from different directions. This technology has become pretty popular when streaming music, but video calls are certainly a unique use-case scenario.
However, you won’t be able to call up a family member to argue about politics in glorious 3D audio just yet. The IVAS codec is part of a forthcoming update to 5G networks, called 5G Advanced. This upgrade will purportedly offer faster speeds, improved energy efficiency and more accurate cellular positioning. 5G Advanced will technically make spatial calls possible, but Reuters says it’ll be a few years before cellular networks start offering the service.
The only possible hurdle is that the IVAS codec will only enable spatial audio in smartphones with at least two microphones, though that’s most of them nowadays. Nokia says the “vast majority” of phones should offer support for spatial audio calls once the cellular carriers get on board.
Also worth noting, this technology wasn’t developed by the Nokia that sells cheap handsets. The cellphone brand was licensed to HMD some years back. This is the research and technical arm of the company, so there’s no need for jokes about flip phones.
Nokia isn’t the only company trying to expand uses for spatial audio. Audible now offers spatial audio on select original titles and podcasts and Netflix recently brought the technology to hundreds of TV shows and movies.
This article originally appeared on Engadget at https://www.engadget.com/nokia-just-made-the-first-phone-call-using-3d-spatial-audio-165043937.html?src=rss
The fourth-gen Amazon Echo smart speaker in white is on sale for $65, and the deal includes a Sengled Bluetooth smart light bulb. That’s two smart thingamajigs for the price of one. This is a discount of 40 percent. It’s not the lowest price ever for the Echo speaker, light bulb or not, but it’s close.
This Echo easily made our list of the best smart speakers. We really appreciate just how loud this thing can get, especially when compared to competing speakers. The bass is punchy and everything sounds great, though we do wish the high frequency range was a bit more prevalent. You can, however, buy two of these speakers and pair them up for stereo sound. That will certainly get the party going.
Echo speakers feature the ubiquitous digital assistant Alexa, which makes for a mighty fine alarm clock and will absolutely sing a song about cats if asked nicely. If you have plenty of smart gadgets in the home and you’re already tied to Amazon's ecosystem, grabbing this speaker is a no brainer.
The included Sengled S1 is also no slouch, as it made our list of the best smart LED light bulbs. It features auto-pairing with Alexa devices, plenty of different colors and a dimmable range from 5 percent to 100 percent. All of this can be adjusted via voice control. We enjoyed our time with this light bulb, though the Sengled mobile app won’t be winning any UI design awards.
This is part of a larger sale on Amazon that includes Echo speakers, Echo Show displays, Blink video doorbells, Fire tablets and a whole lot more. For instance, the cute-as-a-button Echo Pop compact smart speaker is on sale for just $20, which is 50 percent off.
This article originally appeared on Engadget at https://www.engadget.com/amazon-sale-bundles-the-echo-speaker-with-a-smart-light-bulb-for-only-65-151119591.html?src=rss
While we’re not expecting Apple to announce any new hardware at its Worldwide Developers Conference this week, there’s always a chance that the company may have a modest refresh or two up its sleeves. Perhaps Apple is trying to clear out existing stock to make way for new models, which could be the reason why the M2 Mac mini has dropped to a record low of $479. That’s $120 off the regular price of $599.
This lil' desktop machine has eight CPU cores (with a CPU speed of 3.2 GHz) and 10 GPU cores in its M2 chipset, along with 8GB of unified memory, so it should be able to handle basic to moderate tasks with relative ease. It also has 256GB of onboard storage. (The 512GB model is $100 off at $699, with a clippable coupon shaving off another $9.01.)
On the connectivity front, the M2 Mac mini has dual Thunderbolt 4 ports, two USB-A ports, an HDMI port, Wi-Fi 6E, Bluetooth 5.3, gigabit ethernet support and a headphone jack. You'll still need to add on peripherals such as a mouse, keyboard and monitor to get it up and running, but the M2 Mac mini is a nice Mac desktop for the price.
Those looking for some more power, however, may be more interested in the M2 Pro Mac mini. It's $150 off at $1,150 (be sure to redeem the $50 clippable coupon!). We reviewed this model in early 2023 and gave it a score of 86. We liked the performance, design, quiet operation and array of ports (you get an additional pair of USB-C slots here). However, upgrading beyond the base model is expensive, while we found having to reach around to the back to plug anything in somewhat cumbersome.
There's a bit of an Apple price war happening between Amazon and B&H Photo, which is good news for buyers. The 13-inch MacBook Air M3 with 256GB of storage and 8GB of RAM just hit its lowest price yet at both Amazon and B&H, falling to just $899 or $200 (18 percent) off the retail price. In addition, the 14-inch MacBook Pro with an M3 Pro chip (18GB of RAM, 512GB storage) is on sale for $1,699, or 15 percent ($300) off at Amazon and B&H — another all-time low.
We think the 13-inch MacBook Air with the M3 chip is the best laptop for most people and, unsurprisingly, it's also our top pick for the best MacBook you can buy. Engadget's Devindra Hardawar gave it a score of 90 in his review when the computer came out last month. It's slim and light yet sturdy, and the keyboard and trackpad are comfortable to use.
The bright display is accurate and the battery will far outlast a typical workday. The new chip gives the notebook a performance boost according to our benchmark testing, which should help power users but may not be noticed as much for productivity chores. The only potential drawback is USB-C ports located only on one side, but otherwise this is a fantastic laptop, especially at that price. Again, you can purchase it either at Amazon or B&H Photo Video in multiple colorways. Note that other configurations (more RAM and storage) are also on sale, though with lesser discounts.
If extra performance is required, the 14-inch MacBook Pro with 18GB or RAM and 512GB storage is on sale for $1,699 — again, at both B&H and Amazon. Apple released the new 2023 MacBook Pro last November with three different M3 chips: the standard, M3 Pro and M3 Max. The mid-range model is what's currently on sale and offers a 14.2-inch screen, a Liquid Retina XDR display and a magic keyboard with touch ID. It has 18GB of RAM, a 14-core GPU and 512GB of SSD storage. Plus, it has 18 hours of battery life.
This is a solid model for creators as the M3 Pro has power to burn and it's very connection-friendly with three Thunderbolt 4 ports, an HDMI port, a headphone jack, a MagSafe charging port and even an SDXC card slot. If you've been looking to buy, it's best to act soon before the deal ends or stock runs out.
After announcing several new Xbox Series X consoles including a $600 special edition model, Microsoft may be working on another one. In response to a question from IGN about portable gaming, Xbox chief Phil Spencer said "I think we should have a handheld."
That's a vague comment, but it certainly shows that the company is taking notice of all the portable PC gaming devices out there like the new Rog Ally X from ASUS and no doubt Sony's PlayStation Portal remote handheld. Such a device would also make a lot of sense for the Xbox platform.
"The future for us in hardware is pretty awesome, and the work that the team is doing around different form factors, different ways to play," he said. He then deferred any future questions about consoles to Xbox president Sarah Bond.
Spencer hypothetically kiboshed the idea of a Sony-like internet- or cloud-only device when asked about it, though. "I think being able to play games locally is really important," he said.
This by no means confirms the development of such a device and it wasn't the right event for such an announcement in any case. "Today was about the games... but we will have a time to come out and talk more about platform, and we can't wait to bring it to you."
