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Everything announced at Gamescom Opening Night Live 2024

Gamescom Opening Night Live 2024 is done and dusted for another year, but it's certainly kicked off this year's Gamescom with a bang - and we've got all the news, trailers and announcements right here in one handy summary. Whether you missed the show itself or just want a handy reminder of everything announced at Gamescom Opening Night Live this year, read on below.

Of course, alongside the main show, this year's ONL also had a 30-minute pre-show that was stuffed with announcements as well, which we'll quickly run through here before getting into the detail of the main show announcements below. Here, we got new trailers for Dave the Diver's latest crossovers, spooky co-op adventure Begone Beast and construction sim Roadcraft, alongside Italian Soulslike Enotria: The Last Song, Cairn (that shouty, but lovely looking climbing game from Summer Game Fest), life sim Inzoi from PUBG publishers Krafton, as well as a Terry showcase for Street Fighter 6.

There were also new game announcements in the pre-show in the form of Sniper Elite Resistance (coming 2025), the Donkey Kong-esque platformer Nikoderiko: The Magical World (with music from David Wise, no less), "first person farming horror allegory" We Harvest Shadows, the also quite spooky-looking Aila, a tease for the sequel to Journey to the Savage Planet (aptly named Revenge of the Savage Planet), action RPG Tribe Nine from the creators of Danganronpa, and the Lashana Lynch-led Directive 8020: A Dark Pictures Game.

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Indiana Jones and the Great Circle confirmed for PlayStation 5

Indiana Jones and the Great Circle - the Microsoft-owned-Bethesda-release set to arrive on Xbox and PC this year - is also coming to PlayStation 5.

At this evening's Gamescom Opening Night Live event, host Geoff Keighley revealed that everyone's favourite fedora sporting professor will be cracking his whip on Sony's platform as well.

In addition to this news, Bethesda announced a release date for the game. Indiana Jones and the Great Circle will release across Xbox Series X/S and PC on 9th December. Its PS5 release will then follow a few months later, during the spring of 2025.

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Indiana Jones and the Great Circle makes a timid but faithful first impression

To this day, I still hold Indy responsible for my penchant for hats. I have been enthralled by Indiana Jones ever since I was a little girl - but despite this deep affection, coming away from a hands-off preview of MachineGames' Indiana Jones and the Great Circle, I just can't let myself get overly excited about the upcoming release just yet.

While I'm still looking forward to playing another narrative-driven adventure game, with that fun 'afternoon popcorn flick' energy Great Circle undoubtedly has, my immediate reaction from this first extended demo is to worry this is all it will be, leaning just a little too heavily on fan nostalgia and a tried and tested formula, but without the innovation to truly set it apart from the rest. (And, given the game is currently set to release this year, I really hoped to see more gameplay than I did.)

The demo, which is also being shown at this year's Gamescom, begins with Indy entering a large room within the Sunsparker Chamber, a mysterious underground temple and one of "several well guarded secrets and hidden ruins" you can expect to discover. With the camera in first-person, our archaeologist - gamely brought to life by a still-recognisable Troy Baker - looks around the ancient room before gameplay switches to a cutscene. Indy approaches a statue set upon a plinth at the back of the room, in a scene immediately reminiscent of Raiders of the Lost Ark - which is fitting, given the Great Circle is set between the events of this film and The Last Crusade.

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The Gamescom Opening Night Live 2024 showcase

Just when Geoff Keighley had started to fade from your memory, he comes rubber-banding back with a vengeance - snap! It's Gamescom week and it kicks off with Opening Night Live this evening from 7pm UK time (other Opening Night Live timings here). A pre-show with additional announcements will begin at 6.30pm UK. We'll be watching and reporting on it live, as always, right here, so you can either keep abreast of announcements while you do something else, or you can join in with your thoughtful and amusing comments. Please keep us company. Please.

What do we expect to see today? Well, probably Geoff Keighley, but also the new Indiana Jones game, Monster Hunter Wilds, and Dune Awakening. We're also expecting Little Nightmares creator Tarsier to unveil its new project, which could be exciting. On top of that: Diablo 4 expansion Vessel of Hatred, Civilization 7, hero shooter Marvel Rivals, Lost Records (the project made by the creators of Life is Strange), Kingdom Come: Deliverance 2 (which was recently delayed), and Black Ops 6. Keighley's best pal Hideo Kojima has also been tweeting enigmatic silhouetted pictures of actors who are presumably playing roles in Death Stranding 2.

And before you ask, "Yes, there will be new game announcements," Keighley said on X.

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Indiana Jones and the Great Circle reportedly coming to PS5 next year

MachineGames' Indiana Jones and the Great Circle will reportedly launch for PlayStation 5 in the early half of 2025, following an Xbox Series X/S and PC release at the end of this year.

That's according to industry insider Nate the Hate (one of the first people to break the news of Microsoft's multi-platform plans at the start of this year) who made the claim on social media. "MachineGames' Indiana Jones and the Great Circle will release on Xbox & PC this holiday (Dec) as a timed console exclusive," they wrote. "After this timed-exclusive window expires, Indiana Jones & the Great Circle is planned to come to PlayStation 5 in the first half of 2025."

Nate the Hate's claim tallies with a report by The Verge back in February, which said Microsoft was planning to go beyond its initial slate of comparatively low-key multi-platform releases by launching some of its flagship games on competing consoles. These were said to include Starfield and MachineGames' Indiana Jones and the Great Circle, with the latter supposedly due to arrive on PS5 "some months" after its Xbox and PC release.

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Indiana Jones and the Great Circle Release Date and PS5 Version Announced

Publisher Bethesda Softworks and developer MachineGames have announced that Indiana Jones and the Great Circle will launch on December 9 for Xbox Series X/S and PC via Steam and Microsoft Store. It will also be free for Xbox Game Pass subscribers. The game will also launch for PlayStation 5. A release date trailer narrated by Troy Baker showing several gameplay elements including brawling, traversal, and puzzle solving was also released.

The game’s details:

Uncover one of history’s greatest mysteries in Indiana Jones and the Great Circle, a first-person, single-player adventure set between the events of Raiders of the Lost Ark and The Last Crusade. The year is 1937, sinister forces are scouring the globe for the secret to an ancient power connected to the Great Circle, and only one person can stop them—Indiana Jones. You’ll become the legendary archaeologist in this cinematic action-adventure game from MachineGames, the award-winning studio behind the recent Wolfenstein series, and executive produced by Hall of Fame game designer Todd Howard.

