EA Sports has announced the newest cover athletes for the upcoming NHL 25, and it’s a family affair. The Hughes brothers (Quinn, Jack, and Luke) become the first set of brothers to grace the cover of the annual hockey title.
NHL 25 marks the second time in three years that the yearly hockey franchise has placed more than one player on their cover, with NHL 23 featuring Trevor Zegras and Sarah Nurse, and the NHL 24cover featuring Colorado Avalanche superstar Cale Makar.
Quinn Hughes, the oldest of the three brothers, was drafted 7th overall by the Vancouver Canucks in the 2018 NHL Entry Draft. He was nominated for the Calder Memorial Trophy as the leagues best rookie in 2020 and is the most recent recipient of the James Norris Memorial Trophy as the leagues best defenseman.
Jack Hughes was drafted 1st overall by the New Jersey Devils in the 2019 NHL Entry Draft, just one year after Quinn. Jack has earned himself 3 consecutive All-Star Game selections and was nominated for the Lady Byng Memorial Trophy (awarded to the player that shows the best sportsmanship and gentlemanly conduct) for the 2022-2023 Season.
Luke Hughes, the youngest of the three brothers, was drafted 4th overall by the New Jersey Devils in the 2021 NHL Entry Draft, joining older brother Jack on the team. After a stellar rookie season in 2023-2024 that saw him set a new franchise record for points by a rookie defenseman, he was named as a finalist for the Calder Memorial Trophy as the leagues best rookie, and was subsequently voted to the All-Rookie Team unanimously.
More details were also shared about the annual hockey title, too. NHL 25 will be powered by a brand-new gameplay intelligence system called ICE-Q, and is designed to give the player the space and ability to be in control of every inch of ice there is. Player skating has been completely revolutionized by the Next-Gen Vision Control system, which allows you move easier on the ice, creating opportunities, walking the blue line, squaring up on an opponent, and a whole lot more.
The CPU Player system has also been improved by Empowered AI, allowing the CPU to execute intricate and authentic plays, make smart decisions off the puck, leading to more opportunities on the powerplay.
In addition, a wealth of new gameplay modes and structures have been implemented, namely a revamped Franchise Mode, HUT Wildcard Mode, and a single-path XP progression system that is shared across HUT. Last but not least, the introduction of Sapien Technology to NHL 25 brings player likenesses to the next level, meaning your favourite players will look a whole lot more like your favourite players.
NHL 25 is now available for pre-order with a Standard Edition and a Deluxe Edition available. Pre-ordering the Standard Edition will get you 500 NHL Points, a HUT NHL Player Pack, WOC Battle Pass XP Boost (x2), and an immediate reward in NHL 24 with a digital pre-order (Choice of Quinn, Jack or Luke Hughes at 99 OVR).
Pre-ordering the Deluxe Edition will get you 7-days of Early Access, including a head start in the initial HUT campaign and WOC season, 4600 NHL Points, HUT NHL Player Pack, HUT “Hockey is Family” Objectives Choice Pack (x2, 82 OVR), HUT Cover Athlete Choice Pack (85 OVR, 1 of 8), HUT Wildcard Starter Choice Pack (84 OVR, 1 of 6), WOC Battle Pass XP Boost (x2), WOC Season 1 Premium Battle Pass, Exclusive WOC Player Set, Immediate Reward In NHL 24 (Choice of Quinn, Jack, or Luke Hughes at 99 OVR).
NHL 25 should be released later on this year, though a specific date has yet to be announced by EA.
Sega's Eternal Champions is the next video game franchise to get a silver-screen adaptation.
Whilst it's hardly surprising that filmmakers are still rooting through video game catalogues for ideas, I can't say I had Sega's 1993 fighting game on my bingo card for the next series to be getting an adaptation.
However, according to Hollywood Reporter, that's exactly what's happening, with Jurassic World trilogy writer Derek Connolly set to write the live-action screenplay.
During Lockdown, the only thing more scarce than flour was Switch fitness game Ring Fit Adventure. It was the perfect thing at the perfect time: a game that provided a home workout in a period when you had to stay home. Strap the controller to you, grab the oversized resistance wheel thing, and get moving. Everyone wanted one, and the desire for it lingered long after Lockdown. Today, Ring Fit has sold more than 15m units - it's one of the most successful games on Switch. Nintendo sensed there was a market and Ring Fit proved it. And it's not just Nintendo: companies like Peloton, with its uber-expensive exercise bike and integrated workout platform, have shown people will pay significant amounts of money to gamify their fitness needs, and it's into this exact space a new challenger has arrived.
It's called Quell and it's currently £190, and I tried it this week and I really liked it. The topline thing you need to know is that it delivers a punishing workout. It's more intense than Ring Fit; after a short demo plus a 20-minute regular session, I was dripping sweat freely on the rug in Quell's smallish London office. There was no air conditioning - enough said. That's not to say Ring Fit can't be intense but it's generally a calmer experience. Quell is designed to push it up a notch.
The second thing to know is that Quell feels more actively gamey than Ring Fit, which I was quite surprised about. It's built with roguelike principles in mind, so you try to see how far you can get in the game but also build and customise a loadout as you go. Do you want this power or that one? That kind of thing. And then between runs, you equip the items you earned, affecting your power and statistics, adding a layer of role-playing game progression to the mix. "Real fitness. Real gaming," is the company's motto, so you get a sense of the areas it's trying to push on.
Lonely Mountains: Downhill, the brilliantly serene/controller-snappingly infuriating mountain biking game from developer Megagon Industries, is trading its wheels for a pair of skis later this year, with the arrival of newly announced follow-up, Lonely Mountains: Snow Riders.
Much like its predecessor, Snow Riders is all about getting from up to down as elegantly and/or speedily as possible. This time, though, its gorgeous mountain vistas are blanketed in thick snow and ice, lending a different dimension to proceedings as players attempt to perform tricks, discover shortcuts, and beat their best times with a pair of skis strapped to their feet.
Once again, there'll be challenges to complete and new equipment, outfits, and tricks to unlock during play, but Lonely Mountains: Snow Riders also introduces online competitive and co-operative multiplayer across a variety of modes.
The Best “Back To School” Since Rodney Dangerfield
HIGH That moment when your old dorm is accurately represented in a videogame.
LOW Mode selection is a little lackluster.
WTF Academic performance tracking is my weekly nightmare come to life.
I don’t remember exactly where I was the last time I played a new college football game but I’m sure the scene involved me, my couch, and a noticeable cushion dent from hours of endless play. It’s not a pretty picture, but it is an accurate one. Now, after nearly 11 years away from digital collegiate gridiron, I was skeptical that EA Sports would be able to recapture that “just one more game” feeling.
Oh, EA Sports proved me wrong in so many wonderful ways.
College Football 25 (No “NCAA” this time around) is an outstanding, immersive, nostalgic title that quickly carves out its own identity against the inevitable Madden comparisons. Yes, those familiar with EA’s pro title will easily adapt to College Football 25’s controls and gameplay, but those — ahem — schooled in collegiate strategy and atmosphere will find themselves with a notable advantage.
The unparalleled college vibe is one of the biggest surprises after more than a decade away. The old NCAA series always did a solid job of emulating stadiums and crowd noise, but modern technology has allowed them to recreate the unique environments that each home school provides.
Fans of major programs like Clemson and Alabama will lose themselves in how seamlessly the designers implemented mascots, in-game chants, student traditions, and more. There’s even a noise meter that shakes the screen and affects playcalling, giving home teams a distinct advantage in competitive situations. Small, moderately successful schools might trigger the needle a little, but big schools with bigger money programs will regularly reap the rewards of the home field.
It even showed for my alma mater, the University of Maryland, which may not be a top-tier football school among its peers in the Big Ten Conference, but we did have an original set of chants and music to accompany our team. Sure enough, when in a crucial in-game situation, the students reacted accordingly, elevating the atmosphere tenfold. All of it was flawlessly represented alongside the nuances that made our school stand apart. And no, this level of detail isn’t exclusive to bigger schools — even the smaller programs receive the same level of detail and unique presentation.
Of course, none of this matters if the on-field visuals are lackluster. Thankfully, EA Sports made the most of its 11-year respite — every player on the field demonstrates a unique look and feel. Linemen seem a little jumpier than their professional counterparts. Defensive secondaries find themselves scrambling a little more before the snap. Quarterbacks don’t appear quite as composed. In other words, they seem like young adults tasked with handling some immense, big-game pressure. Plus, the player models are (generally) a little smaller and less monstrous than professional players. These details are subtle but add so much in helping College Football 25 stand apart from its more established big brother.
Another exciting aspect of the college game is that not every player is awesome. Deep pass plays are riskier, and big running gains are more likely against suspect defenses. Where Madden has its handful of top-rated receivers who seem to have glue on their gloves, the college level reflects teams of players who are still learning as they go, and that means nothing is “automatic.” When big plays happen, they just seem to mean more to the player.
That said, CF25 acknowledges those who take time to learn. (This is a college game, after all.) While smaller programs might not see initial success against juggernauts and experience some initial frustration, growth is earned and learning how to maximize each player’s skill set is a rewarding experience from season to season.
My only complaint about College Football 25‘s gameplay is the same I’ve made for most football titles — there continue to be plays and moves that are simply too easy to spam. (Just check YouTube for some of the spin move “highlights.”) Good players will always find a way to adjust, but newcomers online might find themselves stopped before they even get started. I was fortunate to not see many people abusing these quirks, but over time, I anticipate steeper beginner learning curves.
Since launch, I’ve seen a lot of online chatter about College Football 25’s “thin” and “disappointing” selection of modes and features, but I see this as a positive because I think it was vital for the developers to focus more on developing unique, rewarding on-field gameplay, and it seems they agreed. Of course, it doesn’t exactly lack variety with a solid selection of the modes we’ve come to expect from EA Sports titles.