This article originally appeared on Engadget at https://www.engadget.com/microsoft-xbox-chief-phil-spencer-i-think-we-should-have-a-handheld-123046226.html?src=rss
Microsoft showed off three new Xbox models yesterday at Summer Game Fest 2024, but anyone following the mass of leaks last year may have been surprised at how little changed for this mid-cycle refresh.
In case you didn’t follow the FTC-Microsoft trial last year, things went pretty well for Microsoft, ending in the company acquiring Activision Blizzard. One thing that didn’t go so well was redaction. Nestled among the court filings was a trove of internal documents, including one on the future of Xbox — or at least, one potential future, considered by Microsoft in May 2022.
Xbox head Phil Spencer told the FTC in October 2022 that the Roadmap to 2030 document was “a presentation from our devices organization to the gaming leadership team,” and said he disagreed with some of its projections. The slide deck outlined the team’s plan for its mid-cycle console refresh, codenamed Fairhaven, and its next-gen console. Essentially a pitch deck, then, comprising some things that were definitely happening and others that needed funding to become reality.
Let’s look at what was (un)announced:
Chronologically, May 2024 was to be a debut month for Sebile, the codename for an all-new controller. Sebile would ship with new wireless tech, which the document referred to as “Xbox Wireless 2." More exciting for gamers, it would also have advanced haptics like the Switch and PS5 controllers, and a Stadia-like direct-cloud connection for reducing input latency on Xbox Cloud Gaming.
Then, Xbox’s big summer ’24 show (which in the real world happened yesterday) would bring a pair of new Xbox consoles. First, a cylindrical Xbox Series X redesign codenamed Brooklin, which was set to be a $500 2TB all-digital device with WiFi 6E, Bluetooth 5.2 and a Sebile controller packed in. Second, Ellewood, a $300 Series S refresh with 1TB of storage, with the same improved wireless connectivity and the Sebile controller, but no big redesign.
The document noted that all three of these devices were “funded” but also gave two eventualities: one that would “limit Fairhaven investment” and another that would deliver the “full Fairhaven vision.” The former would pare down the new controller’s features and cloud connections, but would supposedly include a new industrial design.
Fast forward to Summer Game Fest 2024, where we appeared to get neither of these futures. We already figured that the Series S wouldn’t be refreshed, given Microsoft has been selling a $350 1TB version since last fall. But Microsoft’s vision for the Series X was unclear, and what we ended up with was a pretty weird pair of configurations: a 1TB all-digital Series X console priced at $450 and a 2TB special edition Series X with a disc drive, priced at $600. If there’s improved wireless connectivity Microsoft hasn’t mentioned it, and we’ve currently heard nothing of Sebile; the new consoles were announced with standard Xbox controllers.
Taken alone, these are fine refreshes. But Microsoft was in the unenviable position of competing with not only Sony and Nintendo, but also itself, in the form of those leaked plans.
A $450 all-digital 1TB console and $600 2TB special edition are disappointing in comparison to Brooklin, the 2TB $500 all-digital console with a shiny new controller the leaked deck was pitching. The $450 console is almost a price increase, given Microsoft and third-party retailers regularly sell the original 1TB Series X for that price. (It should be mentioned that Sony has actually increased the price of the PlayStation 5, with the discless model priced at $450 vs. the $400 it cost at launch.) The $350 1TB Series S is essentially the same console we got last fall, but that too represents bad value compared to the leaked $300 refresh.
Plans change, especially plans dated May 2022. But how they change can give an idea of how Microsoft is thinking about Xbox right now. Back in 2022, Series X and S sales were broadly keeping pace with Xbox One. That is no longer the case. Estimates put the total number of Xbox Series consoles sold since the November 2020 launch between 28 and 29 million. Even in the US — Microsoft’s strongest market by far — retail analysts Circana say the Xbox Series consoles are trailing Xbox One by 13 percent.
One particularly telling slide in the May 2022 document predicted 25-29 million of the mid-cycle consoles could be sold in three years. As of today, that would mean more-than doubling the lifetime sales of the platform. At the time, Microsoft’s hardware team was probably not expecting sales to be as dismal as they currently are. Microsoft ended the last console generation with around 58 million Xbox One consoles sold, which was a marked decline from the 85-plus million Xbox 360s it moved.
Microsoft doesn't talk console sales figures unless it has something positive to say, but third-party analysis suggests a typical week for Xbox in 2024 involves moving 60-80K consoles, with Nintendo doubling that figure and Sony often tripling it. Put in plain words: Xbox falls further and further behind every week. It’s unlikely we’ll find out what Microsoft’s expectations for the refreshed consoles are, but it’s probably not 25-29 million.
The tough thing for team Xbox is Sony and Nintendo are broadly walking their own road and doing pretty well at it. Sony has sold 58 million PlayStation 5s and is preparing to launch a pro variant that will be significantly more powerful than the Xbox Series X. It’s also opening up to publishing on PC and just announced a game that’s coming to Nintendo Switch. Nintendo has sold over 140 million Switches, regularly outsells Xbox and has pre-announced a sequel console that will assumedly be able to handle current-gen games (including Call of Duty!) with fewer cutbacks. Meanwhile, Microsoft is struggling to sell its existing consoles, faltering in its plan to grow Game Pass subscriptions and seemingly squashed its hardware team’s dream of a bold mid-cycle refresh.
One thing it does have is game developers making games. Outside of the underwhelming new console SKUs, Microsoft’s big Summer Game Fest was a reminder of just how much of the industry it now owns, and how many games it currently has in development. We got updates on Fable, Perfect Dark and the future of Gears of War. We got a new Call of Duty and a new Doom. There are still countless developers under its wing that don’t have an “announced” project, and big games previously announced that didn’t make an appearance, like Marvel’s Blade from Arkane Lyon, The Outer Worlds 2 from Obsidian, Everwild from Rare and Hideo Kojima’s OD. Microsoft’s game studios have a lot going for them, but with all of their titles coming to PC (and several to PlayStation and Switch) great games might not turn into great console sales.
Phil Spencer has spoken on last year’s leaks a couple of times. He nearly-immediately took to Twitter to say that “so much has changed” — which was clearly true, though maybe not for the better. Separately, he told a court something pretty wild about Microsoft potentially leaving the gaming business if Game Pass didn’t get a better mix of players by 2026 or 2027. Game Pass growth, as of February this year, has been seriously tapering off, so… uh-oh?
I don’t for a second think Microsoft would spend the best part of $100 billion on developers to exit gaming, but I do sincerely believe that its console business is on life support, and it doesn’t need shiny new hardware to make a ton of money on gaming. The gaming leadership team that was pitched Sebile, Ellewood and Brooklin in May 2022 clearly agrees.
Catch up on all of the news from Summer Game Fest 2024 right here!
This article originally appeared on Engadget at https://www.engadget.com/microsofts-xbox-refresh-cant-compete-with-its-leaked-roadmap-121301282.html?src=rss
ASUS has been busy at Computex 2024 this year, announcing not only the ROG Ally X gaming handheld but a bunch of new laptops. Now, the company has moved on to monitors, unveiling several interesting entertainment and content creation models, including its first Google TV and 8K ProArt displays.