You Are Indiana Jones

Live the adventure as Indy in a thrilling story full of exploration, immersive action, and intriguing puzzles. As the brilliant archaeologist—famed for his keen intellect, cunning resourcefulness, and trademark humor—you will travel the world in a race against enemy forces to discover the secrets to one of the greatest mysteries of all time.

A World of Mystery Awaits

Travel from the halls of Marshall College to the heart of the Vatican, the pyramids of Egypt, the sunken temples of Sukhothai, and beyond. When a break-in in the dead of night ends in a confrontation with a mysterious colossal man, you must set out to discover the world-shattering secret behind the theft of a seemingly unimportant artifact. Forging new alliances and facing familiar enemies, you’ll engage with intriguing characters, use guile and wits to solve ancient riddles, and survive intense set-pieces.

Whip-Cracking Action

Indiana’s trademark whip remains at the heart of his gear and can be used to distract, disarm, and attack enemies. But the whip isn’t just a weapon, it’s Indy’s most valuable tool for navigating the environment. Swing over unsuspecting patrols and scale walls as you make your way through a striking world. Combine stealth infiltration, melee combat, and gunplay to combat the enemy threat and unravel the mystery.

The Spirit of Discovery

Venture through a dynamic mix of linear, narrative-driven gameplay and open-area maps. Indulge your inner explorer and unearth a world of fascinating secrets, deadly traps and fiendish puzzles, where anything could potentially hide the next piece of the mystery—or snakes. Why did it have to be snakes?

Stay tuned at Gaming Instincts via TwitterYouTubeInstagramTikTok, and Facebook for more gaming news.

The post Indiana Jones and the Great Circle Release Date and PS5 Version Announced appeared first on Gaming Instincts - Next-Generation of Video Game Journalism.

Indiana Jones and the Great Circle Launches December 9, PS5 Release to Follow

One of the big games featured at Gamescom Opening Night Live this year was Indiana Jones and the Great Circle from MachineGames and Lucasfilm Games. The new trailer shows more of the upcoming title’s narrative-driven adventure, which features cinematic set-pieces, puzzles, and hand-to-hand combat. It also revealed the release date of December 9 for Xbox Series […]

Indiana Jones and the Great Circle Release Date Announced

Indiana Jones and the Great Circle Release Date

A release date for Indiana Jones and the Great Circle has been announced. The game will be released for PC and Xbox Series X/S on December 9, 2024, plus a PS5 release in 2025.

The release date for Indiana Jones and the Great Circle was announced alongside a new trailer led by Troy Baker. The ubiquitous voice actor will be portraying the famous archaeologist in the game. In the trailer, we got to see snippets of gameplay, including the combat making use of brawling, shooting and Indy's iconic whip. Some puzzle gameplay was also shown off, including the use of photgraphy to help solve these challenges.

https://www.youtube.com/watch?v=STrKl828Aeg

Indiana Jones and the Great Circle was first announced in a teaser by developer MachineGames in 2021. The game initally appeared to be an Xbox exclusive following Microsoft's acquisition of Bethesda, and since been shown off in Xbox presentations such as the January 2024 Developer Direct and Xbox Games Showcase in June 2024. It is the latest of a long line of Indiana Jones games, from LucasArts point-and-click adventures in the 1980s to the Lego Indiana Jones games of more recent years.

Indiana Jones and the Great Circle will release on Xbox Series X/S and PC on December 9, 2024. It will also release on PS5 in Spring 2025.

The post Indiana Jones and the Great Circle Release Date Announced appeared first on Siliconera.

Indiana Jones and the Great Circle Release Date Announced

Indiana Jones and the Great Circle Release Date

A release date for Indiana Jones and the Great Circle has been announced. The game will be released for PC and Xbox Series X/S on December 9, 2024, plus a PS5 release in 2025.

The release date for Indiana Jones and the Great Circle was announced alongside a new trailer led by Troy Baker. The ubiquitous voice actor will be portraying the famous archaeologist in the game. In the trailer, we got to see snippets of gameplay, including the combat making use of brawling, shooting and Indy's iconic whip. Some puzzle gameplay was also shown off, including the use of photgraphy to help solve these challenges.

https://www.youtube.com/watch?v=STrKl828Aeg

Indiana Jones and the Great Circle was first announced in a teaser by developer MachineGames in 2021. The game initally appeared to be an Xbox exclusive following Microsoft's acquisition of Bethesda, and since been shown off in Xbox presentations such as the January 2024 Developer Direct and Xbox Games Showcase in June 2024. It is the latest of a long line of Indiana Jones games, from LucasArts point-and-click adventures in the 1980s to the Lego Indiana Jones games of more recent years.

Indiana Jones and the Great Circle will release on Xbox Series X/S and PC on December 9, 2024. It will also release on PS5 in Spring 2025.

The post Indiana Jones and the Great Circle Release Date Announced appeared first on Siliconera.

Preview: Indiana Jones and the Great Circle Feels Rightfully Cinematic

There is always an intriguing risk when it comes to adapting an existing movie or TV show into video game. Indiana Jones and the Great Circle takes an even greater risk with developer MachineGames introducing its own standalone story in the Lucasfilm saga. It certainly captures the cinematic feel of the movies, but it still has question marks regarding gameplay.

My recent Indiana Jones and the Great Circle preview for Gamescom 2024 was notably strictly hands-off. I had the chance to check out 30 minutes of particularly edited gameplay footage across different areas with narration. Since this was totally hands-off, it is hard to say exactly how this first-person action adventure game will play.

Image via Bethesda

That said, I walked away from the hands-off preview impressed by the visuals and spectacular presentation of the Great Circle, but uncertain about its gameplay. If there is one element I am certain about this game, it is the sheer scale and diversity of the various missions players will experience. In the short time, I saw clips of adventures in Vatican City, the Himalayan’s, and Egypt. Every location looks stunning in-engine and grandiose.

If these sections are anything to go by, these iconic and beautiful locales will also have the adventurous nature of the movies as well. Indiana Jones, played by Troy Baker, encountered plenty of traps and thrilling scripted sequences. These were extremely fun to watch, especially from the fascinating first-person perspective.

However, when it comes to the actual gameplay, especially in movement and combat, I am less thrilled. The movement, at times, seemed clunky and a bit too slow. This could be due to the slower nature of the edited footage, emphasizing the detail of the environments. However, I’m not confident in this, mainly because of the combat.

Fights seem to generally happen in a one-on-one nature, at least from what I saw. There are ranged weaponry and fighting, but I mostly saw up close and personal gameplay. Jones would swap blows with enemies but the animations seemed a bit too slow. I wasn’t particularly excited by the slow pace of the fights. There is a chance the actual end result will be smoother or be faster, but I’m not impressed with that part yet.

