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Here's a peek at Nintendo Museum's huge controllers, Super Scope shooting gallery, and more

Nintendo's 135-year history will soon be brought to life inside the walls of a new purpose-built Nintendo Museum in Kyoto, Japan - and ahead of its opening on 2nd October, legendary designer Shigeru Miyamoto has revealed some of its intriguing exhibits in a new video tour.

The Nintendo Museum has been built on the site of the factory where Nintendo originally made its Hanafuda cards, and which was later used for quality checks during the Famicom era. That building and its unremarkable carpark are no longer standing, however, now replaced by a shiny two-floor monument to Nintendo's history and a Mario-themed plaza.

Miyamoto's 13-minute tour begins on the second floor of the museum, where several huge curved glass displays - containing many of the products Nintendo has released since its founding in 1889 - can be found. This whole area is intended to chart the evolution of Nintendo's approach to entertainment, from its earlier non-video game products - including copy machines, baby strollers, RC cars, and pitching machines - into more familiar territory, beginning with 1977's early video game forays, the Color TV-Game 6 and Color TV-Game 15.

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Doom and Doom 2: are Nightdive's latest remasters the definitive editions?

For many, scaling Mount Everest has stood as the ultimate challenge of one's strength and endurance. An achievement of a lifetime. For long-time Doom players, however, there is an equivalent: NUTS.WAD. Legend has it that NUTS.WAD descended upon Doom players in the year 2001: a map from the future in which players are dropped into a single map with more than 10,000 enemies and a handful of power-ups. And now - for the first time ever - it's playable on a games console.

I'm half-joking, of course, but the ability to load in any Doom mod is just one great feature found in the latest version of Doom and Doom 2. Helmed by Nightdive in cooperation with id Software and Machine Games, this new version is worth looking at as it is the most feature rich, best-performing version of Doom on consoles. It's available on PC, PS5, Xbox Series consoles, Switch and even last-gen PS4 and Xbox hardware. The game was transitioned over to Nightdive's KEX engine and brings with it a vast array of enhancements - 120fps support on consoles, 16-player multiplayer including co-op, and a new soundtrack from the legendary Andrew Hulshult.

But it was the mod support that was my first destination and with it, the chance to see how Nightdive's work would cope with the NUTS.WAD challenge. This pushes beyond the limits of what Doom engine was intended to handle and now we can test it on console and the results are interesting. Before we go on, it's worth stressing that all current-gen machines can handle 4K gaming at 120fps - and yes, that includes Series S. The engine is optimised and fast - all the included content and every map I tested runs like greased lightning. I wanted to raise this caveat because the challenge of NUTS.WAD is so extreme and cruel that I don't want people to get the wrong idea. The fact that you can run NUTS.WAD at all is cause for celebration!

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Doom modders are annoyed at the "chum-bucket" of wrongly credited mods in the latest Doom remaster

Last week, Bethesda released a remastered edition of Doom and Doom II on Steam, with lots of extra episodes and improvements. One of these new features is a built-in browser for mods, and support for many existing mods that previously required a different version of the game. Basically, lots of good fan-made mods are now playable on the Steam version of ye olde Doom. That's neat! Ah, but there is some demon excrement on the health pack, so to speak. The mod browser lacks moderation and lets people upload the work of others with their own name pinned as the author. That's prompted one level designer to call it "a massive breach of trust and violation of norms the Doom community has done its best to hold to for those 30 years."

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Doom modders are annoyed at the "chum-bucket" of wrongly credited mods in the latest Doom remaster

Last week, Bethesda released a remastered edition of Doom and Doom II on Steam, with lots of extra episodes and improvements. One of these new features is a built-in browser for mods, and support for many existing mods that previously required a different version of the game. Basically, lots of good fan-made mods are now playable on the Steam version of ye olde Doom. That's neat! Ah, but there is some demon excrement on the health pack, so to speak. The mod browser lacks moderation and lets people upload the work of others with their own name pinned as the author. That's prompted one level designer to call it "a massive breach of trust and violation of norms the Doom community has done its best to hold to for those 30 years."