The 27-inch 4K (IPS) ZenScreen Smart MS27UC is the company's latest entertainment display. As mentioned, it's ASUS' first with Google TV and includes a remote with a built-in Google Assistant microphone.
Along with what ASUS calls "ultra-thin display bezels and a small footprint stand," it has built-in front output 5W Harman Kardon speakers and a headphone port on the back. One unusual feature is a rear shelf that lets you store a keyboard, mouse and the Google TV remote. Other features include a DisplayPort 1.4 and HDMI 2.0 port, USB-C (PD 90W), dual-band WiFi, Bluetooth 5.0 and Miracast.
ASUS also dropped some impressive (and probably fairly expensive) ProArt displays aimed at content creators. The first is the ASUS ProArt Display 8K PA32KCX, what ASUS calls "the world's first 8K mini-LED professional monitor." The 32-inch display offers 7,680 x 4,320 resolution and a peak brightness of 1,200 nits (sustained brightness 1,000) nits, thanks to the Mini LED tech with 4,096 local dimming zones.
It offers professional level specs, with a delta E of less than 1 in terms of color accuracy, true 10-bit color and 97 percent coverage of the DCI-P3 (HDI) color gamut. It includes a built-in motorized flip colorimeter for auto- and self-calibration, while offering dual Thunderbolt 4 ports with up to 96 watts of power delivery (along with HDMI 2.1 and DisplayPort 2.1 ports).
Meanwhile, The 27-inch ProArt 5K PA27JCV and 32-inch PorArt 6K PA32QCV displays support 5,120 x 2,880 and 6,016 x 3,384 resolutions respectively. ASUS doesn't say what display technology is used, but they have something it calls "LuxPixel" technology that uses an anti-glare coating that offers a "paper-like" effect without softening the image.
Both offer 99 percent DCI-P3 coverage, a Delta E less than 2 and DisplayPort™ over USB-C® with 96 W power delivery. Both appear to be fairly low profile and come with with metal stands.
Finally, ASUS showed off some new dual-screen displays that may appear in laptops or standalone monitors down the road. Those include the ZenScreen Duo OLED, that features a 14-inch 16:10 FHD dual-0LED display that can fold out to 21 inches for increased productivity. So far, there are no prices are delivery dates set for any of the new displays.
This article originally appeared on Engadget at https://www.engadget.com/asus-zenscreen-smart-27-inch-monitor-is-its-first-with-google-tv-120015995.html?src=rss
Today’s the day you’ve all been waiting for: WWDC 2024 kicks off with Apple’s customary opening keynote. That’s where you’ll catch all the hot news about what the company is cooking up for the next 12 months. Fortunately for you, we’ll have (metaphorical) front-row seats to all the action, so point your browsers to our liveblog to learn all about what’s coming.
As houses and apartments get more energy efficient, they also get more airtight, limiting air exchange with the outside world. That’s partly why it’s widely accepted that indoor air is often far more polluted than outdoor air. Mucking up our indoor air are factors like synthetic building materials, cleaning products, pet dander, cooking emissions and smoke. Opening windows can lower the levels of most pollutants, but bad weather, wildfires and high pollen-count days mean you can’t always do so. That’s where air purifiers can help. They use a combination of specialized filters, fans and sensors to suck in particulate matter, VOCs, dust and odors to make things much more breathable. We tested a handful of models to come up with the best air purifier for most people, along with a small-space option, a premium pick and even an air purifying plant (just to keep things interesting).
What an air purifier can and can’t do
There are three key categories of air pollution that adversely affect the quality of the air you breathe: volatile organic compounds (VOC), particulate matter (PM2.5 and PM10) and carbon dioxide. VOCs are emitted gasses that can come from cleaners, off-gassing plastics, paint, solvents, fragrances, cooking food and, ironically, air fresheners. VOCs are most closely related to odors you can smell. High levels can irritate your breathing passages, cause headaches and may become cancer-causing over time. Air purifiers with activated charcoal components can help clean VOCs from the air.
Particulate matter is usually discussed as PM2.5 and PM10, with the numbers indicating particle size in microns. This is dust, dirt, mold, smoke and, again, emissions from cooking food. Higher levels of PM can lead to respiratory irritation, allergy symptoms, respiratory infections and potentially lung cancer. Air purifiers that include a HEPA or particle filter can help remove airborne particles from your space.
Carbon dioxide is what humans and pets breathe out. Elevated levels can cause dizziness and lethargy. But no air purifier can reduce CO2 levels because the molecules are so small. Plants can help to some extent, but really the only solution is opening a window or otherwise ventilating the space.
There are no federal standards for air purifiers, but the state of California does require all air cleaners sold in the state to be certified by the California Air Resources Board (CARB). All of our top picks here have met that certification.
What to look for in an air purifier
HEPA filters and other filter types
An air purifier isn’t an overly complicated device. Smart modes and app connectivity aside, they’re not much more than a filter and a fan. The latter pulls air through the former to capture particulate matter and other unhealthy elements so you don’t breathe them in. The type of fan can make some difference — it should be powerful enough to pull in air quickly, but also quiet enough on its low speed so it can unobtrusively clean all day long.
Filters, on the other hand, are more varied. Most have two or more layers, typically a pre-filter, an activated carbon component and sometimes a particle or even a true HEPA filter. The pre-filter is made from a fine mesh that captures big stuff like pet hair and larger chunks of dust. Sometimes this part is separate from the more technical filters — which means you can remove and clean it without needing to swap out the whole thing. For all-in-one filters, you can vacuum the outside of it to remove larger particles.
An activated carbon or activated charcoal layer is extremely porous, tightly packed coal that presents a vast amount of microscopic surface area to the passing air. Gaseous chemicals, VOCs and other molecules become lodged in the crannys and stick. This is the layer that gets rid of odors.
Nearly all types of air purifiers include a particle filter. Some of those can be called "true HEPA" (high-efficiency particulate air) filters — meaning they conform to the standards set out by the DOE. Particle filters are made up of pleated masses of ultrafine fibers that force air to take a convoluted path in order to pass through. This traps and absorbs tiny molecules of smoke and dust, allergens like dander and pollen, and some viruses and bacteria.
Since all of these air filters physically trap particulates, they’ll eventually fill up and become less effective. Most manufacturers recommend replacing the filter every six months, while others claim a year-long life span. Most smart air purifiers will let you know in the app when it’s time to replace. When you’re considering a unit’s cost, be sure to factor in the expense of replacement filters, which you may end up buying twice a year.
Room size
Air purifiers list their cleaning capabilities in terms of room size and frequency of air exchanges, sometimes listed as clean air delivery rate (CADR). For example, a smaller one might say it can exchange the air in a 500-square-foot room twice per hour. So that model should be able to pass all of the air in a 250-square-foot room through the filter every 15 minutes, but a 1,000-square-foot room would probably be outside its effective range. Of course, there’s no standard for manufacturers to adhere to when it comes to these calculations, but typically, larger air purifiers can handle large rooms.
Where you put the machine makes a difference, too. Since it requires airflow to effectively clean air, somewhere close to the middle of the room and at least a foot away from furniture, walls and other potential blockages is ideal. That’s not always practical, so aim for getting it as close as you can to the center of your space while maintaining a one-foot clearance all around.
