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Herdling sees you guide some loveable beasts towards a mysterious summit

There are unexpected things in life, like when one of the recipes in my Gousto box (basically Hello Fresh) didn't come packed with a key ingredient: a single red pepper. Devastating, especially since it's only ever happened to me once. Anyway, this is a long but no less meaningful segue to a game from the Far: Changing Tides and Lone Sails devs Okomotive that's just been announced at this year's Geoffcom show. It's called Herdling and it's nothing to do with sailing across a decaying universe, but very much to do with alpine expeditions and friendly beasts. Very unexpected.

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RoadCraft is a heavy construction sim from the makers of MudRunner

Announced at this year's Geoffcom, RoadCraft is a new game courtesy of the vehicular bods behind MudRunner and SnowRunner. This means it's very much a simulation game where you're fighting terrain with tyres, except this time you aren't just driving about, but managing a fleet of machines to carry out heavy construction work. Think a mixture of logistics, cars, cranes, and paving some lovely new roads from a once dilapidated junk heap.

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Black Myth: Wukong review: a refreshing adventure after Elden Ring's knotty DLC

Black Myth: Wukong is an action RPG that leans a bit into the Souls camp and a bit into the adventure camp. And either way, it's a spectacular journey that works for mostly everyone: those after challenging fights against Chinese mythological creatures, and those after the same thing, but with a little less challenge than your typical Soulslikes. What separates Black Myth from the crowd, though, is its slick presentation and a sense of generosity. You're to witness the most lavish, cinematic worlds and its creatures. And you're to enjoy battering everything with your staff as a highly athletic monkey with copious spells at his furry follicles and fingertips. It's been a while since I've played anything quite as impressive as this.

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Black Myth Wukong's benchmarking tool lets you test your rig's capacity for monkeying around

Are you a prospective buyer of Black Myth Wukong and would like to see if your PC qualifies for uninterrupted monkeying around? Wowee, would you look at that! There's a BMW (no, not the German multinational manufacturer of vehicles) benchmarking tool out now that lets you preview how the game would run on your hardware.

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Herdling sees you guide some loveable beasts towards a mysterious summit

Od: Ed Thorn

There are unexpected things in life, like when one of the recipes in my Gousto box (basically Hello Fresh) didn't come packed with a key ingredient: a single red pepper. Devastating, especially since it's only ever happened to me once. Anyway, this is a long but no less meaningful segue to a game from the Far: Changing Tides and Lone Sails devs Okomotive that's just been announced at this year's Geoffcom show. It's called Herdling and it's nothing to do with sailing across a decaying universe, but very much to do with alpine expeditions and friendly beasts. Very unexpected.

Read more

RoadCraft is a heavy construction sim from the makers of MudRunner

Od: Ed Thorn

Announced at this year's Geoffcom, RoadCraft is a new game courtesy of the vehicular bods behind MudRunner and SnowRunner. This means it's very much a simulation game where you're fighting terrain with tyres, except this time you aren't just driving about, but managing a fleet of machines to carry out heavy construction work. Think a mixture of logistics, cars, cranes, and paving some lovely new roads from a once dilapidated junk heap.

Read more

Black Myth: Wukong review: a refreshing adventure after Elden Ring's knotty DLC

Od: Ed Thorn

Black Myth: Wukong is an action RPG that leans a bit into the Souls camp and a bit into the adventure camp. And either way, it's a spectacular journey that works for mostly everyone: those after challenging fights against Chinese mythological creatures, and those after the same thing, but with a little less challenge than your typical Soulslikes. What separates Black Myth from the crowd, though, is its slick presentation and a sense of generosity. You're to witness the most lavish, cinematic worlds and its creatures. And you're to enjoy battering everything with your staff as a highly athletic monkey with copious spells at his furry follicles and fingertips. It's been a while since I've played anything quite as impressive as this.

Read more

Spectre Divide is a new tactical shooter with one big gimmick: controlling two bodies at once

With Valorant, Riot set out to integrate a bit of hero shooter into the Counter Strike template and made it a little more accessible than CS in the process. Now Mountaintop Studios, a new studio whose ranks include ex-Bungie and Respawn devs, have chucked themselves into the tactical FPS gauntlet with Spectre Divide. Made with input from former CS pro and streamer Shroud, it looks a bit like a mix of CS and Valorant, but has a big gimmick that sets it apart from the two: you can swap between two bodies. I… am cautiously optimistic? I think?