Image via Bethesda

Even still, I admire the exploration aspect of Indiana Jones and the Great Circle. This is where the first-person perspective really shines from my short hands-off demo. MachineGames put a lot of thought into recreating these 1930s settings and, fortunately, it shows. Missions often have large open areas to explore, with merchants and even optional side missions to complete. Seeing the hustle, bustle, and many NPCs roaming around a market had me interested in spending time there. In some ways, these locations remind me of the historical adherence and detail of an Assassin’s Creed title.

This extends the player’s time with the gameplay beyond the typical scripted dungeon delving and crypt exploring main missions. Everything about these massive scripted sequences evoke feelings of watching the movies. I especially enjoyed the pit Jones fell into towards the end of the demo. This led to a creepier moment with scorpions and other creatures in the dark, which teased some thrilling sequences in the title. While I do have some concerns about linearity and lack of player input in these moments, Indiana Jones and the Great Circle feels incredibly cinematic.

Image via Bethesda

This movie-like quality and feel comes down to the story and characters. I only have bits and pieces of the story so far, but Troy Baker nails the voice of Indiana Jones as best as one can without getting Harrison Ford himself. In the end, this makes Indiana Jones and the Great Circle seem like a faithful cinematic game adaptation of the beloved movies. While it remains to be seen if it plays as well as it looks, there is some hope for Indiana Jones fans.

Indiana Jones and the Great Circle will release for Xbox Series X/S and PC on December 9, 2024 and in Spring 2025 for PS5.

The post Preview: Indiana Jones and the Great Circle Feels Rightfully Cinematic appeared first on Siliconera.

Indiana Jones and the Great Circle will support Full Ray Tracing & DLSS 3.5

NVIDIA has announced that Indiana Jones and the Great Circle will support Full Ray Tracing and DLSS 3.5. By Full Ray Tracing, NVIDIA obviously means that the devs will use Ray Tracing for more than one effect. As such, we can expect ray-traced global illumination, shadows, reflections and ambient occlusion. As NVIDIA noted: “Players will … Continue reading Indiana Jones and the Great Circle will support Full Ray Tracing & DLSS 3.5

The post Indiana Jones and the Great Circle will support Full Ray Tracing & DLSS 3.5 appeared first on DSOGaming.

Indiana Jones And The Great Circle releases December 9th, will hopefully contain gameplay by that point

Oh, and new Indiana Jones And The Great Circle trailer! Great. I’ve been looking forward to a nice, juicy chunk of extended gameplay. You know, something to really convey the flow of the game, rather than the admittedly impressive but nonetheless very fragmented snippets we’ve gotten so far. Now to sit back and…oh, wait. Hang on. It’s just actor Troy Baker telling me about all the great acting he’ll be doing. It is great, by the way. He’s doing a fantastic job. Maybe just, you know, a crumb of acknowledgement or elucidation over the whole ‘interactivity’ part?

Anyway, don’t mind me. I’m just an old fool who likes to press buttons. And, to be fair, it's not like Machinegames don't have a great track record. Anyway, here’s some good news: The game releases December 9th this year. Have a release date trailer.

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Indiana Jones And The Great Circle is both a more "relaxed" Wolfenstein and Riddick plus Nazis

MachineGames have made a decent living as the creators of satirical alternate histories in which you messily murder Nazis using mighty double-handfuls of shotgun. There are Nazis to fight in Indiana Jones And The Great Circle - a globe-trotting, tomb-robbing adventure featuring a Lost Ark-era Harrison Ford - but as you'd expect from a Lucasfilm adaptation, there's rather less of the bloodshed.

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Indiana Jones And The Great Circle releases December 9th, will hopefully contain gameplay by that point

Oh, and new Indiana Jones And The Great Circle trailer! Great. I’ve been looking forward to a nice, juicy chunk of extended gameplay. You know, something to really convey the flow of the game, rather than the admittedly impressive but nonetheless very fragmented snippets we’ve gotten so far. Now to sit back and…oh, wait. Hang on. It’s just actor Troy Baker telling me about all the great acting he’ll be doing. It is great, by the way. He’s doing a fantastic job. Maybe just, you know, a crumb of acknowledgement or elucidation over the whole ‘interactivity’ part?

Anyway, don’t mind me. I’m just an old fool who likes to press buttons. And, to be fair, it's not like Machinegames don't have a great track record. Anyway, here’s some good news: The game releases December 9th this year. Have a release date trailer.

Read more

Indiana Jones And The Great Circle is both a more "relaxed" Wolfenstein and Riddick plus Nazis

MachineGames have made a decent living as the creators of satirical alternate histories in which you messily murder Nazis using mighty double-handfuls of shotgun. There are Nazis to fight in Indiana Jones And The Great Circle - a globe-trotting, tomb-robbing adventure featuring a Lost Ark-era Harrison Ford - but as you'd expect from a Lucasfilm adaptation, rather less of the bloodshed.

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Wolfenstein: The Old Blood – Blazkowicz’s Blood-Soaked Prequel In Castle Wolfenstein

Title: Wolfenstein: The Old Blood
Type of Game: First-Person Shooter
Developer: MachineGames
Publisher: Bethesda Softworks
Released: May 5, 2015
Platforms Available: Microsoft Windows, PlayStation 4, Xbox One, Xbox Series X|S
Platform Reviewed: PS4
Level of Maturity: M (Mature) – Blood and Gore, Intense Violence, Strong Language
Reading Time: 7 minutes

“Did we need another generic dark Nazi robot shooter?” legendary developer Warren Spector (Deus Ex) sarcastically asked before the release of the cult successor to Wolfenstein a year earlier. As it turns out, we needed one. At a time when pseudo-realistic near-future conflicts, open worlds, constant cover behind obstacles, and one-shot deaths were most prevalent in action games, one would almost forget how easy it was.

The Brutal Elegance of Old-School Action

The New Order offered straightforward brutal action with excellent level design, manual ammo collection, first aid kits instead of auto-heal, and of course, hundreds and hundreds of Nazis charging in front of the constantly-charged barrels of brilliantly designed weapons. All of this was supported by a properly B-movie story that took the player from concentration camps to a Nazi base on the moon.

Familiar Blood: The Game’s Heartbeat

The developers at Machine Games managed to brilliantly combine old-school gameplay with modern approaches, such as stealth arcades or elements from role-playing games, omitting unnecessary multiplayer support, and the result was a tremendous playable homage to the old genres. And as the name of the data disc suggests, it’s not about injecting fresh blood into the veins of the genre either. The new story means eight more levels of the same filler we’re used to from the last one. The few new weapons (the latest addition is a multi-functional steel pipe) and enemies should be worth mentioning. If a special edition of the game were ever released to tie the addition to the game, you’d be hard-pressed to find the moment when The Old Blood ends and The New Order begins.

