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Give me all the PC Engine ports ⊟

Give me all the PC Engine ports ⊟

When Moto Roader originally came out on Turbografx-16, it totally failed to get my attention, my brain just filing it away in the “sports games I’m not interested in” category next to Takin’ it to the Hoop.

But now, with the benefit of time, I know that any TG16/PC Engine game I get to discover for the first time is precious and wonderful. And so I’m pretty stoked about Moto Roader MC, the formerly Japan-only, PC Engine CD-only sequel, which I just played on my dang Nintendo Switch.

It’s a top-down single screen racer, sort of like a Super Off-Road deal, with weapons and increasingly weird gimmicky tracks. My favorite feature allows you to toggle between control schemes at any time. I can never play these top-down racing games because my brain doesn’t understand whether to push left and right to turn or to push the direction I want the car to go on the screen. With this game, I can do whichever makes sense to me at the time.

There’s also a rewind feature, visual options, and the other nice modern stuff. In all, this seems like a weirdly small game to give such a treatment… and that’s cool.

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