Controls
In our testing, we focused on Wi-Fi-connected “smart” air purifiers with companion apps that can monitor air quality and adjust the fan settings as needed. Within the apps, you can control auto-clean settings, set timers and schedules and check the health of the filter as well. Most will remind you when it’s time to get a replacement, and let you order one directly from the manufacturer through the app. You can also see the current and historical readings from the internal air quality (AQ) sensor. Most determine air quality through an optical particle meter, though some brands like Dyson and Molekule also include chemical sensors for VOC measurements. When levels of particulates become elevated, the fans switch up to high speed to move more air through until the quality improves.
Most smart purifiers also work with voice assistants, so if asking Alexa to turn on your air purifier makes your life easier in some way, you can do so. If you don’t want to talk to an AI or grab your phone to control your purifier, getting a unit with simple on-board controls is a good idea. These can be as basic as buttons with indicator lights or as elaborate as a touchscreen panel. At minimum, it’s good to have a way to control the fan speed and turn on or off auto mode on the device itself.
Design
As we mentioned, sticking the device as close to the middle of the room is helpful for getting the best performance. That means you’ll be looking at it a lot, so design considerations matter. Most purifiers are cylindrical towers with fan vents up top. Units meant for larger rooms are not small, weighing between 12 and 20 pounds and reaching two feet tall (or in the case of the Dyson Purifier Cool, three and a half feet). Some, like Coway’s Airmega IconS, take on more furniture-like designs to blend in. Others, like Dyson's, are conspicuously designed to stand out.
When an air purifier just isn’t enough
The most striking bit of knowledge I picked up from testing air purifiers is how effective opening windows can be on indoor air quality. What took an air purifier a half hour to clear out took mere minutes when I opened my front door and a few windows. Every variable measured by the air quality sensors, including VOCs, PM, and particularly CO2 levels (which air purifiers can’t alleviate), improved dramatically after exposure to fresh air — significantly faster and better than any machine we tested. Even on very cold or very hot days, it might be worth it, even if your doors and windows are only open for a few minutes. True, my HVAC system had to work a little overtime afterwards, but venting a room was the most surefire way of getting air quality quickly back in the green. Of course, if the air outside is unhealthy from wildfire smoke or run-of-the-mill pollution, or if you're dealing with seasonal allergies, throwing open the windows won’t work and an air purifier might be the best way to consistently clean things up.
How we test air purifiers
My living room is not a science lab; there’s far too much pet hair for that to be the case. Still, I went beyond just turning stuff on and sniffing the air by acquiring two consumer-grade indoor air quality monitors that performed well in laboratory assessments, the Element from Element from Awair and the uHoo Smart Air Monitor. I conducted burn tests in this medium-sized room by measuring the ambient air quality, then burned a brick of piñon incense for twenty minutes and measured the air again. Then I ran one purifier at its highest speed for thirty minutes and recorded levels, then ran the unit on the lowest setting for a half hour and remeasured. I made note of the sound levels using a simple iPhone app to compare one machine’s noise level to the next.
Over the course of a month, I used each unit in different scenarios (such as in the basements where the cat litter boxes are) and tried out each device’s smart features, controls and auto modes. I also just lived with them and evaluated how they fit into everyday life. As new purifiers come on the market and as we become aware of other units that seem worthy of inclusion, such as Blueair we’ll continue to test them and update this guide accordingly.
Best air purifiers for 2024
Other air purifiers we tested
Sensibo Pure
At $229, and nearly always on sale for $130, I had the Sensibo Pure pegged as a contender for a budget pick. Unfortunately, replacement filters are $99 unless you subscribe to automatic shipments and many of the app features are behind a paywall as well. It’s not certified by CARB and underperformed many of the other units in the burn test, though it did return the air back to a “good” rating according to the air monitors after 30 minutes. The design is inoffensive, it’s not overly loud and it does integrate with Sensibo’s smart AC devices, so if you’re already happy with one of those, this may be a decent option.
Dyson Purifier Cool
Like all Dyson products, this air purifier is dripping with design. It looks like no other unit on the market and it’s up to you to decide whether you like that or not. I was indifferent to the looks, but appreciated the slick and informative app, which not only displays indoor air quality, it also shows what conditions are like outside, using a clever house graphic to differentiate the two sets of numbers. I also like that it detects VOCs as well as particulates and the auto mode seemed to read the room accurately. The air coming out of the fan did indeed feel cool, though at first had a strong plastic odor. Unfortunately, it was the lowest performing unit during two separate burn tests and had repeated connectivity issues.
Molekule Air Pro
The Molekule Air Pro comes from a brand that pays keen attention to aesthetics. It and the app have that Instagrammable, muted-modern look that countless clothing and bedsheet brands emulate these days. That style doesn’t come cheap as the Air Pro costs over $1,000 and requires $140 filters. The company came under fire for and had to stop making many of its claims about its filtration system, which may have led to it filing for bankruptcy last year. Molekule is still able to tout its patented photoelectrochemical oxidation, which the company says destroys pollutants at a “molecular level.” In my tests, it performed almost as well as the others in improving VOC and PM2.5 levels. But it’s also very loud: When auto mode kicked the fan into high gear, it would make me tense. Also, I found the unit often indicated “bad” or “very bad” levels when my two monitors indicated the air quality was actually pretty good.
This article originally appeared on Engadget at https://www.engadget.com/best-air-purifier-120040002.html?src=rss
Empire of the Ants, a real-time strategy game with dazzlingly photorealistic insects and other critters, arrives on November 7. Although the game doesn’t sound like it’s exactly a remake, it comes from the same publisher (and draws from the same source material) as the 2000 RTS game of the same name. The new version will be available on PC, PS5 and Xbox Series X/S.
Publisher Microids and developer Tower Five describe the new Empire of the Ants as “a 3D real-time strategy game with progressive difficulty.” Set in Fontainebleau forest, you’ll play as 103,683e, “a determined ant on a mission to protect its colony.” You’ll gather resources, secure outposts, fortify your armies and execute the queen’s plans.
The game was built using Unreal Engine 5 and will have scalable difficulty. The RTS title has a narrative storyline, and its gameplay will adapt to different seasons and day-night cycles.
“With Empire of the Ants, every decision is critical, every move is strategic, and every conquest reflects your skill in exploring a world where the smallest beings wield immense power,” the game’s press release reads. “Strategy, exploration, battles, and even alliances with the local wildlife will be necessary to emerge victorious from the myriad challenges that await players.”
Like its Y2K predecessor, the 2024 version of Empire of the Ants is based on the 1991 novel of the same name (in its English translation) by French author Bernard Werber. (Le Fourmis is its title in the author’s native French.) The book, the first in a trilogy, follows a society of ants and a parallel world of humans in early 21st-century Paris, covering themes of communication, cooperation, environmental impact and social hierarchy.
You can check out the trailer below ahead of the game’s November 7 release date. You can wishlist the game now on Steam, GOG, Epic and the PlayStation Store.
Catch up on all of the news from Summer Game Fest 2024 right here!
This article originally appeared on Engadget at https://www.engadget.com/empire-of-the-ants-will-let-you-explore-a-photorealistic-bugs-life-this-november-080022224.html?src=rss
This is WWDC, so it’ll be a software-focused event. Expect that Apple will showcase updates across its full panoply of operating systems, including iOS 18 and iPadOS 18, as well as watchOS, macOS and even visionOS, which is the operating system behind the Vision Pro headset.