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Kitsune Tails is a wonderfully queer Super Mario 3-inspired platformer that's out today

Hey, remember that 2017 roguelike called Midboss? Or that 2020 platformer called Super Bernie World, where you attempt to transform the US as a retro-fied Bernie Sanders? Yes or no, Kitsune Games have put out some good stuff in the past, and now they're back with a Super Bernie World followup: Kitsune Tails. Again, it's a Super Mario-inspired platformer, but this time it's a wonderfully queer rescue mission inspired by Japanese mythology in a way that's cutesy and colourful. And it's out today!

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Dome Keeper just got a massive update that ups replayability and helps generate better worlds

Katharine (RPS in peace) thought Dome Keeper's blend of tower defence and mining was both "meditative" and "perfectly formed" in her review. So it comes as great news, then, that the devs have somehow taken that perfect dome, expanded it and polished it to an even greater sheen. We're talking about new guild assignments, new gadgets, better world generation, a new world, new monsters. The list is enormous and designed expressly around improved replayability - take that, Las Vegas Dome.

Read more

Beta Decay is a low-poly dystopian RPG whose grimy cover-shooting shows promise

Edwin spotted this game called Beta Decay that's not got a release date yet or anything, but looks very cool. It's being developed by Rotoscope Studios and it's a low-poly, 90s-inspired mix of dystopian RPG, survival, third and first-person shooter, with some roguelike bits slapped in there, as well. Whew, that's a lot. Potentially too much. But hey, I am here for something ambitious and interesting, of which it ticks both boxes.

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Enshrouded's latest update adds a new survival preset, complete with hunger and backpack drops on death

How do you like your survival games? A nice bit of wood chopping while the birds chirp? Gathering some mushrooms while you deflect a little goblin's swings? Stumbling parched through a desert as a bed of scorpions prick your ankles with deadly venom? Well, Enshrouded may provide some or none of these experiences, but what its latest update does is capture their spirit. You'll now be able to choose from several difficulty presets to dampen or spice up the game's challenge. Otherwise, there's new customisation options and some quality of life tweaks, too.

Read more

This upcoming dating sim lets you romance household objects turned absolute fitties

I keep seeing those adverts for that Ray-Ban and Meta collaboration, where like, they're smart glasses that let you browse the web with your eyes? Anyway, yeah, they don't appeal to me at all. Not as much as "Dateviator" glasses, which come courtesy of Sassy Chap Games and their upcoming dating sim Date Everything! As the title suggests: you date everything, from kitchen sponges to lampshades, as they morph into absolute fitties once you've donned the special specs. It looks incredibly dumb but in the best possible way.

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This web game lets you drag words around a communal fridge door to create poetry

I've never been a poetry guy, not because I don't like it, I've just never gone out of my way to read them over books or whatnot. The poems I've engaged with the most are those read out during wedding ceremonies, those that pop-up before the start of a horror game, or The Tiger by 6-year old Nael that occasionally pops up as I'm doomscrolling. But thanks to the multiplayer web game "fridge poetry", where you drag words to create poems, I might become a day-to-day poem guy. Going off my first effort, I don't think many will appreciate my career switch.

Read more

Spectre Divide is a new tactical shooter with one big gimmick: controlling two bodies at once

Od: Ed Thorn

With Valorant, Riot set out to integrate a bit of hero shooter into the Counter Strike template and made it a little more accessible than CS in the process. Now Mountaintop Studios, a new studio whose ranks include ex-Bungie and Respawn devs, have chucked themselves into the tactical FPS gauntlet with Spectre Divide. Made with input from former CS pro and streamer Shroud, it looks a bit like a mix of CS and Valorant, but has a big gimmick that sets it apart from the two: you can swap between two bodies. I… am cautiously optimistic? I think?

Read more

Kunitsu-Gami: Path Of The Goddess review: a totally fine take on tower defence

Capcom's turned back the clock with Kunitsu-Gami: Path Of The Goddess, bringing to us an action RPG tower defence hybrid that's very 2000s and very welcome in this age of open world, live service-ness. And for some, it'll deliver what's needed: a fairly good time. A time marked by a loop that does hack 'n slash, management, and a dash of base repairs to an average degree. For me, though, and possibly many others, I simply don't think this mix ever truly captures what makes even the simplest of tower defence games so captivating.