For those looking to spend significant time in the trenches, Dynasty mode is far more rewarding than its professional counterpart, mostly because the focus is on winning, player development, and team success, rather than keeping high-profile players satisfied season over season. Here, users can help a struggling program methodically improve and find intermittent successes along the way. Maybe it’s getting close to being ranked among the top 25. Maybe it’s knocking off a top-ranked opponent. Maybe it’s being considered for a coveted bowl game. Minor, moral victories seem to matter more at the collegiate level since there’s just so much more to aim for than one solitary trophy.
Unfortunately, the touted Road to Glory mode, while more streamlined than Dynasty, doesn’t give users enough to do over its shorter career span. At first, this exercise of allocating experience points to improve on-field performance seems enjoyable. But tasks like improving academics and resting injuries quickly become a week-to-week slog, more busywork than play. Likewise, the limited Road to the CFP mode will appeal to those who want bragging rights, but there’s little to do beyond seeing a name on leaderboards. With more attention, this could become a legitimate mode for those seeking to achieve online immortality, but there’s still room to expand it into something deeper than just a ranking.
As expected, College Football 25 features its own Ultimate Team mode, which is identical to the countless revisions we’ve seen in Madden over the years. For users into card collecting, trading, and yes, spending to build an unbeatable squad there are no surprises to be had, other than some moderate challenges to break up the grind. While I probably need to get with the times and accept these modes as part of gaming reality, here it seems redundant, rather than necessary.
Online, the game performed flawlessly during my testing, with no lag or latency. Lobbies were easy to navigate, and games started quickly. It allowed me to recreate my favorite college matchups, playing with my favorite college roommate. Only now, 1,300 miles separated us, even though the conversations and laughs remained the same.
And that perfectly illustrates the bigger point. To fans like me, College Football 25 is about as pure a gaming experience as there is. It wasn’t an online leaderboard or card-collecting mode that made fans beg EA Sports to bring back college football. It was the memories of trash talking on the couch, and recreating a rivalry. It was figuring out those spam plays and finally shutting them down. It was a throwback to gaming’s roots when higher scores were all people needed to enjoy themselves.
I could belabor this review with more examples, but in the end, there’s only one key takeaway — College Football 25 delivers on the memories I just listed, alongside countless others. And I can’t wait to see where the series goes from here.
Score: 9 out of 10
Disclosures: This game is published by EA Sports and developed by EA Orlando. It is available on XBX/S and PS5. This game copy was obtained via publisher and reviewed on the XBX. Approximately 15 hours of play were devoted to the single-player mode, and the game was not completed. Approximately 5 hours of play were devoted to online multiplayer.
Parents: According to the ESRB, this game is rated E. This is a realistic representation of full-contact college football, and some tackling animations and injuries may concern some parents.
Colorblind Modes: Colorblind modes are available in the Game Settings menu.
Deaf & Hard of Hearing Gamers: College Football 25 features subtitles, speech-to-text, and numerous tactile feedback features in all modes. The game is easily playable without sound and is fully accessible.
Remappable Controls: No, the game’s controls are not remappable.
Esports has come a long way: from high-score chasing, to the Battle By the Bay, the World Cyber Games, and much more. It wasn’t until the 2010s that the legitimacy and ubiquity of esports reached a fevered pitch, with studios chasing after this market and the push to give esports as big of a profile as traditional sports. But as I looked at genres like fighting and RTS, I started to think about whether esports has helped or hurt game development.
The Intended Effect
Esports and live service have gone together since the 2000s and the rise of League of Legends. The idea was that by creating an esport, a game would become popular outside of just playing the game; people would follow the esport and sponsors could sell ad revenue. There has always been this dream in the US to have esports reach the same level of recognition and impact that we saw in South Korea with StarCraft.
By continuing to support a game with more content, it would mean people would spend money on said content, and more support would keep a game going for years. When you look at the big successes — LoL, CS: GO, Rainbow Six: Siege, and so on – it does turn into that. For multiplayer, it has been a godsend in terms of keeping these games relevant and playable for years thanks to people continuing to play for the competitive side. This symbiotic relationship has been the envy of publishers and developers who all tried to make their own take on these games, as we saw with the numerous battle royales, MOBAs, shooters, and so on. And while esports has been good to these games it hasn’t been good to the health of these genres.
The problem is that making an esport and making a marketable game might not be as compatible as you think.
Making an Esport
Esport design is different from the traditional design and mechanics we see in other games. When you are building an esport, you must focus on the competitive side — all map design, all balancing, all future content, must be built around what the competitive people want to see. This has been the driving factor for fighting games for years and was part of what led to the decline of traditional RTS games in the mainstream in favor of MOBAs.
An esport is all about “the match” and everything that isn’t related to it is seen as fluff to the competitive side.
Matches are meant to be as balanced as possible and favor player skill above all else. With every esport game mentioned in this piece, you’ll find very little content outside of that. For the games that do add in single-player or story content, with rare exceptions (that I’ll come back to below), it is kept minimal and seems like something added to check off a list.
Casual vs. Competitive
When we look at games and genres that have gone out of their way to be the next esport, it’s time to face an important truth: esports suck the fun out of those games. From a community standpoint, some of the worst games imaginable, with regard to community management and moderation, are from the esports side. You have those who send horrible messages to other players, players who look down on everyone else, and reports of corruption and cheating from time to time.
From an onboarding and UI/UX point of view, these games are ineffective at providing accommodations and educating new players on how to play competitively. When it comes to the importance of UI/UX design, esports games fail this test time after time, and a lot of it comes down to their player base, specifically the esports side. Just as single-player gamers often fail to understand the difference between complexity and depth, so do a lot of multiplayer fans. Some immediately fume the second someone wants to change a game to make it easier to play or modernize it for audiences today, as we saw with the modern controls debate from Street Fighter 6. The problem is that teaching someone how to play against an AI is not the same as teaching them how to fight another player. For games that introduce new rules and mechanics, onboarding and tutorials may never cover those advanced elements.
In the last section I mentioned that esports players tend to focus on match design and match balancing above all else, however, the “else” in this regard is what attracts people to play these games in the first place. An esports player wants something that is consistent across however many matches they tend to play over the game’s lifespan and this is also why progression, outside elements, or those that don’t fit within the match are viewed as negatives. For everyone else, this kind of stuff is what makes these games appealing. Something I wrote about in my RTS book with unit design is that at the end of the day, cool trumps balance. Are the different factions in the Command & Conquer universe or the races in StarCraft 2 perfectly balanced? Heck no, and any self-respecting fan would say the same.
Keeping with StarCraft 2, it's the only game I can think of that came out with a fully supported esports model with its competitive play and a completely original campaign for each faction featuring unique units and progression not seen anywhere else. This is in line with how NetherRealm Studios revitalized the fighting game genre in the late 2000s by focusing on content for people who have no interest in the competitive side.
Esports players, no matter how much money gets thrown at sponsorships and tournaments, represent a fraction, of a fraction, of a fraction, of your consumer base, and it's why only catering to them does not keep a game financially afloat.
Where the Money Comes and Goes
Live service game design is all about money coming in and going out in a continuous cycle. If you’re not creating new content, money stops coming in, which means no more budget to create new content. And if you’re not creating “attractive” content for people to buy, then you are just wasting development time and money.
The issue with catering only to esports players with your game’s content and growth is that it doesn’t leave room for anyone else to keep playing. You’ll see this with any competitively-driven game — the first month or two will have peak player counts with new players trying to learn the game and see if it works for them. And then, without fail, those numbers plummet and the people who stick around are just the competitive side or those trying to be competitive.
This group only cares about one thing: content that plays into the competitive side of the game. Anything else is not of interest to them, and if you think new cosmetics are going to be enough to bring casual players back, that’s not going to work. To that point, trying to create new game modes, new mechanics, or anything that runs counter to the esports/competitive side will be met with angry esports players, and still may not be enough to get people to come back. Blizzard’s strategy of splitting StarCraft 2 down the middle between the competitive and casual sides with its content was a brilliant move. Conversely, trying to shoehorn competitive and casual together is what doomed Command & Conquer 4.
The problem with trying to cater to an esports market is that instead of being able to grow your game with new content and interest over the months and years, it starts to shrink. Once a game’s audience becomes fixed like this, no one new is going to join, and if they do, chances are they won’t stay long. If players feel like they are just there to be served up to the expert players, they will leave even faster, as Activision’s report on Skill-Based Matchmaking covers in detail.
The Better Live Service
Some of the most popular live service games today come from the mobile space and are as far away from competitive experiences as a game could get. Creating attractive content for a live service game requires making sure that all segments of your audience can experience it. If there are new missions, storylines, etc., then they should be accessible to all groups. For bonus challenges or limited-time events, there needs to be content for each group of players.
Whenever there is content that only one group of players can use or will support, it’s going to push the other ones away; you need as wide of a consumer base as possible if you want your game to keep growing.
What Is the Future of Esports?
Esports is in a very awkward place now; it’s no longer the new thing on the market, and tournaments like the LoL Championship Series and EVO have reached the mainstream, but prospects for continued growth are debatable. Part of the problem is that it’s not about organically making a game an esport, where the process would look like this:
The game comes out
People like to play it
Tournaments are developed
The game becomes an esport
Now, many developers and publishers are chasing the market to will their games to become an esport. The ones that specifically are built for esport players are not finding a market outside of just those players.
Just as the RTS genre needs to have a hard talk about modernizing and appealing to more people, the fighting genre needs a similar one.
Despite how many copies Street Fighter 6 sold and how popular it was, less than half the player base on PC tried a multiplayer match. Designing additional content for mainstream and non-competitive players has helped, but it doesn’t fix the inherent problem of trying to get someone who isn’t a pro player interested in playing a game designed around that mindset.
What do you think: Is esports going to keep growing, or has it reached its limits?
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Playground Productions has revealed the return of the Backyard Sports franchise, announcing it on their official website along with an embedded video seen below. Some of you might recall back in February when Jason and Travis Kelce reminisced about the classic Backyard Football and Baseball games on their New Heights podcast. Jason even hinted that he was quietly exploring the possibility of purchasing the rights to both games to revive them. However, sources confirmed to Sports Illustrated that the Kelce bros are not involved in the relaunch. Either way, it’s exciting to see the franchise making a comeback.