B.J.’s Retro Adventure: Blood Before Order

The plot occurs before the original game’s events, specifically in 1946. B.J. Blazkowitz travels to Castle Wolfenstein to retrieve a secret file on General Deatshead. During your journey, you’ll look into other places and meet other bizarre characters, either friendly or at your throat. The inspiration from classic 80s B-movie flicks is undeniable. Yet, the story takes itself quite sympathetically seriously without constantly having to wink at the player as if now comes the joke.

Mastering the Art of Mayhem

But the main one is, of course, the mindless action again. The game’s perfectly working mechanics allow for a cautious approach, where you hide behind obstacles and gradually take out charging Germans who, in truth, haven’t picked up much artificial intelligence. Anyone who enjoyed the so-called nightmare-level quirk last time, which brought back memories of the original Wolfenstein 3D, will have more than enough fun this time. As a diversion, it’s good. I even remembered the location of some secret hiding places off the top of my head, and there was also the legendary boss with two rotary machine guns in his hands. However, completing all ten levels is only for the hardcore fans of this old classic, mainly because of the long, empty corridors.

Survival by the Shotgun: The True Fun

It’s much more fun to meticulously search all corners of the map for hidden armor, then “overdose” on all the nearby first aid kits before a firefight, grab a rapid-fire shotgun in each hand and wipe out the Nazis at point-blank range. On the fourth difficulty out of five, I died compared to the original game, but the multiple solution options mean that repeating the same passages doesn’t fall into a rut. The sneaking passages and gradual learning of skills also remain, but nothing stops you if you want to ignore these “modern ideas” and focus on the constant shooting.

Arena of Carnage: Test Your Mettle

What’s new are the progressively unlockable arenas and closed maps, from which the game won’t let you out until you’ve shot everything that moves. Trophy hunters can return to these scenes and try to get the highest score. Otherwise, everything is focused on the single-player campaign, and multiplayer play will not be found here again. The Old Blood is not only a must for any fan, but the story takes place before the original game, which you don’t even need to play to start, making it the perfect way to jump into the new Wolfenstein for the first time. And if you’re interested in the game, you can read my other reviews of games in the Wolfenstein series, specifically those subtitled New Order, New Colossus, and Young Blood.

Conclusion

For around 15€, you get an average eight-hour shooter that doesn’t impress with story, graphics, or originality but instead focuses on the most essential thing: shooting. And while The New Order is one of the best games of 2014. That’s why this game has it a little more complicated in its shadow. I’d also give it a higher rating, but that would require The Old Blood to expand on the original experience more.

Where to Buy The Wolfenstein: The Old Blood?

Steam (PC): Available for $19.99. You can purchase it directly from Steam.
Xbox Store (Xbox One): Available for $19.99. Check it out on the Xbox Store.
PlayStation Store (PS4): Available for $19.99. You can find it on the PlayStation Store.
Epic Games Store (PC): Available for $19.99. Purchase it from the Epic Games Store.
GOG (PC): Available for $19.99. Purchase it from GOG.

Subreddit: Join the discussion on the Wolfenstein Subreddit.

The post Wolfenstein: The Old Blood – Blazkowicz’s Blood-Soaked Prequel In Castle Wolfenstein appeared first on WePlayGames.net: Home for Top Gamers.

Indiana Jones and the Great Circle vychází 9. prosince pro Xbox Series X/S a PC, na jaře 2025 pro PS5

indiana jones and the great circle 1

Nový herní přehled upozorňuje na exotické a smrtící lokace, do kterých se Indy vydává, a na nástroje, které bude při svém dobrodružství používat.

Hra Indiana Jones and the Great Circle od MachineGames se dočkala nového gameplaye, v němž herec Troy Baker hovoří o různých aspektech této akční adventury. Asi nejdůležitější je, že vývojáři také potvrdili datum vydání 9. prosince pro Xbox Series X/S, ale to není vše.

Hra Indiana Jones and the Great Circle bude rovněž uvedena na trh na jaře 2025 pro systém PS5, jak se před touto událostí proslýchalo. Pokud budeme vycházet z obvyklého data ukončení sezóny, mohla by hra vyjít již 21. března 2025, nebo až 21. června. Jako vždy zůstaňte naladěni na další podrobnosti.

Za zmínku stojí i předvedená hratelnost, kdy Indy cestuje po světě od pouštních jeskyní plných škorpiónů až po husté lesy při honbě za Velkým kruhem. Pokud vám klaustrofobická uzavřenost některých oblastí nestačí, jsou tu i rozsáhlé otevřené oblasti s různými tajemstvími k objevení. Hráči budou pomocí Indyho kamery hledat stopy a zaznamenávat je do jeho deníku.

To samozřejmě není pro titul vše, protože se 23. srpna objeví také během livestreamu Xbox Gamescom 2024.

Článek Indiana Jones and the Great Circle vychází 9. prosince pro Xbox Series X/S a PC, na jaře 2025 pro PS5 se nejdříve objevil na GAME PRESS.

Indiana Jones and the Great Circle vyjde pro PS5 v první polovině roku 2025

indiana jones and the great circle image 3 scaled 1

Chystaná akční adventura z pohledu první osoby bude uvedena jako časově omezená exkluzivita pro Xbox Series X/S a PC letos v prosinci a příští rok se prý objeví i na PS5.

Několik nedávných úniků naznačilo, že v blízké budoucnosti budou oznámeny další významné multiplatformní tituly pro Xbox od první strany, přičemž jedno oznámení je obzvláště blízko, a zdá se, že nyní možná víme, o jaké oznámení půjde. Zdá se, že chystaná hra Indiana Jones and the Great Circle bude oznámena pro systém PS5.

To tvrdí prominentní zasvěcenec NateTheHate, který nedávno na Twitteru uvedl, že hra Indiana Jones and the Great Circle vyjde v prosinci tohoto roku jako časově omezená exkluzivita pro Xbox Series X/S a PC a někdy v první polovině roku 2025 vyjde také pro PS5.

Zda o tom brzy uslyšíme oficiálně, se teprve uvidí, ale tuto možnost bychom nepodceňovali. Je potvrzeno, že hra se zítra, 20. srpna, objeví na Gamescom Opening Night Live, kde bude údajně oznámeno i datum vydání hry, takže je přinejmenším pravděpodobné, že se v dohledné době dozvíme i o plánech na uvedení hry na PlayStation.

