Zhenzhong Yi, Studio Technical Director, HoYoverse
Summary
Genshin Impactis an open-world adventure game, which will be free-to-play for everyone on Xbox Series X|S and Xbox Cloud Gaming with an Xbox Game Pass Ultimate membership.
Starting November 20, Genshin Impact on Xbox will receive the same gameplay, cross-play, and cross-progression functions that other players experience.
Wishlist starts today, and Xbox Game Pass members can pre-install today and get in-game rewards with Game Pass Ultimate.
Editor’s Note (August 20): Updated post to clarify that an Xbox Game Pass Ultimate membership is required to play Genshin Impact with Xbox Cloud Gaming.
Get ready to start or continue your adventure in the vast magical world of Teyvat – Genshin Impact is coming to Xbox Series X|S and Xbox Cloud Gaming with an Xbox Game Pass Ultimate membership on November 20! First released in September 2020, Genshin Impact has been creating an evolving, open-world journey across consoles, PC, and mobile. During today’s gamescom Opening Night Live, we were proud to announce our arrival on Xbox this fall!
Starting today, Genshin Impact can now be added to your Xbox Wishlist, and, Xbox Game Pass members can further pre-install the game. For players with Game Pass Ultimate, in-game rewards will be available upon release (more details to be announced at a later date).
Discover a Diverse Fantasy World
In Genshin Impact, your story begins in a fantasy world called Teyvat. As a traveler from another world, you will embark on a journey to reunite with your long-lost sibling and unravel the mysteries of Teyvat, and yourself.
During your adventure, you will visit the seven major nations, each with diverse landscapes, history, people, creatures, mysteries, and gameplay. Starting from August 28, the sixth major nation, Natlan, will be introduced to the game. Roam the towering cliffs and flowing springs in the manner of Natlan’s dragons, and team up with local warriors to discover this Nation of War!
Master the Seven Elements
Teyvat is a fantasy world where the seven elements flow and converge. Elemental Reactions can be triggered by applying certain combinations of elemental effects on a target to deal extra damage or affect your surroundings.
Therefore, mastering the Seven Elements is the key to defeating powerful enemies, solving challenging puzzles, and reaching different destinations while you explore the world.
Meet New Companions
Different characters can be recruited to join your journey, each with unique abilities, personalities, combat styles, and elemental power. You can further discover their background stories as your journey progresses.
So far, over 80 playable characters can be chosen to build your party of four – and more will be joining in the future.
Travel Alone or Battle Together
While Genshin Impact provides immersive single-player storytelling, you can also team up with your friends. Cross-play and cross-progression functions are available for players on Xbox with PlayStation, PC, Android, iOS, and Epic Games Store. To welcome more players from different backgrounds, Genshin Impact now supports 15 Text languages and 4 Voice-Over languages.
Genshin Impact will be available on Xbox Series X|S and Xbox Cloud Gaming with an Xbox Game Pass Ultimate membership starting November 20. We will share further information later, and we look forward to seeing you in the world of Teyvat!
Genshin Impact is an open-world adventure RPG. In the game, set forth on a journey across a fantasy world called Teyvat. In this vast world, you can explore seven nations, meet a diverse cast of characters with unique personalities and abilities, and fight powerful enemies together with them, all on the way during your quest to find your lost sibling. You can also wander freely, immersing yourself in a world filled with life, and let your sense of wonder lead you to uncover all of its mysteries… Until you are at long last reunited with your lost sibling and bear witness to the culmination of all things at the end of your journey.
From the moment you step into the colorful, enchanting world of Towerborne, it’s clear to see that having fun is the name of the game here. The approachability of the brawler-inspired combat system, the light-hearted dialogue between characters situated in the Belfry – Towerborne invites you to pick up a controller and revel in the world, regardless of how much time or experience you have., regardless of how much time or experience you have.
The better news is that there’s not too long to wait. Towerborne starts in Steam Early Access on September 10. For the furrowed-browed among you, don’t fret; Towerborne will have a phased release starting with Steam Early Access, Xbox Game Preview following, and a full free-to-play launch planned for 2025. Towerborne will also include cross-progression, so your progress will carry over to whichever platform you prefer to play on. Stoic is eager to have players help shape the future of Towerborne by becoming Founders through purchase of either the Silver or Gold Towerborne Founder’s Pack, offering early access to the game and exclusive perks like cosmetics, emotes, and monthly bonuses.
Stoic, known primarily as the maker of Banner Saga, is also more than ready for a change – Towerborne is a seismic and very welcome pivot from its flagship series, which Game Director Daniel McLaren jovially refers to as a “depression simulator.”
“There was some emotional exhaustion at the end of the last Banner Saga game,” McLaren says. “When you write and build something like that for so many years, there’s a huge weight on your shoulders. There was a very real moment where the team sat down and said: ‘I don’t think we can do another one’.”
“Wouldn’t it be great if we made a game that was completely the opposite of [Banner Saga], something fun that we can play on the couch with our friends and family?”
The vibrant, whimsical setting paired with simple but satisfying side-scrolling action makes Towerborne approachable for everyone. Towerborne is intentionally designed to be both accessible and rewarding at any skill level – while simultaneously delivering demanding challenges for those aiming to conquer the game’s toughest content. It doesn’t matter which way you play either – everybody receives the same rewards for taking part.
Choosing Early Access
Banner Saga began as a Kickstarter, and that constant communication with early backers was paramount to the direction that Stoic took with the game’s development.
“Stoic’s history has always been about interacting with our players, and Kickstarter is the promise of something,” McLaren says. “For Stoic, that worked out very well, and now we’re able to say hey, you don’t have to wait for us this time, we can give you a game right now.”
With Early Access, the studio can continue that tradition of building a game with consistent input from players invested in Towerborne‘s journey from the start. As a result, Xbox, PC, and Xbox Game Pass players will immediately feel the benefit of the refinement Towerborne will undergo during the Early Access period and beyond. When Towerborne enters Xbox Game Preview, it will open the floodgates to even more players across these platforms, allowing their feedback to further shape the game’s development.
“It starts with our Founders – players who’ve self-selected to get a first pass at helping us shape the full game,” says Trisha Stouffer, CEO and President of Stoic. “After Steam Early Access, with Xbox Game Preview next and eventually Free-to-Play with the full launch, the gates are thrown so wide for anyone to come in, which makes it harder to discern what is noise versus actionable feedback. So, our goal with Early Access is to position ourselves so the game is stable and feels great to play before we open up to a wider audience.”
Xbox is also wholeheartedly supportive of Stoic’s historic approach to Early Access and working with players directly from the start.
“We all have the same goal – to create a game that people love for a long time,” says Kristofor Mellroth, Executive Producer at Xbox Games Studios Publishing. “From the start, we knew our approach with Towerborne was going to be a little different. By being very targeted at the start and building up to bigger audiences, this allows the team to continue iterating and honing the most complex systems to make them the most fun they can be.”
Free To Play
While Towerborne’s Early Access and Xbox Game Preview periods will grant the team precious time and feedback to build the best release possible, making the full-game free for anyone felt important to Towerborne’s overarching goal of complete approachability.
“The Founder’s pack lets us do two main things: one is that we can slowly see where problems are and get attention onto those areas quickly,” McLaren explains. “The second thing, it invites a group of people that are really invested in the game, that believe in Stoic. They want to be a part of shaping the future of Towerborne.”
The Free-To-Play approach shone brightly through Banner Saga: Factions, a free-to-play spinoff of the main series released in 2013. The idea was to allow players to come in for free and experience the combat elements of Banner Saga ahead of its launch, and Stoic was thrilled with how the process allowed as many people as possible to come in and help shape the game.
“They were helping us building our combat and just making the game better in general, everyday we’d get feedback and do updates, I must have spent three hours a day just talking to the community,” say Arnie Jorgensen, Stoic co-founder. “We really missed that aspect after going back to working on a single player game, so we’re excited to bring it back.”
A Second Game
It’s fair to say that the currency a lot of modern games demand is your time above all else. While Towerborne’s enticing gameplay loop and limitless progression certainly allows you to spend as much time as you want in its world, Stoic, in a refreshing fashion, is pushing back on design elements that keep a player rooted to just one game. Towerborne can be your main game, but it can also be your second game that you can just jump into whenever the mood strikes, with minimal friction.
“You don’t have to invest hundreds of hours every month to keep up with everybody else,” Jorgensen says. “Play as much as you want to, go away and play other games, and then come back. It’s important to acknowledge that everyone plays games differently. You can play for five or ten minutes and still feel like you accomplished something great, or you can play for five hours.”
Stouffer adds: “It really is the manifestation of ‘just one more mission.”
A Living, Breathing Belfry
Towerborne is a living game – which means the team will continue to develop the story, add new content and build out its world for as long as they can. As you progress, the world will evolve with your character, and this approach lends itself seamlessly to crafting an expansive, immersive backdrop to the fun you’re having as a player.
“We have a freedom with an ongoing game that feels unattainable inside a single player experience,” McLaren says. “There’s this incredible worldbuilding going on, and if we want to add in new stories, new weapons or classes, we’re able to just focus solely on doing that and getting it into the game quickly.”
Getting that second perspective is also crucial when it comes to seeing what your game can do. Oftentimes, a new set of eyes can be a great asset in scoping for bugs, sparking new ideas, and making an entire team say: “why didn’t we think of that?”
“Players love to push the boundaries, and that’s part of the fun of it all,” Stouffer says. “You have an idea of what players are going to do, but you don’t truly know what will happen until you put it in people’s hands. Even the players who come in with the best intentions, they will do things where we say ‘oh, we didn’t know that could happen’. All bets are off.”
It’s not just technical feedback that Stoic wants to gather from early players either. Stoic has recognized its community’s eye for great storytelling and ideas, and considers players almost as co-developers in its journey to build Towerborne.
“We have ideas of where the story is going, but we’re totally willing to pivot if another idea comes from the community,” Jorgensen says. “We had that happen a lot with Banner Saga, where we’d see a great idea but it’s too late to add it into a single player game.”
“This is our opportunity to really build a game with the players again. We think our ideas are great and hope that players agree, but they are going to have awesome ideas too, and to me, that’s the coolest part about making Towerborne a living game.”
It’s Still Stoic
Stoic is cognizant of the fact that Towerborne is a big change from Banner Saga, and the studio is by no means finished with that series. However, the team made a very deliberate decision to create an exciting multiplayer experience that invites everyone to sit down and have a great time.
“Anyone that has been following Stoic for a long time knows we’re making the games that we want to make – that doesn’t mean we’re going to make the same game all the time,” Jorgensen says.
The commitment to fun is notably present throughout our conversation – the team itself is clearly enjoying building Towerborne and that enthusiasm will no doubt shine through the game.
“We know some people will need time to process the change, and that’s totally okay,” McLaren adds. “We’re still the same studio, we’re just applying that passion and focus in a different way, and recharging our creative juices.”
Towerborne begins Steam Early Access on September 10. To keep up to date with the game’s journey, check out the Towerborne website and join the official Discord community for more information about Early Access Founder’s Packs.
The Belfry stands as a beacon of hope and safety amongst the ruins of humanity and the City of Numbers, with monsters lurking right outside the tower’s walls. You are an Ace, born anew from the spirit realm with the skills, the grit, and the determination to protect the people of the Belfry. With spirit companions fighting by your side, you are destined for battle.
Can you become the Ace humanity needs to survive? Find out in Towerborne, the newest action-adventure game created by Stoic, the studio that brought you the award-winning Banner Saga trilogy.
Adventure Together – Venture out of The Belfry solo or with up to three other Aces* to vanquish the looming terror that surrounds the tower. Either way, you won’t be alone. Aces can recruit Umbra companions to join them in battle, gaining access to enhanced skills and unique abilities tied to each spirit. After fighting your way through enemies, return to The Belfry to turn in quests, reforge gear, and more.
Brave the Wilds – Towerborne is designed with player choice in mind. Create your Ace with options to customize your looks, gear and weapons. Switch up your overall gameplay experience at any time by changing your danger level as you venture into the wilds. Find and wield powerful weapons with unique special moves from one of four styles: War Clubs, Gauntlets, Dual Daggers, and Swords & Shields. Mix and match to make your Ace your own!
Continue the Fight – With an evolving world map and seasonal content, your Ace will never run out of areas to explore and enemies to defeat. Seasons of Towerborne continue the story of The Belfry by introducing new enemies to battle, regions to discover, abilities to master, and lore to uncover (available as released).
*Online console multiplayer requires Xbox Game Pass Ultimate or Game Pass Core (subscriptions sold separately).
At the Xbox Games Showcase earlier this year, fans of 2002’s Age of Mythology came out of the woodwork in droves (us included) to express their excitement for the upcoming remake – Age of Mythology: Retold. The original game is now over 20 years old, and while it’s remained at the forefront of fans’ minds, it’s perhaps less remembered than the Age of Empires series from which it sprung.
Now, however, Retold is one of the most anticipated releases of the season – and that comes, in part, because developer World’s Edge is going beyond the expected, even for a full remake. This isn’t just the game that we all remember with a fresh coat of paint – it’s bringing brand new game modes, tweaks to classic units, and even brand-new playable factions down the road. Age of Mythology: Retold isn’t just for long-time fans, it’s an RTS for everyone.
Ahead of Gamescom, we had the chance to speak with Kristen Pirillo, Senior Game Designer at World’s Edge to uncover why the studio and its partners are poised to deliver a much-anticipated – and incredibly comprehensive – refresh of a classic that could otherwise have been destined to be remembered only by a select few.
While Age of Mythology has been left alone for over two decades, Pirillo shares that there’s a smaller, but deeply passionate community of players still actively invested in the game: “This interest sets Age of Mythology apart from a lot of other games. It may be the least talked about, but it also has the highest brainworm potential.
“The Age of Mythology crowd is just particularly passionate and incredibly inventive – it was just a matter of waiting for the right time, and using all of the learnings from other Age titles.”
Age of Mythology: Retold, at its heart, aims to be the game that these fans have been asking for – a faithful recreation of the original, with all the quality-of-life changes that modern development can offer. Retold called for an ambitious vision – the team really wanted to lean into the larger-than-life elements of huge mythological armies, monsters, and bombastic God Powers in a way that were previously limited by the tech of the time.
This is immediately evident in the game’s visual design, especially when comparing unit models from the original game to their shiny new versions in Retold. The art team had a strong vision of what the game should look like – epic proportions, atmospheric worlds, and of course, horrible monsters. Pirillo describes this process using the Argus as an example, an Atlantean monster unit.
“In Age of Mythology, it’s just a rough sphere with some tentacles, but in Retold, we can do so much more,” Pirillo shares. “Now it’s got a ton of eyeballs that all move independently, it slithers around, and it’s just kind of gross. But the idea is we want to amp everything up and really maximize the mythology.”
Aside from straightforward improvements, Retold also brings significant changes to the original – never clearer than in the use of God Powers. God Powers in the original game are extremely powerful abilities that can only be used once per battle, whether it’s to immediately nuke an enemy from existence or significantly boost your resources. The issue was that they were so powerful, that players often saved them up, and ended up never using them at all. In Retold, these powers are now reusable, more reminiscent of Ultimate abilities in a hero shooter, changing the stakes of a match while letting you indulge.
And the core to all of the team’s work, while it seems obvious, is that modern technology just allows you to have more of absolutely everything at one time. More units, more monsters, more God powers exploding across the map; Age of Mythology: Retold can support the carnage that players have always wanted to unleash.
“One change that is huge for me is the increased population cap, so you can have absolutely massive armies,” Pirillo adds. “These armies can be made up of lots of different types of units. Some armies can just be monsters, and that’s just not something that the original game could handle. Even if you don’t win, it’s extremely satisfying to watch.”