According to Variety, video games aren’t the only focus for Playground Productions. They’re aiming to expand across multiple verticals, including film, television, merchandise and more. There hasn’t been any official announcement regarding release dates or platforms yet, but fans are encouraged to sign up on the official website to be the first to hear about upcoming projects.
“We’re incredibly excited to reintroduce Backyard Sports to a new generation of players,” Chris Waters, chief product officer at Playground Productions, said in a statement. “We’re taking great care to preserve the look and feel that made the original games so special while updating them with modern features and gameplay that today’s audience expects. I can’t wait for fans to see what we’re building on the Playground.”
Unsurprisingly, as the reigning World Cup champions, soccer is deeply embedded in Argentina's national identity. Players on the national team are praised as heroes by everyone, from die-hard fans to casual observers. Their trophies bring joy and a sense of triumph to a country that has seen much division and gloom in recent decades.
Sadly, recent victories could be the last blaze of a dying fire. Soccer (or as we call it, fútbol) in Argentina is in decline, exploited by nefarious interests—but President Javier Milei has a plan.
Until recently, domestic soccer clubs in Argentina had to be operated as nonprofits. An executive branch decree changed that, allowing clubs to become publicly traded companies. The change may spur lifesaving investment into Argentine soccer.
For fans of Argentina's national team and domestic league, this is good news.
Consider how many players are leaving Argentina to play elsewhere. In 2022, 5,000 Argentines were playing abroad, most of whom were promising players under the age of 20. Even among the 26 players on the World Cup-winning roster, only one came from a club in the Argentine league. The Argentine Football Association (AFA) is worried that players who start their careers overseas will choose not to represent their national team in international competitions. Even Lionel Messi, a dual national, was tempted to play for the Spanish national team before choosing to play for Argentina. AFA lives in constant fear of having a future world champion slip through their fingers.
What's causing this exodus of talent? While part of it is Argentina's general economic malaise, some, including Spanish La Liga President Javier Tebas, point a finger at AFA's narrow-minded refusal to allow private investment in the national soccer market. Tebas has said the Argentine team won the 2022 World Cup "despite AFA" because their players "were forged in European clubs."
Milei's reforms mean international companies could buy and sell teams, or invest in Argentina's striving clubs. An injection of foreign capital would be a boon not just to the clubs who'd be able to improve their capabilities and keep talented players at home, but also to the Argentine economy overall, as clubs expand and create more jobs with their newfound capital.
AFA leaders and some major teams denounced the reforms as a "privatization of football"—and if you know how the clubs currently work, it's easy to understand their resistance.
In Argentina, soccer clubs are more than just sports teams. A club is like a church, a provider of all manner of cultural and educational services, a place for communities to share, for families to enroll their children and invest in their future—every young player's dream is to go pro and pay back his parents' sacrifice. While the clubs are already private nonprofits—an organizational model they're very defensive about—in reality, they are run by politicians, celebrities, and businessmen who use them to promote their public image. They keep governance opaque, convoluted, and unaccountable, cementing their power by making deals with barra bravas, powerful hooligan organizations that handle their illegal activities and intimidate opponents into silence—both within the clubs and in electoral politics.
Revenue from the domestic soccer league, such as TV rights money, is dispensed in a pyramid scheme with AFA President Claudio Tapia at the top, doling out favors to keep the clubs economically dependent. About 97 percent of clubs have, at some point, been on the brink of bankruptcy. This causes a vicious cycle: Teams in the league can't afford to keep promising players, who leave for foreign teams with deeper pockets, so the teams perform worse and earn less revenue.
In the late 1990s, Racing Club, one of the historic "Big Five" clubs, went bankrupt and was nearly liquidated. AFA authorized a special rescue plan that allowed insolvent clubs to contract private firms as management in exchange for financial salvage, copying previous experiences of successful entrepreneurial partnerships. Despite the plan's limited scope and the familiar cry of "veiled privatization," it performed so well that several clubs started contracting out their assets and are now faring consistently better than the rest. Meanwhile, fans remain involved by exercising oversight over contractors.
In a microcosm of national politics, mafiosos and oligarchs use populist rhetoric to entrench themselves in power, and then call the private sector to bail them out when reality catches up. In soccer, it's catching up again. Investment is still limited, the player pool is shrinking, clubs are chronically indebted and their services are becoming impoverished and exclusionary. Meanwhile, they're still run by a powerful few but lack transparency or efficiency. A country that's practically synonymous with fútbol should be attracting money and talent from all over the world, not scaring it away. A few conglomerates have expressed interest in Milei's reform, but he'll have to get past attempts at judicial obstruction and silencing of internal dissent by the AFA establishment.
Argentina is the birthplace of many stars in soccer history, but its clubs are suffering from economic stagnation. The private sector can help Argentines reclaim their clubs as social spaces and as points of national pride. Milei's reforms are an opportunity for soccer to become part of the nation's economic recovery. The profit motive, social ethics, and political will of those who love the sport can lead to even more glory.
The mountain biking of Lonely Mountains: Downhill was sometimes a relaxing ride down gentle slopes, and at other times a hairy hurtle down declivitous cliffs. Alongside the likes of the Descenders and Riders Republic, it offered a more laid-back game, open to furious time trialling but always remembering to let you stop and appreciate the view. Both the stakes and the poly count were low. Happy news then, that it is getting a snowy sequel. In Lonely Mountains: Snow Riders you'll be swapping your bike for a pair of skis, and you'll be able to barrel down the mountainside with friends in co-op.
Vroom vroom. That is the sound of 11 rivals revving their engines as they blink the sweat out of their eyes and exhale years of self-doubt from their lungs. Today is their day. We have lined up these racing games on a starting grid and are interested to see how things shake out. Will the realism-obsessed driving sims take the lead with their sublime physics engines? Might the futuristic combat racers simply destroy the opposition with explosive rockets? Or perhaps a nippy arcade crowd-pleaser will soar to the finish line, propelled by the sound of roaring cheers. It's all to play for here at our incredibly messed-up grand prix with a worrying lack of rules or regulation. Start your engines, everyone, these are the 11 best racing games on PC. 3! 2! 1! ...
The mountain biking of Lonely Mountains: Downhill was sometimes a relaxing ride down gentle slopes, and at other times a hairy hurtle down declivitous cliffs. Alongside the likes of the Descenders and Riders Republic, it offered a more laid-back game, open to furious time trialling but always remembering to let you stop and appreciate the view. Both the stakes and the poly count were low. Happy news then, that it is getting a snowy sequel. In Lonely Mountains: Snow Riders you'll be swapping your bike for a pair of skis, and you'll be able to barrel down the mountainside with friends in co-op.
Vroom vroom. That is the sound of 11 rivals revving their engines as they blink the sweat out of their eyes and exhale years of self-doubt from their lungs. Today is their day. We have lined up these racing games on a starting grid and are interested to see how things shake out. Will the realism-obsessed driving sims take the lead with their sublime physics engines? Might the futuristic combat racers simply destroy the opposition with explosive rockets? Or perhaps a nippy arcade crowd-pleaser will soar to the finish line, propelled by the sound of roaring cheers. It's all to play for here at our incredibly messed-up grand prix with a worrying lack of rules or regulation. Start your engines, everyone, these are the 11 best racing games on PC. 3! 2! 1! ...
Black Myth: Wukong is an exciting new action-adventure game from Game Science that promises a thrilling adventure inspired by the Chinese novel Journey to the West. There are over 160 enemy types and more than 80 bosses to defeat, a variety of skills to unlock across multiple trees, and plenty of secrets to find as…
Destiny 2: The Final Shape is a good expansion with one particularly terrible exotic loot chase. The new exotic class items are powerful pieces of RNG gear that can be extremely tedious to chase, which is why lots of players instead rely on AFK macros to farm the loot for them. The epidemic of AFK farming has gotten…
The most read review on my site, by a thousand views, is the abysmal Hentai Golf, quite possibly the worst golf game ever created. So in comes Easy Come Easy Golf, which is absolutely delightful, but flew completely under the radar. I had never heard of this 2022 title until I randomly found some guy on X who talked about completing it recently. At his word and recommendation, I bought it, and after putting several hours into it, it is completely worth the money. Its not like a PGA tour game, its more like Hot Shots Golf, which is made by the same developer of that series, Clap Hanz. .
The catch to Easy Come Easy Golf is that each hole requires a different character. You start off with 4, the rest filled with a generic “mini-golfer” and over the course of the long campaign, you will unlock thirty in total. Each character has their own strengths and get more powerful by leveling them up via play. You unlock new characters by winning regular tournaments, which spawn matches against characters. Win those, and characters get unlocked. In additions to tournaments and match play there are distance challenges that unlocks character colors and outfits(which raise character level. New courses are unlocked with tour rank, which is raised once you win enough tournaments, which spawn the boss battles, and you win.
The golf itself is great, not surprising given the pedigree of Easy Come Easy Golf. Its easy to pick up, hard to master. You get a choice of two shot types, either flicking the right stick, or the the three tap system. I used the stick system, but either work. The game is gentle early on, but packs a punch later once you level your team and learn the mechanics.
The meat of Easy Come Easy Golf is the single player campaign. However, there are numerous online modes where you take your leveled team online and face others. But I have to wonder how easy it is to find others, given the game’s age and low visibility. My only other complaint is that the loading takes a long time, longer than it should anyway.
Easy Come Easy Golf gets a must Play with a nine back-end score. It is truly is a delightful golf game and should be as popular as Hentai Golf sadly seems to be. There is a serious golf game here that fans of Hot Shots Golf, or golf in general, will love.
Overall: Easy Come Easy Golf is a Hot Shots Golf spinoff by the same developer. Given that pedigree, its not surprising it is great!
S blížícím se zářijovým vydáním EA Sports FC 25 pokračuje společnost EA ve vydávání nových upoutávek, které odhalují podrobnosti o různých aspektech připravovaného fotbalového simulátoru. V nově vydaných upoutávkách společnost zaměřila pozornost na dva největší režimy série – Ultimate Team a režim kariéry.