MachineGames' Indiana Jones and the Great Circle will release on Xbox & PC this holiday (Dec) as a timed console exclusive.

After this timed-exclusive window expires, Indiana Jones & the Great Circle is planned to come to PlayStation 5 in the first half of 2025. pic.twitter.com/xsi0Hf4WrT

— NateTheHate2 (@NateTheHate2) August 19, 2024

Článek Indiana Jones and the Great Circle vyjde pro PS5 v první polovině roku 2025 se nejdříve objevil na GAME PRESS.

Indiana Jones and the Great Circle nebude odložen, datum vydání bude oznámeno na Gamescom ONL

indiana jones and the great circle

Od jeho představení na začátku letošního roku víme, že Indiana Jones and the Great Circle má vyjít někdy v roce 2024, ale konkrétní datum vydání zůstávalo neznámé.

V průběhu roku si mnozí kladli otázku, zda se akční dobrodružný titul neodloží – i když se zdá, že tomu tak nakonec nebude.

To tvrdí Tom Henderson z Insider Gaming, který ve své zprávě uvedl, že Indiana Jones and the Great Circle vyjde v roce 2024 a že datum vydání bude oznámeno na Gamescom Opening Night Live, které je naplánováno na 20. srpna. Nedávno bylo oficiálně potvrzeno, že společnosti MachineGames a Bethesda se příští týden na této akci podělí o nový pohled na hru.

Pokud jde o datum vydání, podle dřívějších zpráv se počítá s prosincovým uvedením na trh, takže pokud se plány nezměnily, bude pravděpodobně příští týden oficiálně potvrzeno i toto datum.

Až bude hra Indiana Jones and the Great Circle uvedena na trh, bude k dispozici na konzolích Xbox Series X/S a PC.

Článek Indiana Jones and the Great Circle nebude odložen, datum vydání bude oznámeno na Gamescom ONL se nejdříve objevil na GAME PRESS.

Indiana Jones and the Great Circle představí nový pohled na hru během Gamescom Opening Night Live

IndianaJones KeyArt 16x9 Crop

Moderátor Gamescom Opening Night Live Geoff Keighley potvrdil, že hra Indiana Jones and the Great Circle od MachineGames dostane na veletrhu „novou podobu“.

Co to znamená, se teprve uvidí, ale po zvěstech o prosincovém uvedení na trh by mohlo dojít k oznámení data vydání.

Velký kruh se odehrává v roce 1937 a vychází z legendární filmové série (po filmu Poslední křížová výprava). Archeolog a dobrodruh Indiana Jones se zaplete do titulní záhady, která se odehrává na různých místech světa, například v Egyptě, Thajsku a Himálaji. Konfrontace v posledně jmenovaném byla odhalena na Xbox Games Showcase letos v červnu.

Navzdory některým scénám z pohledu třetí osoby se ve skutečnosti jedná o titul z pohledu první osoby. Hráči se budou plížit, používat Indyho charakteristický bič a řešit hádanky (včetně některých nepovinných). Navzdory filmové prezentaci působí méně skriptovaným dojmem a klade důraz na hráčovu volbu.

Hra Indiana Jones and the Great Circle vychází později v tomto roce pro Xbox Series X/S a PC.

Watch @gamescom Opening Night Live for a new look at Indiana Jones and the Great Circle on Tuesday, August 20.

Streaming live, 11a PT / 2p ET / 8p CEST at https://t.co/AFycLZG9XF pic.twitter.com/eALaxxXnxU

— Geoff Keighley (@geoffkeighley) August 13, 2024

Článek Indiana Jones and the Great Circle představí nový pohled na hru během Gamescom Opening Night Live se nejdříve objevil na GAME PRESS.

Xbox's Gamescom plans include daily livestreams and over 50 playable games

It barely feels like five minutes since the last one, but, somehow, Gamescom is almost upon us again. Which means publishers are starting to detail their plans for the show - and in Microsoft's case, we now know that'll include daily livestreams for those at home, plus over 50 playable games for anyone wandering the Koelnmesse's halls.

Attendees visiting Microsoft's Hall 7 Gamescom booth in person will find 50 games from Xbox Game Studios, Blizzard, Bethesda, and third-party partners, playable across 240 gaming stations. These include Age of Mythology: Retold, Ara: History Untold, Diablo 4: Vessel of Hatred, Fallout 76: Milepost Zero, The Elder Scrolls Online: Gold Road, and Towerborne.

Playable third-party games, meanwhile, include Star Wars Outlaws, Space Marine 2, and the long-awaited Stalker 2: Heart of Chornobyl. A full list of games at the booth can be found here.

Read more

Xbox's Gamescom plans include daily livestreams and over 50 playable games

It barely feels like five minutes since the last one, but, somehow, Gamescom is almost upon us again. Which means publishers are starting to detail their plans for the show - and in Microsoft's case, we now know that'll include daily livestreams for those at home, plus over 50 playable games for anyone wandering the Koelnmesse's halls.

Attendees visiting Microsoft's Hall 7 Gamescom booth in person will find 50 games from Xbox Game Studios, Blizzard, Bethesda, and third-party partners, playable across 240 gaming stations. These include Age of Mythology: Retold, Ara: History Untold, Diablo 4: Vessel of Hatred, Fallout 76: Milepost Zero, The Elder Scrolls Online: Gold Road, and Towerborne.

Playable third-party games, meanwhile, include Star Wars Outlaws, Space Marine 2, and the long-awaited Stalker 2: Heart of Chornobyl. A full list of games at the booth can be found here.

Read more

Limited Run Games announces 20+ new physical releases are on the way

Limited Run Games has announced that 20 new-old games will be released in physical form, including Fear Effect, Lollipop Chainsaw RePOP, Starship Troopers: Extermination, and Wolfenstein 2: The New Colossus.

As part of its LRG3 2024 showcase, the distributor confirmed not only the 20th anniversary edition of Beyond Good & Evil, but also physical releases of classic PS1 games Gex Trilogy, Tomba Special Edition and Tomba 2, Fear Effect, and more – much, much more.

In true LRG style, the Limited Run Games editions of the following games will be released in physical form only, including:

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Microsoft would like you to know Xbox WILL be at this year's Gamescom

With Sony having surprised precisely no-one by announcing that, once again, PlayStation won't be at this year's Gamescom, Microsoft has seized the opportunity to let everyone know that, by Jove, Xbox will be at this year's show.

Microsoft shared the news over on social media, inviting attendees to visit its "biggest booth yet" when Gamescom returns to Cologne, Germany, in August this year.

