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Monster Hunter Wilds' new trailer shows sick cutscenes and lizard-worms that are gonna make even sicker pants

Capcom's series about big beasts and the clothes you can skin/steal from them continues in Monster Hunter Wilds, which looked as great as ever in its newest trailer from tonight's Summer Game Fest show. We get new peeks at some lovely dunes, reptile-chicken mounts and bulky weapons. Oh, and some monsters ripe for huntin', presumably.

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The Stanley Parable co-creator announces a tea-brewing sim that's secretly not-so-cosy

When the Summer Game Fest trailer for "narrative-centric cosy game" Wanderstop said it was from the creator behind The Stanley Parable, I thought I had surely entered a different dimension where The Stanley Parable was actually a wholesome shop-keeping sim rather than a zig-zagging office-based nightmare. Then Wanderstop started to get rather bleak, and I finally stopped pinching myself. See for yourself.

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Gris dev’s next gorgeous platformer Neva has all the emotional jumping you expect, plus the combat you don’t

Neva is immediately recognisable as the next puzzle platformer from the developers behind Gris thanks to its sweeping, overlapping planes and effortlessly natural watercolour art, which were both on show again in tonight’s Geoffest Summer Game Fest show. I was expecting more eye candy from Neva after its announcement last summer, but what caught me by surprise was all the hacking and slashing that ensues in its second trailer.

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Eiyuden Chronicle: Hundred Heroes review - a Suikoden successor that plays things safe

Eiyuden Chronicle: Hundred Heroes is exactly what its lofty crowdfunding campaign promised it would be: a Suikoden successor in all but its name, built by a team of veterans who first made that classic in 1995. And so Hundred Heroes is another impossibly massive, turn-based, party-centric RPG. It tells another wartorn story about resisting an empire, cut through with goofball moments where an eyepatched Aussie kangaroo might yell made-up words.

And - because doing anything else would be blasphemy - there's another 100-plus party members to find, cosy up to, and experiment with in your six-character party. Reclusive hunters, kings, talking sharks (shi'arcs here), a literal travel bag with glowing Jawa eyes, your cute auntie who does nothing but bake cherry pies - they're all here, and the cast's staggering size is still what sets the Eiyu-Suiko-den group of games apart.

Trying to catch 'em all recalls the pleasures of a collectathon as you rapidly scan the screen for signs of unusually detailed NPCs to recruit. (No interview process required - everyone's allowed in, accused criminals included.) They can pretty much be found anywhere. You'll get dozens by just following the main quest. Dozens more are in towns on standby mode until you walk into their presence. Some will only appear in the open world when you've progressed to a certain point or met prerequisites.

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Berserk Boy review: a fast and frantic platformer dashed by swift credits

Berserk Boy is the legally distinct lovechild of Sonic The Hedgehog and Mega Man X, on account of how it fondly emulates the Blue Blur’s speedy momentum and the Dorky Mega’s various power-altering suits. That anatomically tricky relationship is enticing by itself, but even if those retro action platformers just register as historical relics in your memory, Berserk Boy does enough that’s new and interesting that it doesn’t need to rely on aping its inspirations. My only beef is that credits rolled before I was properly given a chance to test my newfound robo-bashing muscles.

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Bandle Tale: A League Of Legends Story review: a charming crafting RPG plagued by busywork

Riot Forge’s last stab at publishing smaller spin-offs from indie teams has resulted in Bandle Tale: A League Of Legends Story, which at first glance has all the things I love in self-proclaimed cosy games: gorgeous pixel art, laidback objectives and characters cute enough to trigger primal cheek-squishing instincts. But despite looking like an SNES classic and playing like a mix between Animal Crossing and Stardew Valley, Bandle Tale unfortunately ties itself in knots with overly grindy crafting that had me rubbing my temples in an effort not to combust.

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