Read more

Kitsune Tails is a wonderfully queer Super Mario 3-inspired platformer that's out today

Od: Ed Thorn

Hey, remember that 2017 roguelike called Midboss? Or that 2020 platformer called Super Bernie World, where you attempt to transform the US as a retro-fied Bernie Sanders? Yes or no, Kitsune Games have put out some good stuff in the past, and now they're back with a Super Bernie World followup: Kitsune Tails. Again, it's a Super Mario-inspired platformer, but this time it's a wonderfully queer rescue mission inspired by Japanese mythology in a way that's cutesy and colourful. And it's out today!

Read more

Counter-Strike 2 update plonks new crates on Dust 2, which could be game-changing

I've not played Counter- Strike 2 in yonks, but I know a big update when I see one. That's right: Valve have added some new crates just outside of counter-terrorist spawn, near bombsite A. This means that players can now use these boxes to hop from CT up to catwalk with little fuss, where previously you'd need to use your teammates' heads as a springboard. What does this mean as a layperson who sort of plays the game sometimes? More than you might think!

Read more

Dome Keeper just got a massive update that ups replayability and helps generate better worlds

Od: Ed Thorn

Katharine (RPS in peace) thought Dome Keeper's blend of tower defence and mining was both "meditative" and "perfectly formed" in her review. So it comes as great news, then, that the devs have somehow taken that perfect dome, expanded it and polished it to an even greater sheen. We're talking about new guild assignments, new gadgets, better world generation, a new world, new monsters. The list is enormous and designed expressly around improved replayability - take that, Las Vegas Dome.

Read more

Beta Decay is a low-poly dystopian RPG whose grimy cover-shooting shows promise

Od: Ed Thorn

Edwin spotted this game called Beta Decay that's not got a release date yet or anything, but looks very cool. It's being developed by Rotoscope Studios and it's a low-poly, 90s-inspired mix of dystopian RPG, survival, third and first-person shooter, with some roguelike bits slapped in there, as well. Whew, that's a lot. Potentially too much. But hey, I am here for something ambitious and interesting, of which it ticks both boxes.

Read more

Enshrouded's latest update adds a new survival preset, complete with hunger and backpack drops on death

Od: Ed Thorn

How do you like your survival games? A nice bit of wood chopping while the birds chirp? Gathering some mushrooms while you deflect a little goblin's swings? Stumbling parched through a desert as a bed of scorpions prick your ankles with deadly venom? Well, Enshrouded may provide some or none of these experiences, but what its latest update does is capture their spirit. You'll now be able to choose from several difficulty presets to dampen or spice up the game's challenge. Otherwise, there's new customisation options and some quality of life tweaks, too.

Read more

This upcoming dating sim lets you romance household objects turned absolute fitties

Od: Ed Thorn

I keep seeing those adverts for that Ray-Ban and Meta collaboration, where like, they're smart glasses that let you browse the web with your eyes? Anyway, yeah, they don't appeal to me at all. Not as much as "Dateviator" glasses, which come courtesy of Sassy Chap Games and their upcoming dating sim Date Everything! As the title suggests: you date everything, from kitchen sponges to lampshades, as they morph into absolute fitties once you've donned the special specs. It looks incredibly dumb but in the best possible way.

Read more

This web game lets you drag words around a communal fridge door to create poetry

Od: Ed Thorn

I've never been a poetry guy, not because I don't like it, I've just never gone out of my way to read them over books or whatnot. The poems I've engaged with the most are those read out during wedding ceremonies, those that pop-up before the start of a horror game, or The Tiger by 6-year old Nael that occasionally pops up as I'm doomscrolling. But thanks to the multiplayer web game "fridge poetry", where you drag words to create poems, I might become a day-to-day poem guy. Going off my first effort, I don't think many will appreciate my career switch.

Read more

Kunitsu-Gami: Path Of The Goddess review: a totally fine take on tower defence

Od: Ed Thorn

Capcom's turned back the clock with Kunitsu-Gami: Path Of The Goddess, bringing to us an action RPG tower defence hybrid that's very 2000s and very welcome in this age of open world, live service-ness. And for some, it'll deliver what's needed: a fairly good time. A time marked by a loop that does hack 'n slash, management, and a dash of base repairs to an average degree. For me, though, and possibly many others, I simply don't think this mix ever truly captures what makes even the simplest of tower defence games so captivating.

