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Optimization and best practices – Mesh shaders on RDNA™ graphics cards

AMD GPUOpen - Graphics and game developer resources

The second post in this series on mesh shaders covers best practices for writing mesh and amplification shaders, as well as how to use the AMD Radeon™ Developer Tool Suite to profile and optimize mesh shaders.

The post Optimization and best practices – Mesh shaders on RDNA™ graphics cards appeared first on AMD GPUOpen.

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