Approachable Changes
The benefit of 20 years of feedback from such an invested community is that changes can be made to accommodate every type of player for the better. For instance, in the original Age of Mythology, the Norse faction was considered to have a higher bar to entry, and this is something that the team wanted to tweak for Retold to make the faction more approachable for everyone.
“We’ve added more content within the base game for the Norse, new units and buildings, and a lot of the existing things have been rebalanced,” Pirillo says. “It’s also much less punishing if you make a mistake.”
There’s also a new God Pack coming with the premium edition of Age of Mythology: Retold – the Freyr God Pack, which will unlock a major God and several minor Gods, giving players even more avenues to get started with the Norse adventure.
“You’re not locked into one play style if you play as the Norse now,” Pirillo adds. “You’re not stuck just playing offensively or following one build order – there’s a lot more variability on how the match can go, and so many more branches of strategy.”
There’s also now a villager priority system, so if you’d prefer to not have to keep checking on the nitty gritty parts of economy management and focus entirely on the battles and the story, you can set that to run automatically. When Pirillo shares that Age of Mythology has been built with the community, it is meant quite literally. The team sifted through 20 years of feedback shared about the game, trawling old school internet forums to find common frustrations that could be tweaked, as well as creative suggestions from those early days of play that may not have been easily implemented back in 2002.
“Our designers really did their homework, and lots of them are fans of the original game too,” Pirillo says. “It feels like being Indiana Jones, going back to archaeological levels of the internet to find what was good or back then, and bringing it into Retold.”
Age of Mythology: Retold is set to be a welcome and well-planned homecoming for those long-time fans, but it’s also going to be a great starting point for those that have never played the original game too. What’s even better, is that the game will continue to evolve as long as there’s still exciting mythology to add, and as Pirillo notes, there’s about two millenniums worth of it to tap into.
“You don’t have to be good at RTS to enjoy the story,” Pirillo says. “You don’t have to be good at RTS to just enjoy the carnal satisfaction of building 25 huge Stag Beetles and storming through your friend’s town. It’s whimsical fun that anyone will enjoy.”
From the creators of the award-winning Age of Empires franchise, Age of Mythology: Retold goes beyond history to a mythical age where gods, monsters, and humans collide. Combining the best elements of the beloved Age of Mythology with modern real-time strategy design and visuals, Retold is an epic and innovative experience for old and new players alike. Secure your domain, command legendary monsters, and call upon the power of the gods to crush your enemies.
Will you become Mythic?
Call Upon the Gods
Choose your gods from the Greek, Norse, Egyptian, and Atlantean pantheons. Devastate your enemies by summoning powerful lightning storms, earth-shattering quakes, and even the famed Nidhogg dragon. Or call upon nourishing rains and protective Dryads to help your people grow & prosper.
Unleash the Monsters
Unleash Centaurs, Trolls, Mummies, and more. From bejeweled crocodiles who harness the power of the sun to the mighty one-eyed Cyclops, you will command diverse units inspired by the world’s great mythologies.
An Epic Mythological Universe
Embark on multiple campaigns spanning 50-missions that take you across a vast, mythical world: besiege the mighty walls of Troy, battle Giants in the frozen wastes of Midgard, and discover the mysteries of Osiris in the shifting sands of Egypt. Become a hero of myth—or even a god.
Better with Friends
Play with your friends, either head-to-head or against the advanced AI on dozens of randomly generated maps and scenarios for limitless re-playability. *
*Exclusive Premium benefits of 7 days Advanced Access and New Gods Pack available with Premium Edition and Premium Upgrade. New Gods Pack is a timed exclusive; may be available with future offers. Purchase the Premium Edition or the Premium Upgrade by August 27, 2024, for 7-days advanced access. Expansions 1 and 2 are available as released. See AgeofEmpires.com for details.
* Online console multiplayer requires Xbox Game Pass Ultimate or Core (sold separately).
Amazon Games has announced King of Meat, a new game from ex-Lionhead and Media Molecule developers.
The party game is part co-op action multiplayer and part dungeon builder. Players team up online in the fictional King of Meat TV show to complete dungeons filled with enemies and traps; then dungeons can be created from scratch and shared with the game's community.
Developer Glowmade is led by Jonny Hopper who previously worked for Lionhead on the Fable series and Media Molecule on LittleBigPlanet, along with other staff from those companies.
Dead Cells today has received its final major update, The End is Near, after seven years of development.
This will be the 35th update to the game, which has received a number of DLCs to expand gameplay and reference other popular games, from Castlevania to Hollow Knight.
The End is Near expands on the curse mechanic, with three new mobs, three new weapons, and three new mutations.
This week's launch of Black Myth: Wukong has brought further controversy to the game with the leak of a document sent to influencers requesting they do not include "politics", "feminist propaganda", or references to Covid-19 in their coverage.
Over the weekend, a document from the marketing team at co-publisher Hero Games leaked, which was sent to influencers and streamers ahead of coverage and contains a list of do's and don'ts.
While the do's simply reads "enjoy the game", the don'ts includes a number of caveats. "Do not insult other influencers or players" and "do not use any offensive language/humour" are both understandable, but other requests are far more political.
Two Legacy of Kain games are being re-released, but for the Evercade retro handheld console.
The Legacy of Kain Collection will include both Blood Omen: Legacy of Kain and Legacy of Kain: Soul Reaver on one giga cart priced £22.49.
The collection will release next month and will be available to pre-order from 30th August. It's compatible with all Evercade and Super Pocket devices.
Fans were jubilant when Persona 3 received a remake earlier this year, but this turned to disappointment when it became clear its Episode Aigis epilogue DLC was not included. Multiple versions of Persona 3 have been released since the game's initial PS2 launch in 2006 - namely Persona 3 FES and Persona 3 Portable, each with unique additions. The release of this year's Persona 3 Reload was an opportunity to provide the definitive version of the game, but without Episode Aigis fans were upset it would remain incomplete.
That's why Atlus relented and has now additionally remade Episode Aigis: The Answer with all the trappings of Reload - though no doubt the fact it's the fastest-selling Atlus game ever was also persuasive. Finally, fans will get the complete story experience they've craved (though still without the alternative female protagonist from P3P). But after going hands-on with the DLC, I'm still left with a lingering question: what exactly was the main game missing?
I played Persona 3 for the first time this year and really enjoyed its twisted teen drama, even if the series as a whole is starting to feel formulaic. Yet after receiving the true ending, the story felt complete and I wasn't left with unanswered questions. So what kind of answer can The Answer provide?
What impressed me most about Two Point Studios' previous games was how far they flourished from a single concept. The simple seed of a hospital setting, and then a campus, were able to offer such a depth of systems, such a variety of gameplay - and of course a whole load of gags.
That's just as true with the newly-announced Two Point Museum, where, as the title implies, players are tasked with creating and managing a museum of historical exhibits. But, this being a Two Point game, things aren't as simple as they may first seem. Think Night At The Museum, but with zany and sarcastic British humour.
Designing a museum, decorating exhibits, adding gifts shops full of tat, providing restaurants, and seeking donations. All the obvious boxes have been ticked, but these alone would be mundane. Because of course, here in the world of Two Point County, exhibits aren't just a handful of bones but opportunities for discovery, as well as potential disaster.
WhatsApp is still actively working on implementing support for usernames as an alternative to sharing phone numbers.
The messaging app may let users optionally set PINs to prevent anyone with their usernames from contacting them.
Users will likely get to choose whether newly initiated chats display their phone numbers or usernames to the other parties.
WhatsApp has been working on supporting usernames for months. The messaging app could soon allow users to opt for unique handles to reach others without sharing their phone numbers. A new WhatsApp beta build has now revealed that the company may also let users set PINs to limit spam and unwanted interactions.
According to WABetaInfo, WhatsApp beta for Android version 2.24.18.2 references PIN support when setting up a username. If the feature comes to fruition, you will be able to select a PIN as an optional safety measure. This way, those with your WhatsApp username will still need the chosen digits to initiate a chat with you.
This feature could make it challenging for spammers and other bad actors to contact you, as you will always be able to change your PIN if someone posts it publicly. WhatsApp may also let you turn off the PIN altogether if you want to make your profile more easily accessible.
Beyond PINs, WhatsApp will likely let users choose whether new chats reveal their usernames or phone numbers. By opting for the former identification method, users can conceal their phone numbers completely, making WhatsApp a more private messenger.
Keep in mind that WhatsApp usernames and PINs are still under development, and these features are unavailable to beta testers yet. As a result, there’s no telling when and if the company will roll them out to its users.
WhatsApp is testing a simplified like reaction for status updates that appears in the viewers’ list rather than the primary inbox.
The company is also developing a feature that automatically blocks unknown senders when their messages exceed a certain limit.
These two features could potentially roll out to all users in the coming months.
WhatsApp is arguably the most popular messaging app, connecting billions of users around the globe. Naturally, many bad actors rely on the platform to spam others for a number of reasons. To help users keep their inbox under control, WhatsApp is working on at least two new features that should reduce unnecessary interruptions.
The first feature is a new like reaction for status updates. According to WABetaInfo, the company is rolling out the addition to some Android users running version 2.24.17.21 beta. When enabled, users’ status likes will appear in the viewers’ list instead of being sent to the primary inbox as a heart emoji. Users will also get to turn off these reaction notifications optionally, as many don’t consider them time-sensitive alerts.
Meanwhile, the second feature could automatically block spammers when their messages reach a certain volume. The leaker emphasizes that this tool is still under development, and it’s seemingly unavailable to any public beta testers for now. If WhatsApp proceeds with implementing it and you enable the relevant toggle, your inbox should block certain spammers on its own.
Given that the first feature is in beta and the second is still under development, it could take WhatsApp months to roll them out to all users. That’s assuming it doesn’t axe them altogether. Nevertheless, these additions should help users maintain their inbox more easily — whenever WhatsApp decides to release them.
Apple is reportedly still on track to reveal three distinct AirPods models this fall, potentially during the iPhone 16 launch event.
The company could retire the AirPods 2 and 3 by introducing two variants of the AirPods 4 that cater to different budgets.
Apple may also refresh the AirPods Max and retire the Lightning port in favor of a USB-C one.
We’re likely just a few weeks away from Apple’s next media event. On September 10, the Cupertino firm is expected to reveal the iPhone 16 lineup, Apple Watch Series 10, and Apple Watch Ultra 3. That may not be all, however. During the same keynote, the iPhone maker could also debut three new AirPods models, including the highly anticipated AirPods 4.
According to the latest Bloomberg Power On newsletter, Apple is still on track to release two AirPods 4 variants this fall. The entry-level edition will likely replace the AirPods 2 as an affordable option, while the higher-end model could be the AirPods 3’s substitute. It’s currently unclear if the cheaper version will be dubbed AirPods SE, AirPods 4 Lite, or something completely different.
In terms of functionality, the higher-end AirPods 4 model is expected to feature active noise cancelation, which is currently exclusive to the Pro and Max editions. Otherwise, both AirPods 4 variants will likely drop the Lightning port and adopt USB-C for charging.
Speaking of USB-C, the AirPods Max 2 could also make an appearance during the same event. Though, beyond switching to the universal charging port and generic enhancements, the premium headphones are expected to remain largely the same.
Otherwise, those anticipating the AirPods Pro 3 will likely have to wait till next year, as we’re only expecting the AirPods Max 2 and two AirPods 4 variants this time around.
Having a strong home Wi-Fi signal that doesn’t drop out on you is crucial for a seamless and productive lifestyle. Whether you're working from home, streaming your favorite shows, or have a small army of smart home devices, a reliable internet connection has become essential to keep it all running. Traditional routers often struggle to cover every corner of your house, especially if your home has thick walls or multiple floors. This is where mesh Wi-Fi routers come to the rescue, offering a robust solution to extend Wi-Fi coverage throughout your entire home.
Mesh Wi-Fi routers work by using multiple nodes placed strategically around your home to create a unified and extensive home network. These systems are designed to ensure that you have a strong Wi-Fi signal in every room, eliminating dead zones and offering consistent performance. We've tested numerous mesh systems for connection reliability, coverage, ease of setup, and additional features like parental controls. To help you decide and take the hassle out of choosing, we've put together a list of the best mesh Wi-Fi systems available today. If you're looking to boost your existing Wi-Fi network and don’t want to invest in a new Wi-Fi system, check out our top picks for the best Wi-Fi extenders instead.
What to look for in a mesh Wi-Fi system
It’s a pretty good time to buy a mesh Wi-Fi system, since Wi-Fi 6E represents a fairly significant leap in the technology. Matt MacPherson, Cisco’s Chief Technology Officer for Wireless, said that Wi-Fi 6E is a substantial “inflection point” and can take advantage of a much broader chunk of the wireless spectrum than its predecessors. “If you’re using that spectrum with a Wi-Fi 6 [device],” he said, “you’re going to get significant gains [in speed.]”
MacPherson added that Wi-Fi 6E will likely “carry you for a long time,” thanks to the fact that its “top throughputs now typically exceed what people can actually connect their home to.” In short, with a top theoretical per-stream speed of 1.2 Gbps, Wi-Fi 6E is fast enough to outrun all but the fastest internet connection. (You may also see talk of Wi-Fi 7 devices, some of which have been released already before the standard is officially launched next year. Given that it will take a generation for all of the devices in your home to be compatible with Wi-Fi 7, it’s not worth thinking about this for several years yet, so a Wi-Fi 6 system will suffice for now.)
Range and speed
All mesh routers boast a theoretical broadcast range in square feet, as well as its theoretical top speed. Given there are so many factors outside of the manufacturer’s control, these numbers don’t really mean much in the real world. Your internet service provider’s (ISP) real speed, the construction materials and layout of your home, amongst other things, will all affect your Wi-Fi coverage. Simply investing in a wireless router or mesh Wi-Fi system isn’t going to offer faster speeds on its own.
It’s worth saying that raw speed isn’t everything, and that for most normal users, you probably need a lot less than you’re paying for. Netflix recommends a minimum speed of just 15 Mbps to stream a 4K video to a single device. Naturally, that’s just for one connection, so you’ll need some more capacity if you’ve got other connected devices all running at the same time. As cool as it is to say you’ve got 100, 200 or 500 Mbps download speed, factors like latency and reliability are way more crucial. And unless you have Gigabit internet that can reach speeds of up to 1Gbps, you won’t need a mesh router that offers these specs.
Backhaul
Mesh Wi-Fi systems work by connecting every hardware node to a single wireless network, letting them all communicate with each other. Imagine four people in a busy, noisy restaurant all trying to order their dinner from a weary staff member, all at once. Now imagine, while this is going on, that four more people at that same table are also trying to tell a funny anecdote. It’s no surprise that it might take a long while for the right information to reach its intended destination.
To combat this, higher-end mesh routers offer dedicated wireless backhaul; a slice of the spectrum for node-to-node communication. So rather than everyone talking at once in the same space, the conversations are essentially separated, reducing the invisible clutter in the air. Because there’s less confusing cross-chatter, everything moves faster, offering a significant performance boost to those systems.
Connectivity
These days, even your washing machine has a wireless connection, but that doesn’t mean you should ignore the joys of wired internet. No matter how fast WiFi is, a hard line will always be faster, and some gear, like Philips’ Hue bridge, still needs an ethernet connection. Plenty of routers can also use these hard connections as backhaul, eliminating further wireless clutter. It’s convenient for spread-out systems and power users, but it will mean running more wires through your home. The most common standard is Cat 5e, or gigabit ethernet which, unsurprisingly, has a top speed of 1 Gigabit per second (Gbps). Since Ethernet cables are backward compatible, you should be able to easily find one that works with your system. However, to make the most out of your mesh routers, it’s worth investing in an Ethernet cable that meets the standard your router uses — if it’s Cat5e, use a Cat5e cable. You can check your router’s specs via the manufacturer’s website to be sure.