Read more

Counter-Strike 2 update plonks new crates on Dust 2, which could be game-changing

Od: Ed Thorn

I've not played Counter- Strike 2 in yonks, but I know a big update when I see one. That's right: Valve have added some new crates just outside of counter-terrorist spawn, near bombsite A. This means that players can now use these boxes to hop from CT up to catwalk with little fuss, where previously you'd need to use your teammates' heads as a springboard. What does this mean as a layperson who sort of plays the game sometimes? More than you might think!

Read more

Danganronpa and Zero Escape creators announce a new RPG with "100 Extreme Despair-Filled Endings"

Od: Ed Thorn

Revealed at yesterday's Nintendo Direct stream - but absolutely coming to PC because there's a Steam page for it - The Hundred Line: Last Defense Academy seems like a mash-up of visual novel and Fire Emblem-y RPG battles on grids. And it's by the folks behind Danganronpa and Zero Escape, which means there will be lots of consequences and decisions that lead to copious amounts of despair, no matter how you finish the game apparently. If there's one thing that really gets me going, it's a game devoid of happiness and cheer.

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Elden Ring: Shadow Of The Erdtree review: yeah, it's basically a sequel

Od: Ed Thorn

I'd been in Paris to see open world action-RPG Shadow Of The Erdtree early and when I got back, Edwin messaged me. He asked whether I thought it was big enough to consider the DLC a pseudo-sequel, and at the time I said something along the lines of, "It's hefty, but I think that's probably pushing it".

I was wrong. The Land Of Shadow may not be as expansive as the base game's Lands Between, but it's knottier, denser, more of a twisting mass that burrows into the earth and soars into the skies. For this reason I think it produces some of Elden Ring's finest moments, as exploration leads to a truer sense of discovery reminiscent of old Souls. But I also think its sheer density exposes more chinks in its open world format, where its interconnected sprawl leads to even greater recollection paralysis.

Read more

Danganronpa and Zero Escape creators announce a new RPG with "100 Extreme Despair-Filled Endings"

Revealed at yesterday's Nintendo Direct stream - but absolutely coming to PC because there's a Steam page for it - The Hundred Line: Last Defense Academy seems like a mash-up of visual novel and Fire Emblem-y RPG battles on grids. And it's by the folks behind Danganronpa and Zero Escape, which means there will be lots of consequences and decisions that lead to copious amounts of despair, no matter how you finish the game apparently. If there's one thing that really gets me going, it's a game devoid of happiness and cheer.

Read more

Elden Ring: Shadow Of The Erdtree review: yeah, it's basically a sequel

I'd been in Paris to see open world action-RPG Shadow Of The Erdtree early and when I got back, Edwin messaged me. He asked whether I thought it was big enough to consider the DLC a pseudo-sequel, and at the time I said something along the lines of, "It's hefty, but I think that's probably pushing it".

I was wrong. The Land Of Shadow may not be as expansive as the base game's Lands Between, but it's knottier, denser, more of a twisting mass that burrows into the earth and soars into the skies. For this reason I think it produces some of Elden Ring's finest moments, as exploration leads to a truer sense of discovery reminiscent of old Souls. But I also think its sheer density exposes more chinks in its open world format, where its interconnected sprawl leads to even greater recollection paralysis.

Read more

Generation Exile is a new sustainable citybuilder from the Mark Of The Ninja and Gone Home devs

Shown off at the PC Gaming Show the other day, Generation Exile is a sustainable turn-based citybuilder with some real talent behind it. It's being developed by Sonderlust Studios, headed up by Mark Of The Ninja's lead designer Nels Anderson, alongside other talented developers like Karla Zimonja, who worked on Gone Home. Yeah, it's definitely one to watch.

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Glyphica has you type to survive against relentless waves of evil words

Back in the day I used to be one of those Counter Strike players who'd hop into a custom aim-training 'environment'. I'd spend a good ten minutes or so darting my eyes between blobs or skittish enemy models then whipping my wrist to blast them with an AK.

Glyphica reminds me of those heady days. It's a roguelite horde survival game where you've got to protect your central pewpew from an onslaught of words. I think it's the perfect warm up for someone who's about to do a big essay or maybe defend Dark Souls 2 in an errant comments section. It's fun!

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Selaco early access review: GZDoom wizardry makes for sophisticated FPSing reminiscent of F.E.A.R.

