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OpenGameArt Summer Game Jam #3 has begun


One of our affiliate websites OpenGameArt (OGA), a free repository for public domain and copyleft licensed art, has just begun hosting this year's Summer Game Jam. To all libre developers looking for a challenge, this is your call to arms.

The rules are simple: participants are to create a game which independently of length and genre must use 6 art assets already available at OGA. The type of engine or code license used is up to the creator, but any artwork from the repository employed, along with any derivates, must comply with the specific licensing of each.

While this does not mean any game submitted to the jam will be libre, there's a good chance some will be, so regardless of whether you are a game developer or not, it would be wise to keep an eye on the contest results. It is also worth applauding OGA's initiative as a way of fostering usage and creation of Creative Commons licensed assets, and to spread word of the cultural benefits of open development.

Further information regarding regulations and prizes can be found on the jam's official page here.

OpenGameArt is ran entirely as a volunteer effort. Should you wish to contribute, you can check their forums for volunteer openings or help support server costs by donating to their Patreon.


Comments and questions? Post them on our forum thread.

This post was retrieved from freegamer.blogspot.com.

OpenGameArt Summer Game Jam #3 has begun


One of our affiliate websites OpenGameArt (OGA), a free repository for public domain and copyleft licensed art, has just begun hosting this year's Summer Game Jam. To all libre developers looking for a challenge, this is your call to arms.

The rules are simple: participants are to create a game which independently of length and genre must use 6 art assets already available at OGA. The type of engine or code license used is up to the creator, but any artwork from the repository employed, along with any derivates, must comply with the specific licensing of each.

While this does not mean any game submitted to the jam will be libre, there's a good chance some will be, so regardless of whether you are a game developer or not, it would be wise to keep an eye on the contest results. It is also worth applauding OGA's initiative as a way of fostering usage and creation of Creative Commons licensed assets, and to spread word of the cultural benefits of open development.

Further information regarding regulations and prizes can be found on the jam's official page here.

OpenGameArt is ran entirely as a volunteer effort. Should you wish to contribute, you can check their forums for volunteer openings or help support server costs by donating to their Patreon.


Comments and questions? Post them on our forum thread.

This post was retrieved from freegamer.blogspot.com.

OpenGameArt Summer Game Jam #3 has begun


One of our affiliate websites OpenGameArt (OGA), a free repository for public domain and copyleft licensed art, has just begun hosting this year's Summer Game Jam. To all libre developers looking for a challenge, this is your call to arms.

The rules are simple: participants are to create a game which independently of length and genre must use 6 art assets already available at OGA. The type of engine or code license used is up to the creator, but any artwork from the repository employed, along with any derivates, must comply with the specific licensing of each.

While this does not mean any game submitted to the jam will be libre, there's a good chance some will be, so regardless of whether you are a game developer or not, it would be wise to keep an eye on the contest results. It is also worth applauding OGA's initiative as a way of fostering usage and creation of Creative Commons licensed assets, and to spread word of the cultural benefits of open development.

Further information regarding regulations and prizes can be found on the jam's official page here.

OpenGameArt is ran entirely as a volunteer effort. Should you wish to contribute, you can check their forums for volunteer openings or help support server costs by donating to their Patreon.


Comments and questions? Post them on our forum thread.

This post was retrieved from freegamer.blogspot.com.

OpenGameArt Summer Game Jam #3 has begun


One of our affiliate websites OpenGameArt (OGA), a free repository for public domain and copyleft licensed art, has just begun hosting this year's Summer Game Jam. To all libre developers looking for a challenge, this is your call to arms.

The rules are simple: participants are to create a game which independently of length and genre must use 6 art assets already available at OGA. The type of engine or code license used is up to the creator, but any artwork from the repository employed, along with any derivates, must comply with the specific licensing of each.

While this does not mean any game submitted to the jam will be libre, there's a good chance some will be, so regardless of whether you are a game developer or not, it would be wise to keep an eye on the contest results. It is also worth applauding OGA's initiative as a way of fostering usage and creation of Creative Commons licensed assets, and to spread word of the cultural benefits of open development.

Further information regarding regulations and prizes can be found on the jam's official page here.