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Limited Run Games announces 20+ new physical releases are on the way

Limited Run Games has announced that 20 new-old games will be released in physical form, including Fear Effect, Lollipop Chainsaw RePOP, Starship Troopers: Extermination, and Wolfenstein 2: The New Colossus.

As part of its LRG3 2024 showcase, the distributor confirmed not only the 20th anniversary edition of Beyond Good & Evil, but also physical releases of classic PS1 games Gex Trilogy, Tomba Special Edition and Tomba 2, Fear Effect, and more – much, much more.

In true LRG style, the Limited Run Games editions of the following games will be released in physical form only, including:

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Five classic Mega Man games join Nintendo Switch Online library

Good news, Mega Man mega fans – five Game Boy Mega Man games have just joined the Nintendo Switch Online library.

In a Nintendo Online Switch update published to YouTube this morning, Nintendo confirmed that "the original five Game Boy Mega Man titles" are now playable to those with an NSO subscription: Mega Man: Dr Wily's Revenge, Mega Man 2, Mega Man 3, Mega Man 4, and – yes, you've guessed it – Mega Man 5.

Mega Man's first titular outing popped up on a Nintendo-flavoured console in 1987, but Mega Man: Dr Wily's Revenge – a handheld remake of Mega Man 1 and 2 – didn't debut on Game Boy until 1991.

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John Romero memoir Doom Guy getting not one, but two screen adaptations

John Romero's autobiography Doom Guy: Life in First Person is being adapted for screen in two different forms.

As reported by Deadline, the story of the id Software co-founder is being made into a documentary by Canadian filmmaker Rob McCallum.

Meanwhile, a dramatised adaptation of the Doom creator's book is also in the pipeline. Both of these projects are going to be executive produced by Naomi Harvey of Golden Possum Productions.

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Game of the Week: Play WarioWare, it's what Danny DeVito would want

There's a lot of good stuff out this week. For starters, Indika looks weird and fascinating, while Lorelei and the Laser Eyes, the latest from the geniuses at Simogo, promises to tie my brain into bows for the next few months: more on that game soon. Either of these would be an ideal game of the week. But then Danny DeVito entered the picture, with the hopeful suggestion that he would be playing Wario in a new Mario movie. And after that there was only one game - one game, and, simultaneously, hundreds.

(Quick aside here: Danny DeVito is probably up there with my favourite directors. He has never missed. But also, Throw Momma from the Train is a legit classic and a case study in how to creatively update Hitchcock. Please give it a(nother) watch soon. It's a Midnight Run-tier movie. "This is like Fred Flintstone's car wash!")

I remember being slightly freaked out by Wario when I first saw him as a kid. I think it was an advert for Mario Land on the Game Boy, and this digital Wario popped out at the end of the ad and properly did a number on me. Scroll forward, though, and his appearance on the GBA in the form of the first WarioWare game marks one of the most joyous moments in all of gaming.

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Monkey Island creator Ron Gilbert has a 2D pixel art game in the works

Today I learned Monkey Island creator Ron Gilbert is working on a new game, which he describes as "Classic Zelda meets Diablo meets Thimbleweed Park". Well, hello there!

Work on this project actually started several months ago, but it only came to my attention this afternoon thanks to TimeExtension. I have since done more browsing, and come across some posts on Terrible Toybox, as well as Gilbert's own Mastodon page.

Now, admittedly there still isn't a huge amount of information on Gilbert's upcoming project at this time. The game doesn't even have a proper name yet, and rather has been labelled as Game Name TBD on Terrible Toybox's website. Meanwhile, Gilbert has been using the hashtag #rpgtbd to tag his social media posts.