Flexibility and scalability
Mesh routers enable you to add (or subtract) modules from your home network to suit your needs. D-Link’s Alan Jones said users should “check how scalable the prospective product is” before you buy. This sense of scale doesn’t just apply to the number of nodes on the network, but how many simultaneous connections it can handle.
Placement
Mesh networks use multiple access points in order to create a bigger network, resulting in better indoor Wi-Fi coverage. You might see the term “whole home coverage”, which is more easily achieved with multiple access points or nodes. Modern mesh routers offer one, two or three (or more) pieces of equipment that are commonly the same hardware inside and out. It normally doesn’t matter which module you make the primary one to connect to your modem, usually over ethernet. You’ll then set up the other, secondary nodes around your home, which is often just a case of adding them to the existing mesh network.
When installing your hardware, remember that every physical obstacle between nodes may hurt your performance. The ideal spot is, at the very least, at waist height on a piece of furniture without too many obstructions. Tables, sideboards, free-standing cupboards, and bookcases make for a good home. The rule of thumb is to place each node no more than two rooms away from the last one.
How we test Wi-Fi routers
My home covers around 2,200 square feet across three stories, with my office on the third floor. It’s relatively long and thin, with the living room at the front of the house, the kitchen at the back and three bedrooms on the second floor. Its age means there are a lot of solid brick walls, old school lathe and plaster, as well as aluminum foil-backed insulation boards to help with energy efficiency. There are two major Wi-Fi dead zones in the house, the bathroom and the bedroom behind it, since there’s lots of old and new pipework in the walls and floors.
For mesh routers that have two nodes, I placed the first in my living room, connected via ethernet to my cable modem, with the second on the first-floor landing in the (ostensible) center of the house. For three-node sets, the third went in my kitchen, which I’ve found is the optimal layout to get the bulk of my house covered in Wi-Fi.
Each mesh is judged on ease of setup, Wi-Fi coverage, reliability, speed and any additional features. I looked at how user-friendly each companion app is from the perspective of a novice, as well. My tests included checking for dead zones, moving from room to room to measure consistency, and streaming multiple videos at once.
Best mesh Wi-Fi systems for 2024
Other mesh Wi-Fi router systems we tested
Amazon Eero 6E
On one hand, Eero Pro 6E does count as an “easy” device, the sort you could hand to a total novice and expect them to thrive with. There’s very little brain work needed to get things set up, and the app has a clean UI with plenty of hand-holding. But — and it’s a big but — the fact so many common management tools aren’t available to me here because they’re paywalled irks me. Amazon and Eero are playing in the same slightly shallow waters as Google / Nest, building a “good enough” mesh product for "everyone;” types who want to set up the hardware and more or less forget about it for several years at a time knowing that everything is in hand. But the fact that the Nest WiFi Pro offers more features for free compared to Eero’s package means that, despite my gripes about Google’s system, it wins out in a straight duel.
Netgear Orbi 960
The Orbi 96T0 (RBKE963) is Netgear’s flagship mesh WiFi product, which the company calls the “world’s most powerful WiFi 6E system.” It’s also one of the most expensive consumer-level kits on the market, setting you back $1,499.99 for a three pack. It's a fantastic piece of gear but it's worth saying that the subset of people who could, would or should buy it remains far smaller than you might expect. Ultimately, I feel that if you’re paying luxury prices, you should expect a luxury product. There were plenty of times during testing that I went looking for a feature that was either only available via the web client, or behind a paywall. While, yes, much of your cash is going to the superlative hardware, but for this sort of money, the fact you have to pay extra for some table-stakes features is insulting. If you’re looking for a new Wi-Fi system and aren’t prepared to spend almost $1,500, it’s worth considering our other top picks for the best Wi-Fi routers and mesh systems.
Wi-Fi
Wi-Fi is governed by the International Standard IEEE 802.11, and every few years the standards evolve. Until 2018, routers were sold under their IEEE designation, leaving consumers to deal with the word soup of products labeled 802.11 b/a/g/n/ac et cetera. Mercifully, wiser heads opted to rebrand the standards with numbers: Wi-Fi 4, Wi-Fi 5 and Wi-Fi 6. We’re presently between two Wi-Fi generations, Wi-Fi 6 and 6E, which relates to the frequencies the standard uses. Wi-Fi 6 covers routers which operate on the 2.4GHz and 5GHz bands, while the latter means it can also use the 6GHz band.
Each Wi-Fi band has tradeoffs, because the slower radio frequencies have greater range but less speed. 2.4GHz signals will travel a long way in your home but aren’t quick, while 6GHz is blisteringly fast, but can be defeated by a sturdy brick wall. A lot of Wi-Fi-enabled gear, like a lot of smart home products, only use 2.4GHz because the range is better and it’s a lot cheaper. But it means that the band is also overcrowded and slow. You can check the speed of your Wi-Fi by using an online speed test like Speedtest by Ookla. This will display your download and upload speeds, offering better insight.
Linksys’ CEO Jonathan Bettino told Engadget why mesh systems are an “advancement in Wi-Fi technology” over buying a single point router. With one transmitter, the signal can degrade the further away from the router you go, or the local environment isn’t ideal. “You can have a small [home], but there’s thick walls [...] or things in the way that just interfere with your wireless signal,” he said.
Historically, the solution to a home’s Wi-Fi dead zone was to buy a Wi-Fi Range Extender but Bettino said the hardware has both a “terrible user experience” and one of the highest return rates of any consumer electronics product. Mesh Wi-Fi, by comparison, offers “multiple nodes that can be placed anywhere in your home,” says Bettino, resulting in “ubiquitous Wi-Fi” that feels as if you have a “router in every room.”
Rather than having one main router in your home, having a “router in every room” is the biggest selling point for mesh Wi-Fi given how reliant we all are on the internet. Each node is in constant contact with each other, broadcasting a single, seamless network to all of your connected devices. There’s no separate network for the 2.4GHz and 5GHz bands, just a single name that you connect to.
You may also see mesh Wi-Fi systems advertised as dual-band or tri-band routers. Dual-band routers typically offer a 2.4GHz and 5GHz band. Wi-Fi 6E tri-band routers, on the other hand, provide a 2.4GHz, a 5GHz and a 6GHz band —or in the case of Wi-Fi 5 or Wi-Fi 6 routers, a 2.4GHz band and two 5GHz bands. Once you’ve got your head wrapped around the concept of dual-band and tri-band, you should also be aware that the width of each band is measured in MHz. The wider the band, the more MHz it can support, typically 20MHz, 40MHz, 80MHz, 160MHz or 320MHz. The wider the channel, the more bandwidth it offers.
This article originally appeared on Engadget at https://www.engadget.com/best-mesh-wifi-system-130028701.html?src=rss
Check out the amazingly talented dancers of ILL-ABILITIES. On their website, ILL-ABILITIES states that they are:
an International Breakdance Crew comprised of eight members from around the world: Luca "Lazylegz" Patuelli (Canada); Jacob "Kujo" Lyons (USA); Sergio "Checho" Carvajal (Chile); Redouan "Redo" Ait Chitt (The Netherlands); Jung Soo "Krops" Lee (South Korea); Samuel Henrique "Samuka" da Silveira Lima (Brazil) ; Lucas "Perninha" Machado (Brazil); "Junior" Bosila Banya (France).
Here's a great resource to learn how Project 2025 will affect you or those you love and care about on specific issues such as health care, food assistance, education, etc. The site is called "25 and Me" and is a collaboration between Rajat Paharia and Google Gemini. — Read the rest
Of all the memes inspired by Rachael "Raygun" Gunn, the B-girl from Australia who scored zero points in breakdancing at the Paris Olympics, my favorite spoof is this one shared by the Sydney Zoo, titled "Everyone is doing the Raygun!" The video features adorable otters showing off their Raygun-like moves, such as wriggling in the grass and squirming on the rocks. — Read the rest
The dark satanic rumour mill has manufactured a hell-on-earth yarn claiming that AMD has a Ryzen 5 5500X3D and a 7600X3D in the pipeline.
AMD is reportedly set to launch a new 3D V-Cache processor from its now previous-generation CPU line-up, the Ryzen 7000 series.
According to a leaker on X, Hoang Anh Phu AMD has a Ryzen 5 7600X3D in development. This is purported to be a 6-core processor expected to debut in early September, suggesting we could see this chip within the next two to three weeks.
No specific details on the specs have been provided. However, we can speculate that the general specifications will align with other chips in the 7000X3D range. It might feature 102MB of total cache, with 64MB being 3D V-Cache. Pricing will likely reflect this configuration.
Currently, the Ryzen 7 7800X3D is available for $360 at Newegg and was priced as low as $330. It may drop further around Black Friday, especially if the 9800X3D is released beforehand, as rumoured. Intel likely dreads this scenario, as it could significantly impact the launch of Arrow Lake, expected in October.
Given the current pricing of the 7800X3D, it seems reasonable to assume that the Ryzen 7600X3D will be priced under $300 in the US.
This isn't the only rumour circulating about 3D V-Cache processors. There has also been talk of a Ryzen 5500X3D, which is expected to replace the limited 5600X3D which has since sold out.
If either the 5500X3D or the 7600X3D could become budget gaming CPUs for gamers seeking affordable, high-performance options.
Gets itself a UK Armed Forces and Intelligence Services consultancy
Nortal has acquired 3DOT Solutions, a prominent UK cybersecurity consultancy and certified supplier to the UK Armed Forces and Intelligence Services.
Nortal said that this acquisition is set to enhance Nortal's presence in the UK and bolster its cybersecurity and defence operations across Europe, the US, and the GCC.
Established in 2012, 3DOT Solutions has built a reputation as a UK cybersecurity consultancy, delivering comprehensive cybersecurity solutions to private and public sector clients facing some of the most challenging cyber and IT security issues.
Its clientele includes central government departments, military agencies, and intelligence services.
Nortal CEO Priit Alamäe said: "The combination of long-term experience in the defence sector, a formidable reputation among its customer base, and strong cybersecurity expertise makes 3DOT Solutions an ideal partner for us. Importantly, with this acquisition, we will significantly enhance our cybersecurity capabilities and address the growing demand for cybersecurity services in the US, the GCC and across Europe, both in defence and other sectors."
The experts from 3DOT Solutions will join Nortal's global team of more than 2,000, expanding the company's services in the UK and meeting the increasing demand for cybersecurity services in Europe and the US. Together, Nortal and 3DOT Solutions will offer a comprehensive range of cybersecurity services, including information and security architecture consultations, cyber resilience and compliance, cybersecurity programme creation and execution, IT/OT security, and cyber range and R&D services, catering to businesses, national defence, and security organisations.
3DOT Solutions CEO Michael Hampson said: "Joining Nortal represents a new and exciting growth opportunity for the 3DOT Solutions team and an excellent chance to deliver greater value to our customers. We are excited to realise our shared ambition of increasing our presence in the UK and expanding our footprint into Europe, NATO countries, the 'Five Eyes,' and globally across new markets and geographies. The combination of Nortal’s existing success and 3DOT cyber and defence expertise creates a unique opportunity to service our customers’ needs now and in the future."
The global cost of cybercrime is estimated by Statista at $9.22 trillion, with the average cost of a data breach amounting to $4.35 million.
Hampson noted that this figure is expected to rise due to the accelerating pace of digitalisation and escalating geopolitical tensions.
"Our goal is to help government authorities as well as businesses from SMEs through to large corporates to build cyber-resilient organisations with robust digital cores, secure systems, and protected supply chains," said Hampson.
Intel plans to slash costs in its sales and marketing operations by a staggering 35 per cent, indicating that things are getting increasingly desperate.
This will be achieved through layoffs and a move to "simplify programmes end-to-end."
For those not in the know, if a company makes cuts in its sales and marketing it is often on a death spiral. After all you can’t sell a product if you don’t have a sales team or partners.
Despite these drastic measures, in typically marketing language the team insists it will be ok and it remains "...deeply committed to the channel and will continue to prioritise the success of the entire Intel ecosystem."
The group asserts that the initiative is "all about building a stronger Intel for the future" and emphasises that "our partners are integral to our future plans."
Remaining employees will now be tasked with their own duties as well as approximately a third of their former colleagues' responsibilities.
This situation has led to a more significant potential issue, as the well-known—or perhaps notorious—analyst Jim Cramer recently commented that the problems at Intel have now surpassed CEO Pat Gelsinger’s ability to address them effectively. Cramer remarked, "There is a sense that the company is in much worse straits than we realised."
There is also news regarding the Raptor Lake Refresh chip line, which may prove problematic for Intel. The new chips reportedly consume up to 30 per cent more power than their AMD counterparts, which could concern some users. Intel does not need any additional factors that might alienate its customers at this juncture, which could certainly be one of those factors.
Mickey Mouse outfit Disney has backed down on what must have been the worst court advice ever from a PR standpoint.
For those who came in late, Jeffrey Piccolo, the husband of a 42-year-old woman who died last year due to an allergic reaction that occurred after eating at a restaurant in the Disney Springs shopping complex in Orlando, sued Disney. Disney replied that he could not take the case to court because he had once signed a trial membership for Disney+. This meant that rather than going to court, he had to go to arbitration.
The case gained widespread media attention after Piccolo's legal team challenged Disney's motion to dismiss the case, arguing that a forced arbitration agreement Piccolo signed was effectively invisible.
Disney has now agreed that a wrongful death lawsuit should be decided in court.
The ironically titled, Disney Experiences chairman Josh D'Amaro said: "With such unique circumstances as the ones in this case, we believe this situation warrants a sensitive approach to expedite a resolution for the family who have experienced such a painful loss. As such, we've decided to waive our right to arbitration and have the matter proceed in court."
A British startup is hauling its employees back to the office full-time in the "quest for growth."
In a lengthy email full of management speak which disparaging remote work, which had been a tenet of Nothing CEO Carl Pei's workplace policy since its creation four years ago, Pei explained why his 450 employees needed to come to the office five days a week.
"Remote work is not compatible with a high ambition level plus high speed," Pei said in an email to staff, which he shared on LinkedIn.
Pei gave three reasons for the strict return-to-office mandate. First, he said, the logistics of developing a smartphone, where design, engineering, and manufacturing departments collaborate, weren't conducive to remote working.
He added that creativity and innovation worked better in person, allowing the company to do more with fewer resources.
Third, Pei said Nothing's ambitions to scale to become a "generation-defining company" wouldn't be achievable with remote work.
According to Pei's email, the new mandate will take effect in two months, and he intends to hold a “town hall” in London to answer employees' questions.
In his email, the Nothing CEO also suggested that employees who could not commit to five days in the office look for other employment.
"We know it's not the right type of setup for everybody, and that's okay. We should look for a mutual fit. You should find an environment where you thrive, and we need to find people who want to go the full mile with us in the decades ahead."
Television manufacturers are devising ways to sell your data and place compulsory advertising on your screen as a way to stem falling profits.
According to ArsTechnica, companies such as LG, Samsung, and Roku are now placing greater emphasis on ad sales and user tracking capabilities within their televisions.
Automatic content recognition (ACR) technology, which scrutinises viewing habits, is becoming a pivotal tool for advertisers. TV manufacturers are collaborating with data firms to bolster targeting capabilities, with LG recently sharing data with Nielsen and Samsung enhancing its ACR technology to monitor streaming ad exposure.
This evolution raises concerns about privacy and user experience as televisions become more commercialised and data-centric. Industry experts foresee a "shoppable ads" surge and a deeper integration between TV viewing and e-commerce platforms.
Omdia practice leader of consumer electronics analyst Patrick Horner said that the trend of smart TV advertising revenue surpassing hardware revenue (along with ad sale margins exceeding those of hardware) is currently confined to the US. However, it shows no signs of waning.