But the big news is expected in the AI space, where Apple has has to elevate its games to compete with the likes of Microsoft and Google. To that end, per Bloomberg’s Mark Gurman, Apple is expected to spend nearly half of the keynote's running time touting a bevy of new AI initiatives, some of which are expected to be powered by a new partnership with OpenAI, the company behind ChatGPT. If Gurman is right, and he usually is, we’ll see Siri getting some long overdue AI upgrades, including the ability to issue commands inside specific apps.
As for software updates, it looks like iOS 18 will finally bring RCS support to Messages. This messaging protocol offers end-to-end encryption and better media sharing. It’ll also improve texting compatibility with Android devices. Rumors indicate that Apple Music may get an OpenAI-powered tool that auto-generates playlists and Notes might get a voice-recording option. Other apps like Mail, Fitness and Health are expected to get new features, too. (Again, hit up that recent preview from Bloomberg’s Mark Gurman, which is chock full of details.)
There’s also those ever-tantalizing words of “just one more thing.” Last year, the company used WWDC to officially unveil the Vision Pro. Apple won’t introduce a new device category this year, the AVP was its first since Apple Watch, but there should be a Vision Pro global availability announcement and some updated features.
Despite last year's Vision Pro reveal, we're not expecting a lot of hardware news. It’s possible we’ll get a new Apple TV streaming box and, if we’re lucky, an AirPods Max refresh with USB-C. Don’t hold out hope for new tablets or laptops, as Apple recently released both iPads and MacBooks — though Apple could drop the just-released M4 chip in the MacBook Pro. The Mac mini and Mac Studio are both overdue for an update, as well. But it's possible we get none of the above. There won’t be new iPhones until September, and the same goes for Apple Watch.
This article originally appeared on Engadget at https://www.engadget.com/wwdc-2024-how-to-watch-apples-keynote-on-ios-18-ai-and-more-153000537.html?src=rss
Andrea Baroni’s Halfway to Dawn is unbelievably bleak for a game you can play from start to finish in about 10 minutes. I mean that as a compliment; it’s the best horror experience I’ve had on the Playdate yet.
As someone who tends to gravitate towards all things spooky, one of the things I’ve been most interested in as I explore what’s out there for Playdate is seeing how developers will make horror work for the weird little handheld. Halfway to Dawn takes a blended approach: in the first half, it’s a text-based narrative game where you’re scavenging for resources and readying yourself for the long night ahead; in the second, it’s an all-out fight for your life against an onslaught of eldritch creatures.
Halfway to Dawn wastes no time in setting a mood of desolation and impending doom, beginning with dialogue from our protagonist about feeling “as lifeless as these scattered remains of humanity” in a city overtaken by some unnamed terror. During the narrative portion of the game, you must choose among different locations to visit — the mall, pharmacy, gun store and a house — so you can hopefully find things like first aid kits, guns, ammo and traps. But there’s no telling whether each of these trips will be successful.
You might find a box of shotgun shells but never get your hands on a shotgun to actually use them. You might even get hurt while scavenging. There is also the option to rest, which will fill up your health bar (while you’ll start with full health on Easy mode, Hard will start you with two out of the six health points already depleted). But an hour will pass after each selection, and you have to stay conscious of the time. The clock starts at 6PM, and once it strikes 1AM, you’ll be forced to go out and defend yourself against the monsters until dawn.
At this point, the game becomes a top-down shooter — and depending on how you fared with resources, a pretty challenging one at that. Monsters will be closing in on you from all sides, some of them harder to take down than others, and you can only replenish ammo and first aid kits from your finite supply at set breaks marking the passage of one hour. If you run out before then, you’ll have no choice but to try and fight off the monsters with a knife, which you can swing using the crank. That’s about as effective as you’d think it is.
Halfway to Dawn is a very, very short game, but it really had me sweating on some runs. It’s a fun one to keep coming back to, since the randomness of resource collection makes for a different experience each time. And the tension of it all is perfectly rounded out by a synth-heavy soundtrack (available on Bandcamp), which could be right out of an ‘80s B-horror movie. If creepy is your thing, this is definitely a game to check out. Halfway to Dawn is on the Playdate Catalog and itch.io for $5.
This article originally appeared on Engadget at https://www.engadget.com/halfway-to-dawn-is-a-surprisingly-tense-bite-sized-survival-horror-game-for-playdate-220033899.html?src=rss
Xbox’s Summer Games Showcase on Sunday brought a nice little surprise amidst all the expected news: the announcement of a new Life is Strange game, Life is Strange: Double Exposure. The game, which sees the return of its original protagonist Max Caulfield, will be released on October 29 for Xbox Series X/S, PC and PlayStation 5. Anyone dying to get their hands on it a little earlier, though, can pre-order the Ultimate Edition, which will grant them access to Chapters 1 and 2 on October 15. A Nintendo Switch release appears to be coming later, as well.
Life is Strange: Double Exposure picks up years after the events of the first game. Now, Max has found her friend Safi murdered and tries to use her powers of time manipulation to go back and save her — but things go awry. It’s a “full-on murder-mystery, with a supernatural twist” in which Max will have to bounce between parallel timelines to stop the killer.
Catch up on all of the news from Summer Game Fest 2024 right here!
This article originally appeared on Engadget at https://www.engadget.com/were-officially-getting-another-life-is-strange-game-this-fall-193230167.html?src=rss
Toward the end of the Xbox Games Showcase, Microsoft unveiled a refreshed console lineup. For the first time, the company will offer an Xbox Series X with no disc drive in a robot white colorway. It comes with 1TB of storage and will cost $450. The MSRP of the original Series X is $500, but it often goes on sale (Microsoft itself is currently selling the console for $450).
A Xbox Series X without a disc drive had long been expected. A leak in March suggested that an all-digital robot white model was in the works. As with the PS5 refresh Sony released last year, perhaps Microsoft will offer a disc drive attachment for folks who later decide they want to play physical games on their Series X too.
A special edition Xbox Series X will also soon be available. This model, in galaxy black, does have a disc drive and double the internal storage of the regular Series X at 2TB. It will come with a matching controller and cost $600.
The Xbox Series S is getting a more modest update. Microsoft released a 1TB model in carbon black last year, and a version with the same storage and original colorway is in the pipeline. The 1TB robot white option will be offered in select markets and cost $350. The company notes that the black model will be available "while supplies last," indicating it's phasing that variant out.
More details on availability and regional pricing will be revealed soon. Microsoft says it also has plans for controller designs to match certain games and more Xbox Series X console wraps.
Catch up on all of the news from Summer Game Fest 2024 right here!
This article originally appeared on Engadget at https://www.engadget.com/an-all-digital-xbox-series-x-is-coming-this-holiday-season-184539660.html?src=rss
As the grand finale of Xbox’s Summer Game Fest showcase, after the new consoles, we were treated to the exclusive premiere of the latest addition to the Gears series, Gears of War: E-Day.