OpenGameArt is ran entirely as a volunteer effort. Should you wish to contribute, you can check their forums for volunteer openings or help support server costs by donating to their Patreon.


Comments and questions? Post them on our forum thread.

This post was retrieved from freegamer.blogspot.com.

OpenGameArt Summer Game Jam #3 has begun


One of our affiliate websites OpenGameArt (OGA), a free repository for public domain and copyleft licensed art, has just begun hosting this year's Summer Game Jam. To all libre developers looking for a challenge, this is your call to arms.

The rules are simple: participants are to create a game which independently of length and genre must use 6 art assets already available at OGA. The type of engine or code license used is up to the creator, but any artwork from the repository employed, along with any derivates, must comply with the specific licensing of each.

While this does not mean any game submitted to the jam will be libre, there's a good chance some will be, so regardless of whether you are a game developer or not, it would be wise to keep an eye on the contest results. It is also worth applauding OGA's initiative as a way of fostering usage and creation of Creative Commons licensed assets, and to spread word of the cultural benefits of open development.

Further information regarding regulations and prizes can be found on the jam's official page here.

OpenGameArt is ran entirely as a volunteer effort. Should you wish to contribute, you can check their forums for volunteer openings or help support server costs by donating to their Patreon.


Comments and questions? Post them on our forum thread.

This post was retrieved from freegamer.blogspot.com.

OpenGameArt Summer Game Jam #3 has begun


One of our affiliate websites OpenGameArt (OGA), a free repository for public domain and copyleft licensed art, has just begun hosting this year's Summer Game Jam. To all libre developers looking for a challenge, this is your call to arms.

The rules are simple: participants are to create a game which independently of length and genre must use 6 art assets already available at OGA. The type of engine or code license used is up to the creator, but any artwork from the repository employed, along with any derivates, must comply with the specific licensing of each.

While this does not mean any game submitted to the jam will be libre, there's a good chance some will be, so regardless of whether you are a game developer or not, it would be wise to keep an eye on the contest results. It is also worth applauding OGA's initiative as a way of fostering usage and creation of Creative Commons licensed assets, and to spread word of the cultural benefits of open development.

Further information regarding regulations and prizes can be found on the jam's official page here.

OpenGameArt is ran entirely as a volunteer effort. Should you wish to contribute, you can check their forums for volunteer openings or help support server costs by donating to their Patreon.


Comments and questions? Post them on our forum thread.

This post was retrieved from freegamer.blogspot.com.

OpenGameArt Summer Game Jam #3 has begun


One of our affiliate websites OpenGameArt (OGA), a free repository for public domain and copyleft licensed art, has just begun hosting this year's Summer Game Jam. To all libre developers looking for a challenge, this is your call to arms.

The rules are simple: participants are to create a game which independently of length and genre must use 6 art assets already available at OGA. The type of engine or code license used is up to the creator, but any artwork from the repository employed, along with any derivates, must comply with the specific licensing of each.

While this does not mean any game submitted to the jam will be libre, there's a good chance some will be, so regardless of whether you are a game developer or not, it would be wise to keep an eye on the contest results. It is also worth applauding OGA's initiative as a way of fostering usage and creation of Creative Commons licensed assets, and to spread word of the cultural benefits of open development.

Further information regarding regulations and prizes can be found on the jam's official page here.

OpenGameArt is ran entirely as a volunteer effort. Should you wish to contribute, you can check their forums for volunteer openings or help support server costs by donating to their Patreon.


Comments and questions? Post them on our forum thread.

This post was retrieved from freegamer.blogspot.com.

OpenGameArt Summer Game Jam #3 has begun


One of our affiliate websites OpenGameArt (OGA), a free repository for public domain and copyleft licensed art, has just begun hosting this year's Summer Game Jam. To all libre developers looking for a challenge, this is your call to arms.

The rules are simple: participants are to create a game which independently of length and genre must use 6 art assets already available at OGA. The type of engine or code license used is up to the creator, but any artwork from the repository employed, along with any derivates, must comply with the specific licensing of each.

