FreshRSS

Zobrazení pro čtení

Jsou dostupné nové články, klikněte pro obnovení stránky.

PREVIEW: Hunt or be hunted in INVERSE [Meta Quest]

INVERSE, a survival horror VR game from developer MassVR, drops on the Meta Quest today. We’ll have a full review soon, but we got a sneak peek at the game and mechanics. We’ll give you the rundown on what you’ll be in for with this twist on the innovative asymmetric gameplay genre.

INVERSE is not just a simple solo or multiplayer VR game. While yes, it does offer players the choice to embark on their own as either a lone monster hunter or to play as a team, the agents you play must survive defenseless until power control terminals throughout the creepy facility are activated.

All the while, a twisted, monstrous entity called the Nul attacks at every opportunity. But who is this destructive creature… could it be one of your own?

Game design by those who love the genre

MassVR is a team of horror and sci-fi enthusiasts, so INVERSE offers a ‘spine-chilling and cinematic experience’ that immerses players in a relentless fight for survival. In a press release, Chris Lai, CEO and co-founder of the company, said: “INVERSE brings the essence of survival horror to VR, offering players an unmatched experience of fear, thrill, and strategic gameplay.”

The game makes a solid bold claim that ‘horror enthusiasts’ and ‘virtual reality aficionados’ should prepare themselves for a ‘chilling journey into the depths of fear and discover what awaits in the shadowy realms.’ And the visual setup certainly delivers. The look and feel of the abandoned station is quite creepy and just enough of a maze to keep players looking over their shoulder.

Agent… or monster?

The game supports up to four players working together as agents locating and unlocking weapons terminals and defeat the evil Nul. But that’s where the fun twist comes into play. One player actually assumes the role of the Nul, using unique abilities to hunt down and eliminate the agent!

But don’t worry if you don’t know enough people to fill a team. AI players can seamlessly fill in to make sure the experience is immersive regardless of the number of human players.

Players begin by completing tasks and surviving Nul attacks. Once your weapon is unlocked, it’s time to go on the offensive in Monster Hunt mode. INVERSE is unique in that all players play offense and defense in each match. This ensures that you must master both offensive and defensive tactics to succeed.

Don’t fear being alone

The solo player experience has been quite well thought out, too. During single-player matches, INVERSE presents players with plenty of challenges that test players’ skills. But they also offer a deeper exploration of the game’s lore and terror-filled world. The story the game is built around takes center stage.

Plus, the progressive leveling system allows players to unlock new skills and perks. These added bonuses keep the game interesting and allow players to be better equipped when facing the growing challenges as well as enhancing survival chances.

Face the ever growing darkness

MassVR has stated that they’re going to provide a “continuously evolving experience for players.” INVERSE is expected to receive bi-annual content updates to ensure players have new experiences. This will keep the game from getting monotonous, hopefully. Since the company started out in the physical VR space, console games certainly seem to be adding more versatility and the ability to grow to their repertoire.

Lai says, “We wanted to create a game that captures the intense emotions of playing a horror game with friends in real life while still delivering engaging gameplay for both solo and cooperative play styles in VR.” Time will tell if they succeeded, but INVERSE is certainly off to a good start.

The game is available on the Meta Quest today, Sept. 7. We’ll have a full review shortly.

Are you excited for this new horror multiplayer experience? Let us know in the comments.

The post PREVIEW: Hunt or be hunted in INVERSE [Meta Quest] appeared first on Mega Visions.

INVERSE: The evolution of MassVR

In less than a week, Game developer MassVR will be releasing their new horror themed multiplayer game INVERSE. But who are these dedicated game designers, and how did they get to where they are today as a company?

MassVR was established in 2017 as an independent VR gaming studio dedicated  to creating immersive VR gaming experiences. Like a lot of companies in the early 2010s, they started by developing location-based VR arenas. Gamers could play with or against each other in a designed 8,000 square foot physical free-roam space.

This was during a rise of such venues like the Void and Dreamscape Theaters. Indeed at that point in time, it looked like these group playing areas were going to become the next evolution of where the movie theater would go.

8000 (ish) square feet of gameplay

The space the company created in a former department anchor store immediately brought them into the local public’s eye. Their initial game space in Skokie Illinois’ Westfield Old Orchard Mall was immediately popular. There other location in Bloomington was equally successful. And of course there were a variety of licensed and in-house designed VR experiences for everyone.

Up until that point the company had released two IPs for their proprietary platform, a game called VR Champions which was a team-based first-person-shooter, and Hallow Realm which was an asymmetrical horror game. It SEEMED that continued success was on the horizon…

Then, 2020 happened, and the pandemic hit.

Going truly virtual

Since the company’s goal was to create active, cooperative and accessible VR experiences that ‘engaged true kinetic motion and offered unbounded exploration,’ according to their press release, they went all in on VR for the home console.

Using the same development pillars that led to their initial game creations, MassVR took the stance of creating immersive VR games that would “go beyond the joystick for at-home users.” Having already worked in the open arena world of VR this was an easy leap and would lead to what would soon be called INVERSE.

So what’s this game about anyway?

Inverse is a survival horror game that provides a twist on the genre. It’s made to offer players an innovative asymmetric gameplay. First off, players will get the choice to play as a team of Agents or as a lone monster. But that’s all we’ll be mentioning right now as we don’t want to ruin too much until release day.

INVERSE is slated to be released September 7 on MetaQuest VR, although early access is already available in the App Lab.

Are you excited to experience this twist on the VR-multiplayer genre? Let us know in the comments!

The post INVERSE: The evolution of MassVR appeared first on Mega Visions.

❌