The trailer kicks off with a one-on-one brawl between the Gears guy and a grunt, ending in a headshot. Immediately after, however, the floor collapses between them. Fortunately, Gears’ Guy #2 is there to grab your hand. And the sad Mad World melody plays in the background. Because Gears. Called E-Day, and ending on an apocalyptic view of a city, it looks like this game will center on an invasion. Apparently, this is the origin story centered on the Locust invasion on Emergence Day, through the eyes of Marcus Fenix — AKA Gears guy. Get the big guns. There’s no release window just yet, but it will, of course, be landing on Game Pass when it does arrive.
Catch up on all of the news from Summer Game Fest 2024 right here!
This article originally appeared on Engadget at https://www.engadget.com/gears-of-war-e-day-is-the-origin-story-of-the-gears-franchise-183755128.html?src=rss
It’s Treyarch’s turn at bat for a big ol’ Call of Duty game, which means it’s time for a new Black Ops. Today we learned that Black Ops 6 will have a full campaign set in the 1990s that picks up (broadly) where the ‘80s-infused Cold War left off. Raven Software is actually handling the campaign, and is promising “globetrotting missions along with stealth gameplay mixed with blockbuster action. ” Sure sounds a lot like Black Ops!
Locations for the storyline include the Middle East, southern Europe, Russia and the US. For those deeply entwined in Blops' gripping storyline, Frank Woods and Russel Adler will return for 6, and the story will be tied to the 1980s flashbacks in Black Ops 2. The campaign will branch out from an “expanded campaign hub” set in a safehouse where you’ll be able to “learn about allies, explore and solve puzzles, gather lore and upgrades” and, of course, select missions.
Multiplayer is the main event for most Call of Duty players, and is also the area where Treyarch typically excels. This year, the developers are talking up “omnimovement,” which will seemingly deemphasize linear strafing and movement in favor of a more fluid chained system. We didn't see this in action — check the livestream above for that — but here’s a description from Activision:
“Omnimovement lets players sprint, slide, and dive in any direction, along with the new Supine Prone, the ability to rotate while prone, granting Black Ops 6 players more freedom of movement and tactical flexibility.”
And a screenshot called BO6_Multiplayer_Omnimovement.jpg that Activision sent over:
Rad! In terms of multiplayer modes, there’ll be 16 basic maps — 12 for six-on-six battles, and four Strike levels that support two-on-two and six-on-six matches. As pre-launch rumors suggested, Black Ops 6 marks the return of the classic Prestige gameplay for the most advanced players. Round-Based Zombies will also be in the game at launch with two all-new maps, Liberty Falls and Terminus. Activision promises more maps and modes post-launch.
Expect to hear a ton more about Call of Duty: Black Ops 6 as we get closer to its launch date — October 25, 2024. There’ll be a free Open Beta, with pre-orders granting early access as usual. It’s coming to PC (Battle.net, Microsoft Store and Steam), Playstation 4 and 5, Xbox One and Series consoles. No Nintendo Switch this time around — I guess Microsoft’s deal with Nintendo is predicated on the Japanese company having a console more powerful than a mid ‘10s smartphone.
Catch up on all of the news from Summer Game Fest 2024 right here!
This article originally appeared on Engadget at https://www.engadget.com/call-of-duty-black-ops-6-kicks-it-back-to-the-90s-on-october-25-182038777.html?src=rss
After years of teasing its arrival, Xbox has finally announced a release window for the upcoming Fable reboot. The game is slated to hit Xbox Series X/S and PC in 2025, and will be available on Xbox Game Pass from day one. The company dropped a new trailer during the Xbox Games Showcase on Sunday. Fable, which is being developed by Playground Games, was first announced with a teaser back in 2020.
Xbox is billing it as “a new beginning” for the series. The new Fable focuses on a washed-up ex-hero named Humphry, who we see in the latest trailer. He’ll be “forced out of retirement when a mysterious figure from his past threatens Albion's very existence.” In our last glimpse at the game, released during last year’s Summer Game Fest, we were introduced to a character named Dave, who is voiced by Richard Ayoade. The new trailer gives us a bit more of a look at some in-game footage and doubles down on the offbeat tone of the previous teasers.
We'll still have to wait a while for it to actually be released, but at least now there's a timeframe we can cling to.
Catch up on all of the news from Summer Game Fest 2024 right here!
This article originally appeared on Engadget at https://www.engadget.com/xboxs-fable-reboot-will-come-to-xbox-series-xs-and-pc-next-year-181914674.html?src=rss
Mixtape is a coming-of-age story about the reality-bending adventures of three teenage friends on their final night of high school, featuring a soundtrack of classic punk and alternative hits. It's due to hit Xbox Series X/S, PlayStation 5 and PC in 2025, and it'll be available day-one on Xbox Game Pass.
Mixtape follows three friends on their way to their final high school party, as they relive their glory days to the tunes of a perfectly curated playlist. Their memories appear in dreamlike sequences, featuring songs by Iggy Pop, Siouxsie and the Banshees, Joy Division, DEVO, The Smashing Pumpkins and other old-school hit makers.
The main trio in Mixtape provide plenty of teenage sass in the game's reveal trailer, and its art style feels like something between stop-motion and cel-shaded cinematics. It's a welcoming, stylish world. The Mixtape microsite includes the mantra, "Skate. Party. Avoid the law. Make out. Sneak out. Hang out." Sounds like high school to me.
Mixtape comes from Beethoven & Dinosaur, the studio behind the musical adventure The Artful Escapeand fronted by Australian rockstar Johnny Galvatron. It's published by Annapurna Interactive.
Catch up on all of the news from Summer Game Fest 2024 right here!
This article originally appeared on Engadget at https://www.engadget.com/mixtape-brings-a-killer-80s-soundtrack-to-xbox-and-pc-in-2025-181740393.html?src=rss
It's been a long, long time since we learned that a Perfect Dark reboot was in the works, and there are finally some fresh signs of life. A gameplay trailer was shown during the Xbox Games Showcase, though there's no release date or window as yet.
Xbox is billing the reboot as a "first-person secret agent thriller in a near-future world" that includes immersive sim and stealth-action elements. Based on this first look, co-developers The Initiative and may have nailed the brief.
The clip shows Joanna Dark dropping into a near-future version of Cairo in search of a bad guy who possesses a radioactive device. She's able to capture goons' voice prints to open voice-activated door locks, and she can kick off walls to clamber up drain pipes and gain extra distance for jumps. Along with blasting enemies with guns, Joanna has some hand-to-hand combat skills too.
According to an Xbox Wire blog post, you'll have a range of traversal abilities and gadgets at your disposal, so you'll be able to choose how to complete missions. I'm just a little bummed that there was no sign of a laptop gun.
The blog post also notes that "at the widest level, Perfect Dark will be a single-player experience." That could be a hint that there will be multiplayer modes too. I have my fingers crossed for that, as the original Perfect Dark was a better multiplayer shooter than Goldeneye 007.
Catch up on all of the news from Summer Game Fest 2024 right here!
This article originally appeared on Engadget at https://www.engadget.com/perfect-dark-reboot-trailer-shows-joanna-dark-hunting-bad-guys-in-a-near-future-cairo-180150819.html?src=rss
South of Midnight, first revealed at last year’s Summer Game Fest, will launch on Xbox and PC sometime next year. During today's Xbox showcase, we got a first look at how the third-person action-adventure will play.