Ultimate Team se podrobně věnuje tomu, jak letošní režim implementuje nové funkce a doplňky v podobě nové hry 5v5 Rush, stejně jako dříve podrobně popsanému taktickému systému FC IQ a novým rolím hráčů. Hráči se mohou těšit i na různá další vylepšení, jako jsou nové sestřihy přenosů ze zápasů, rozšířené kosmetické možnosti hráčů, odstranění kontraktů a další.
Hluboký ponor do režimu kariéry mezitím hovoří také o výše zmíněných hlavních novinkách, jako je Rush, FC IQ a role hráčů, a o tom, jak ovlivní kariéru hráče i manažera, a dále o vylepšeních v plánech rozvoje hráčů, skautingu a rozvoji mládeže, tiskových konferencích a morálce hráčů a dalších.
Další klíčovou novinkou v letošním režimu kariéry je možnost spravovat ženský tým v pěti dostupných prvoligových soutěžích a také nové Live Start Points, které vám umožní naskočit do sezóny 2024/25 během libovolného herního týdne, přičemž hra bude reflektovat aktuální bodový zisk, příběhy, statistiky a další údaje z právě probíhající sezóny v reálném světě. Očekávat můžete také nové elegantní nabídky, nové možnosti přizpůsobení a další. Další podrobnosti najdete v níže uvedených upoutávkách.
EA Sports FC 25 vychází 27. září pro PS5, Xbox Series X/S, PS4, Xbox One, Nintendo Switch a PC.
A server maintenance for EA FC 24 has been announced today, August 21, which will affect all forms of online matchmaking.
A tweet from EA's official communications handle has announced the impending maintenance. It comes right before the end of the current Ultimate Team season. While the developers haven't announced a reason, it could be in preparation for the new season and upcoming content.
When does the EA FC 24 maintenance (August 21) begin?
Today's maintenance is set to begin at 8 a.m. UTC/1 a.m. PST/4 a.m. EST. It's the same schedule as the one followed during the last maintenance in June. All forms of online matchmaking, including Ultimate Team, will be disabled 30 minutes before the scheduled start.
Today's maintenance will also affect EA FC 24 servers across all platforms.
When does the EA FC 24 maintenance (August 21) end?
As per the announced schedule, today's maintenance will be an affair of six hours. Unless there's any delay, it will end at 2 p.m. UTC/7 a.m. PST/10 a.m. EST. There's always a chance for the maintenance to be extended without prior notice from the developers.
Which game modes will be affected?
Ultimate Team, for starters, will be completely unavailable. Any attempts at matchmaking will result in an error. The same applies to other online modes like FC Clubs. You could play games in offline modes like Career. In Career, you can lead your selected club to glory as a player or a manager.
That said, fans hope there won't be any delay and that matchmaking will return as per the official schedule.
In Madden NFL 25's Franchise mode, it's possible to play with prospects who are expected to appear in future draft classes.
Thanks to the Team Builder website, which is available to all for free, you can play with custom squads. There are already some wonderful creations themed around them, and some involve future rookies. That said, importing them into a Franchise mode can be tricky if you haven't done it in previous Madden titles.
How to download future draft classes in Madden NFL 25
The Download Center will be your best friend (unless you want to sit and create the entire future draft class).
Start and load the game.
From the main menu, go to the first option under Download Center.
Here, a host of different types of downloads will be available for free. The one you're looking for will be featured as Rosters.
When I accessed this section, I could already find 2025 and 2026 draft classes with several downloads from the community.
Just select one, and it will be downloaded. You can check this under the "My Downloads" section.
This completes the first part of the task.
How to load future draft classes in Madden NFL 25
For this part, you'll need a new save file.
From the Download Center, go to the last option.
Here, you can load your custom files. Load the one you downloaded with a future draft class.
Make sure to choose a custom squad instead of using a default one.
This will automatically load your custom squad file containing future draft prospects. Do remember that the community makes all such files. There might be a chance of something going wrong in your save in the future (it might not happen, but fair warning nevertheless).
We’re seeing an injection of fresh life into this year’s Madden thanks to the return of college football with EA Sports College Football 25’s release. The college football franchise comes off an 11-year hiatus, tying nicely into Madden 25’s pro football package. But the return of college football can only do so much for Madden 25, as this year’s experience feels more like a mechanical iteration from past entries rather than a comprehensive overhaul.
Surprisingly, the biggest innovations in this year’s Madden are found in nitty-gritty gameplay details rather than in modes or presentation. EA has been proudly campaigning its new BOOM Tech physics suite; a physics package that incorporates realistic tackles and individualized player movements. By extension, the iconic Madden Hit Stick has been re-engineered so that you can control your tackles through risk/reward hit timings. I’m a terrible tackler in these games and even I found the Hit Stick timings to be intuitive and fun to pull off, even if it sometimes resulted in the carrier breaking through a poorly timed hit.
With the release of FC 25 being ever so close, many fans are worried about the game, especially because of the many negative first impressions the FC 25 beta has received.
Fans fear that the changes introduced are minimal and that FC 25 will simply be an updated version of FC 24. Some FC fans are even questioning if EA Sports actually put effort into the game, or if this is just a copy of FC 24 with some slight improvements.
FC 25 Gameplay Feels the Same
According to fans who have played the FC 25 beta, the gameplay doesn't look that different, unfortunately.
Tactical fouls are a good addition to the game, but they don't have a huge impact on the gameplay. Many users said the same about FC IQ, which was supposed to "deliver greater strategic control and more realistic team movement", but wasn't quite able to do that.
The AI, especially on the attack, continues to make the same mistakes, and predictable movements, leaving many players who tried out the beta wondering if FC IQ has any significant impact on the gameplay.
Players also feel that the revamp to Team Tactics is nothing more than a presentation change to custom tactics, simply introducing an updated UI and some new options that don't impact the gameplay in any noticeable way.
These aren't exactly exciting news for fans, and even if this is just the beta, is hard to think things will drastically change just a couple of weeks before launch.
A Lack of Meaningful Changes to Game Modes
Apart from the introduction of Rush, FC 25 is incredibly lackluster when it comes to new modes or meaningful changes to already existing ones.
Ultimate Team, which is clearly the mode EA Sports dedicates the most time to, didn't add any particularly exciting features.
Evos cards are less restrictive, which is a good change, but nothing revolutionary. Player contracts were removed, something that should have happened a long time ago, and isn't game-changing.
A storage system for duplicate cards was also added to the mode, and once again, this is a feature that should have been in the game for a long time, and won't significantly improve the game experience of players.
These are, at best, lateral moves, and the introduction of Rush is the only good addition to the mode. So even EA Sports' holy grail didn't get notable additions, which is worrisome, to say the least.
The Career mode changes look somewhat promising, but after so many features falling short of what they promised in past years, Career mode players are apprehensive and for a good reason.
Hopefully, FC 25 can deliver an immersive and exciting gaming experience, but the signs don't point in that direction.
It seems EA Sports FC can't stop releasing new and exciting FUTTIES content, as the FC 24 FUTTIES Hero Fernando Morientes SBC has arrived at Ultimate Team, allowing players to add yet another spectacular card to their squad.
This card of the Spanish legendary striker possesses some great attributes and PlayStyles, making it a great addition to most players' squads.
FUTTIES Hero Fernando Morientes SBC Cheapest Solutions
As mentioned above, this card possesses some fantastic attributes, such as 97 shooting, 96 physical, 94 pace, 92 dribbling, 90 passing, five-star skill moves, and a five-star weak foot.
Furthermore, the Hero Fernando Morientes SBC card also has great PlayStyles, like Power Shot+, First Touch+, Aerial+, and Finesse Shot+.
To get their hands on this incredible card, players need to submit two squads.
LaLiga
Requirements:
LALIGA EA Sports Players: Min. 1 in your Starting 11
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Rating: Min. 86
Squad:
Reward:
Small Prime Electrum Players Pack
Top Form
Requirements:
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Rating: Min. 87
Squad:
Reward:
Mixed Players Pack
After submitting these two squads players will earn the fantastic FUTTIES Hero Fernando Morientes SBC card and can add it to their Ultimate Team squad, for around 68k coins.
The FC 24 FUTTIES Hero David Ginola SBC has arrived at Ultimate Team and is by far one of the best cards the FUTTIES promo has delivered so far, and there have been quite a lot.
This card of the legendary French striker possesses some astonishing attributes and PlayStyles, making it a must-have card, especially for players who have a Ligue 1 team.
FUTTIES Hero David Ginola SBC Cheapest Solutions
The FUTTIES Hero David Ginola SBC has some impressive attributes, as mentioned above, such as 99 pace, 96 dribbling, 95 shooting, 92 passing, 90 physical, five-star skill moves, and five-star weak foot.
Furthermore, the card also has great PlayStyles, like Finesse Shot+, Power Shot+, Technical+, and First Touch+.
To earn this fantastic card, players will need to submit 18 squads. It might seem like a lot, but for a card as good as this, it's well worth it.
91-Rated Squad
Requirements:
Team Rating: Min. 91
Squad:
Reward:
Rare Electrum Players Pack
91-Rated Squad
Requirements:
Team Rating: Min. 91
Squad:
Reward:
Rare Electrum Players Pack
Premier League
Requirements:
Premier League Players: Min. 1 in your Starting 11
Team Rating: Min. 92
Squad:
Reward:
Rare Electrum Players Pack
92-Rated Squad
Requirements:
Team Rating: Min. 92
Squad:
Reward:
Rare Electrum Players Pack
92-Rated Squad
Requirements:
Team Rating: Min. 92
Squad:
Reward:
Rare Electrum Players Pack
Top Form
Requirements:
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Rating: Min. 92
Squad:
Reward:
Mega Pack
92-Rated Squad
Requirements:
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Rating: Min. 92
Squad:
Reward:
Mega Pack
92-Rated Squad
Requirements:
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Rating: Min. 92
Squad:
Reward:
Mega Pack
92-Rated Squad
Requirements:
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Rating: Min. 92
Squad:
Reward:
Mega Pack
93-Rated Squad
Requirements:
Team Rating: Min. 93
Squad:
Reward:
Prime Gold Players Pack
93-Rated Squad
Requirements:
Team Rating: Min. 93
Squad:
Reward:
Prime Gold Players Pack
93-Rated Squad
Requirements:
Team Rating: Min. 93
Squad:
Reward:
Prime Gold Players Pack
93-Rated Squad
Requirements:
Team Rating: Min. 93
Squad:
Reward:
Prime Gold Players Pack
93-Rated Squad
Requirements:
Team Rating: Min. 93
Squad:
Reward:
Prime Gold Players Pack
93-Rated Squad
Requirements:
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Rating: Min. 93
Squad:
Reward:
Jumbo Premium Gold Players
93-Rated Squad
Requirements:
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Rating: Min. 93
Squad:
Reward:
Jumbo Premium Gold Players
93-Rated Squad
Requirements:
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Rating: Min. 93
Squad:
Reward:
Jumbo Premium Gold Players
93-Rated Squad
Requirements:
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Rating: Min. 93
Squad:
Reward:
Jumbo Premium Gold Players
After submitting all of the 18 squads, players will earn the splendid FUTTIES Hero David Ginola SBC and can add it to their Ultimate Team squad, for around 1.9 million coins.