Microsoft will, of course, be the only major console maker to have at presence at Gamescom 2024; Nintendo confirmed it wouldn't be coming along back in April, saying there would be opportunities for players to try Switch games at other events throughout the year, and PlayStation confirmed a no-show earlier this week. Sony's absence hardly warrants a raised eyebrow, however, given it hasn't showed up since 2019.

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Klip k Indiana Jones and the Great Circle ukazuje Stealth

Společnost Microsoft nabídla další pohled na hru Indiana Jones and the Great Circle na své prezentaci Xbox Games Showcase na začátku tohoto měsíce, ale i když jsme se dočkali nového traileru a rozšířeného pohledu na cutscénu, ze samotného hraní jsme viděli jen málo. Bethesda to však alespoň trochu napravila sdílením nové ukázky ze hry.

Na Twitteru se společnost pochlubila krátkým klipem, který se podle všeho odehrává na palubě stejné staré zamrzlé lodi, kde se odehrávala výše zmíněná cutscéna. Důraz je zde kladen na stealth, kdy Indy sebere cihlu a hodí ji, aby odlákal pozornost strážného, načež se připlíží k dalšímu a nenápadně ho zlikviduje několika údery kladiva. Podívejte se na to níže.

Hra Indiana Jones and the Great Circle by měla vyjít někdy v tomto roce pro Xbox Series X/S a PC a po vydání bude k dispozici také prostřednictvím služby Game Pass. Konkrétní datum vydání zatím nebylo oznámeno, ale podle úniků se hra objeví na trhu letos v prosinci.

Check your surroundings! A nearby item might be the perfect tool to get you out of a jam. #IndianaJones pic.twitter.com/A78emuaYYm

— Bethesda (@bethesda) June 17, 2024

Článek Klip k Indiana Jones and the Great Circle ukazuje Stealth se nejdříve objevil na GAME PRESS.

For Xbox, could this finally be the year where it all pays off?

This week on the Eurogamer Newscast, we discuss everything shown at the Xbox Showcase last night: one of the best summer preview events in recent years, and one of Microsoft's best ever.

On the one hand, perhaps the trove of upcoming titles should be expected. After all, this is what you should get when you spend nearly $100bn buying up swathes of the games industry. On the other, well, Microsoft has seemed to perenially exist on promising that next year's crop of first-party games will finally be where its acquisition spree pays off, where Game Pass truly hits the big time, and where it at last starts clawing back some market share.

After watching the avalanche of announcements last night (Doom! Gears! Perfect Dark!) alongside everything else we knew was coming (Fable! Indy! More Diablo!) it's hard to see how the next 12 months couldn't make an impact - let alone the boost of launching Call of Duty: Black Ops 6 into Xbox Game Pass. Could Xbox finally feel like it's hitting its stride this console generation, after numerous misfires? Joining me this week are Eurogamer's Ed Nightingale and Victoria Kennedy to discuss.

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Indy heads to the Himalayas in new Indiana Jones and the Great Circle teaser

At this evening's Xbox showcase, Bethesda and developer Machine Games gave us all another little peek at Indiana Jones and The Great Circle.

The team shared a look at what it calls a "pivotal cinematic", in which Indy and his sidekick (for this game at least) Gina "make a startling discovery in the Himalayas". There is a kerfuffle over a stone, and of course, some explosions and bad guys getting thrown off cliffs.

You can check it out for yourself below.

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Watch today's Xbox Games Showcase right here with us

The Summer Game Fest stampede continues today with a big one: the Xbox Game Showcase. The show starts at 6pm UK time and we'll be covering all the major talking points right here, in a blow-by-blow account. As ever, you can watch the stream right here and chat about everything in the comments with us below.

What do we expect to see? Indiana Jones and the Great Circle from Wolfenstein developer MachineGames, the Shattered Space expansion for Starfield, and possibly Flight Simulator 2024. I'm also holding out hope for a proper look at the Fable reboot, and there's a chance we may see the new Gears of War game that The Coalition has been working on. That's a pretty solid line-up, if it all comes to pass.

However, it's against the backdrop of studio closures and redundancies that Microsoft takes to the stage, so it'll be interesting to see if there's any reaction or reference to that. Microsoft has also made some bold moves in recent months to make previously Xbox-exclusive games available on PlayStation, so I wonder whether that initiative will continue with other games. It's an important moment for Microsoft; let's see what it's got.

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Indiana Jones and the Great Circle ukazuje zúčtování v Himálajích

Hra Indiana Jones and the Great Circle od MachineGames se během Xbox Games Showcase dočkala nového traileru. Ačkoli zatím není známo datum vydání, akční adventura vyjde ještě letos pro Xbox Series X/S, PC a Game Pass.

Mezitím se podívejte na novou ukázku s Indiana Jonesem a Ginou, kteří se vydávají do Himálaje.

Při objevování kamene, který má zásadní význam pro vyřešení záhady Velkého kruhu, se dvojice setkala s nepřátelskými silami, které usilují o totéž. Začíná klasické Indyho škádlení, ale než se stačí bez okolků vrhnout na smrt, zasáhne Gina, která použije ruční granát, aby získala trochu času. Krátké ukázky ze hry představují boj zblízka a průzkum vedle klasického obřího balvanu.

Hra má být údajně uvedena na trh v prosinci, takže si možná Microsoft schovává odhalení data vydání na Gamescom nebo na nějakou budoucí prezentaci. Zůstaňte naladěni na další aktualizace a oznámení z Xbox Games Showcase.

Článek Indiana Jones and the Great Circle ukazuje zúčtování v Himálajích se nejdříve objevil na GAME PRESS.

New Indiana Jones And The Great Circle trailer shows snow nazis making train noises and not much else

Indiana Jones And The Great Circle, Indy’s upcoming FPS adventure game, has a new ‘Official Showcase Reveal’ trailer, officially showcasing and revealing basically nothing about the game except that it features some pretty and decently acted cutscenes, which we already knew from the previous reveal. It does have snow nazis in however, possibly the rarest flavour of Nazi after Cookies n’ Cream and Original. You’ll find the trailer below. Be careful: it’s official. Also, it’s mainly just one very long cutscene, so if you want to save that stuff for when the game’s out, maybe don’t bother.

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What is the point of Xbox?

The 360 years feel like a lifetime ago. This week, Xbox stunned the industry by announcing it had closed three studios, and repurposed a fourth into another service game support team. This follows the 1900 people laid off across Xbox at the start of this year, and those Xbox employees quietly caught up in the 10,000 layoffs Microsoft made the year before. It has been a disastrous piece of PR self-sabotage, particularly with the reputations of these studios in mind.