Right off the bat, it reminds me of Square Enix’s fun-but-flawed Forspoken. In South of Midnight, protagonist Hazel is apparently pulled into a “Southern Gothic world” where reality and fantasy are blurred. Hazel is able to move around the environment fluidly, with the new trailer showing off gliding skills, double jumps, and some sort of magical grapple hook to speed up level navigation.
We also got even more cutscenes to help flesh out this world, and they still have that Into The Spider-verse jumpy frame-rate trick to separate cutscenes from in-game actionYou’ll be able to fight monsters with close-up magical blade attacks and other midrange weaponry. Oh and you seem to befriend – and ride – a giant catfish around the magical bayou.
Catch up on all of the news from Summer Game Fest 2024 right here!
This article originally appeared on Engadget at https://www.engadget.com/compulsion-games-south-of-midnight-will-arrive-in-2025-174928203.html?src=rss
There's a new Doom in town. Doom: The Dark Ages is heading to PlayStation 5, Xbox Series X/S and PC, day one on Game Pass, in 2025. The game's first trailer showcases a world of hulking monsters in blood-soaked environments, badass new weapons and what looks to be a player-controlled dragon. At one point, the Doom Slayer steps inside a giant mech suit in order to battle a huge demon, buildings crumbling beneath their feet.
The weapons and creatures in Doom: The Dark Ages have a distinct medieval flare, as is expected, with lots of sharpened blades, at least one flail and heavy armor all around. One new weapon that stands out in the game's reveal trailer is an automatic shotgun with a skull in the center of it, menacing and slightly silly at the same time. As is custom in Doom games, the level of gory, gruesome detail on display in The Dark Ages is exceptional, and it looks like the game is leaning into everything that makes this franchise so deliciously disgusting.
Doom: The Dark Ages is a prequel to 2016's Doom and Doom Eternal, developed by series shepherd id Software. Its story will illuminate the origin of the Doom Slayer. Spoiler: He will slaughter a lot of demons.
It's possible this is the rumored Doom: Year Zero that was mentioned in leaked documents related to Microsoft's acquisition of Activision Blizzard. The leak happened in September 2023 and it outlined Bethesda's roadmap over the coming years as part of the Xbox Game Studios brand.
Catch up on all of the news from Summer Game Fest 2024 right here!
This article originally appeared on Engadget at https://www.engadget.com/doom-the-dark-ages-hits-ps5-xbox-series-xs-and-pc-in-2025-172938801.html?src=rss
It seemed like a missed opportunity for Microsoft and Bethesda to not have a new Fallout game ready to capitalize on the TV adaptation's success. However, Bethesda does have Fallout 76 up its sleeve at least, and the latest expansion of the multiplayer RPG is just a few days away.
The publisher revealed the Skyline Valley expansion during the Xbox Games Showcase on Sunday. The DLC expands the map for the first time into a new region called Shenandoah. The telethon-themed trailer offers a peek at some of what's in store. For instance, you'll be able to explore the remnants of Vault 63 and try to discover what happened to its dwellers. As you might expect, there will also be Ghouls to contend with. The trailer ends on a spicy tease, as starting early next year, you'll actually be able to play as a Ghoul.
Fallout 76had a rough debut, but by all accounts the game has gotten much better over time (following in the footsteps of some other Bethesda games). As with other Fallout titles, it had a huge surge in players in the wake of the Prime Video show. On Steam alone, the average number of concurrent players shot up nearly fivefold from 5,975 in March to 25,673 in April.
With so many new and returning players enjoying the game, it’s nice that they won’t have to wait long for more things to see and do. Skyline Valley, which is free for Fallout 76 players on all platforms, will arrive on June 12.
This article originally appeared on Engadget at https://www.engadget.com/fallout-76s-next-free-expansion-drops-on-june-12-172003045.html?src=rss
Paramount+ just dropped the full trailer for its upcoming animated TMNT series, Tales of the Teenage Mutant Ninja Turtles, and it looks like a lot of fun. The show, a spinoff of last year’s Teenage Mutant Ninja Turtles: Mutant Mayhem, will see a slew of actors from the movie return to their roles, including Micah Abbey as Donatello, Shamon Brown Jr. as Michelangelo, Nicolas Cantu as Leonardo, Brady Noon as Raphael and Ayo Edebiri as April O’Neil. It’s scheduled to be released on the streaming platform August 9.
In Tales of the Teenage Mutant Ninja Turtles, the brothers find themselves up against the villain Bishop (now depicted as a woman), who should be familiar to longtime fans of the franchise. After becoming separated by Bishop, they’ll have to stand on their own until they find each other to fight together again. The show will get 12 episodes, which will be available exclusively on Paramount+.
This article originally appeared on Engadget at https://www.engadget.com/the-new-2d-animated-teenage-mutant-ninja-turtles-show-hits-paramount-on-august-9-163555708.html?src=rss
You can get the new Beats Solo 4 over-hear headphones with two years of AppleCare+ for $80 off thanks to a limited-time deal running on Amazon right now. The Solo 4 headphones were released just this past April and normally go for about $230 with the AppleCare+ bundle. Under the current 34 percent discount, they’re only $150. The deal applies to all three colors of the Solo 4: Cloud Pink, Matte Black and Slate Blue.
The Beats Solo 4 headphones brought significant improvements under the hood compared to earlier models, but stuck to the same familiar design externally. They’re touted to get about 50 hours of battery life on a charge without Spatial Audio on, and 45 hours with the feature enabled — but they managed to last much longer than that in our review, hitting 63 hours with Spatial Audio. Sound quality got a major boost as well. The Solo 4 headphones reflect “a more even-handed tuning,” according to Engadget’s Billy Steele, and don’t suffer from “the overly bass-heavy EQ that dominated the sound on [Beats'] early headphones.”
With the Solo 4, the company also switched to a USB-C charging port, following in Apple’s footsteps. They’re capable of lossless audio when using a wired connection. These headphones don’t offer active noise cancellation, but Beats has implemented a noise-learning algorithm and added beam-forming MEMS microphones for improved call quality.
The Beats Solo 4s aren’t the only headphones on sale right now. Amazon is also running a really good deal on the Beats Studio Pro (without AppleCare+). This model is nearly half off, bringing the price down to just $180 from the usual $350.
This article originally appeared on Engadget at https://www.engadget.com/the-beats-solo-4-headphones-with-applecare-are-on-sale-for-150-144447183.html?src=rss
Some Anker and Soundcore products are being recalled due to a manufacturing defect that could cause fires. Anker issued a recall for its 321 Power Bank (PowerCore 5K, A1112) this week, saying, “The lithium-ion battery in the affected power banks can overheat, potentially causing melting of plastic components, smoke and fire hazards.” Its audio brand, Soundcore, issued a recall for its A3102 Speaker in Black as well.
The company has apparently started notifying customers who may own one of the affected devices via email, but you can double check the serial numbers — which are printed on the bottom of each device — using the above links to be sure. Anker says the issue applies only to a small number of devices manufactured between March and April of 2023. Also affected is a workplace conferencing device, the AnkerWork A3302 speakerphone, according to a press release. If you have one of these devices, the company advises you immediately stop using it and dispose of it properly at a facility that takes lithium batteries.