OLED technology has become a staple in the TV market, and until the next significant display technology emerges, original equipment manufacturers (OEMs) are scrambling to generate revenue in a saturated market brimming with budget options. Selling ads is an obvious strategy to bridge the gap until the advent of the next major innovation in television technology.
Samsung and LG are forging substantial deals with analytics firms and other brands centring their business models around advertisements, the industry's fixation on ads is set to intensify.
TV commercials, which have become more frequent over time, once the advertising genie is out of the bottle, it tends to expand rather than retreat. One consequence already noted by Horner is "a proliferation of more TV operating systems."
While increased choice is often beneficial for consumers, it is crucial to consider whether new options from companies like Amazon, Comcast, and TiVo genuinely enhance the smart TV experience for users.
OS operators' financial success is linked to the number of hours users spend viewing content on their platforms.
In May, Roku's senior director of ad innovation, Peter Hamilton, mentioned to Digiday that his team collaborates closely with Roku's consumer team, "whose goal is to drive total viewing hours." Consequently, many smart TV OS operators focus on simplifying content navigation through artificial intelligence.
Nvidia has announced a strategic shift that aims to preserve G-Sync as a distinct technology while eliminating the need for costly additional hardware.
The company has partnered with chipmaker MediaTek to integrate G-Sync capabilities directly into scaler chips that MediaTek is developing for forthcoming monitors.
Traditionally, G-Sync modules have replaced these scaler chips with separate boards featuring expensive FPGA chips and dedicated RAM. The new MediaTek scalers will support all the features of current dedicated G-Sync modules.
Nvidia has revealed that three G-Sync monitors equipped with MediaTek scaler chips will debut "later this year": the Asus ROG Swift PG27AQNR, the Acer Predator XB273U F5, and the AOC AGON PRO AG276QSG2. These are all 27-inch, 1440p displays with maximum refresh rates of 360 Hz.
In 2013, Nvidia unveiled G-Sync, a technology designed to eradicate screen tearing and stuttering, while also reducing input lag in PC gaming. This was achieved by synchronising the display's refresh rate with the game's frame rate. Since then, similar variable refresh rate (VRR) technology has become ubiquitous, even in budget monitors and televisions.
However, Nvidia's G-Sync hasn't been the primary driver of this widespread adoption. The technology has always necessitated additional dedicated hardware within displays, thereby inflating costs for consumers and manufacturers.
Most low-end to mid-range screens today use royalty-free alternatives like AMD FreeSync or the VESA Adaptive-Sync standard. These alternatives offer the essential features of G-Sync without extra hardware.
Nvidia admitted this in 2019 when it introduced the "G-Sync Compatible" certification for FreeSync monitors. The roster of G-Sync Compatible screens now far exceeds that of G-Sync and G-Sync Ultimate displays.
Initial sales struggle as discounts aim to boost uptake of the latest CPU range
AMD's newly launched Ryzen desktop processors are experiencing early price reductions, with over seven percent slashed off prices in an effort to stimulate sales following less-than-stellar reviews.
Launched earlier this month, the Ryzen 9 9900X and 9950X, released as recently as 14th August, showed performance improvements over their predecessors, lower launch prices and reduced power consumption in multi-threaded applications. However, the new 9000-series CPUs, featuring the Zen 5 architecture, failed to deliver the significant gains seen in previous AMD releases and lagged behind in gaming performance compared to the 3D V-Cache models.
It has been suggested that some of the issues might be due to a fault with Windows 11 but that might take a while to fix. AMD may introduce a BIOS update to increase the power limits of some Ryzen 9000 CPUs, potentially boosting performance.
As a result, any performance enhancements did not justify an upgrade from the previous generation, many of which offered better value due to recent price cuts.
This has led to poor initial sales. In Germany, with a high concentration of retailers, competition for early sales has already driven prices down.
Typically, price drops for new CPUs are not seen until well into their launch cycle, often in the final months before the next generation is introduced. However, websites such as Hardware & Co and Videocardz have noted that prices in Germany were already discounted from launch day prices compared to those provided to German reviewers in Euros.
The Ryzen 9 9900X, which should retail for 539 EUR, was listed on price comparison websites for as low as 499 EUR, a reduction of over seven per cent from the launch price. The Ryzen 7 9700X saw a similar drop, retailing at 379 EUR compared to its 399 EUR launch price, a decrease of around five per cent.
The flagship Ryzen 9 9950X was available for just 699 EUR, down from its launch price of 709 EUR, while the entry-level Ryzen 5 9600X was priced at 299 EUR, a reduction from its launch price of 309 EUR. Other countries in the region have not been as fortunate, with the UK seeing prices in line with those at launch and no significant price cuts reported in the US.
The Ryzen 9000 series was always going to be a tough sell, with Ryzen 7000 pricing dropping significantly and the Ryzen 7000 3D V-Cache models outperforming the Ryzen 9000 series in most games.
A range of Ryzen 9000-series 3D V-Cache models is expected in the coming months. This could further marginalise the initial Ryzen 9000 CPUs, making them less attractive for those building gaming PCs.
Core Ultra 200 series to compete with AMD's Ryzen 9000 lineup.
Intel is set to launch its new desktop processors, codenamed Arrow Lake-S, on 10 October.
The new Core Ultra 200 series will follow AMD's recent Ryzen 9000 launch, with gaming-focused processors featuring 3D V-Cache expected to debut around the same time.
Intel's new naming scheme introduces the Core Ultra family of high-performance processors, including Core Ultra 9, Core Ultra 7, and Core Ultra 5. The flagship Core Ultra 9 285K will feature eight P cores and 16 E cores, maintaining the current maximum of 24 cores. The maximum frequency under Thermal Velocity Boost for the flagship model is 5.7GHz, lower than the current Core i9-14900K and Core i9-14900KS, which can reach 6GHz and 6.2GHz respectively.
The performance benefits of the new CPUs stem from the underlying architecture rather than just core counts and frequencies. The Core Ultra 9 corresponds to the old Core i9, Core Ultra 7 to Core i7, and Core Ultra 5 to Core i5.
Unlike AMD, which will launch multiple CPU ranges, Intel will introduce a single range of CPUs for gaming and content creation. The new Core Ultra CPUs will compete with AMD's existing 3D V-Cache models and the upcoming Zen 5 architecture.
Intel's new CPUs are already seeing suspected price cuts in specific markets. However, introducing a new processor socket will require users to purchase new motherboards. AMD introduced its new socket two years ago.
Intel has faced stability issues and had to release a potentially performance-impacting microcode fix. With AMD's Ryzen 9000 series' disappointing start, enthusiasts are eagerly anticipating Intel's Core Ultra launch and AMD's Ryzen 9000 3D V-Cache models for their next PC upgrades.
Raspberry has added a new member to its flagship Raspberry Pi 5 family.
Priced at just $50, the new 2GB variant continues the mission to make high-performance general-purpose computing accessible to the broadest possible audience.
Its performance level is approximately 150 times greater than that of the original Raspberry Pi launched in 2012, which, to be fair, is no great thing to be proud of even on a board as simple as a Raspberry. Keeping the price down, though, is a clever feat. Some components have inevitably become more expensive. Until now, the lowest-cost Raspberry Pi 5 was the 4GB variant, priced at $60.
The new 2GB Raspberry Pi 5, built on a cost-optimised D0 stepping of the BCM2712 application processor, is now available for $50.
The 4GB and 8GB variants of Raspberry Pi 5 are built around two key chips: the RP1 I/O controller, developed by Raspberry Pi, and the BCM2712C1, a 16nm application processor from Broadcom.
The BCM2712C1 is a powerful device featuring a quad-core Arm Cortex-A76 processor running at 2.4GHz and the latest iteration of the VideoCore multimedia platform. While it includes functionality for other markets, this 'dark silicon' is disabled in the chips used for Raspberry Pi, reducing cost.
The new D0 stepping removes unnecessary functionality, retaining only the essential features. For users, it remains functionally identical to its predecessor, with the same fast processor, multimedia capabilities, and PCI Express bus. The cost savings from this streamlined design, combined with halving the memory capacity, have allowed for a $10 reduction in the final product price.
Raspberry said that building the Raspberry Pi OS in-house allows for optimised resource usage, delivering a better user experience on devices with less memory and processing power. This optimisation remains a key goal, ensuring the latest version of Raspberry Pi OS runs on older products.
This results in a lightweight operating system for modern hardware compared to most general-purpose Linux distributions. While demanding users may prefer higher memory-capacity variants for tasks like driving dual 4Kp60 displays or compiling complex software, many will find the new, lower-cost variant perfectly adequate for their needs.
Maker Faire Hanover will celebrate its 10th anniversary on August 17th and 18th at the Hannover Congress Center (HCC). As the third largest event of its kind worldwide, it is one of the most important international maker meetings. Up to 15,000 visitors come together and marvel at hundreds of projects at over 250 stands, exchange ideas, and learn from each other.
For many decades, nuclear fusion power has been viewed as the ultimate energy source. A fusion power plant could generate carbon-free energy at a scale needed to address climate change. And it could be fueled by deuterium recovered from an essentially endless source — seawater.
Decades of work and billions of dollars in research funding have yielded many advances, but challenges remain. To Ju Li, the TEPCO Professor in Nuclear Science and Engineering and a professor of materials science and engineering at MIT, there are still two big challenges. The first is to build a fusion power plant that generates more energy than is put into it; in other words, it produces a net output of power. Researchers worldwide are making progress toward meeting that goal.
The second challenge that Li cites sounds straightforward: “How do we get the heat out?” But understanding the problem and finding a solution are both far from obvious.
Research in the MIT Energy Initiative (MITEI) includes development and testing of advanced materials that may help address those challenges, as well as many other challenges of the energy transition. MITEI has multiple corporate members that have been supporting MIT’s efforts to advance technologies required to harness fusion energy.
The problem: An abundance of helium, a destructive force
Key to a fusion reactor is a superheated plasma — an ionized gas — that’s reacting inside a vacuum vessel. As light atoms in the plasma combine to form heavier ones, they release fast neutrons with high kinetic energy that shoot through the surrounding vacuum vessel into a coolant. During this process, those fast neutrons gradually lose their energy by causing radiation damage and generating heat. The heat that’s transferred to the coolant is eventually used to raise steam that drives an electricity-generating turbine.
The problem is finding a material for the vacuum vessel that remains strong enough to keep the reacting plasma and the coolant apart, while allowing the fast neutrons to pass through to the coolant. If one considers only the damage due to neutrons knocking atoms out of position in the metal structure, the vacuum vessel should last a full decade. However, depending on what materials are used in the fabrication of the vacuum vessel, some projections indicate that the vacuum vessel will last only six to 12 months. Why is that? Today’s nuclear fission reactors also generate neutrons, and those reactors last far longer than a year.
The difference is that fusion neutrons possess much higher kinetic energy than fission neutrons do, and as they penetrate the vacuum vessel walls, some of them interact with the nuclei of atoms in the structural material, giving off particles that rapidly turn into helium atoms. The result is hundreds of times more helium atoms than are present in a fission reactor. Those helium atoms look for somewhere to land — a place with low “embedding energy,” a measure that indicates how much energy it takes for a helium atom to be absorbed. As Li explains, “The helium atoms like to go to places with low helium embedding energy.” And in the metals used in fusion vacuum vessels, there are places with relatively low helium embedding energy — namely, naturally occurring openings called grain boundaries.
Metals are made up of individual grains inside which atoms are lined up in an orderly fashion. Where the grains come together there are gaps where the atoms don’t line up as well. That open space has relatively low helium embedding energy, so the helium atoms congregate there. Worse still, helium atoms have a repellent interaction with other atoms, so the helium atoms basically push open the grain boundary. Over time, the opening grows into a continuous crack, and the vacuum vessel breaks.
That congregation of helium atoms explains why the structure fails much sooner than expected based just on the number of helium atoms that are present. Li offers an analogy to illustrate. “Babylon is a city of a million people. But the claim is that 100 bad persons can destroy the whole city — if all those bad persons work at the city hall.” The solution? Give those bad persons other, more attractive places to go, ideally in their own villages.
To Li, the problem and possible solution are the same in a fusion reactor. If many helium atoms go to the grain boundary at once, they can destroy the metal wall. The solution? Add a small amount of a material that has a helium embedding energy even lower than that of the grain boundary. And over the past two years, Li and his team have demonstrated — both theoretically and experimentally — that their diversionary tactic works. By adding nanoscale particles of a carefully selected second material to the metal wall, they’ve found they can keep the helium atoms that form from congregating in the structurally vulnerable grain boundaries in the metal.
Looking for helium-absorbing compounds
To test their idea, So Yeon Kim ScD ’23 of the Department of Materials Science and Engineering and Haowei Xu PhD ’23 of the Department of Nuclear Science and Engineering acquired a sample composed of two materials, or “phases,” one with a lower helium embedding energy than the other. They and their collaborators then implanted helium ions into the sample at a temperature similar to that in a fusion reactor and watched as bubbles of helium formed. Transmission electron microscope images confirmed that the helium bubbles occurred predominantly in the phase with the lower helium embedding energy. As Li notes, “All the damage is in that phase — evidence that it protected the phase with the higher embedding energy.”
Having confirmed their approach, the researchers were ready to search for helium-absorbing compounds that would work well with iron, which is often the principal metal in vacuum vessel walls. “But calculating helium embedding energy for all sorts of different materials would be computationally demanding and expensive,” says Kim. “We wanted to find a metric that is easy to compute and a reliable indicator of helium embedding energy.”
They found such a metric: the “atomic-scale free volume,” which is basically the maximum size of the internal vacant space available for helium atoms to potentially settle. “This is just the radius of the largest sphere that can fit into a given crystal structure,” explains Kim. “It is a simple calculation.” Examination of a series of possible helium-absorbing ceramic materials confirmed that atomic free volume correlates well with helium embedding energy. Moreover, many of the ceramics they investigated have higher free volume, thus lower embedding energy, than the grain boundaries do.
However, in order to identify options for the nuclear fusion application, the screening needed to include some other factors. For example, in addition to the atomic free volume, a good second phase must be mechanically robust (able to sustain a load); it must not get very radioactive with neutron exposure; and it must be compatible — but not too cozy — with the surrounding metal, so it disperses well but does not dissolve into the metal. “We want to disperse the ceramic phase uniformly in the bulk metal to ensure that all grain boundary regions are close to the dispersed ceramic phase so it can provide protection to those regions,” says Li. “The two phases need to coexist, so the ceramic won’t either clump together or totally dissolve in the iron.”
Using their analytical tools, Kim and Xu examined about 50,000 compounds and identified 750 potential candidates. Of those, a good option for inclusion in a vacuum vessel wall made mainly of iron was iron silicate.
Experimental testing
The researchers were ready to examine samples in the lab. To make the composite material for proof-of-concept demonstrations, Kim and collaborators dispersed nanoscale particles of iron silicate into iron and implanted helium into that composite material. She took X-ray diffraction (XRD) images before and after implanting the helium and also computed the XRD patterns. The ratio between the implanted helium and the dispersed iron silicate was carefully controlled to allow a direct comparison between the experimental and computed XRD patterns. The measured XRD intensity changed with the helium implantation exactly as the calculations had predicted. “That agreement confirms that atomic helium is being stored within the bulk lattice of the iron silicate,” says Kim.
To follow up, Kim directly counted the number of helium bubbles in the composite. In iron samples without the iron silicate added, grain boundaries were flanked by many helium bubbles. In contrast, in the iron samples with the iron silicate ceramic phase added, helium bubbles were spread throughout the material, with many fewer occurring along the grain boundaries. Thus, the iron silicate had provided sites with low helium-embedding energy that lured the helium atoms away from the grain boundaries, protecting those vulnerable openings and preventing cracks from opening up and causing the vacuum vessel to fail catastrophically.