You like F.E.A.R.? You like DOOM? Yeah, I bet you like FPSing where you're outsmarting soldiers in offices with a nailgun and gibbing demons like you're ploughing a Hummer through a sequence of pheasants in an alternate universe Evil Somerset. No, it doesn't boast a title in all-caps, but Selaco's early access release more than deserves it's spot as a must-play for those who desire some sophistication with their ultra-violence.

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Bungie reveal fixes for Destiny 2 The Final Shape DLC connection bugs, as players battle weirdly scented error codes

I've set aside some time this evening for Destiny 2's latest expansion The Final Shape, which launched last night. My pal Liam suggested we play this evening because Bungie's servers would inevitably go up in flames the moment it launched. And what do you know? The right decision was made. Are we smug about it? Yes. Anyway, the good news is that Bungie have put out a few of those fires, though there are still a few bugs to fix.

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How Elden Ring Shadow Of The Erdtree's new levelling system makes life easier for newcomers... or harder for veterans

Yes, I've played a portion of Elden Ring's expansion Shadow Of The Erdtree and I think it's brilliant. But there's one thing I didn't flesh out in the preview and that's the DLC's standalone levelling system, brought to our attention a month or so ago. Well, here I am to flesh it out! Be warned, though, the role of the system is a jarring thing to condense into words.

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Monster Hunter Wilds new trailer shows off horrible lions and mounted monster-bashing

Capcom's upcoming entry in the lizard pants-making sim, Monster Hunter Wilds, got a new trailer at last night's State Of Play. It showed off more of how its lovely desert environments morph to fit the weather and how its inhabitants largely don't get on. We also got a look at some cursed lions, an armoured frog with an unsettling tongue and a rideable Chocobo-esque mount that lets you ping arrows on the fly. Let me break it down for you readers, as someone who is increasingly excited at the prospect of more colourful pants.

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Fortnite's new season adds War Buses, rocket-propelled fists, and a lawless desert biome

We've known for some time that Fallout was coming to Fortnite, we just weren't entirely sure in what capacity. Well, now we know that this season's wasteland offerings take the form of a sort of Mad Max meets Fallout meets Borderlands- battle royale affair. There's a big emphasis on deserts and vehicles, basically, with highlights including: mechanical fists, turrets on cars, and the possibility of manning one of two War Buses that patrol the reworked map.

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Destiny 2 is mighty lucky it has good shooting because it's impenetrable otherwise

In a twist of fate I've mentioned in some recent Destiny 2 news posts, I am fully back into Destiny. Former vidbud Liam and I used it, initially, as something we could do while catching up on life. But now? Now we're all in. Liam has created a spreadsheet of things we're ticking off to prepare for the upcoming expansion, and I think it's the perfect summation of what the game is to us: something that makes no sense at all and yet something that makes our brains hum with happiness.

And what we've found with Destiny, in all of its bloat, is that we haven't explored for a single second since our return. Everything is accomplished through menus, making it quite Starfield-esque, which is terrible… but also good. We can't make sense of it and we don't think we ever will.

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Hauntii review: an adventure as beautiful as it looks

Hauntii sets the scene with a rather magical opening sequence. A beam of light shoots out of a mysterious planet and a zoom in reveals the beam to be an asteroid, but not just any asteroid: a crystal shaped like a teardrop, with a little ghost nestled inside. You awaken as this little ghost, who it turns out, has crash landed in Eternity (and who, it turns out, is called Hauntii). Soon you bump into a ghostly girl, who guides you to a tower that thrusts you both up to a higher plane - but though she ascends, you're dragged back to the bottom at the last moment by some netherworldly chains. And so, as Hauntii you travel through Eternity to discover who that girl was and, ultimately, how to ascend to those heavenly skies yourself.

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Risk Of Rain 2 has a free update that lets you hatch lizard companions and turns chests into memory tests

Risk Of Rain 2 is one of my fave action roguelikes, as it's a good time with pals and has all the hallmarks of things I enjoy most in my games: shooting and looting. That's why the latest free update excites me so, as it introduces an artifact that makes chests malicious and another that lets you hatch angry lizard companions. Oh, and there's a new map, too.