This article originally appeared on Engadget at https://www.engadget.com/popular-anker-power-bank-and-soundcore-speaker-recalled-over-potential-fire-risk-200637850.html?src=rss
I cannot think of a game from recent times that I’ve tried more aggressively to get my friends into than Cult of the Lamb. Maybe this is the whole cult mindset talking, but something about it all just begs to be enjoyed with a pal. I’m clearly not the only one who feels this way — fans have been asking the developers for months to add a multiplayer option so they can fight side-by-side with their friends. And now, it’s actually happening. Cult of the Lamb publisher Devolver Digital has announced an upcoming free update called “Unholy Alliance” that adds local co-op to the game along with a new playable character: The Goat.
“Unholy Alliance” will be available to download August 12 for PC, PS5 and PS4, Xbox Series S/X and Nintendo Switch. With the update, you’ll be able to take on the full campaign with the help of a second player. Per the announcement notes, “The Lamb and the Goat can swap weapons, deal extra damage when fighting back-to-back, or deal a critical hit if their attacks are in sync.” There will be multiplayer versions of knucklebones and the fishing minigame, too. Unfortunately for anyone who was hoping for online co-op, though, this unholy alliance is local only, and the developers have so far said there aren’t plans to bring it online.
ANNOUNCING UNHOLY ALLIANCE 🎉
Our next Free Major Content Update! 🌟
Play Cult of the Lamb with you and a friend with LOCAL CO-OP! 🎮👫
Have no friends because everyone hates you? 😗 boooo Well, that's okay because there is much, much more in this update for you too. pic.twitter.com/dOpPUpVAx2
The team behind this game has been really good about keeping it fresh with free updates that actually build on the story and acknowledge fans’ feedback — hello, we got the sex update — and it’s nice to see that continue some two years after its release. If you can’t make the most of the co-op, there will be perks in “Unholy Alliance” for solo players too, including “a heap of new powers and abilities to play with.” The update will also bring “new tarot cards, relics, buildings, fleeces, follower traits, follower quests, and other secrets to discover.”
Catch up on all of the news from Summer Game Fest 2024 right here!
This article originally appeared on Engadget at https://www.engadget.com/cult-of-the-lamb-is-finally-getting-a-co-op-mode-but-its-local-only-180715026.html?src=rss
Break out your blankets and settle in, everyone. It’s time for the cozy games.
The latest Wholesome Direct showcase offers an hour-long celebration of innovation and coziness in indie development, featuring more than 30 meditative, calming and absolutely adorable experiences. Some of the titles are brand new, some are getting updates, many of them have demos, and others simply deserve time in the spotlight. One thing they all have in common is an inherent ability to warm your heart.
The entire Wholesome Direct 2024 showcase is worth watching. It’s packed with brilliant indie gems and brand-new trailers, and many of the featured titles already have demos available to download. Here, we’ve collected four games that came out today as surprise drops tied to the showcase: Kamaeru: A Frog Refuge, POOOOL, The Palace on the Hill and Tracks of Thought. I spent some time playing the first three games on this list and each one is lovely in its own way; I’ve left my thoughts with the game descriptions below.
Watch, read about and then play a bunch of cozy, wholesome games — that’s not a bad way to spend a Saturday. Or a summer.
Kamaeru: A Frog Refuge
This one’s for the players who can’t get enough of games like Neko Atsume and Usagi Shima, or for folks who just really love adorable amphibians. Kamaeru: A Frog Refuge is a farming sim about building and maintaining a protected space in the wetlands where wild frogs can thrive, and it gets much deeper than simply buying new poufs for the animals to sleep on. In Kamaeru, players have to dig out the wetlands, harvest ingredients to make jam and other treats for selling at the market, monitor their environmental impact, and purchase items to create an inviting space for all of their frog friends. Players are able to take photos of the frogs, feed them, name them and even breed them, mixing their colorways in a tic-tac-toe Punnett square.
Kamaeru is a relaxed, methodical and surprisingly deep experience that happens to be filled with cute and colorful frogs. It’s much more than a passive animal-observation game, and it takes a fair amount of grinding — but like, in a really cozy, froggy way — for the on-screen rewards to start rolling in. After about an hour of play, I feel like I’ve only scratched the surface of this game.
Kamaeru is available now on Steam, itchi.io and Nintendo Switch, and it’s verified on Steam Deck. It's developed by Humble Reeds and published by Armor Games Studios.
POOOOL
Count 'em, that’s four Os. POOOOL is a sweet and simple game with infinite replayability, much like the stick-and-ball sport that inspired it. In POOOOL, players fling bouncy balls of various sizes around a contained rectangle, one at a time, in an attempt to make spheres of the same color touch. When two matching balls collide, they instantly combine into a bigger ball, which can then be combined with another of the same size, and so on. It’s kind of like Threes! but with colorful balls instead of numbers. Eventually, the globes reach their limit and they disappear with a pop, leaving plenty of room for new balls to spawn. The round ends and the score is tallied when there’s no more room for the spheres to be flung.
POOOOL is a lovely little physics simulator with a friendly art style and soothing, repeatable mechanics. This is a game that rewards strategy, but it’s also incredibly forgiving of mindless clicking and dragging, and both play styles result in a satisfyingly bouncy experience. Put it in your pile of games to play while killing time or pretending to get work done, and you’ll get plenty of use out of it. POOOOL comes from developer Noah King and publisher digimoss, and it’s available right now on Steam.
The Palace on the Hill
This is a special one. The Palace on the Hill is a thoughtful and robust slice-of-life game set in a fictional town in rural India in the 1990s, starring a young man who’s helping his family earn money over the summer. Players plant, tend to and sell their crops, they work shifts at the local tea shop, and they pick up odd jobs in town, getting to know the residents along the way. The young man is an aspiring artist, and he finds inspiration for new paintings around the village, sharing stories about the area’s past in beautiful watercolor vignettes. There’s a rich history here and plenty of things to do in each moment.
The Palace on the Hill is a sweet surprise of an adventure game, riveting, methodical and illuminating. The rural town where it takes place feels alive and its boundaries expand delicately as the game progresses. Each NPC has a distinct personality and a unique relationship with the protagonist, and their world quickly feels familiar, even as it remains filled with secrets. I heartily recommend this game.
The Palace on the Hill is available today on Steam, Xbox Series X/S, Xbox One, iOS and Android, and it’s verified on Steam Deck. It comes from indie studio Niku Games.
Tracks of Thought
Tracks of Thought is a game about chatting, managing cards and solving mysteries, and it all takes place on a long-haul locomotive heading to an unknown destination. After passing through a strange tunnel, every passenger on the train forgets where they’re going, and it’s up to the protagonist, an amiable purple ladybug, to figure out what’s going on. The ladybug’s personality is shaped by the player’s interactions with other passengers, and conversations play out as card battles where the goal is to resolve conflict and help everyone get on the same page.
Tracks of Thought has a cartoony art style and a cast of cool, bug-like characters, and it seems to offer a clever blend of conversation and card battles. With today's showing, this game has been featured in a total of four Wholesome Directs (yes, that's nearly all of them), so it's especially great to see it out now on Steam and the Epic Games Store. Tracks of Thought comes from developer Tidbits Play and publisher Freedom Games.
Catch up on all of the news from Summer Game Fest 2024 right here!
This article originally appeared on Engadget at https://www.engadget.com/here-are-the-cozy-games-from-wholesome-direct-that-you-can-play-right-now-170042994.html?src=rss