The researchers conclude that adding just 1 percent (by volume) of iron silicate to the iron walls of the vacuum vessel will cut the number of helium bubbles in half and also reduce their diameter by 20 percent — “and having a lot of small bubbles is OK if they’re not in the grain boundaries,” explains Li.
Next steps
Thus far, Li and his team have gone from computational studies of the problem and a possible solution to experimental demonstrations that confirm their approach. And they’re well on their way to commercial fabrication of components. “We’ve made powders that are compatible with existing commercial 3D printers and are preloaded with helium-absorbing ceramics,” says Li. The helium-absorbing nanoparticles are well dispersed and should provide sufficient helium uptake to protect the vulnerable grain boundaries in the structural metals of the vessel walls. While Li confirms that there’s more scientific and engineering work to be done, he, along with Alexander O'Brien PhD ’23 of the Department of Nuclear Science and Engineering and Kang Pyo So, a former postdoc in the same department, have already developed a startup company that’s ready to 3D print structural materials that can meet all the challenges faced by the vacuum vessel inside a fusion reactor.
This research was supported by Eni S.p.A. through the MIT Energy Initiative. Additional support was provided by a Kwajeong Scholarship; the U.S. Department of Energy (DOE) Laboratory Directed Research and Development program at Idaho National Laboratory; U.S. DOE Lawrence Livermore National Laboratory; and Creative Materials Discovery Program through the National Research Foundation of Korea.
MIT Professor Emeritus John B. Vander Sande, a pioneer in electron microscopy and beloved educator and advisor known for his warmth and empathetic instruction, died June 28 in Newbury, Massachusetts. He was 80.
The Cecil and Ida Green Distinguished Professor in the Department of Materials Science and Engineering (DMSE), Vander Sande was a physical metallurgist, studying the physical properties and structure of metals and alloys. His long career included a major entrepreneurial pursuit, launching American Superconductor; forming international academic partnerships; and serving in numerous administrative roles at MIT and, after his retirement, one in Iceland.
Vander Sande’s interests encompassed more than science and technology; a self-taught scholar on 17th- and 18th-century furniture, he boasts a production credit in the 1996 film “The Crucible.”
He is perhaps best remembered for bringing the first scanning transmission electron microscope (STEM) into the United States. This powerful microscope uses a beam of electrons to scan material samples and investigate their structure and composition.
“John was the person who really built up what became MIT’s modern microscopy expertise,” says Samuel M. Allen, the POSCO Professor Emeritus of Physical Metallurgy. Vander Sande studied electron microscopy during a postdoctoral fellowship at Oxford University in England with luminaries Sir Peter Hirsch and Colin Humphreys. “The people who wrote the first book on transmission electron microscopy were all there at Oxford, and John basically brought that expertise to MIT in his teaching and mentoring.”
Born in Baltimore, Maryland, in 1944, Vander Sande grew up in Westwood, New Jersey. He studied mechanical engineering at Stevens Institute of Technology, earning a bachelor’s degree in 1966, and switched to materials science and engineering at Northwestern University, receiving a PhD in 1970. Following his time at Oxford, Vander Sande joined MIT as assistant professor in 1971.
A vision for advanced microscopy
At MIT, Vander Sande became known as a leading practitioner of weak-beam microscopy, a technique refined by Hirsch to improve images of dislocations, tiny imperfections in crystalline materials that help researchers determine why materials fail.
His procurement of the STEM instrument from the U.K. company Vacuum Generators in the mid-1970s was a substantial innovation, allowing researchers to visualize individual atoms and identify chemical elements in materials.
“He showed the capabilities of new techniques, like scanning transmission electron microscopy, in understanding the physics and chemistry of materials at the nanoscale,” says Yet-Ming Chiang, the Kyocera Professor of Ceramics at DMSE. Today, MIT.nano stands as one of the world’s foremost facilities for advanced microscopy techniques. “He paved the way, at MIT, certainly, and more broadly, to those state-of-the-art instruments that we have today.”
The director of a microscopy laboratory at MIT, Vander Sande used instruments like that early STEM and its successors to study how manufacturing processes affect material structure and properties.
One focus was rapid solidification, which involves cooling materials quickly to enhance their properties. Tom Kelly, a PhD student in the late 1970s, worked with Vander Sande to explore how fast-cooling molten metal as powder changes its internal structure. They discovered that “precipitates,” or small particles formed during the rapid cooling, made the metal stronger.
“It took me at least a year to finally get some success. But we did succeed,” says Kelly, CEO of STEAM Instruments, a startup that is developing mass spectrometry technology, which measures and analyzes atoms emitted by substances. “That was John who brought that project and the solution to the table.”
Using his deep expertise in metals and other materials, including superconducting oxides, which can conduct electricity when cooled to low temperatures, Vander Sande co-founded American Superconductor with fellow DMSE faculty member Greg Yurek in 1987. The company produced high-temperature superconducting wires now used in renewable energy technology.
“In the MIT entrepreneurial ecosystem, American Superconductor was a pioneer,” says Chiang, who was part of the startup’s co-founding membership. “It was one of the early companies that was formed on the basis of research at MIT, in which faculty spun out a company, as opposed to graduates starting companies.”
To teach them is to know them
While Yurek left MIT to lead the American Superconductor full time as CEO, Vander Sande stayed on the faculty at DMSE, remaining a consultant to the company and board member for many years.
That comes as no surprise to his students, who recall a passionate and devoted educator and mentor.
“He was a terrific teacher,” says Frank Gayle, a former PhD student of Vander Sande’s who recently retired from his job as director at the National Institute of Standards and Technology. “He would take the really complex subjects, super mathematical and complicated, and he would teach them in a way that you felt comfortable as a student learning them. He really had a terrific knack for that.”
Chiang said Vander Sande was an “exceptionally clear” lecturer who would use memorable imagery to get concepts across, like comparing heterogenous nanoparticles, tiny particles that have a varied structure or composition, to a black-and-white Holstein cow. “Hard to forget,” Chiang says.
Powering Vander Sande’s teaching, Gayle said, was an aptitude for knowing the people he was teaching, for recognizing their backgrounds and what they knew and didn’t know. He likened Vander Sande to a dad on Take Your Kid to Work Day, demystifying an unfamiliar world. “He had some way of doing that, and then he figured out how to get the pieces together to make it comprehensible.”
He brought a similar talent to mentorship, with an emphasis on the individual rather than the project, Gayle says. “He really worked with people to encourage them to do creative things and encouraged their creativity.”
Kelly, who was a University of Wisconsin professor before becoming a repeat entrepreneur, says Vander Sande was an exceptional role model for young grad students.
“When you see these people who’ve accomplished a lot, you’re afraid to even talk to them,” he says. “But in reality, they’re regular people. One of the things I learned from John was that he’s just a regular person who does good work. I realized that, Hey, I can be a regular person and do good work, too.”
Another former grad student, Matt Libera, says he learned as much about life from Vander Sande as he did about materials science and engineering.
“Because he was not just a scientist-engineer, but really a well-rounded human being and shared a lot of experience and advice that went beyond just the science,” says Libera, a materials science and engineering professor at Stevens Institute of Technology, Vander Sande’s alma mater.
“A rare talent”
Vander Sande was equally dedicated to MIT and his department. In DMSE, he was on multiple committees, on undergraduates and curriculum development, and in 1991 he was appointed associate dean of the School of Engineering. He served in the position until 1999, taking over as acting dean twice.
“I remember that that took up a huge amount of his time,” Chiang says. Vander Sande lived in Newbury, Massachusetts, and he and his wife, Marie-Teresa, who long worked for MIT’s Industrial Liaison Program, would travel together to Cambridge by car. “He once told me that he did a lot of the work related to his deanship during that long commute back and forth from Newbury.”
Gayle says Vander Sande’s remarkable communication and people skills are what made him a good fit for leadership roles. “He had a rare talent for those things.”
He also was a bridge from MIT to the rest of the world. Vander Sande played a leading role in establishing the Singapore-MIT Alliance for Research and Technology, a teaching partnership that set up Institute-modeled graduate programs at Singaporean universities. And he was the director of MIT’s half of the Cambridge-MIT Institute, a collaboration with the University of Cambridge in the U.K. that focused on student and faculty exchanges, integrated research, and professional development. Retiring from MIT in 2006, he pursued academic projects in Ecuador, Morocco, and Iceland, and served as acting provost of Reykjavik University from 2009 to 2010.
He had numerous interests outside work, including college football and sports cars, but his greatest passion was for antiques, mainly early American furniture.
A self-taught expert in antiquarian arts, he gave lectures on connoisseurship and attended auctions and antique shows. His interest extended to his home, built in 1697, which had low ceilings that were inconvenient for the 6-foot-1 Vander Sande.
So respected was he for his expertise that the production crew for 20th Century Fox’s “The Crucible”sought him out.The film, about the Salem, Massachusetts, witch trials, was set in 1692. The crew made copies of furniture from his collection, and Vander Sande consulted on set design and decoration to ensure historical accuracy.
His passion extended beyond just historical artifacts, says Professor Emeritus Allen. He was profoundly interested in learning about the people behind them.
“He liked to read firsthand accounts, letters and stuff,” he says. “His real interest was trying to understand how people two centuries ago or more thought, what their lives were like. It wasn’t just that he was an antiques collector.”
Vander Sande is survived by his wife, Marie-Teresa Vander Sande; his son, John Franklin VanderSande, and his wife, Melanie; his daughter, Rosse Marais VanderSande Ellis, and her husband, Zak Ellis; and grandchildren Gabriel Rhys Pelletier, Sophia Marais VanderSande, and John Christian VanderSande.
A material with a high electron mobility is like a highway without traffic. Any electrons that flow into the material experience a commuter’s dream, breezing through without any obstacles or congestion to slow or scatter them off their path.
The higher a material’s electron mobility, the more efficient its electrical conductivity, and the less energy is lost or wasted as electrons zip through. Advanced materials that exhibit high electron mobility will be essential for more efficient and sustainable electronic devices that can do more work with less power.
Now, physicists at MIT, the Army Research Lab, and elsewhere have achieved a record-setting level of electron mobility in a thin film of ternary tetradymite — a class of mineral that is naturally found in deep hydrothermal deposits of gold and quartz.
For this study, the scientists grew pure, ultrathin films of the material, in a way that minimized defects in its crystalline structure. They found that this nearly perfect film — much thinner than a human hair — exhibits the highest electron mobility in its class.
The team was able to estimate the material’s electron mobility by detecting quantum oscillations when electric current passes through. These oscillations are a signature of the quantum mechanical behavior of electrons in a material. The researchers detected a particular rhythm of oscillations that is characteristic of high electron mobility — higher than any ternary thin films of this class to date.
“Before, what people had achieved in terms of electron mobility in these systems was like traffic on a road under construction — you’re backed up, you can’t drive, it’s dusty, and it’s a mess,” says Jagadeesh Moodera, a senior research scientist in MIT’s Department of Physics. “In this newly optimized material, it’s like driving on the Mass Pike with no traffic.”
The team’s results, which appear today in the journal Materials Today Physics, point to ternary tetradymite thin films as a promising material for future electronics, such as wearable thermoelectric devices that efficiently convert waste heat into electricity. (Tetradymites are the active materials that cause the cooling effect in commercial thermoelectric coolers.) The material could also be the basis for spintronic devices, which process information using an electron’s spin, using far less power than conventional silicon-based devices.
The study also uses quantum oscillations as a highly effective tool for measuring a material’s electronic performance.
“We are using this oscillation as a rapid test kit,” says study author Hang Chi, a former research scientist at MIT who is now at the University of Ottawa. “By studying this delicate quantum dance of electrons, scientists can start to understand and identify new materials for the next generation of technologies that will power our world.”
Chi and Moodera’s co-authors include Patrick Taylor, formerly of MIT Lincoln Laboratory, along with Owen Vail and Harry Hier of the Army Research Lab, and Brandi Wooten and Joseph Heremans of Ohio State University.
Beam down
The name “tetradymite” derives from the Greek “tetra” for “four,” and “dymite,” meaning “twin.” Both terms describe the mineral’s crystal structure, which consists of rhombohedral crystals that are “twinned” in groups of four — i.e. they have identical crystal structures that share a side.
Tetradymites comprise combinations of bismuth, antimony tellurium, sulfur, and selenium. In the 1950s, scientists found that tetradymites exhibit semiconducting properties that could be ideal for thermoelectric applications: The mineral in its bulk crystal form was able to passively convert heat into electricity.
Then, in the 1990s, the late Institute Professor Mildred Dresselhaus proposed that the mineral’s thermoelectric properties might be significantly enhanced, not in its bulk form but within its microscopic, nanometer-scale surface, where the interactions of electrons is more pronounced. (Heremans happened to work in Dresselhaus’ group at the time.)
“It became clear that when you look at this material long enough and close enough, new things will happen,” Chi says. “This material was identified as a topological insulator, where scientists could see very interesting phenomena on their surface. But to keep uncovering new things, we have to master the material growth.”
To grow thin films of pure crystal, the researchers employed molecular beam epitaxy — a method by which a beam of molecules is fired at a substrate, typically in a vacuum, and with precisely controlled temperatures. When the molecules deposit on the substrate, they condense and build up slowly, one atomic layer at a time. By controlling the timing and type of molecules deposited, scientists can grow ultrathin crystal films in exact configurations, with few if any defects.
“Normally, bismuth and tellurium can interchange their position, which creates defects in the crystal,” co-author Taylor explains. “The system we used to grow these films came down with me from MIT Lincoln Laboratory, where we use high purity materials to minimize impurities to undetectable limits. It is the perfect tool to explore this research.”
Free flow
The team grew thin films of ternary tetradymite, each about 100 nanometers thin. They then tested the film’s electronic properties by looking for Shubnikov-de Haas quantum oscillations — a phenomenon that was discovered by physicists Lev Shubnikov and Wander de Haas, who found that a material’s electrical conductivity can oscillate when exposed to a strong magnetic field at low temperatures. This effect occurs because the material’s electrons fill up specific energy levels that shift as the magnetic field changes.
Such quantum oscillations could serve as a signature of a material’s electronic structure, and the ways in which electrons behave and interact. Most notably for the MIT team, the oscillations could determine a material’s electron mobility: If oscillations exist, it must mean that the material’s electrical resistance is able to change, and by inference, electrons can be mobile, and made to easily flow.
The team looked for signs of quantum oscillations in their new films, by first exposing them to ultracold temperatures and a strong magnetic field, then running an electric current through the film and measuring the voltage along its path, as they tuned the magnetic field up and down.
“It turns out, to our great joy and excitement, that the material’s electrical resistance oscillates,” Chi says. “Immediately, that tells you that this has very high electron mobility.”
Specifically, the team estimates that the ternary tetradymite thin film exhibits an electron mobility of 10,000 cm2/V-s — the highest mobility of any ternary tetradymite film yet measured. The team suspects that the film’s record mobility has something to do with its low defects and impurities, which they were able to minimize with their precise growth strategies. The fewer a material’s defects, the fewer obstacles an electron encounters, and the more freely it can flow.
“This is showing it’s possible to go a giant step further, when properly controlling these complex systems,” Moodera says. “This tells us we’re in the right direction, and we have the right system to proceed further, to keep perfecting this material down to even much thinner films and proximity coupling for use in future spintronics and wearable thermoelectric devices.”
This research was supported in part by the Army Research Office, National Science Foundation, Office of Naval Research, Canada Research Chairs Program and Natural Sciences and Engineering Research Council of Canada.
In MIT.nano’s laboratories, researchers use silicon wafers as the platform to shape transformative technologies such as quantum circuitry, microfluidic devices, or energy-harvesting structures. But these substrates can also serve as a canvas for an artist, as MIT Professor W. Craig Carter demonstrates in the latest One.MIT mosaic.