While this does not mean any game submitted to the jam will be libre, there's a good chance some will be, so regardless of whether you are a game developer or not, it would be wise to keep an eye on the contest results. It is also worth applauding OGA's initiative as a way of fostering usage and creation of Creative Commons licensed assets, and to spread word of the cultural benefits of open development.

Further information regarding regulations and prizes can be found on the jam's official page here.

OpenGameArt is ran entirely as a volunteer effort. Should you wish to contribute, you can check their forums for volunteer openings or help support server costs by donating to their Patreon.


Comments and questions? Post them on our forum thread.

This post was retrieved from freegamer.blogspot.com.

OpenGameArt Summer Game Jam #3 has begun


One of our affiliate websites OpenGameArt (OGA), a free repository for public domain and copyleft licensed art, has just begun hosting this year's Summer Game Jam. To all libre developers looking for a challenge, this is your call to arms.

The rules are simple: participants are to create a game which independently of length and genre must use 6 art assets already available at OGA. The type of engine or code license used is up to the creator, but any artwork from the repository employed, along with any derivates, must comply with the specific licensing of each.

While this does not mean any game submitted to the jam will be libre, there's a good chance some will be, so regardless of whether you are a game developer or not, it would be wise to keep an eye on the contest results. It is also worth applauding OGA's initiative as a way of fostering usage and creation of Creative Commons licensed assets, and to spread word of the cultural benefits of open development.

Further information regarding regulations and prizes can be found on the jam's official page here.

OpenGameArt is ran entirely as a volunteer effort. Should you wish to contribute, you can check their forums for volunteer openings or help support server costs by donating to their Patreon.


Comments and questions? Post them on our forum thread.

This post was retrieved from freegamer.blogspot.com.

OpenGameArt Summer Game Jam #3 has begun


One of our affiliate websites OpenGameArt (OGA), a free repository for public domain and copyleft licensed art, has just begun hosting this year's Summer Game Jam. To all libre developers looking for a challenge, this is your call to arms.

The rules are simple: participants are to create a game which independently of length and genre must use 6 art assets already available at OGA. The type of engine or code license used is up to the creator, but any artwork from the repository employed, along with any derivates, must comply with the specific licensing of each.

While this does not mean any game submitted to the jam will be libre, there's a good chance some will be, so regardless of whether you are a game developer or not, it would be wise to keep an eye on the contest results. It is also worth applauding OGA's initiative as a way of fostering usage and creation of Creative Commons licensed assets, and to spread word of the cultural benefits of open development.

Further information regarding regulations and prizes can be found on the jam's official page here.

OpenGameArt is ran entirely as a volunteer effort. Should you wish to contribute, you can check their forums for volunteer openings or help support server costs by donating to their Patreon.


Comments and questions? Post them on our forum thread.

This post was retrieved from freegamer.blogspot.com.

OpenGameArt Summer Game Jam #3 has begun


One of our affiliate websites OpenGameArt (OGA), a free repository for public domain and copyleft licensed art, has just begun hosting this year's Summer Game Jam. To all libre developers looking for a challenge, this is your call to arms.

The rules are simple: participants are to create a game which independently of length and genre must use 6 art assets already available at OGA. The type of engine or code license used is up to the creator, but any artwork from the repository employed, along with any derivates, must comply with the specific licensing of each.

While this does not mean any game submitted to the jam will be libre, there's a good chance some will be, so regardless of whether you are a game developer or not, it would be wise to keep an eye on the contest results. It is also worth applauding OGA's initiative as a way of fostering usage and creation of Creative Commons licensed assets, and to spread word of the cultural benefits of open development.

Further information regarding regulations and prizes can be found on the jam's official page here.

OpenGameArt is ran entirely as a volunteer effort. Should you wish to contribute, you can check their forums for volunteer openings or help support server costs by donating to their Patreon.


Comments and questions? Post them on our forum thread.

This post was retrieved from freegamer.blogspot.com.

OpenGameArt Summer Game Jam #3 has begun


One of our affiliate websites OpenGameArt (OGA), a free repository for public domain and copyleft licensed art, has just begun hosting this year's Summer Game Jam. To all libre developers looking for a challenge, this is your call to arms.