More FUTTIES content has arrived at Ultimate Team, this time it was the FC 24 FUTTIES Premium Malcom SBC, which celebrates the Brazilian player's goal in the 2020 Olympic final.
This card possesses some fantastic attributes, and PlayStyles, making it a good addition to most Ultimate Team squads, even if it's as a super sub.
FUTTIES Premium Malcom SBC Cheapest Solutions
As mentioned above, this card has some great attributes such as 97 pace, 96 dribbling, 92 shooting, 91 passing, five-star skill moves, and a four-star weak foot. This FUTTIES Premium Malcom SBC card also possesses good PlayStyles, like Incisive Pass+, Technical+, Rapid+, and Trickster+.
All of this makes it a very useful card, especially coming off the bench, just like he did when he scored Brazil's winning goal in the Tokyo 2020 Summer Olympics final.
Players only need to submit one squad to get their hands on this card.
Malcom
Requirements:
Brazil Players: Min. 1 in your Starting 11
Team Rating: Min. 85
Squad:
Reward:
FUTTIES Premium Malcom
After submitting this squad, players will earn this amazing FUTTIES Premium Malcom SBC and can add it to their Ultimate Team squad, for around 24k coins.
NBA 2K25 is just around the corner, and the buzz is electric as pre-orders are live and kicking! With the game available for purchase, we've scoured the options to bring you the best deals currently on offer.
Now, this isn't that simple because NBA 2K25 is available to buy from a variety of retailers, across multiple different platforms, and there are four unique editions of the game to consider. Because of this, we've gone ahead and separated out each edition and the platform it's available on to list the lowest pre-order prices for each option. Simply scroll down to find the edition and platform you're interested in.
Each NBA 2K25 edition and the lowest prices
We will start with the base game and its lowest price across all platforms. We are also using the US pricing to determine the cheapest pre-order deals, but have included its price in the UK where possible as well.
The FUTTIES content doesn't stop coming, as EA Sports FC just released the FC 24 FUTTIES Premium Raúl Jiménez SBC, which introduces an exciting card of the iconic Mexican striker.
This card possesses some great attributes and PlayStyles, making it a good addition to most Ultimate Team squads, especially if you have a Premier League or Mexican team.
The FUTTIES Premium Raúl Jiménez SBC card possesses some impressive attributes, such as 95 shooting, 94 physical, 92 dribbling, 91 pace, 90 passing, four-star skill moves, and five-star weak foot.
This card also has some good PlayStyles, like Finesse Shot+, Technical+, Acrobatic+, and Aerial+.
To get their hands on this card, players will only need to submit one squad.
Raúl Jiménez
Requirements:
Premier League Players: Min. 1 in your Starting 11
Team Rating: Min. 86
Squad:
Reward:
FUTTIES Premium Raúl Jiménez
After submitting this squad, players will be able to get their hands on this fantastic FUTTIES Premium Raúl Jiménez card and add it to their Ultimate Team, for around 29.8k coins.
The College Football 25 August title update is here, and it introduced a lot of changes, which affect the gameplay, Dynasty mode, and Ultimate Team, and also fixed a plethora of bugs.
This update aims to continue to make College Football 25 feel fresh, while at the same time tackling most of the problems players have encountered recently.
Gameplay Changes
Gameplay changes are always the most important thing in any update, as they affect all modes in the game. This College Football 25 title update introduced a lot of gameplay changes, with many being bug fixes, but plenty of others were adjustments or new features.
The biggest gameplay change was the addition of eight new shotgun formations to 35 teams, such as Texas Tech, Kansas State, and Florida, among others.
After that, we have the AI adjustments made to QB behavior and offensive line behavior. This was done for the AI QBs to throw more lob throws instead of bullet passes on shot plays, and for them to be less aggressive, based on their awareness rating.
As for the offensive line AI, it was adjusted so that fewer illegal man downfield penalties will happen during RPO plays.
DBs will now be more effective at shedding blocks on the perimeter, QBs will lose stamina at a faster rate when scrambling behind the line, and the speed penalty for running out of stamina in a play was also increased.
Abilities were rebalanced, especially the juke and spin move Gold and Platinum abilities. The effectiveness of the Quick Jump Ability on Gold and Platinum tiers was also balanced.
Recruiting Became More Realistic in Dynasty Mode
Recruiting is a big part of Dynasty mode, so it's understandable why most of the changes implemented were made with that feature in mind.
This title update fixed many bugs players were experiencing on recruiting, such as not being able to schedule visits, or AI schools going after way too many quarterbacks.
But the two biggest changes to recruiting this update introduced are, reducing the number of unrecruited four and five-star players early in the season, and increasing the number of prospects that the AI will go after at the same time.
But this title update didn't focus only on Recruiting when it comes to the Dynasty mode, as SuperSim was massively improved, to make the gap between bad and good teams, and players, feel bigger and more realistic.
This was one of the biggest problems in Dynasty mode, especially in the first few weeks after launch, with FCS schools winning games against much stronger opponents, resulting in a plethora of unrealistic results. Since then, many changes have been made to make SuperSim as realistic as possible, and this is just one more.
Many fixes to Road to Glory and Ultimate Team
This title update addressed a lot of problems in the Road to Glory and Ultimate Team modes, fixing a plethora of bugs, such as the game crashing when players exited a Position Battle, or not being able to equip a mental ability when creating a Road to Glory character.
Apart from the fixes, there weren't any huge changes or improvements made to both modes. However, the fact many bugs were fixed will undoubtedly make the modes better and more entertaining, so you can consider that a big improvement.
It's also worth noting that new uniforms were added and that many stadiums received updates, as well as other presentation changes, which can make the modes more immersive.
More FUTTIES content has been released by EA Sports FC, as the FC 24 FUTTIES Hero Peter Crouch SBC has arrived at Ultimate Team, providing players with a chance to earn a fantastic card of the legendary English striker.
This card possesses some astonishing attributes, and great PlayStyles, and can be very useful for players with a Premier League or English squad.
FUTTIES Hero Peter Crouch SBC Cheapest Solutions
The FUTTIES Hero Peter Crouch SBC card has some spectacular attributes, such as 97 shooting, 95 pace, 94 physical, 94 dribbling, 92 passing, impressive four-star skill moves, and a five-star weak foot.
Furthermore, this Peter Crouch card also has incredible PlayStyles, like Finesse Shot+, Trickster+, Acrobatic+, and Aerial+.
To get their hands on this card, players will need to submit one squad.
Peter Crouch
Requirements:
England Players: Min. 1 in your Starting 11
Team Rating: Min. 87
Squad:
Reward:
FUTTIES Hero Peter Crouch
After submitting this squad, players will earn the fantastic FUTTIES Hero Peter Crouch SBC card and can then add them to their Ultimate Team squad, for around 39.5k coins.
What do you think of the FUTTIES Hero Peter Crouch SBC card, and will you be completing it? Let us know in the comments below!
EA Sports FC continues to release new FUTTIES content, with the FC 24 FUTTIES Premium Dzsenifer Marozsán SBC having arrived at Ultimate Team, with the promo introducing yet another fantastic card.
This card possesses some astonishing attributes, PlayStyles, and will be a great addition to most Ultimate Team squads, especially for the ones that are looking for a great German offensive midfielder.
As mentioned above, the FUTTIES Premium Dzsenifer Marozsán card has some fantastic attributes, such as 96 dribbling, 95 passing, 93 pace, 93 shooting, and 96 physical.
The card also has great PlayStyles, such as Incisive Pass+, Tiki Taka+, Technical+, and Trivela+. All of this combined makes it a fantastic card, that can help many players upgrade their midfield.
To earn this card, players need to submit two squads.
Germany
Requirements:
Germany Players: Min. 1 in your Starting 11
Team Rating: Min. 84
Squad:
Reward:
Small Prime Electrum Players Pack
86-Rated Squad
Requirements:
Team Rating: Min. 86
Squad:
Reward:
Mixed Players Pack
Once you have submitted these two squads, you will be able to add this fantastic FUTTIES Premium Dzsenifer Marozsán SBC card to your Ultimate Team squad, for around 45.8k coins.
What do you think of the FUTTIES Premium Dzsenifer Marozsán SBC card, and will you be completing it? Let us know in the comments below!
Following on from the success of the downhill extreme sports game Descenders, developer RageSquid and publisher No More Robots have announced the much bigger Descenders Next is coming.
Which League of Legends skins are currently on sale in the store? LoL is a free-to-play game in the truest sense - you can enjoy everything the MOBA offers for absolutely nothing. Now if you were to ask a seasoned League player if that were true, they’d probably have to stifle a few tears as they check how much their bank account has suffered buying skins since they started battling on the Rift.
Riot rotates a series of skins in the store, with the savviest of us holding out until the cosmetic they want ends up in the discount section store or even the League of Legends Mythic shop. The shiny new cosmetics are only available briefly, so act fast if you want to snag the new hotness. Here is every League of Legends skin on sale right now if you want to know what’s in the store without booting up the client.