The One.MIT project celebrates the people of MIT by using the tools of MIT.nano to etch their collective names, arranged as a mosaic by Carter, into a silicon wafer just 8 inches in diameter. The latest edition of One.MIT — including 339,537 names of students, faculty, staff, and alumni associated with MIT from 1861 to September 2023 — is now on display in the ground-floor galleries at MIT.nano in the Lisa T. Su Building (Building 12).
“A spirit of innovation and a relentless drive to solve big problems have permeated the campus in every decade of our history. This passion for discovery, learning, and invention is the thread connecting MIT’s 21st-century family to our 19th-century beginnings and all the years in between,” says Vladimir Bulović, director of MIT.nano and the Fariborz Maseeh Chair in Emerging Technology. “One.MIT celebrates the MIT ethos and reminds us that no matter when we came to MIT, whatever our roles, we all leave a mark on this remarkable community.”
A team of students, faculty, staff, and alumni inscribed the design on the wafer inside the MIT.nano cleanrooms. Because the names are too small to be seen with the naked eye — they measure only microns high on the wafer — the One.MIT website allows anyone to look up a name and find its location in the mosaic.
Finding inspiration in the archives
The first two One.MIT art pieces, created in 2018 and 2020, were inscribed in silicon wafers 6 inches in diameter, slightly smaller than the latest art piece, which benefited from the newest MIT.nano tools that can fabricate 8-inch wafers. The first designs form well-known, historic MIT images: the Great Dome (2018) and the MIT seal (2020).
Carter, who is the Toyota Professor of Materials Processing and professor of materials science and engineering, created the designs and algorithms for each version of One.MIT. He started a search last summer for inspiration for the 2024 design. “The image needed to be iconic of MIT,” says Carter, “and also work within the constraints of a large-scale mosaic.”
Carter ultimately found the solution within the Institute Archives, in the form of a lithograph used on the cover of a program for the 1916 MIT rededication ceremony that celebrated the Institute’s move from Boston to Cambridge on its 50th anniversary.
Incorporating MIT nerdiness
Carter began by creating a black-and-white image, redrawing the lithograph’s architectural features and character elements. He recreated the kerns (spaces) and the fonts of the letters as algorithmic geometric objects.
The color gradient of the sky behind the dome presented a challenge because only two shades were available. To tackle this issue and impart texture, Carter created a Hilbert curve — a hierarchical, continuous curve made by replacing an element with a combination of four elements. Each of these four elements are replaced by another four elements, and so on. The resulting object is like a fractal — the curve changes shape as it goes from top to bottom, with 90-degree turns throughout.
“This was an opportunity to add a fun and ‘nerdy’ element — fitting for MIT,” says Carter.
To achieve both the gradient and the round wafer shape, Carter morphed the square Hilbert curve (consisting of 90-degree angles) into a disk shape using Schwarz-Christoffel mapping, a type of conformal mapping that can be used to solve problems in many different domains.
“Conformal maps are lovely convergences of physics and engineering with mathematics and geometry,” says Carter.
Because the conformal mapping is smooth and also preserves the angles, the square’s corners produce four singular points on the circle where the Hilbert curve’s line segments shrink to a point. The location of the four points in the upper part of the circle “squeezes” the curve and creates the gradient (and the texture of the illustration) — dense-to-sparse from top-to-bottom.
The final mosaic is made up of 6,476,403 characters, and Carter needed to use font and kern types that would fill as much of the wafer’s surface as possible without having names break up and wrap around to the next line. Carter’s algorithm alleviated this problem, at least somewhat, by searching for names that slotted into remaining spaces at the end of each row. The algorithm also performed an optimization over many different choices for the random order of the names.
Finding — and wrangling — hundreds of thousands of names
In addition to the art and algorithms, the foundation of One.MIT is the extensive collection of names spanning more than 160 years of MIT. The names reflect students, alumni, faculty, and staff — the wide variety of individuals who have always formed the MIT community.
Annie Wang, research scientist and special projects coordinator for MIT.nano, again played an instrumental role in collecting the names for the project, just as she had for the 2018 and 2020 versions. Despite her experience, collating the names to construct the newest edition still presented several challenges, given the variety of input sources to the dataset and the need to format names in a consistent manner.
“Both databases and OCR-scanned text can be messy,” says Wang, referring to the electronic databases and old paper directories from which names were sourced. “And cleaning them up is a lot of work.”
Many names were listed in multiple places, sometimes spelled or formatted differently across sources. There were very short first and last names, very long first and last names — and also a portion of names in which more than one person had nearly identical names. And some groups are simply hard to find in the records. “One thing I wish we had,” comments Wang, “is a list of long-term volunteers at MIT who contribute so much but aren’t reflected in the main directories.”
Once the design was completed, Carter and Wang handed off a CAD file to Jorg Scholvin, associate director of fabrication at MIT.nano. Scholvin assembled a team that reflected One.MIT — students, faculty, staff, and alumni — and worked with them to fabricate the wafer inside MIT.nano’s cleanroom. The fab team included Carter; undergraduate students Akorfa Dagadu, Sean Luk, Emilia K. Szczepaniak, Amber Velez, and twin brothers Juan Antonio Luera and Juan Angel Luera; MIT Sloan School of Management EMBA student Patricia LaBorda; staff member Kevin Verrier of MIT Facilities; and alumnae Madeline Hickman '11 and Eboney Hearn '01, who is also the executive director of MIT Introduction to Technology, Engineering and Science (MITES).
John Joannopoulos, an innovator and mentor in the fields of theoretical condensed matter physics and nanophotonics, has been named the recipient of the 2024-2025 James R. Killian Jr. Faculty Achievement Award.
Joannopoulos is the Francis Wright Davis Professor of Physics and director of MIT’s Institute for Soldier Nanotechnologies. He has been a member of the MIT faculty for 50 years.
“Professor Joannopoulos’s profound and lasting impact on the field of theoretical condensed matter physics finds its roots in his pioneering work in harnessing ab initio physics to elucidate the behavior of materials at the atomic level,” states the award citation, which was announced at today’s faculty meeting by Roger White, chair of the Killian Award Selection Committee and professor of philosophy at MIT. “His seminal research in the development of photonic crystals has revolutionized understanding of light-matter interactions, laying the groundwork for transformative advancements in diverse fields ranging from telecommunications to biomedical engineering.”
The award also honors Joannopoulos’ service as a “legendary mentor to generations of students, inspiring them to achieve excellence in science while at the same time facilitating the practical benefit to society through entrepreneurship.”
The Killian Award was established in 1971 to recognize outstanding professional contributions by MIT faculty members. It is the highest honor that the faculty can give to one of its members.
“I have to tell you, it was a complete and utter surprise,” Joannopoulos told MIT News shortly after he received word of the award. “I didn’t expect it at all, and was extremely flattered, honored, and moved by it, frankly.”
Joannopoulous has spent his entire professional career at MIT. He came to the Institute in 1974, directly after receiving his PhD in physics at the University of California at Berkeley, where he also earned his bachelor’s degree. Starting out as an assistant professor in MIT’s Department of Physics, he quickly set up a research program focused on theoretical condensed matter physics.
Over the first half of his MIT career, Joannopoulos worked to elucidate the fundamental nature of the electronic, vibrational, and optical structure of crystalline and amorphous bulk solids, their surfaces, interfaces, and defects. He and his students developed numerous theoretical methods to enable tractable and accurate calculations of these complex systems.
In the 1990s, his work with microscopic material systems expanded to a new class of materials, called photonic crystals — materials that could be engineered at the micro- and nanoscale to manipulate light in ways that impart surprising and exotic optical qualities to the material as a whole.
“I saw that you could create photonic crystals with defects that can affect the properties of photons, in much the same way that defects in a semiconductor affect the properties of electrons,” Joannopoulos says. “So I started working in this area to try and explore what anomalous light phenomena can we discover using this approach?”
Among his various breakthroughs in the field was the realization of a “perfect dielectric mirror” — a multilayered optical device that reflects light from all angles as normal metallic mirrors do, and that can also be tuned to reflect and trap light at specific frequencies. He and his colleagues saw potential for the mirror to be made into a hollow fiber that could serve as a highly effective optical conduit, for use in a wide range of applications. To further advance the technology, he and his colleagues launched a startup, which has since developed the technology into a flexible, fiber-optic “surgical scalpel.”
Throughout his career, Joannopoulos has helped to launch numerous startups and photonics-based technologies.
“His ability to bridge the gap between academia and industry has not only advanced scientific knowledge but also led to the creation of dozens of new companies, thousands of jobs, and groundbreaking products that continue to benefit society to this day,” the award citation states.
In 2006, Joannopoulos accepted the position as director of MIT’s Institute for Soldier Nanotechnologies (ISN), a collaboration between MIT researchers, industry partners, and military defense experts, who seek innovations to protect and enhance soldiers’ survivability in the field. In his role as ISN head, Joannopoulos has worked across MIT, making connections and supporting new projects with researchers specializing in fields far from his own.
“I get a chance to explore and learn fascinating new things,” says Joannopoulos, who is currently overseeing projects related to hyperspectral imaging, smart and responsive fabrics, and nanodrug delivery. “I love that aspect of really getting to understand what people in other fields are doing. And they’re doing great work across many, many different fields.”
Throughout his career at MIT, Joannopoulos has been especially inspired and motivated by his students, many of whom have gone on to found companies, lead top academic and research institutions, and make significant contributions to their respective fields, including one student who was awarded the Nobel Prize in Physics in 1998.
“One’s proudest moments are the successes of one’s students, and in that regard, I’ve been extremely lucky to have had truly exceptional students over the years,” Joannopolous says.
His many contributions to academia and industry have earned Joannopoulos numerous honors and awards, including his election to both the National Academy of Sciences and the American Academy of Arts and Sciences. He is also a fellow of both the American Physical Society and the American Association for the Advancement of Science.
“The Selection Committee is delighted to have this opportunity to honor Professor John Joannopoulos: a visionary scientist, a beloved mentor, a great believer in the goodness of people, and a leader whose contributions to MIT and the broader scientific community are immeasurable,” the award citation concludes.
Consider the dizzying ascent of solar energy in the United States: In the past decade, solar capacity increased nearly 900 percent, with electricity production eight times greater in 2023 than in 2014. The jump from 2022 to 2023 alone was 51 percent, with a record 32 gigawatts (GW) of solar installations coming online. In the past four years, more solar has been added to the grid than any other form of generation. Installed solar now tops 179 GW, enough to power nearly 33 million homes. The U.S. Department of Energy (DOE) is so bullish on the sun that its decarbonization plans envision solar satisfying 45 percent of the nation’s electricity demands by 2050.
But the continued rapid expansion of solar requires advances in technology, notably to improve the efficiency and durability of solar photovoltaic (PV) materials and manufacturing. That’s where Optigon, a three-year-old MIT spinout company, comes in.
“Our goal is to build tools for research and industry that can accelerate the energy transition,” says Dane deQuilettes, the company’s co-founder and chief science officer. “The technology we have developed for solar will enable measurements and analysis of materials as they are being made both in lab and on the manufacturing line, dramatically speeding up the optimization of PV.”
With roots in MIT’s vibrant solar research community, Optigon is poised for a 2024 rollout of technology it believes will drastically pick up the pace of solar power and other clean energy projects.
Beyond silicon
Silicon, the material mainstay of most PV, is limited by the laws of physics in the efficiencies it can achieve converting photons from the sun into electrical energy. Silicon-based solar cells can theoretically reach power conversion levels of just 30 percent, and real-world efficiency levels hover in the low 20s. But beyond the physical limitations of silicon, there is another issue at play for many researchers and the solar industry in the United States and elsewhere: China dominates the silicon PV market, from supply chains to manufacturing.
Scientists are eagerly pursuing alternative materials, either for enhancing silicon’s solar conversion capacity or for replacing silicon altogether.
In the past decade, a family of crystal-structured semiconductors known as perovskites has risen to the fore as a next-generation PV material candidate. Perovskite devices lend themselves to a novel manufacturing process using printing technology that could circumvent the supply chain juggernaut China has built for silicon. Perovskite solar cells can be stacked on each other or layered atop silicon PV, to achieve higher conversion efficiencies. Because perovskite technology is flexible and lightweight, modules can be used on roofs and other structures that cannot support heavier silicon PV, lowering costs and enabling a wider range of building-integrated solar devices.
But these new materials require testing, both during R&D and then on assembly lines, where missing or defective optical, electrical, or dimensional properties in the nano-sized crystal structures can negatively impact the end product.
“The actual measurement and data analysis processes have been really, really slow, because you have to use a bunch of separate tools that are all very manual,” says Optigon co-founder and chief executive officer Anthony Troupe ’21. “We wanted to come up with tools for automating detection of a material’s properties, for determining whether it could make a good or bad solar cell, and then for optimizing it.”
“Our approach packed several non-contact, optical measurements using different types of light sources and detectors into a single system, which together provide a holistic, cross-sectional view of the material,” says Brandon Motes ’21, ME ’22, co-founder and chief technical officer.
“This breakthrough in achieving millisecond timescales for data collection and analysis means we can take research-quality tools and actually put them on a full production system, getting extremely detailed information about products being built at massive, gigawatt scale in real-time,” says Troupe.
This streamlined system takes measurements “in the snap of the fingers, unlike the traditional tools,” says Joseph Berry, director of the US Manufacturing of Advanced Perovskites Consortium and a senior research scientist at the National Renewable Energy Laboratory. “Optigon’s techniques are high precision and allow high throughput, which means they can be used in a lot of contexts where you want rapid feedback and the ability to develop materials very, very quickly.”
According to Berry, Optigon’s technology may give the solar industry not just better materials, but the ability to pump out high-quality PV products at a brisker clip than is currently possible. “If Optigon is successful in deploying their technology, then we can more rapidly develop the materials that we need, manufacturing with the requisite precision again and again,” he says. “This could lead to the next generation of PV modules at a much, much lower cost.”
Measuring makes the difference
With Small Business Innovation Research funding from DOE to commercialize its products and a grant from the Massachusetts Clean Energy Center, Optigon has settled into a space at the climate technology incubator Greentown Labs in Somerville, Massachusetts. Here, the team is preparing for this spring’s launch of its first commercial product, whose genesis lies in MIT’s GridEdge Solar Research Program.
Led by Vladimir Bulović, a professor of electrical engineering and the director of MIT.nano, the GridEdge program was established with funding from the Tata Trusts to develop lightweight, flexible, and inexpensive solar cells for distribution to rural communities around the globe. When deQuilettes joined the group in 2017 as a postdoc, he was tasked with directing the program and building the infrastructure to study and make perovskite solar modules.
“We were trying to understand once we made the material whether or not it was good,” he recalls. “There were no good commercial metrology [the science of measurements] tools for materials beyond silicon, so we started to build our own.” Recognizing the group’s need for greater expertise on the problem, especially in the areas of electrical, software, and mechanical engineering, deQuilettes put a call out for undergraduate researchers to help build metrology tools for new solar materials.
“Forty people inquired, but when I met Brandon and Anthony, something clicked; it was clear we had a complementary skill set,” says deQuilettes. “We started working together, with Anthony coming up with beautiful designs to integrate multiple measurements, and Brandon creating boards to control all of the hardware, including different types of lasers. We started filing multiple patents and that was when we saw it all coming together.”
“We knew from the start that metrology could vastly improve not just materials, but production yields,” says Troupe. Adds deQuilettes, “Our goal was getting to the highest performance orders of magnitude faster than it would ordinarily take, so we developed tools that would not just be useful for research labs but for manufacturing lines to give live feedback on quality.”
The device Optigon designed for industry is the size of a football, “with sensor packages crammed into a tiny form factor, taking measurements as material flows directly underneath,” says Motes. “We have also thought carefully about ways to make interaction with this tool as seamless and, dare I say, as enjoyable as possible, streaming data to both a dashboard an operator can watch and to a custom database.”