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Control multiplayer promises a "unique Remedy angle" on the genre

Remedy has shared an update on a number of its upcoming projects, including its Control multiplayer game and the Max Payne 1 & 2 remakes.

In a recent report, the studio said its forthcoming co-op multiplayer game set in the Control universe had entered full production. This means Codename Condor, as it is currently known, has "reached the final development stages before the game is launched".

The developer said internal playtests for the upcoming release have shown its game has "a unique Remedy angle" for the genre, with a core loop it described as "engaging".

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Nintendo game emulator currently top free download on iPhone App Store

An emulator that lets users play thousands of Nintendo games is currently the top free download on the iPhone App Store.

The Delta app currently supports downloaded versions of countless classics from the NES, SNES, N64 home consoles, as well as Game Boy, Game Boy Color, Game Boy Advance and Nintendo DS handhelds.

The app's rapid rise in popularity follows Apple's recent change in app store policy to officially allow video game emulator apps onto its storefront for the first time. The move has been linked to growing pressure on the company by European legislators to make Apple allow third-party app stores and the use of emulators on iPhone without the need to jailbreak devices.

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Nintendo game emulator currently top free download on iPhone App Store

An emulator that lets users play thousands of Nintendo games is currently the top free download on the iPhone App Store.

The Delta app currently supports downloaded versions of countless classics from the NES, SNES, N64 home consoles, as well as Game Boy, Game Boy Color, Game Boy Advance and Nintendo DS handhelds.

The app's rapid rise in popularity follows Apple's recent change in app store policy to officially allow video game emulator apps onto its storefront for the first time. The move has been linked to growing pressure on the company by European legislators to make Apple allow third-party app stores and the use of emulators on iPhone without the need to jailbreak devices.

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Baldur's Gate 3 leads BAFTA Games Awards with 10 nominations

Larian's Baldur's Gate 3 leads the 2024 BAFTA Games Awards with 10 nominations, including Best Game, as it celebrates its 20th anniversary this year.

BAFTA today released the shortlist of nominees for this year's awards, with Marvel's Spider-Man 2 receiving nine nominations, Alan Wake 2 receiving eight nominations, and The Legend of Zelda: Tears of the Kingdom and Star Wars Jedi: Survivor both receiving six.

The coveted Best Game will be awarded to either Alan Wake 2, Baldur's Gate 3, Dave the Diver, The Legend of Zelda: Tears of the Kingdom, Marvel's Spider-Man 2, or Super Mario Bros. Wonder.

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Before you brush your teeth tonight, remember to install Doom on your electric toothbrush

Your most commonly visible bones are your teeth, so what better way to worship at the fleshy altar of Doom than by polishing those bones with an electric toothbrush whose little LCD screen is running Id Software's seminal satanic shooter? The latest delightfully weird device rising to the eternal question "Can it run Doom?" is a WiFi-enabled 'smart toothbrush', which is juuust powerful enough to run a version of Doom. You can even control it with your mouse. Here, check this out.

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The next weird device to run Doom? Your lawnmower

When dramatic parents panicked over the satanic influence of Doom in the 90s, maybe they had a point. Doom has burned through people's souls and minds, filling them with a desire to play Id Software's seminal shooter on every device they can. The question "Can it run Doom?" has driven these demonic vassals to make it playable on everything from tractors to teletext. These hellbound hearts are even daring to corrupt the totemic device of American liberty: the lawnmower. Come April, you will be able to play Doom on the Husqvarna Nera line of robotic automowers. Is nothing sacred?

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Five classic Rare games added to Nintendo Switch Online today

Nintendo will add five classic Rare games to Nintendo Switch today, including SNES hit Killer Instinct and N64 great Blast Corps.

In Japan, Nintendo Switch Online subscribers will also get Mother 3 - the third entry in the legendary Earthbound series which has never made it to the West.

All of these games were announced in this afternoon's Nintendo Direct broadcast - though Mother 3 was only mentioned in the show's Japanese version. Sorry, rest of the world.

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