Within the effervescent bubble of esports, Dota 2 is like that popular kid in high school who just can’t help but steal the limelight. It’s akin to a Dota phenomenon where this game enjoys such an astonishing growth and adoration that it makes you wonder if there are some secret love potions involved! This chatty ... Read more
As someone who's spent their career developing sports games here in London, MyGM mode in WWE 2K24's revamped MyGM has me pining for championship belt glory! For those unfamiliar, this revolutionary form of virtual wrestling General Management transforms you and allows you to switch gears from being just another button-mash gamer to becoming a dynamic (or benign, depending on your goals!) General Managers who can build dream rosters, craft epic rivalries, and navigate professional wrestling's challenging environment from the comfort of their armchair - it truly puts power back in our hands!
Draft Day Dominance: Construct Your Empire
At MyGM, franchise modes in other sports games (Premier League comes to mind), the emphasis is placed heavily on drama and larger-than-life characters rather than statistics and scheduling practices alone. Instead, MyGM makes management fun again! There is much more to buy WWE 2K24 beyond crunching stats and scheduling practices - crafting compelling narratives, managing massive egos, and turning your brand into a ratings powerhouse are among the many elements you have control of to become an ultimate wrestling tycoon! So here is why MyGM is such an innovative solution, and here's why YOU can become the ultimate wrestling tycoon yourself.
Let's dive in, aspirant General Managers, into MyGM, one of the best virtual sports managing situations at this moment, the only one that gives you the power to lead the entire organization, not just a team or a player. Draft Day will be your initial big hurdle, and here are a few pointers from an experienced game dev to ensure you build an unstoppable roster for competition:
Balance Is Key: Don't be dazzled by big names alone - having main event-caliber wrestlers can certainly add something special, but make sure your roster includes mid-carders and tag teams of different styles and fan demographics as well.
Think Long Term: Expand beyond established stars when considering your team's long-term needs and draft young talent with big potential for long-term development and rewards -- it can be immensely fulfilling to create your homegrown legends both narratively and strategically!
Know Your Rivals: Balance Is Key: Don't be dazzled by big names alone - having main event-caliber wrestlers can certainly add something special, but make sure your roster includes mid-carders and tag teams of different styles and fan demographics as well.
MyGM is not the only thing the game offers, and as an avid wrestling fan (and VHS tape-watcher of classic matches), I can't wait to relive these iconic moments digitally through the 2K Showcase. But its real test will lie in how accurately it recreates these legendary rivalries and WrestleMania main events. I would also like to praise the price point for WWE 2K24 that may allow in people who usually buy cheap PS4 games rather than AAA titles, and in a way, WWE 2K24 has a sort of niche vibe... if you're one of these, you won't regret it.
Take A Look Backward: Matches Confirmed (and Hoped for!)
So, which classics will make their debuts into WWE 2K24? While we await an official list, speculation centers on potential clashes such as that between "Stone Cold" Steve Austin and Bret "The Hitman" Hart at WrestleMania 13 or The Rock versus Hollywood Hulk Hogan during WrestleMania X8. Here's where it gets interesting - what dream matches do YOU wish would become DLC? Was it Ric Flair and Ricky "The Dragon" Steamboat's steel cage encounter at Starrcade '89 or Shawn Michaels and Rey Mysterio's high-flying showdown at WrestleMania 22 that stands out?
With Electronic Arts continuing to put out nearly every sports game annually, fans have noticed an EA Sports FC 24 microtransaction that has sparked anger.
Every year EA Sports launches an annual edition to their ongoing FIFA franchise. Since last year, that name has changed to EA Sports FC 24 (due to branding issues), but the gameplay has remained markedly similar to what fans have expected out of the franchise except with notable visual fidelity upgrades.
A franchise staple, Ultimate Team, was introduced in FIFA 09 and has appeared in nearly every EA Sports game (even non-FIFA-related ones) since. Ultimate Team allows fans to build their picture-perfect team to bring to the pitch, and they’ve brought it back for EA Sports FC 24.
Some fans’ biggest problem is EA’s insistence on throwing the mode at the top of every menu (the latest EA College Football 25 also has this problem) and advertising the singular microtransaction mode in-game at all times. Fans over on the College Football 25Reddit have pointed this out and expressed their frustrations since launch.
It’s worth mentioning how the pricing for the ultimate team’s microtransactions has changed from modest to worth more than the entire game. Fans have noticed this in EA Sports FC 24‘s case. Below is a photo of EA Sports FC 24‘s most expensive bundle, which is double the price of the game itself.
Fans aren’t happy with the constant in-game promotion of the mode, and the latest 18,500 point bundle offering and have taken to the internet to offload their fury. One X (formerly Twitter) user and notable EA Sports content creator, NepentheZ, has called the offering “madness”.
Fans have taken the opportunity to also chime in with their dissatisfaction with the ultimate team ‘grift’. User EverythingXeno says, “It’s ridiculous sports video games are probably some of biggest games on the market for yearly sales, yet EA creates a method to gamble without return,” and another fan took the time to lampoon another issue the game has. TomWells97 says, “Will this £130 go towards rectifying the fact that I had to totally uninstall the game to make textures load properly.”
While there are arguments to be made on both sides of the fence regarding microtransactions (and both sides have taken to the argument under the post from NepentheZ), fans seemingly agree a microtransaction listed as worth more than the base game is a lot. Fans can jump into the conversation here.
Nintendo has revoked the win of the team that triumphed in the Splatoon 3 World Championship earlier this year after allegations of misconduct arose regarding several of its players.
Jackpot won the official Nintendo competition back in April, but a statement on the Nintendo VS X account yesterday reveals their win will be "considered vacated" and the team will not receive trophies from this competition.
"It has come to our attention that certain members of team Jackpot... acted in a manner that is not in line with our community guidelines while playing the Splatoon 3 game," the platform holder wrote.
In the 34th edition of the Africa Cup of Nations, 24 national teams from the
Confederation of African Football (CAF) are competing to become the Kings of
the Continent. The tournament, happening in Côte d'Ivoire (Ivory Coast),
kicks off on Saturday, January 13, 2024.
Nigeria, making their 19th AFCON appearance this year, has previously
clinched the championship three times—in 2013, 1994, and 1980. Under the
guidance of head coach José Peseiro, the Super Eagles are eager to bounce
back from recent setbacks, especially after missing out on qualification for
the 2022 FIFA World Cup in Qatar.
In the last AFCON in 2019, Nigeria secured a third-place finish, losing 2-1
to eventual champions Algeria in the semi-final. This time around, Nigeria
is placed in Group A alongside Equatorial Guinea, Guinea-Bissau, and the
host nation Côte d'Ivoire.
Senegal aims to be the first team to win the Africa Cup of Nations twice in
over a decade. They're defending their title in Ivory Coast this winter. In
the last tournament, it was an all-Liverpool showdown in the final. Sadio
Mane, a former Liverpool player, scored the decisive penalty in a shootout
against Egypt, led by Mohamed Salah.
This year's AFCON will feature several Premier League stars, including Salah,
Manchester United goalkeeper Andre Onana, Tottenham midfielders Pape Sarr and
Yves Bissouma, West Ham's new sensation Mohammed Kudus, and Fulham duo Alex
Iwobi and Calvin Bassey.
AFCON 2024 Dates And Groups
The Africa Cup of Nations in 2024 is going to start from Saturday, January
13 to Sunday, February 11. The teams that finish on top in each group, along
with the four best third-placed teams, move on to the round of 16.
Here are the groups:
Group A: Ivory Coast, Nigeria, Equatorial Guinea, Guinea-Bissau
Group B: Egypt, Ghana, Cape Verde, Mozambique
Group C: Senegal, Cameroon, Guinea, Gambia
Group D: Algeria, Burkina Faso, Mauritania, Angola
Group E: Tunisia, Mali, South Africa, Namibia
Group F: Morocco, DR Congo, Zambia, Tanzania
AFCON 2024 Venues
AFCON 2024 will be held at different stadiums across Ivory Coast. Here
are the venues:
Alassane Ouattara Stadium in Abidjan (Capacity: 60,000)
Felix Houphouet-Boigny Stadium in Abidjan (Capacity: 33,000)
Charles Konan Banny Stadium in Yamoussoukro (Capacity: 20,000)
Stade de la Paix in Bouake (Capacity: 40,000)
Amadou Gon Coulibaly Stadium in Korhogo (Capacity: 20,000)
Laurent Pokou Stadium in San Pedro (Capacity: 20,000)
AFCON 2024 Matches And Schedule
AFCON 2024 is packed with exciting matches. Here's the schedule for
the group stage:
Sorry singing fans, Amazon's Yakuza TV show won't include the game's iconic karaoke sessions.
The Yakuza, or Like a Dragon, games are known for their bizarre minigames, but it seems the TV producers are taking a more serious approach to their adaptations by focusing on human emotion and offering new interpretations of familiar characters.
When asked during a roundtable if karaoke would be featured in the Like a Dragon: Yakuza TV show, executive producer Erik Barmack said it would not, though "singing may come eventually" (thanks The Gamer).
The International Olympics Committee walked away from its partnership with Nintendo and Sega for the long-running Mario & Sonic at the Olympic Games series in order to explore deals with new partners, NFTs and esports, Eurogamer understands.
As the real-life Olympics gets underway in Paris, there's been discussion online of there being no new Mario & Sonic tie-in for this summer's Games, for the first time in almost two decades.
Speaking with Eurogamer, a veteran behind the series has now said the decision to end the popular Mario & Sonic franchise rested with the IOC, which chose not to renew its licensing deal with Nintendo and Sega, and allowed it to lapse in 2020.