Photovoltaics is just the start
The company may have already found its market niche. “A research group paid us to use our in-house prototype because they have such a burning need to get these sorts of measurements,” says Troupe, and according to Motes, “Potential customers ask us if they can buy the system now.” deQuilettes says, “Our hope is that we become the de facto company for doing any sort of characterization metrology in the United States and beyond.”
Challenges lie ahead for Optigon: product launches, full-scale manufacturing, technical assistance, and sales. Greentown Labs offers support, as does MIT’s own rich community of solar researchers and entrepreneurs. But the founders are already thinking about next phases.
“We are not limiting ourselves to the photovoltaics area,” says deQuilettes. “We’re planning on working in other clean energy materials such as batteries and fuel cells.”
That’s because the team wants to make the maximum impact on the climate challenge. “We’ve thought a lot about the potential our tools will have on reducing carbon emissions, and we’ve done a really in-depth analysis looking at how our system can increase production yields of solar panels and other energy technologies, reducing materials and energy wasted in conventional optimization,” deQuilettes says. “If we look across all these sectors, we can expect to offset about 1,000 million metric tons of CO2 [carbondioxide] per year in the not-too-distant future.”
The team has written scale into its business plan. “We want to be the key enabler for bringing these new energy technologies to market,” says Motes. “We envision being deployed on every manufacturing line making these types of materials. It’s our goal to walk around and know that if we see a solar panel deployed, there’s a pretty high likelihood that it will be one we measured at some point.”
From cutting-edge robotics, design, and bioengineering to sustainable energy solutions, ocean engineering, nanotechnology, and innovative materials science, MechE students and their advisors are doing incredibly innovative work. The graduate students highlighted here represent a snapshot of the great work in progress this spring across the Department of Mechanical Engineering, and demonstrate the ways the future of this field is as limitless as the imaginations of its practitioners.
Democratizing design through AI
Lyle Regenwetter Hometown: Champaign, Illinois Advisor: Assistant Professor Faez Ahmed Interests: Food, climbing, skiing, soccer, tennis, cooking
Lyle Regenwetter finds excitement in the prospect of generative AI to "democratize" design and enable inexperienced designers to tackle complex design problems. His research explores new training methods through which generative AI models can be taught to implicitly obey design constraints and synthesize higher-performing designs. Knowing that prospective designers often have an intimate knowledge of the needs of users, but may otherwise lack the technical training to create solutions, Regenwetter also develops human-AI collaborative tools that allow AI models to interact and support designers in popular CAD software and real design problems.
Solving a whale of a problem
Loïcka Baille Hometown: L’Escale, France Advisor: Daniel Zitterbart Interests: Being outdoors — scuba diving, spelunking, or climbing. Sailing on the Charles River, martial arts classes, and playing volleyball
Loïcka Baille’s research focuses on developing remote sensing technologies to study and protect marine life. Her main project revolves around improving onboard whale detection technology to prevent vessel strikes, with a special focus on protecting North Atlantic right whales. Baille is also involved in an ongoing study of Emperor penguins. Her team visits Antarctica annually to tag penguins and gather data to enhance their understanding of penguin population dynamics and draw conclusions regarding the overall health of the ecosystem.
Water, water anywhere
Carlos Díaz-Marín Hometown: San José, Costa Rica Advisor: Professor Gang Chen | Former Advisor: Professor Evelyn Wang Interests: New England hiking, biking, and dancing
Carlos Díaz-Marín designs and synthesizes inexpensive salt-polymer materials that can capture large amounts of humidity from the air. He aims to change the way we generate potable water from the air, even in arid conditions. In addition to water generation, these salt-polymer materials can also be used as thermal batteries, capable of storing and reusing heat. Beyond the scientific applications, Díaz-Marín is excited to continue doing research that can have big social impacts, and that finds and explains new physical phenomena. As a LatinX person, Díaz-Marín is also driven to help increase diversity in STEM.
Scalable fabrication of nano-architected materials
Somayajulu Dhulipala Hometown: Hyderabad, India Advisor: Assistant Professor Carlos Portela Interests: Space exploration, taekwondo, meditation.
Somayajulu Dhulipala works on developing lightweight materials with tunable mechanical properties. He is currently working on methods for the scalable fabrication of nano-architected materials and predicting their mechanical properties. The ability to fine-tune the mechanical properties of specific materials brings versatility and adaptability, making these materials suitable for a wide range of applications across multiple industries. While the research applications are quite diverse, Dhulipala is passionate about making space habitable for humanity, a crucial step toward becoming a spacefaring civilization.
Ingestible health-care devices
Jimmy McRae Hometown: Woburn, Massachusetts Advisor: Associate Professor Giovani Traverso Interests: Anything basketball-related: playing, watching, going to games, organizing hometown tournaments
Jimmy McRae aims to drastically improve diagnostic and therapeutic capabilities through noninvasive health-care technologies. His research focuses on leveraging materials, mechanics, embedded systems, and microfabrication to develop novel ingestible electronic and mechatronic devices. This ranges from ingestible electroceutical capsules that modulate hunger-regulating hormones to devices capable of continuous ultralong monitoring and remotely triggerable actuations from within the stomach. The principles that guide McRae’s work to develop devices that function in extreme environments can be applied far beyond the gastrointestinal tract, with applications for outer space, the ocean, and more.
Freestyle BMX meets machine learning
Eva Nates Hometown: Narberth, Pennsylvania Advisor: Professor Peko Hosoi Interests: Rowing, running, biking, hiking, baking
Eva Nates is working with the Australian Cycling Team to create a tool to classify Bicycle Motocross Freestyle (BMX FS) tricks. She uses a singular value decomposition method to conduct a principal component analysis of the time-dependent point-tracking data of an athlete and their bike during a run to classify each trick. The 2024 Olympic team hopes to incorporate this tool in their training workflow, and Nates worked alongside the team at their facilities on the Gold Coast of Australia during MIT’s Independent Activities Period in January.
Augmenting Astronauts with Wearable Limbs
Erik Ballesteros Hometown: Spring, Texas Advisor: Professor Harry Asada Interests: Cosplay, Star Wars, Lego bricks
Erik Ballesteros’s research seeks to support astronauts who are conducting planetary extravehicular activities through the use of supernumerary robotic limbs (SuperLimbs). His work is tailored toward design and control manifestation to assist astronauts with post-fall recovery, human-leader/robot-follower quadruped locomotion, and coordinated manipulation between the SuperLimbs and the astronaut to perform tasks like excavation and sample handling.
This article appeared in the Spring 2024 edition of the Department of Mechanical Engineering's magazine, MechE Connects.
Proximity is key for many quantum phenomena, as interactions between atoms are stronger when the particles are close. In many quantum simulators, scientists arrange atoms as close together as possible to explore exotic states of matter and build new quantum materials.
They typically do this by cooling the atoms to a stand-still, then using laser light to position the particles as close as 500 nanometers apart — a limit that is set by the wavelength of light. Now, MIT physicists have developed a technique that allows them to arrange atoms in much closer proximity, down to a mere 50 nanometers. For context, a red blood cell is about 1,000 nanometers wide.
The physicists demonstrated the new approach in experiments with dysprosium, which is the most magnetic atom in nature. They used the new approach to manipulate two layers of dysprosium atoms, and positioned the layers precisely 50 nanometers apart. At this extreme proximity, the magnetic interactions were 1,000 times stronger than if the layers were separated by 500 nanometers.
What’s more, the scientists were able to measure two new effects caused by the atoms’ proximity. Their enhanced magnetic forces caused “thermalization,” or the transfer of heat from one layer to another, as well as synchronized oscillations between layers. These effects petered out as the layers were spaced farther apart.
“We have gone from positioning atoms from 500 nanometers to 50 nanometers apart, and there is a lot you can do with this,” says Wolfgang Ketterle, the John D. MacArthur Professor of Physics at MIT. “At 50 nanometers, the behavior of atoms is so much different that we’re really entering a new regime here.”
Ketterle and his colleagues say the new approach can be applied to many other atoms to study quantum phenomena. For their part, the group plans to use the technique to manipulate atoms into configurations that could generate the first purely magnetic quantum gate — a key building block for a new type of quantum computer.
The team has published their results today in the journal Science. The study’s co-authors include lead author and physics graduate student Li Du, along with Pierre Barral, Michael Cantara, Julius de Hond, and Yu-Kun Lu — all members of the MIT-Harvard Center for Ultracold Atoms, the Department of Physics, and the Research Laboratory of Electronics at MIT.
Peaks and valleys
To manipulate and arrange atoms, physicists typically first cool a cloud of atoms to temperatures approaching absolute zero, then use a system of laser beams to corral the atoms into an optical trap.
Laser light is an electromagnetic wave with a specific wavelength (the distance between maxima of the electric field) and frequency. The wavelength limits the smallest pattern into which light can be shaped to typically 500 nanometers, the so-called optical resolution limit. Since atoms are attracted by laser light of certain frequencies, atoms will be positioned at the points of peak laser intensity. For this reason, existing techniques have been limited in how close they can position atomic particles, and could not be used to explore phenomena that happen at much shorter distances.
“Conventional techniques stop at 500 nanometers, limited not by the atoms but by the wavelength of light,” Ketterle explains. “We have found now a new trick with light where we can break through that limit.”
The team’s new approach, like current techniques, starts by cooling a cloud of atoms — in this case, to about 1 microkelvin, just a hair above absolute zero — at which point, the atoms come to a near-standstill. Physicists can then use lasers to move the frozen particles into desired configurations.
Then, Du and his collaborators worked with two laser beams, each with a different frequency, or color, and circular polarization, or direction of the laser’s electric field. When the two beams travel through a super-cooled cloud of atoms, the atoms can orient their spin in opposite directions, following either of the two lasers’ polarization. The result is that the beams produce two groups of the same atoms, only with opposite spins.
Each laser beam formed a standing wave, a periodic pattern of electric field intensity with a spatial period of 500 nanometers. Due to their different polarizations, each standing wave attracted and corralled one of two groups of atoms, depending on their spin. The lasers could be overlaid and tuned such that the distance between their respective peaks is as small as 50 nanometers, meaning that the atoms gravitating to each respective laser’s peaks would be separated by the same 50 nanometers.
But in order for this to happen, the lasers would have to be extremely stable and immune to all external noise, such as from shaking or even breathing on the experiment. The team realized they could stabilize both lasers by directing them through an optical fiber, which served to lock the light beams in place in relation to each other.
“The idea of sending both beams through the optical fiber meant the whole machine could shake violently, but the two laser beams stayed absolutely stable with respect to each others,” Du says.
Magnetic forces at close range
As a first test of their new technique, the team used atoms of dysprosium — a rare-earth metal that is one of the strongest magnetic elements in the periodic table, particularly at ultracold temperatures. However, at the scale of atoms, the element’s magnetic interactions are relatively weak at distances of even 500 nanometers. As with common refrigerator magnets, the magnetic attraction between atoms increases with proximity, and the scientists suspected that if their new technique could space dysprosium atoms as close as 50 nanometers apart, they might observe the emergence of otherwise weak interactions between the magnetic atoms.
“We could suddenly have magnetic interactions, which used to be almost neglible but now are really strong,” Ketterle says.
The team applied their technique to dysprosium, first super-cooling the atoms, then passing two lasers through to split the atoms into two spin groups, or layers. They then directed the lasers through an optical fiber to stabilize them, and found that indeed, the two layers of dysprosium atoms gravitated to their respective laser peaks, which in effect separated the layers of atoms by 50 nanometers — the closest distance that any ultracold atom experiment has been able to achieve.
At this extremely close proximity, the atoms’ natural magnetic interactions were significantly enhanced, and were 1,000 times stronger than if they were positioned 500 nanometers apart. The team observed that these interactions resulted in two novel quantum phenomena: collective oscillation, in which one layer’s vibrations caused the other layer to vibrate in sync; and thermalization, in which one layer transferred heat to the other, purely through magnetic fluctuations in the atoms.
“Until now, heat between atoms could only by exchanged when they were in the same physical space and could collide,” Du notes. “Now we have seen atomic layers, separated by vacuum, and they exchange heat via fluctuating magnetic fields.”
The team’s results introduce a new technique that can be used to position many types of atom in close proximity. They also show that atoms, placed close enough together, can exhibit interesting quantum phenomena, that could be harnessed to build new quantum materials, and potentially, magnetically-driven atomic systems for quantum computers.
“We are really bringing super-resolution methods to the field, and it will become a general tool for doing quantum simulations,” Ketterle says. “There are many variants possible, which we are working on.”
This research was funded, in part, by the National Science Foundation and the Department of Defense.
Gabrielle Wood, a junior at Howard University majoring in chemical engineering, is on a mission to improve the sustainability and life cycles of natural resources and materials. Her work in the Materials Initiative for Comprehensive Research Opportunity (MICRO) program has given her hands-on experience with many different aspects of research, including MATLAB programming, experimental design, data analysis, figure-making, and scientific writing.
Wood is also one of 10 undergraduates from 10 universities around the United States to participate in the first MICRO Summit earlier this year. The internship program, developed by the MIT Department of Materials Science and Engineering (DMSE), first launched in fall 2021. Now in its third year, the program continues to grow, providing even more opportunities for non-MIT undergraduate students — including the MICRO Summit and the program’s expansion to include Northwestern University.
“I think one of the most valuable aspects of the MICRO program is the ability to do research long term with an experienced professor in materials science and engineering,” says Wood. “My school has limited opportunities for undergraduate research in sustainable polymers, so the MICRO program allowed me to gain valuable experience in this field, which I would not otherwise have.”
Like Wood, Griheydi Garcia, a senior chemistry major at Manhattan College, values the exposure to materials science, especially since she is not able to learn as much about it at her home institution.
“I learned a lot about crystallography and defects in materials through the MICRO curriculum, especially through videos,” says Garcia. “The research itself is very valuable, as well, because we get to apply what we’ve learned through the videos in the research we do remotely.”
Expanding research opportunities
From the beginning, the MICRO program was designed as a fully remote, rigorous education and mentoring program targeted toward students from underserved backgrounds interested in pursuing graduate school in materials science or related fields. Interns are matched with faculty to work on their specific research interests.
Jessica Sandland ’99, PhD ’05, principal lecturer in DMSE and co-founder of MICRO, says that research projects for the interns are designed to be work that they can do remotely, such as developing a machine-learning algorithm or a data analysis approach.
“It’s important to note that it’s not just about what the program and faculty are bringing to the student interns,” says Sandland, a member of the MIT Digital Learning Lab, a joint program between MIT Open Learning and the Institute’s academic departments. “The students are doing real research and work, and creating things of real value. It’s very much an exchange.”
Cécile Chazot PhD ’22, now an assistant professor of materials science and engineering at Northwestern University, had helped to establish MICRO at MIT from the very beginning. Once at Northwestern, she quickly realized that expanding MICRO to Northwestern would offer even more research opportunities to interns than by relying on MIT alone — leveraging the university’s strong materials science and engineering department, as well as offering resources for biomaterials research through Northwestern’s medical school. The program received funding from 3M and officially launched at Northwestern in fall 2023. Approximately half of the MICRO interns are now in the program with MIT and half are with Northwestern. Wood and Garcia both participate in the program via Northwestern.
“By expanding to another school, we’ve been able to have interns work with a much broader range of research projects,” says Chazot. “It has become easier for us to place students with faculty and research that match their interests.”
Building community
The MICRO program received a Higher Education Innovation grant from the Abdul Latif Jameel World Education Lab, part of MIT Open Learning, to develop an in-person summit. In January 2024, interns visited MIT for three days of presentations, workshops, and campus tours — including a tour of the MIT.nano building — as well as various community-building activities.
“A big part of MICRO is the community,” says Chazot. “A highlight of the summit was just seeing the students come together.”