Arkane Austin struggled with the uncharacteristic co-op, online shooter elements of Redfall, but before that made the excellent 2017 reboot of Prey and the first, fantastic Dishonored that led to the immersive sim's modern mini-revival. Tango Gameworks, Microsoft's only Japan-based studio that was led, until earlier this year, by horror legend Shinji Mikami, made The Evil Within games and the critically acclaimed, BAFTA-winning breakout Hi-Fi Rush. Roundhouse Studios was founded by the makers of the original Prey, but is now presumably destined to make different coloured leather boots for The Elder Scrolls Online. Alpha Dog made mobile games, an area where Microsoft has been specifically looking to expand. More broadly, for two console generations now, Xbox has floundered under a clear and obvious lack of inventive, attention-grabbing exclusive games. It just bought these studios in 2021.

If it weren't for the people involved, in 2024, these closures would almost feel routine. This is far from the end of Xbox, of course - in Los Angeles next month, it'll hold yet another make-or-break press conference, that maps out yet another plan for rescuing a lost generation. But be it through exasperation or exhaustion - or the wider industry's sheer, pent-up rage - this feels like something of a nadir. Xbox has spun its wheels for more than a decade, lurching from U-turn to U-turn, strategic reboot to strategic reboot, acquisition to acquisition, closure to closure. The good times have always felt just over the horizon. Project Scorpio will set the tone; Game Pass is the future; the Series X will have the games; Starfield will jump-start Game Pass now it's stalled. The growing sentiment today is that they'll probably never come.

Read more

Former Blizzard boss Mike Ybarra defends Xbox's Phil Spencer following Arkane, Tango Gameworks closures

Former Blizzard president Mike Ybarra has rallied around Xbox boss Phil Spencer following Microsoft's shock decision to close four of its game studios - including Arkane Austin and Tango Gameworks - saying, "I know this hurts him as much as anyone else."

Ybarra made the comments on Twitter/X amid widespread condemnation of Microsoft's move and as anger over the closures continued to grow. "I see a lot of shots at Phil over today's Xbox announcements," he wrote on social media. "I get it. But knowing him as a human, I know this hurts him as much as anyone else. I can't speak for all of the leadership there, but I do know him and I do know what he is likely going through."

"I'm not trying to defend the decisions," Ybarra continued. "I think we all get ourselves into situations that are tough and unexpected (certainly I have). It's part of the job, as is the accountability for the outcomes. But he's a good human and he cares deeply for the creative process and developers. That's my first hand experience in working closely with him for 8+ years and knowing him for 24+."

Read more

What is the point of Xbox?

The 360 years feel like a lifetime ago. This week, Xbox stunned the industry by announcing it had closed three studios, and repurposed a fourth into another service game support team. This follows the 1900 people laid off across Xbox at the start of this year, and those Xbox employees quietly caught up in the 10,000 layoffs Microsoft made the year before. It has been a disastrous piece of PR self-sabotage, particularly with the reputations of these studios in mind.

Arkane Austin struggled with the uncharacteristic co-op, online shooter elements of Redfall, but before that made the excellent 2017 reboot of Prey and the first, fantastic Dishonored that led to the immersive sim's modern mini-revival. Tango Gameworks, Microsoft's only Japan-based studio that was led, until earlier this year, by horror legend Shinji Mikami, made The Evil Within games and the critically acclaimed, BAFTA-winning breakout Hi-Fi Rush. Roundhouse Studios was founded by the makers of the original Prey, but is now presumably destined to make different coloured leather boots for The Elder Scrolls Online. Alpha Dog made mobile games, an area where Microsoft has been specifically looking to expand. More broadly, for two console generations now, Xbox has floundered under a clear and obvious lack of inventive, attention-grabbing exclusive games. It just bought these studios in 2021.

If it weren't for the people involved, in 2024, these closures would almost feel routine. This is far from the end of Xbox, of course - in Los Angeles next month, it'll hold yet another make-or-break press conference, that maps out yet another plan for rescuing a lost generation. But be it through exasperation or exhaustion - or the wider industry's sheer, pent-up rage - this feels like something of a nadir. Xbox has spun its wheels for more than a decade, lurching from U-turn to U-turn, strategic reboot to strategic reboot, acquisition to acquisition, closure to closure. The good times have always felt just over the horizon. Project Scorpio will set the tone; Game Pass is the future; the Series X will have the games; Starfield will jump-start Game Pass now it's stalled. The growing sentiment today is that they'll probably never come.

Read more

Former Blizzard boss Mike Ybarra defends Xbox's Phil Spencer following Arkane, Tango Gameworks closures

Former Blizzard president Mike Ybarra has rallied around Xbox boss Phil Spencer following Microsoft's shock decision to close four of its game studios - including Arkane Austin and Tango Gameworks - saying, "I know this hurts him as much as anyone else."

Ybarra made the comments on Twitter/X amid widespread condemnation of Microsoft's move and as anger over the closures continued to grow. "I see a lot of shots at Phil over today's Xbox announcements," he wrote on social media. "I get it. But knowing him as a human, I know this hurts him as much as anyone else. I can't speak for all of the leadership there, but I do know him and I do know what he is likely going through."

"I'm not trying to defend the decisions," Ybarra continued. "I think we all get ourselves into situations that are tough and unexpected (certainly I have). It's part of the job, as is the accountability for the outcomes. But he's a good human and he cares deeply for the creative process and developers. That's my first hand experience in working closely with him for 8+ years and knowing him for 24+."

Read more

What is the point of Xbox?

The 360 years feel like a lifetime ago. This week, Xbox stunned the industry by announcing it had closed three studios, and repurposed a fourth into another service game support team. This follows the 1900 people laid off across Xbox at the start of this year, and those Xbox employees quietly caught up in the 10,000 layoffs Microsoft made the year before. It has been a disastrous piece of PR self-sabotage, particularly with the reputations of these studios in mind.

Arkane Austin struggled with the uncharacteristic co-op, online shooter elements of Redfall, but before that made the excellent 2017 reboot of Prey and the first, fantastic Dishonored that led to the immersive sim's modern mini-revival. Tango Gameworks, Microsoft's only Japan-based studio that was led, until earlier this year, by horror legend Shinji Mikami, made The Evil Within games and the critically acclaimed, BAFTA-winning breakout Hi-Fi Rush. Roundhouse Studios was founded by the makers of the original Prey, but is now presumably destined to make different coloured leather boots for The Elder Scrolls Online. Alpha Dog made mobile games, an area where Microsoft has been specifically looking to expand. More broadly, for two console generations now, Xbox has floundered under a clear and obvious lack of inventive, attention-grabbing exclusive games. It just bought these studios in 2021.