French pole vaulter Anthony Ammirati, 21, was close to clearing the bar at 5.70meters at the Paris Olympics yesterday when his, er, "pole" got in the way. His bulge hit the bar, ending Ammirati's Olympic dreams this time around. Following the mishap, Ammirati said it was a "big dissappointment" and he was a "bit gutted." — Read the rest
The deep dives keep on coming for FC 25, and in EA Sports’ latest breakdown of what’s to come in the new soccer sim, the series’ biggest game mode is the star of the show. Yes, the highly-anticipated FC 25 Ultimate Team deep dive is here, and while the integration of the new five-a-side Rush mode is the most notable change this year, there are some smaller details to highlight. This includes fancier Evolutions cards, more streamlining, and the implementation of what is surely the most-requested feature from FUT fans: storage for your duplicates.
If you were worried that last night’s season finale of House of the Dragon would leave a giant Game of Thrones-shaped hole in your life, have no fear. We got a brief teaser for A Knight of the Seven Kingdoms, a spin-off series based on the Tales of Dunk and Egg novellas by George R. R. Martin, and confirmation that…
EA Sports FC introduced more FUTTIES content, with the addition of the FC 24 FUTTIES Premium Éver Banega SBC to Ultimate Team. This SBC allows players to earn a great card of the Argentina and Sevilla legend, which they can use to upgrade their squads.
This card possesses some fantastic attributes, PlayStyles, and an impressive high-high work rate, making it a very useful card.
As mentioned above, the FUTTIES Premium Éver Banega SBC card is amazing, with some great attributes such as 96 passing, 94 dribbling, 92 physical, and 90 shooting.
This card also has good PlayStyles, like Incisive Pass+, Pinged Pass+, Anticipate+, and Press Proven+. It's a truly unique card that can help elevate your midfield.
To earn this fantastic card, players will need to submit one squad.
Éver Banega
Requirements:
Argentina Players: Min. 1 in your Starting 11
Team Rating: Min. 86
Squad:
Reward:
FUTTIES Premium Éver Banega SBC card
After submitting this squad, players will be able to get their hands on the splendid FUTTIES Premium Éver Banega SBC card and add it to their Ultimate Team squad, for around 32.8k coins.
What do you think of the FUTTIES Premium Éver Banega SBC card, and will you be completing it? Let us know in the comments below.
FC 25 is one of the most anticipated sports games of 2024, and Ultimate Team is by far its most popular game mode, so it's easy to see why players couldn't wait for the FC 25 Ultimate Team Deep Dive.
The FC 25 Ultimate Team Deep Dive gave players a look at the new features coming to the mode, and what EA Sports did to make the mode more enjoyable.
Unfortunately, that wasn't a lot, and this is one of the most underwhelming Ultimate Team Deep Dives ever!
A Copy Paste Game Mode
As mentioned above, the FC 25 Ultimate Team Deep Dive was underwhelming, not introducing a single feature that players can truly get excited about, and that will make the mode more immersive, or enjoyable.
Rush is the main feature of FC 25 Ultimate Team, and even though it has some interesting aspects, it's pretty much a re-skin of the Volta mode. Furthermore, Rush is a mode that appeals much more to Clubs players, than the Ultimate team player base.
Most Ultimate Team players will play the game mode a couple of times, and then they will go back to grinding Rivals for the rewards and the Fut Champions points. Rush will become an afterthought a few weeks after FC 25 is released, at least for most Ultimate Team Players.
But it's still a new game mode, so let's give them that. EA Sports introduced a new game mode that allows Ultimate Team players to have fun with their friends and also earn some rewards in the process. Not bad.
The problem is that pretty much everything else that was added to Ultimate Team feels like something we could have got in an update, with some of these "new features" being laughable.
A Whole Lot of Nothing!
This deep dive also introduced FC IQ, which allows you to have "greater control over your team's strategy, both on and off the ball", which is basically an update to custom tactics. That is also the case for player roles, which just feel like a slight update to the player instructions feature.
According to EA Sports, player roles will "guide the way players think and behave on the pitch, resulting in more authentic tactical intelligence and movement off the ball". Wasn't that what the player instructions feature was for?
As part of FC IQ, we also have the Manager Presets, which means manager cards now come with their tactical presets, making it easier to emulate their style of play.
While this is a new feature, it's not groundbreaking, nor does it feel it will have a huge impact on the game. Although it will be funny to see how your team plays under Sean Dyche.
Evos card will be less restrictive, which is good, but what really matters is that you can now customize the card, so you can play with your red Evo Bellingham, which I'm sure is what every Ultimate team player really wanted.
The cherry on top of the cake was that EA Sports FC finally heard the community, and is making some huge changes, changes the community has been asking for five years or more. But hey, better late than ever.
Player contracts were removed, a storage system for duplicate cards was added, the Rivals rewards system was updated, and relegation is back.
These are great news, but they aren't huge features, and the community has been asking for a way to store duplicates and use them on SBC for years, and that's the same for the removal of player contracts.
The fact that EA Sports introduced these features as "community requests", saying that they listened to community feedback, for things the community was asking for before the game was even called EA FC, is appalling and will certainly leave veteran FC fans fuming.
These don't feel like new features, and even if you want to consider them as such, they certainly aren't groundbreaking or will have a huge impact on the Ultimate Team experience.
FC 25 is a brand-new game, and players will pay a good amount of money for that game, so users were expecting some significant features or big changes to existing ones.
That's not the case for Ultimate Team, which let's face it, it's the main reason players will buy FC 25. Couldn't all of these "new features" be added to a game in an update? Apart from the Rush mode, it certainly feels like it, and that's very disappointing.
It feels like Ultimate Team in FC 25 will almost be a carbon copy of the mode in FC 24, with the changes feeling inconsequential, and underwhelming.
What do you think about these new features? Let us know in the comments below.
The FUTTIES promo continues to deliver some great content, as EA Sports FC just added the FC 24 FUTTIES Icon Eto'o SBC to Ultimate Team.
This card of the legendary Barcelona, Chelsea, and Cameron striker, can take your team to the next level, as it possesses some fantastic attributes and PlayStyles.
FC 24 FUTTIES Icon Eto'o SBC Cheapest Solutions
The FC 24 FUTTIES Icon Eto'o SBC card is one of the best in the game, and it will help players score a plethora of goals and win many matches.
As mentioned above, the card possesses some incredible attributes, such as 98 pace,96 shooting, 92 dribbling, 90 passing, 90 physical, and five-star weak foot and skill moves.
Furthermore, the FUTTIES Icon Eto'o SBC card also has great PlayStyles, like Finesse Shot+, Power Shot+, Pinged Pass+, and Quick Step+.
To claim this amazing card, players will need to submit 32 squads
Born Legend
Requirements:
Rare Players: Exactly 11 in your Starting 11
Player Quality: Exactly Bronze in your Starting 11
Squad:
Reward:
Small Silver Players Pack
Rising Star
Requirements:
Rare Players: Exactly 11 in your Starting 11
Player Quality: Exactly Silver in your Starting 11
Squad:
Reward:
Three Common Gold Players Pack
On a Loan
Requirements:
Team Overall Rating: Min. 85
Squad:
Reward:
FUTTIES Icon Eto'o Loan (5 Matches)
FC Barcelona
Requirements:
FC Barcelona Players: Min. 1 in your Starting 11
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Overall Rating: Min. 86
Squad:
Reward:
Small Prime Electrum Players Pack
Little Milla
Requirements:
Inter Players: Min. 1 in your Starting 11
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Overall Rating: Min. 87
Squad:
Reward:
Small Prime Electrum Players Pack
Top-notch
Requirements:
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Overall Rating: Min. 87
Squad:
Reward:
Mixed Players Pack
League Legend
Requirements:
LALIGA EA Sports Players: Min. 1 in your Starting 11
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Overall Rating: Min. 87
Squad:
Reward:
Mixed Players Pack
League Finesse
Requirements:
Serie A TIM Players: Min. 1 in your Starting 11
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Overall Rating: Min. 87
Squad:
Reward:
Mixed Players Pack
87-Rated Squad
Requirements:
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Overall Rating: Min. 87
Squad:
Reward:
Mixed Players Pack
88-Rated Squad
Requirements:
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Overall Rating: Min. 88
Squad:
Reward:
Premium Electrum Players Pack
88-Rated Squad
Requirements:
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Overall Rating: Min. 88
Squad:
Reward:
Premium Electrum Players Pack
88-Rated Squad
Requirements:
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Overall Rating: Min. 88
Squad:
Reward:
Premium Electrum Players Pack
88-Rated Squad
Requirements:
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Overall Rating: Min. 88
Squad:
Reward:
Premium Electrum Players Pack
89-Rated Squad
Requirements:
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Overall Rating: Min. 89
Squad:
Reward:
Jumbo Premium Gold Pack
89-Rated Squad
Requirements:
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Overall Rating: Min. 89
Squad:
Reward:
Jumbo Premium Gold Pack
89-Rated Squad
Requirements:
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Overall Rating: Min. 89
Squad:
Reward:
Jumbo Premium Gold Pack
89-Rated Squad
Requirements:
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Overall Rating: Min. 89
Squad:
Reward:
Jumbo Premium Gold Pack
89-Rated Squad
Requirements:
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Overall Rating: Min. 89
Squad:
Reward:
Jumbo Premium Gold Pack
90-Rated Squad
Requirements:
Team Overall Rating: Min. 90
Squad:
Reward:
Prime Electrum Players Pack
90-Rated Squad
Requirements:
Team Overall Rating: Min. 90
Squad:
Reward:
Prime Electrum Players Pack
90-Rated Squad
Requirements:
Team Overall Rating: Min. 90
Squad:
Reward:
Prime Electrum Players Pack
90-Rated Squad
Requirements:
Team Overall Rating: Min. 90
Squad:
Reward:
Prime Electrum Players Pack
90-Rated Squad
Requirements:
Team Overall Rating: Min. 90
Squad:
Reward:
Prime Electrum Players Pack
91-Rated Squad
Requirements:
Team Overall Rating: Min. 91
Squad:
Reward:
Premium Gold Players Pack
91-Rated Squad
Requirements:
Team Overall Rating: Min. 91
Squad:
Reward:
Premium Gold Players Pack
91-Rated Squad
Requirements:
Team Overall Rating: Min. 91
Squad:
Reward
Premium Gold Players Pack
91-Rated Squad
Requirements:
Team Overall Rating: Min. 91
Squad:
Reward
Premium Gold Players Pack
91-Rated Squad
Requirements:
Team Overall Rating: Min. 91
Squad:
Reward
Premium Gold Players Pack
92-Rated Squad
Requirements:
Team Overall Rating: Min. 92
Squad:
Reward
Rare Electrum Players Pack
92-Rated Squad
Requirements:
Team Overall Rating: Min. 92
Squad:
Reward
Rare Electrum Players Pack
92-Rated Squad
Requirements:
Team Overall Rating: Min. 92
Squad:
Reward
Rare Electrum Players Pack
92-Rated Squad
Requirements:
Team Overall Rating: Min. 92
Squad:
Reward
Rare Electrum Players Pack
After submitting all these squads, players will be able to get their hands on this magic FUTTIES Icon Eto'o SBC card and add it to their Ultimate Team squads, for around 2.2 million coins.
