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Star Citizen is free-to-play as it kicks off its annual Ship Showdown event

Just a month after its last free event, Star Citizen is free-to-play again, from now until 22nd August, 2024.

That means everyone can jump in and give the space sim a chance, as well as try out all "top 16 ships", "granting both green and grizzled pilots the ability to try out eligible ships before choosing which one to vote for" at this year's Ship Showdown event.

For the last few weeks, the community has been voting for their favourite ships and ground vehicles with their own "original creations", including videos, songs, photos, paintings, and more.

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Star Citizen still doesn't have a release date, but has raised over $700m

Star Citizen has raised over $700m in crowdfunding, even though it still lacks a full release date.

As spotted by Neowin, the funding tracker for Cloud Imperium Games' space sim has seen an uptick in donations recently. On 25th May alone, almost $3m was raised.

This has coincided with Star Citizen's free play period which kicked off earlier this month, and allowed non-backers to give the game a whirl for themselves. At the time of writing, Star Citizen has raised a whopping $702,634,839. And - again - it isn't even fully out yet, and is still in an early access build.

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Here's when you can play Star Citizen for free

Star Citizen is free to play until 29th May 2024.

The free play period – timed to mark Invictus Launch Week 2954 – enables players to download and play the game for free during the event and "test pilot all 87 military vehicles for a limited time", with all ships available to test drive for the final three days of the show. You can also expect "surprise reveals" throughout the week, too.

"A variety of collaborative in-game events designed in the spirit of 'One Empire', and how each citizen’s individual contributions help create humanity's unrivaled power of unity that has taken it beyond the stars, showcase the might of the UEE Navy and invites citizens to explore the vessels that keep the ‘verse safe," Cloud Imperium Games teases.

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How to fix Star Citizen stuck loading forever bug

Star Citizen Forever Loading bug fix

As Star Citizen continues to grow and evolve, several annoying bugs have started to occur. Some players have recently had trouble actually getting into the game due to a bug that causes Star Citizen to get stuck loading forever. These are several solutions that have been confirmed to fix the Star Citizen stuck loading forever bug that can occur.

Star Citizen loading forever fixes
Screenshot by Destructoid

Star Citizen loading forever fixes

There appear to be three separate issues that can trigger the Star Citizen stuck loading forever issue or infinite loading screen bug. First, is some sort of connection issue, either on your end or with the Star Citizen servers. Second, is the inability to properly load data from your storage device. And third, is a specific isolated issue that can occur if your character gets stuck in a persistent "in-between" state of being logged in and out. Here are all the ways you can fix when you get stuck loading forever in Star Citizen:

  • If you installed Star Citizen on an HDD, try reinstalling it on an SSD. There have been some issues getting the game to load properly when using an HDD.
  • Verify there are no current server issues. When certain servers are offline you can get stuck loading infinitely due to being not able to connect.
  • Make sure you have a stable connection. Run a Speed Test to confirm your internet is working properly. If it is not, contact your ISP. If you are using a wireless connection, try switching to a wired one as it can yield much better results.
  • Enter the Arena Command module, play a single game, and then try going back to the Persistent Universe. You can do this from the main menu screen, and it will sometimes refresh your character status in the PU.

In the event you're able to get to the main menu screen before the issue occurs, hit your Tilda (~) Key and type r_displayinfo 2 in the console, and hit Enter. Look for the Entities field in the top right and check if the number beside is increasing or staying the same. If it is increasing, it means your game is still loading, although it may be slower than usual. If the number stays the same for an extended period time, it means you will not load and are safe to close Star Citizen as it will not load without fixing the issue.

The post How to fix Star Citizen stuck loading forever bug appeared first on Destructoid.

How to fix Star Citizen Transaction Cost Mismatch bug

How to fix the Star Citizen Transaction Cost mismatch bug

The biggest update to Star Citizen is here bringing in a ton of new content, reworks, and system balances all across the universe. If you're trying to dabble in trading/hauling commodities to make some extract aUEC, you may have encountered a pesky new message when trying to trade. Here is how to fix the Star Citizen Transaction Cost Mismatch bug that can occur when trying to sell various commodities.

How to fix Transaction Cost Mismatch in Star Citizen
Screenshot by Destructoid

How to fix Transaction Cost Mismatch

You can fix the Transaction Cost Mismatch bug when trying to sell commodities by splitting the stack size of the goods you are trying to sell into sizes of 3, then selling them each one stack at a time. The new update brought back a pesky bug that caused the sale of high volumes of commodities to result in the Transaction Cost Mismatch bug due to it not being able to properly calculate prices based on future sales, which results in the error.

This error message has occurred before and was fixed by the developers, so it's likely it will be fixed again. However, if you need the aUEC and can't wait for the bug to be resolved, this temporary workaround will work on all items you may be trying to sell including gems. Break it all down into stack sizes of 3 or less.

For example, if you have 60 Dolvine and are getting the Transaction Cost Mismatch error in Star Citizen when trying to sell, try breaking it into 20 stacks of 3 Dolvine, and selling each stack one at a time. This appears to be the only workaround at this time, so if you have a really big stack of items that would take a long time to split up into stacks of 3, you may want to just hold off on selling until a bug fix is implemented.

The post How to fix Star Citizen Transaction Cost Mismatch bug appeared first on Destructoid.

Star Citizen 3.23 is one of its most “game-changing” updates yet

Star Citizen 3.23 is one of its most “game-changing” updates yet

The discussion around the best space games is an ever-changing one, with the launch of Homeworld 3 bringing it into competition alongside heavy hitters like Outer Wilds, Elite Dangerous, Stellaris, No Man’s Sky, Everspace 2, and Bethesda’s Starfield. Of them all, however, few can claim to be as ambitious - or notorious - as Star Citizen. The mammoth project from Roberts Space Industries continues to grow, and developer Cloud Imperium says that the new Star Citizen Alpha 3.23 update is “one of our most expansive and game-changing releases to date.”

MORE FROM PCGAMESN: Best simulation games, Best multiplayer games, Best space games

Star Citizen developer hit with layoffs amid claims of a "highly toxic company"

UPDATE 29/02/24: Cloud Imperium Games has responded to Eurogamer confirming "some minor staffing changes" due to a return to office work.

The statement in full reads: "As part of our normal processes, we regularly look for ways to make our operations more efficient, which can include restructuring in order to place a position closer to the team it supports.

"Now that we are back in office and seeing the progress and quality of work when our teams are in-person working together, we have decided to co-locate as much development as possible, which has resulted in some minor staffing changes as we move some development positions closer to their core teams. As a result of this consolidation, a small number of positions were eliminated and we continue to recruit for key roles within the company."

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Star Citizen Developer Cloud Imperium Games Confirms Layoffs as Former Staff Hit Out at Relocation Plan

"Small number" of positions "eliminated".

Star Citizen developer Cloud Imperium Games is the latest games company to cut staff, confirming “a small number of positions were eliminated” as part of a relocation plan some former employees have criticized. CIG failed to specify the number of staff affected.

Space sim Star Citizen is considered one of …

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