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The biggest challenges for indie developers, with Jason Della Rocca | Podcast

As part of our series of daily podcasts from Devcom and Gamescom 2024, GamesIndustry.biz editor-in-chief James Batchelor is joined by Execution Labs co-founder and former IGDA Montreal executive director Jason Della Rocca.

Drawing on Della Rocca's years of experiences working with indie developers, we discuss the biggest challenges these studios face in today's market, from the impact of layoffs and studio closures to the shrinking indie publisher scene.

And don't worry if you missed this week's GI Microcast, which was released yesterday - you can find all the details and listen in here. This week, Chris and James discussed the Epic Games Store's mobile launch, The Plucky Squire's brave release date, and more.

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12 must-see sessions at Devcom 2024

It's going to be a busy week in Cologne with both Devcom and Gamescom attracting games professionals from around the world.

The former event kicks things off with a two-day conference that will see more than 250 speakers discussing some of the biggest challenges in the industry today across over 200 sessions.

There's a lot to wade through in the full program, so the GamesIndustry.biz team has selected our highlights of some of the sessions we think will be most interesting.

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Game Informer's closure and the state of games media | Microcast

The latest episode of The GamesIndustry.biz Microcast is available to download now, with a video version due tomorrow.

This week's packed episode covers the key takeaways so far from the latest financials season, included expected declines at Nintendo and Electronic Arts (and why 2023 is such a tough comparison year to follow), as well as Activision Blizzard's ongoing boost to Microsoft's results.

We also discuss the Bungie layoffs and the latest US monthly spending figures, with Elden Ring's Shadow of the Erdtree helping to offset the potential year-on-year decline.

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Free guide to redundancies and how to avoid them for participants of GI's Salary Benchmarking project

UK games companies taking part in the GamesIndustry.biz salary benchmarking project, can receive a free redundancy guide from Brightmine.

The guide will cover alternative options to layoffs and how to support 'survivors' of job. Companies just need to sign-up and submit their data to receive the digital guide.

The salary benchmarking project is for UK games companies to understand whether they're paying their teams correctly. It's run between GamesIndustry.biz and HR and reward specialists Brightmine, which runs these projects for other major industry.

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