Will you be completing the FC 24 FUTTIES Icon Eto'o? Let us know in the comments below!
EA Sports FC continues the trend of introducing FUTTIES content, as the FC 24 FUTTIES Andrew Robertson SBC has just arrived at Ultimate Team.
This SBC allows players to earn a fantastic cad of the Liverpool and Scottish star left-back, which will be a great addition to most squads in the game.
The card possesses some fantastic attributes and PlayStyles, which makes it one of the best in the game in its position.
FUTTIES Andrew Robertson SBC Cheapest Solutions
As mentioned above, this FUTTIES Andrew Robertson SBC card possesses some astonishing attributes, such as 97 pace, 95 defending, 93 passing, 92 dribbling, 92 physical, and a high/high work rate.
Furthermore, it also has some great PlayStyles, like Whipped Pass+, Slide Tackle+, Rapid+, and Relentless+.
To get this amazing card, players will need to submit two squads.
Top Form
Requirements:
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Rating: Min. 85
Squad:
Reward:
Small Prime Electrum Players Pack
Premier League
Requirements:
Premier League Players: Min. 1 in your Starting 11
Team Rating: Min. 86
Squad:
Reward:
Mixed Players Pack
After submitting these two squads, players will finally be able to get their hands on this incredible FUTTIES Andrew Robertson SBC and add it to their Ultime Team, for around 78k coins.
What do you think of the FUTTIES Andrew Robertson SBC, and will you be completing it? Let us know in the comments below.
Another FUTTIES SBC has been by EA Sports FC, with the FC 24 FUTTIES Premium Takefusa Kubo SBC having just arrived at FC 24.
This SBC gives players a chance to earn an incredible card from the Japanese sensation and upgrade their squad in the process. The card possesses some fantastic attributes, and great PlayStyles, making it a good addition for any squad.
FC 24 FUTTIES Premium Takefusa Kubo SBC Cheapest Solutions
If you are looking to renovate your attacking front, especially your right winger position, then this FUTTIES Premium Takefusa Kubo SBC card is made for you.
This card possesses some astonishing attributes, such as 98 dribbling, 98 pace, 93 passing, 91 shooting, and a five-star weak foot. Furthermore, it also has great PlayStyles, like Power Shot+, Pinged Pass+, Technical+, and Quick Step+.
To add this splendid card to their collection, players will need to submit two squads.
Top Form
Requirements:
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Rating: Min. 88
Squad:
Reward:
Premium Electrum Players Pack
LaLiga
Requirements:
LALIGA EA Sports Players: Min. 1 in your Starting 11
Any TOTS or TOTW Players: Min. 1 in your Starting 11
Team Rating: Min. 89
Squad:
Reward:
Jumbo Premium Gold Pack
After submitting these two squads, players will be able to get their hands on this amazing FUTTIES Premium Takefusa Kubo SBC card and add it to their Ultimate Team squad, for around 122k coins.
What do you think of this FUTTIES SBC, and will you be completing it? Let us know in the comments below.
EA Sports FC has introduced more content from the FUTTIES, adding the FC 24 FUTTIES Hero Ricardo Carvalho SBC to Ultimate Team, and giving players a chance to get a card from the legendary Portuguese center-back.
This FUTTIES Hero Ricardo Carvalho has some fantastic attributes and will make your defense impenetrable. It's also a great card to have in your squad if you are a Chelsa fan.
As mentioned above, the FUTTIES Hero Ricardo Carvalho SBC card possesses some fantastic attributes, such as 98 defending, 93 physical, 92 pace, 88 dribbling, and 87 passing.
This card also has some great PlayStyles, like Jockey+, Antecipate+, Acrobatic+, and Aerial+. Furthermore, there are only a handful of cards as good as this one.
To get this card, players will need to submit two squads.
Portugal
Requirements:
Portugal Players: Min. 1 in your Starting 11
Team Rating: Min. 86
Squad:
Reward:
Small Prime Electrum Players Pack
87-Rated Squad
Requirements:
Team Rating: Min. 87
Squad:
Reward:
Mixed Players Pack
Once you have submitted these two squads, you will be able to get your hands on this amazing FUTTIES Hero Ricardo Carvalho SBC card and add it to your Ultimate Team squad, for around 65.8k coins.
What do you think of this FUTTIES SBC, and will you be completing it? Let us know in the comments below.
The FUTTIES content doesn't stop coming, and this time it was the FC 24 FUTTIES Icon Bastian Schweinsteiger SBC that arrived at Ultimate Team.
This SBC provides players the chance to add a legendary card to their squad, a card that possesses some incredible attributes and PlayStyles, and will be a great addition to most teams.
If you want to add a great Schweinsteiger card to your team, then this SBC is perfect for you.
This Schweinsteiger FUTTIES card possesses some great attributes, as mentioned above, such as 97 passing, 94 physical, 92 defense, 92 dribbling, 92 shooting, and a high/high work rate.
Furthermore, this card also has great PlayStyles, like Power Shot+, Pinged Pass+, Long Ball Pass+, and Intercept+.
To earn this card, players will need to submit five squads.
Born Legend
Requirements:
Rare Players: Exactly 11 in your Starting 11
Players Quality: Exactly Bronze
Squad:
Reward:
Small Silver Players Pack
Rising Star
Requirements:
Rare Players: Exactly 11 in your Starting 11
Players Quality: Exactly Silver
Squad:
Reward:
Three Common Gold Players Pack
On a Loan
Requirements:
Team Overall Rating: Min. 80
Squad:
Reward:
5 Match Loan FUTTIES Icon Bastian Schweinsteiger SBC card
Die Roten's Captain
Requirements:
FC Bayern München Players: Min. 1 in your Starting 11
TOTS or TOTW Players: Min. 1 in your Starting 11
Team Rating: Min. 86
Squad:
Reward:
Small Prime Electrum Players Pack
Fußballgott
Requirements:
Germany Players: Min. 1 in your Starting 11
Team Rating: Min. 87
Squad:
Reward:
Mixed Players Pack
After submitting these five squads, you will be able to get your hands on this legendary FUTTIES Raheem Sterling SBC card and add it to your Ultimate Team squad, for around 85.3k coins.
What do you think of this FUTTIES SBC, and will you be completing it? Let us know in the comments below.
More FUTTIES content has been introduced, with the FC 24 FUTTIES Raheem Sterling SBC being added to Ultimate Team.
This card of the Chelsea and England star has some incredible attributes and would be a great addition to most Ultimate Team squads, especially the Premier League ones.
FUTTIES Raheem Sterling SBC Cheapest Solutions
As mentioned above, this FUTTIES Raheem Sterling SBC card possesses some great attributes, such as 97 pace, 96 drilling, 95 shooting, and 90 passing.
Furthermore, it also includes spectacular PlayStyles, like Technical+, Trickster+, Press Proven+, and Quick Step+.
To complete this SBC, players will need to submit three squads, and only then will they be able to get their hands on this fantastic FUTTIES Raheem Sterling card.
England
Requirements:
England Players: Min. 1 in your Starting 11
Team Overall Rating: Min. 87
Squad:
Reward:
Mixed Players Pack
Top Form
Requirements:
TOTS or TOTW Players: Min. 1 in your Starting 11
Team Overall Rating: Min. 88
Squad:
Reward:
Premium Electrum Players Pack
Premier League
Requirements:
Premier League Players: Min. 1 in your Starting 11
TOTS or TOTW Players: Min. 1 in your Starting 11
Team Overall Rating: Min. 89
Squad:
Reward:
Jumbo Premium Gold Pack
Once you have submitted these three squads, you will be able to get your hands on this amazing FUTTIES Raheem Sterling SBC card and add it to your Ultimate Team squad, for around 194k coins.
What do you think of this FUTTIES SBC, and will you be completing it? Let us know in the comments below.
EA Sports FC has released yet another great FUTTIES SBC, with the FC 24 FUTTIES Loïs Openda SBC having just arrived at the Ultimate Team mode.
This SBC allows players to get their hands on a spectacular card of the RB Leipzig star. The FUTTIES Loïs Openda card has some astonishing attributes, and PlayStyles, making it a great addition to every Ultimate Team squad.
FUTTIES Loïs Openda SBC Cheapest Solutions
As mentioned above, this card has some great attributes, such as an impressive 99 pace, 93 shooting, 93 dribbling, 93 physical, and 87 passing.
Furthermore, this card also possesses the Incisive Pass+, Press Proven+, Quick Step+, and Trivela+, PlayStyles.
With such incredible attributes, this card will make a great addition to every team, and only a handful of cards can claim to be as good, as there aren't too many strikers as lethal as this one.
To earn this amazing card players will need to submit two squads.
Top Form
Requirements:
TOTS or TOTW Players: Min. 1 in your Starting 11
Team Overall Rating: Min. 85
Squad:
Reward:
Mixed Players Pack
Bundesliga
Requirements:
Bundesliga Players: Min. 1 in your Starting 11
Team Overall Rating: Min. 87
Squad:
Reward:
Premium Electrum Players Pack
After submitting these two squads, you will be able to add the fantastic FUTTIES Loïs Openda SBC card to your Ultimate Team squad, for around 80.9k coins.
What do you think of this FUTTIES SBC, and will you be completing it? Let us know in the comments below.