The rules are simple: participants are to create a game which independently of length and genre must use 6 art assets already available at OGA. The type of engine or code license used is up to the creator, but any artwork from the repository employed, along with any derivates, must comply with the specific licensing of each.

While this does not mean any game submitted to the jam will be libre, there's a good chance some will be, so regardless of whether you are a game developer or not, it would be wise to keep an eye on the contest results. It is also worth applauding OGA's initiative as a way of fostering usage and creation of Creative Commons licensed assets, and to spread word of the cultural benefits of open development.

Further information regarding regulations and prizes can be found on the jam's official page here.

OpenGameArt is ran entirely as a volunteer effort. Should you wish to contribute, you can check their forums for volunteer openings or help support server costs by donating to their Patreon.


Comments and questions? Post them on our forum thread.

This post was retrieved from freegamer.blogspot.com.

OpenGameArt Summer Game Jam #3 has begun


One of our affiliate websites OpenGameArt (OGA), a free repository for public domain and copyleft licensed art, has just begun hosting this year's Summer Game Jam. To all libre developers looking for a challenge, this is your call to arms.

The rules are simple: participants are to create a game which independently of length and genre must use 6 art assets already available at OGA. The type of engine or code license used is up to the creator, but any artwork from the repository employed, along with any derivates, must comply with the specific licensing of each.

While this does not mean any game submitted to the jam will be libre, there's a good chance some will be, so regardless of whether you are a game developer or not, it would be wise to keep an eye on the contest results. It is also worth applauding OGA's initiative as a way of fostering usage and creation of Creative Commons licensed assets, and to spread word of the cultural benefits of open development.

Further information regarding regulations and prizes can be found on the jam's official page here.

OpenGameArt is ran entirely as a volunteer effort. Should you wish to contribute, you can check their forums for volunteer openings or help support server costs by donating to their Patreon.


Comments and questions? Post them on our forum thread.

This post was retrieved from freegamer.blogspot.com.

OpenGameArt Summer Game Jam #3 has begun


One of our affiliate websites OpenGameArt (OGA), a free repository for public domain and copyleft licensed art, has just begun hosting this year's Summer Game Jam. To all libre developers looking for a challenge, this is your call to arms.

The rules are simple: participants are to create a game which independently of length and genre must use 6 art assets already available at OGA. The type of engine or code license used is up to the creator, but any artwork from the repository employed, along with any derivates, must comply with the specific licensing of each.

While this does not mean any game submitted to the jam will be libre, there's a good chance some will be, so regardless of whether you are a game developer or not, it would be wise to keep an eye on the contest results. It is also worth applauding OGA's initiative as a way of fostering usage and creation of Creative Commons licensed assets, and to spread word of the cultural benefits of open development.

Further information regarding regulations and prizes can be found on the jam's official page here.

OpenGameArt is ran entirely as a volunteer effort. Should you wish to contribute, you can check their forums for volunteer openings or help support server costs by donating to their Patreon.


Comments and questions? Post them on our forum thread.

This post was retrieved from freegamer.blogspot.com.

OpenGameArt Summer Game Jam #3 has begun


One of our affiliate websites OpenGameArt (OGA), a free repository for public domain and copyleft licensed art, has just begun hosting this year's Summer Game Jam. To all libre developers looking for a challenge, this is your call to arms.

The rules are simple: participants are to create a game which independently of length and genre must use 6 art assets already available at OGA. The type of engine or code license used is up to the creator, but any artwork from the repository employed, along with any derivates, must comply with the specific licensing of each.

While this does not mean any game submitted to the jam will be libre, there's a good chance some will be, so regardless of whether you are a game developer or not, it would be wise to keep an eye on the contest results. It is also worth applauding OGA's initiative as a way of fostering usage and creation of Creative Commons licensed assets, and to spread word of the cultural benefits of open development.

Further information regarding regulations and prizes can be found on the jam's official page here.

OpenGameArt is ran entirely as a volunteer effort. Should you wish to contribute, you can check their forums for volunteer openings or help support server costs by donating to their Patreon.


Comments and questions? Post them on our forum thread.

This post was retrieved from freegamer.blogspot.com.

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