If it weren't for the people involved, in 2024, these closures would almost feel routine. This is far from the end of Xbox, of course - in Los Angeles next month, it'll hold yet another make-or-break press conference, that maps out yet another plan for rescuing a lost generation. But be it through exasperation or exhaustion - or the wider industry's sheer, pent-up rage - this feels like something of a nadir. Xbox has spun its wheels for more than a decade, lurching from U-turn to U-turn, strategic reboot to strategic reboot, acquisition to acquisition, closure to closure. The good times have always felt just over the horizon. Project Scorpio will set the tone; Game Pass is the future; the Series X will have the games; Starfield will jump-start Game Pass now it's stalled. The growing sentiment today is that they'll probably never come.

Read more

Former Blizzard boss Mike Ybarra defends Xbox's Phil Spencer following Arkane, Tango Gameworks closures

Former Blizzard president Mike Ybarra has rallied around Xbox boss Phil Spencer following Microsoft's shock decision to close four of its game studios - including Arkane Austin and Tango Gameworks - saying, "I know this hurts him as much as anyone else."

Ybarra made the comments on Twitter/X amid widespread condemnation of Microsoft's move and as anger over the closures continued to grow. "I see a lot of shots at Phil over today's Xbox announcements," he wrote on social media. "I get it. But knowing him as a human, I know this hurts him as much as anyone else. I can't speak for all of the leadership there, but I do know him and I do know what he is likely going through."

"I'm not trying to defend the decisions," Ybarra continued. "I think we all get ourselves into situations that are tough and unexpected (certainly I have). It's part of the job, as is the accountability for the outcomes. But he's a good human and he cares deeply for the creative process and developers. That's my first hand experience in working closely with him for 8+ years and knowing him for 24+."

Read more

Tango Gameworks deserve to be remembered for more than Shinji Mikami

When I asked Tango Gameworks creative director John Johanas whom he'd give Hi-Fi Rush's Best Audio trophy away to at this year's GDC Awards, he said he'd split it between the game's audio team and "the person who taught me everything I know" - Shinji Mikami, Tango's founder and one of the erstwhile Capcom and Platinum big brains behind Resident Evil, Vanquish and much more besides. I confess, I found this response annoying - partly because I was hoping Johanas would bring up some obscure indie composer I could then namecheck at parties, and partly, because I have spent years waiting for Tango to escape Mikami's shadow after essentially announcing themselves as a Mikami fan project back in 2010.

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Microsoft are shutting down the studios that made Prey, Redfall and Hi-Fi Rush

Microsoft are shutting down multiple game studios including Redfall developers Arkane Austin and the creators of Hi-Fi Rush, Tango Gameworks. The news was delivered via an email to staff from Xbox boss Matt Booty which has since been seen by IGN. Booty calls the decision a "consolidation of our Bethesda studio teams, so that we can invest more deeply in our portfolio of games and new IP."

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Indiana Jones and the Great Circle vyjde v prosinci, Avowed v listopadu

Společnost Microsoft má na rok 2024 připravenou celou řadu významných titulů, ale i když je řada z nich oficiálně potvrzena na letošní rok, u mnoha z nich nejsou uvedena konkrétní data vydání.

To se však změní na letní prezentaci společnosti v červnu, jak vyplývá ze zprávy zveřejněné serverem The Verge.

Microsoft nedávno oznámil, že Xbox Games Showcase se bude konat 9. června, a podle výše zmíněné zprávy budou oznámena data vydání několika chystaných first-party titulů. Mezi ně bude patřit hra Indiana Jones and the Great Circle od MachineGames, která bude údajně uvedena na trh v prosinci (což tvrdily i minulé zprávy), a Avowed od Obsidian Entertainment, které má oficiální podzimní termín vydání a podle The Verge vyjde v listopadu.

Data vydání budou údajně oznámena také pro další hru Call of Duty, Microsoft Flight Simulator 2024 a první rozšíření hry Starfield, Shattered Space.

Předchozí úniky informací tvrdily, že na prezentaci bude oznámena také hra Gears 6.

Článek Indiana Jones and the Great Circle vyjde v prosinci, Avowed v listopadu se nejdříve objevil na GAME PRESS.

Do these Fallout 4 VR mods make the game worth revisiting after the TV show?

The first time I played Fallout 4 VR was in a tiny little booth after Bethesda's 2016 E3 conference. I called my short time with the game 'underwhelming' back then because the whole experience was little more than a stationary shooting gallery with bottles for targets. Even then though, it was still a thrill to feel like I was actually standing next to a real-life Red Rocket gas station.

Fallout 4 VR finally released in December 2017 to fairly positive reviews, even though there was a lot of criticism about the VR implementation and its lacklustre graphics. Despite these faults however, most helmet-heads on PC were thrilled to have the opportunity to play through the entirety of Fallout 4 in virtual reality. Sure there were some corners cut here and there but still, props to Bethesda for even attempting this port in the first place, I wish more developers and publishers would do the same.

In the roughly 6.5 years since Fallout 4 VR's release, enterprising modders have been attempting to improve the vanilla experience one tiny mod at a time. But there are some, like content creator, GingasVR, who have put together huge mod lists that aim to alter the original version of Fallout 4 VR and bring it up to the standards of something like Half Life: Alyx.

Read more

Do these Fallout 4 VR mods make the game worth revisiting after the TV show?

The first time I played Fallout 4 VR was in a tiny little booth after Bethesda's 2016 E3 conference. I called my short time with the game 'underwhelming' back then because the whole experience was little more than a stationary shooting gallery with bottles for targets. Even then though, it was still a thrill to feel like I was actually standing next to a real-life Red Rocket gas station.

Fallout 4 VR finally released in December 2017 to fairly positive reviews, even though there was a lot of criticism about the VR implementation and its lacklustre graphics. Despite these faults however, most helmet-heads on PC were thrilled to have the opportunity to play through the entirety of Fallout 4 in virtual reality. Sure there were some corners cut here and there but still, props to Bethesda for even attempting this port in the first place, I wish more developers and publishers would do the same.

In the roughly 6.5 years since Fallout 4 VR's release, enterprising modders have been attempting to improve the vanilla experience one tiny mod at a time. But there are some, like content creator, GingasVR, who have put together huge mod lists that aim to alter the original version of Fallout 4 VR and bring it up to the standards of something like Half Life: Alyx.

Read more

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