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Summery Soulslike Enotria: The Last Song is delayed again, but there's an 8-hour demo coming soon

You might remember Enotria: The Last Song as the Italian-inspired Soulslike that shifted its release date from June to August to avoid Elden Ring: Shadow Of The Erdtree... but found itself nestled next to Black Myth: Wukong. Well, scratch that August release, as now it's been shifted back to September instead! But hey, there's a demo coming out real soon that'll hopefully give us a better sense of what the game's like. I imagine it'll involve a lot of fighting spindly monsters, dying, and resurrecting at whatever object they've decided will be the equivalent of Dark Souls' bonfires. Likely something Leonardo da Vinci made or drew or invented. That man's stats were specced high.

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Rockstar co-founder Dan Houser's new studio is making an "open world action-adventure" game

Absurd Ventures, the company started by Rockstar Games co-founder and head writer Dan Houser after he left said juggernaut, are working on a new "open world action-adventure" game. That's according to recent job listings on Absurd's website (cheers Gamesradar for the spot), which mention such a thing. And to be honest, are any of us surprised? Not really. Will the finished product resemble GTA to some degree? I imagine yes. Am I happy about this? Yeah, go on then.

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For two years, Kento Momota had the best game in the world

Last week, I watched one of my favourite badminton players Kento Momota play his final match. As he stepped off court for the last time, I found myself welling up. He doesn't know me - of course he doesn't - and I don't know him. But for ten years I'd watch him at every opportunity and see him grow into one of the all-time greats. For me, his retirement wasn't only devastating in the sense he was a great ambassador for the sport: a positive soul, a good speaker, a hard worker. No, it also spelled the end of us being able to witness something impossible to replicate, a 'game' of badminton uniquely his. And for a magical two years, he had the best game in the world.

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Wayfinder is ditching its free-to-play live-service model to become a paid, co-op RPG without microtransactions

Wayfinder, currently a free-to-play RPG developed by Airship Syndicate, is undergoing a pretty drastic change in its upcoming Echoes patch. Right now it's a live-service game with microtransactions, but soon it'll continue as a paid co-op RPG with no in-game monetisation. And that's alongside promised tweaks to how progression works, too. Huh. It's often you see paid games go free-to-play, but this is an unexpected switcheroo.

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New Elden Ring Shadow Of The Erdtree enemy revealed: a bloke with a basket for a head

Elden Ring is already home to a lot of rotten creatures. Serpent snails that spit at you, ulcerated spirits with bark for skin, a big pair of hands. Now we know of another rotten creature who's going to join the roster when the Elden Ring: Shadow Of The Erdtree DLC drops next month: a bloke who's head would make for an excellent lottery draw.

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Mullet Mad Jack review: a simple and ultra-stylish corridor crash

Mullets aren't just coming back into fashion, they're everywhere at the moment, adopted largely by lads who love draft beer and The Football. And seemingly by Mullet Mad Jack, the protagonist of a single-player roguelike FPS who would shove draft beers into the skull of a billionaire robot, then shoot him in the gonads. What I'm trying to say is, Mullet Mad Jack is fashionable and no-nonsense, which makes for a great hang if you'd like to burn some aggression once in a while.

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Necrophosis has a demo, if you're after a "we've already got Scorn at home" experience

What if Scorn, but it's one that your mum got you for Christmas? That's easy, it's Necrophosis, baby. Much like Scorn, Necrophosis is also part-inspired by the dystopian surrealist works of Zdzisław Beksiński, which means lots of plucking brains out of sinewy bodies and plopping them into fleshy receptacles. There's a demo out now and while it's not outstanding, it tickled my curiosity more than I thought it would.

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DayZ's new wintery map adds frosty peaks and snowy forests and icier ways to make you suffer

Good news DayZ fans, there's a new map inbound that'll make survival even tougher than it already is! That's right, the upcoming Frostline DLC adds the Sakhal archipelago, home to a rugged environment where you'll battle against the cold and attempt to shoot nasty players at the same time. Oh, there are also volcanoes that prove an extra threat, too. And new diseases. Wonderful.

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Gray Zone Warfare may be the new FPS hotness, but my experience with it left me cold

As I write this, Gray Zone Warfare is sat at fourth place in Steam's top sellers list. I've seen loads of vids from big FPS YouTubers pivoting to it as the next big thing, especially for the Escape From Tarkov-likers. So I gave it a whirl, both as someone who wanted to see what these more hardcore extraction shooters were like and to play a video game that worked. Unfortunately for me, the game barely functions on my rig to the point where it hurts my poor eyes.

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