The summit also included panel discussions that allowed interns to gain insights and advice from graduate students and professionals. The graduate panel discussion included MIT graduate students Sam Figueroa (mechanical engineering), Isabella Caruso (DMSE), and Eliana Feygin (DMSE). The career panel was led by Chazot and included Jatin Patil PhD ’23, head of product at SiTration; Maureen Reitman ’90, ScD ’93, group vice president and principal engineer at Exponent; Lucas Caretta PhD ’19, assistant professor of engineering at Brown University; Raquel D’Oyen ’90, who holds a PhD from Northwestern University and is a senior engineer at Raytheon; and Ashley Kaiser MS ’19, PhD ’21, senior process engineer at 6K.
Students also had an opportunity to share their work with each other through research presentations. Their presentations covered a wide range of topics, including: developing a computer program to calculate solubility parameters for polymers used in textile manufacturing; performing a life-cycle analysis of a photonic chip and evaluating its environmental impact in comparison to a standard silicon microchip; and applying machine learning algorithms to scanning transmission electron microscopy images of CrSBr, a two-dimensional magnetic material.
“The summit was wonderful and the best academic experience I have had as a first-year college student,” says MICRO intern Gabriella La Cour, who is pursuing a major in chemistry and dual degree biomedical engineering at Spelman College and participates in MICRO through MIT. “I got to meet so many students who were all in grades above me … and I learned a little about how to navigate college as an upperclassman.”
“I actually have an extremely close friendship with one of the students, and we keep in touch regularly,” adds La Cour. “Professor Chazot gave valuable advice about applications and recommendation letters that will be useful when I apply to REUs [Research Experiences for Undergraduates] and graduate schools.”
Looking to the future, MICRO organizers hope to continue to grow the program’s reach.
“We would love to see other schools taking on this model,” says Sandland. “There are a lot of opportunities out there. The more departments, research groups, and mentors that get involved with this program, the more impact it can have.”
To save on fuel and reduce aircraft emissions, engineers are looking to build lighter, stronger airplanes out of advanced composites. These engineered materials are made from high-performance fibers that are embedded in polymer sheets. The sheets can be stacked and pressed into one multilayered material and made into extremely lightweight and durable structures.
But composite materials have one main vulnerability: the space between layers, which is typically filled with polymer “glue” to bond the layers together. In the event of an impact or strike, cracks can easily spread between layers and weaken the material, even though there may be no visible damage to the layers themselves. Over time, as these hidden cracks spread between layers, the composite could suddenly crumble without warning.
Now, MIT engineers have shown they can prevent cracks from spreading between composite’s layers, using an approach they developed called “nanostitching,” in which they deposit chemically grown microscopic forests of carbon nanotubes between composite layers. The tiny, densely packed fibers grip and hold the layers together, like ultrastrong Velcro, preventing the layers from peeling or shearing apart.
In experiments with an advanced composite known as thin-ply carbon fiber laminate, the team demonstrated that layers bonded with nanostitching improved the material’s resistance to cracks by up to 60 percent, compared with composites with conventional polymers. The researchers say the results help to address the main vulnerability in advanced composites.
“Just like phyllo dough flakes apart, composite layers can peel apart because this interlaminar region is the Achilles’ heel of composites,” says Brian Wardle, professor of aeronautics and astronautics at MIT. “We’re showing that nanostitching makes this normally weak region so strong and tough that a crack will not grow there. So, we could expect the next generation of aircraft to have composites held together with this nano-Velcro, to make aircraft safer and have greater longevity.”
Wardle and his colleagues have published their results today in the journal ACS Applied Materials and Interfaces. The study’s first author is former MIT visiting graduate student and postdoc Carolina Furtado, along with Reed Kopp, Xinchen Ni, Carlos Sarrado, Estelle Kalfon-Cohen, and Pedro Camanho.
Forest growth
At MIT, Wardle is director of the necstlab (pronounced “next lab”), where he and his group first developed the concept for nanostitching. The approach involves “growing” a forest of vertically aligned carbon nanotubes — hollow fibers of carbon, each so small that tens of billions of the the nanotubes can stand in an area smaller than a fingernail. To grow the nanotubes, the team used a process of chemical vapor deposition to react various catalysts in an oven, causing carbon to settle onto a surface as tiny, hair-like supports. The supports are eventually removed, leaving behind a densely packed forest of microscopic, vertical rolls of carbon.
The lab has previously shown that the nanotube forests can be grown and adhered to layers of composite material, and that this fiber-reinforced compound improves the material’s overall strength. The researchers had also seen some signs that the fibers can improve a composite’s resistance to cracks between layers.
In their new study, the engineers took a more in-depth look at the between-layer region in composites to test and quantify how nanostitching would improve the region’s resistance to cracks. In particular, the study focused on an advanced composite material known as thin-ply carbon fiber laminates.
“This is an emerging composite technology, where each layer, or ply, is about 50 microns thin, compared to standard composite plies that are 150 microns, which is about the diameter of a human hair. There’s evidence to suggest they are better than standard-thickness composites. And we wanted to see whether there might be synergy between our nanostitching and this thin-ply technology, since it could lead to more resilient aircraft, high-value aerospace structures, and space and military vehicles,” Wardle says.
Velcro grip
The study’s experiments were led by Carolina Furtado, who joined the effort as part of the MIT-Portugal program in 2016, continued the project as a postdoc, and is now a professor at the University of Porto in Portugal, where her research focuses on modeling cracks and damage in advanced composites.
In her tests, Furtado used the group’s techniques of chemical vapor deposition to grow densely packed forests of vertically aligned carbon nanotubes. She also fabricated samples of thin-ply carbon fiber laminates. The resulting advanced composite was about 3 millimeters thick and comprised 60 layers, each made from stiff, horizontal fibers embedded in a polymer sheet.
She transferred and adhered the nanotube forest in between the two middle layers of the composite, then cooked the material in an autoclave to cure. To test crack resistance, the researchers placed a crack on the edge of the composite, right at the start of the region between the two middle layers.
“In fracture testing, we always start with a crack because we want to test whether and how far the crack will spread,” Furtado explains.
The researchers then placed samples of the nanotube-reinforced composite in an experimental setup to test their resilience to “delamination,” or the potential for layers to separate.
“There’s lots of ways you can get precursors to delamination, such as from impacts, like tool drop, bird strike, runway kickup in aircraft, and there could be almost no visible damage, but internally it has a delamination,” Wardle says. “Just like a human, if you’ve got a hairline fracture in a bone, it’s not good. Just because you can’t see it doesn’t mean it’s not impacting you. And damage in composites is hard to inspect.”
To examine nanostitching’s potential to prevent delamination, the team placed their samples in a setup to test three delamination modes, in which a crack could spread through the between-layer region and peel the layers apart or cause them to slide against each other, or do a combination of both. All three of these modes are the most common ways in which conventional composites can internally flake and crumble.
The tests, in which the researchers precisely measured the force required to peel or shear the composite’s layers, revealed that the nanostitched held fast, and the initial crack that the researchers made was unable to spread further between the layers. The nanostitched samples were up to 62 percent tougher and more resistant to cracks, compared with the same advanced composite material that was held together with conventional polymers.
“This is a new composite technology, turbocharged by our nanotubes,” Wardle says.
“The authors have demonsrated that thin plies and nanostitching together have made significant increase in toughness,” says Stephen Tsai, emeritus professor of aeronautics and astronautics at Stanford University. “Composites are degraded by their weak interlaminar strength. Any improvement shown in this work will increase the design allowable, and reduce the weight and cost of composites technology.”
The researchers envision that any vehicle or structure that incorporates conventional composites could be made lighter, tougher, and more resilient with nanostitching.
“You could have selective reinforcement of problematic areas, to reinforce holes or bolted joints, or places where delamination might happen,” Furtado says. “This opens a big window of opportunity.”
Undergrads, take note: The lessons you learn in those intro classes could be the key to making your next big discovery. At least, that’s been the case for MIT’s Jeehwan Kim.
A recently tenured faculty member in MIT’s departments of Mechanical Engineering and Materials Science and Engineering, Kim has made numerous discoveries about the nanostructure of materials and is funneling them directly into the advancement of next-generation electronics.
His research aims to push electronics past the inherent limits of silicon — a material that has reliably powered transistors and most other electronic elements but is reaching a performance limit as more computing power is packed into ever smaller devices.
Today, Kim and his students at MIT are exploring materials, devices, and systems that could take over where silicon leaves off. Kim is applying his insights to design next-generation devices, including low-power, high-performance transistors and memory devices, artificial intelligence chips, ultra-high-definition micro-LED displays, and flexible electronic “skin.” Ultimately, he envisions such beyond-silicon devices could be built into supercomputers small enough to fit in your pocket.
The innovations that have come out of his research are recorded in more than 200 issued U.S. patents and 70 research papers — an extensive list that he and his students continue to grow.
Kim credits many of his breakthroughs to the fundamentals he learned in his university days. In fact, he has carried his college textbooks and notes with him with every move. Today, he keeps the undergraduate notes — written in a light and meticulous graphite and ink — on a shelf nearest to his MIT desk, close at hand. He references them in his own class lectures and presentations, and when brainstorming research solutions.
“These textbooks are all in my brain now,” Kim says. “I’ve learned that if you completely understand the fundamentals, you can solve any problem.”
Fundamental shift
Kim wasn’t always a model student. Growing up in Seoul, South Korea, he was fixed on a musical career. He had a passion for singing and was bored by most other high school subjects.
“It was very monotonic,” Kim recalls. “My motivation for high school subjects was very low.”
After graduating high school, he enrolled in a materials science program at Hongik University, where he was lucky to met professors who had graduated from MIT and who later motivated him to study in the United States. But, Kim spent his first year there trying to make it as a musician. He wrote and sang songs that he recorded and sent to promoters, and went to multiple auditions. But after a year, he was faced with no call-backs, and a hard question.
“What should I do? It was a crisis to me,” Kim says.
In his second year, he decided to give materials science a go. When he sat in on his first class, he was surprised to find that the subject — the structure and behavior of materials at the atomic scale — made him want to learn more.
“My first year, my GPA was almost zero because I didn’t attend class, and was going to be kicked out,” Kim says. “Then from my second year on, I really loved every single subject in materials science. People who saw me in the library were surprised: ‘What are you doing here, without a guitar?’ I must have read these textbooks more than 10 times, and felt I really understood everything fundamental.”
Back to basics
He took this newfound passion to Seoul National University, where he enrolled in the materials science master’s program and learned to apply the ideas he absorbed to hands-on research problems. Metallurgy was a dominant field at the time, and Kim was assigned to experiment with high-temperature alloys — mixing and melting metallic powders to create materials that could be used in high-performance engines.
After completing his master’s, Kim wanted to continue with a PhD, overseas. But to do so, he first had to serve in the military. He spent the next two and a half years in the Korean air force, helping to maintain and refuel aircraft, and inventory their parts. All the while, he prepared applications to graduate schools abroad.
In 2003, after completing his service, he headed overseas, where he was accepted to the materials science graduate program at the University of California at Los Angeles with a fellowship.
“When I came out of the airplane and went to the dorm for the first day, people were drinking Corona on the balcony, playing music, and there was beautiful weather, and I thought, this is where I’m supposed to be!” Kim recalls.
For his PhD, he began to dive into the microscopic world of electronic materials, seeking ways to manipulate them to make faster electronics. The subject was a focus for his advisor, who previously worked at Bell Labs, where many computing innovations originated at the time.
“A lot of the papers I was reading were from Bell Labs, and IBM T.J. Watson, and I was so impressed, and thought: I really want to be a scientist there. That was my dream,” Kim says.
During his PhD program, he reached out to a scientist at IBM whose name kept coming up in the papers Kim was reading. In his initial letter, Kim wrote with a question about his own PhD work, which tackled a hard industry problem: how to stretch, or “strain,” silicon to minimize defects that would occur as more transistors are packed on a chip.
The query opened a dialogue, and Kim eventually inquired and was accepted to an internship at the IBM T.J. Watson Research Center, just outside New York City. Soon after he arrived, his manager pitched him a challenge: He might be hired full-time if he could solve a new, harder problem, having to do with replacing silicon.
At the time, the electronics industry was looking to germanium as a possible successor to silicon. The material can conduct electrons at even smaller scales, which would enable germanium to be made into even tinier transistors, for faster, smaller, and more powerful devices. But there was no reliable way for germanium to be “doped” — an essential process that replaces some of a material’s atoms with another type of atom in a way that controls how electrons flow through the material.
“My manager told me he didn’t expect me to solve this. But I really wanted the job,” Kim says. “So day and night, I thought, how to solve this? And I always went back to the textbooks.”
Those textbooks reminded him of a fundamental rule: Replacing one atom with another would work well if both atoms were of similar size. This revelation triggered an idea. Perhaps germanium could be doped with a combination of two different atoms with an average atomic size that is similar to germanium’s.
“I came up with this idea, and right after, IBM showed that it worked. I was so amazed,” Kim says. “From that point, research became my passion. I did it because it was just so fun. Singing is not so different from performing research.”
As promised, he was hired as a postdoc and soon after, promoted to research staff member — a title he carried, literally, with pride.
“I was feeling so happy to be there,” Kim says. “I even wore my IBM badge to restaurants, and everywhere I went.”
Throughout his time at IBM, he learned to focus on research that directly impacts everyday human life, and how to apply the fundamentals to develop next-generation products.
“IBM really raised me up as an engineer who can identify the problems in an industry and find creative solutions to tackle the challenges,” he says.
Cycle of life
And yet, Kim felt he could do more. He was working on boundary-pushing research at one of the leading innovation hubs in the country, where “out-of-the-box” thinking was encouraged, and experimentally tested. But he wanted to explore beyond the company’s research portfolio, and also, find a way to pursue research not just as a profession but as a passion.
“My experience taught me that you can lead a very happy life as an engineer or scientist if your research becomes your hobby,” Kim says. “I wanted to teach this cycle — of happiness, research, and passion — to young people and help PhD students develop like artists or singers.”
In 2015, he packed his bags for MIT, where he accepted a junior faculty position in the Department of Mechanical Engineering. His first impressions upon arriving at the Institute?
“Freedom,” Kim says. “For me, free thinking — to compose music, innovate something totally new — is the most important thing. And the people at MIT are very talented and curious of all the things.”
Since he’s put down roots on campus, he has built up a highly productive research group, focused on fabricating ultra-thin, stackable, high-performance electronic materials and devices, which Kim envisions could be used to build hybrid electronic systems as small as a fingernail and as powerful as a supercomputer. He credits the group’s many innovations to the more than 40 students, postdocs, and research scientists who have contributed to his lab.
“I hope this is where they can learn that research can be an art,” Kim says. “To students especially, I hope they see that, if they enjoy what they do, then they can be whatever they want to be.”
Seated at the grand piano in MIT’s Killian Hall last fall, first-year student Jacqueline Wang played through the lively opening of Mozart’s “Sonata in B-flat major, K.333.” When she’d finished, Mi-Eun Kim, pianist and lecturer in MIT’s Music and Theater Arts Section (MTA), asked her to move to the rear of the hall. Kim tapped at an iPad. Suddenly, the sonata she'd just played poured forth again from the piano — its keys dipping and rising just as they had with Wang’s fingers on them, the resonance of its strings filling the room. Wang stood among a row of empty seats with a slightly bemused expression, taking in a repeat of her own performance.
“That was a little strange,” Wang admitted when the playback concluded, then added thoughtfully: “It sounds different from what I imagine I’m playing.”
This unusual lesson took place during a nearly three-week residency at MIT of the Steinway Spirio | r, a piano embedded with technology for live performance capture and playback. “The residency offered students, faculty, staff, and campus visitors the opportunity to engage with this new technology through a series of workshops that focused on such topics as the historical analysis of piano design, an examination of the hardware and software used by the Spirio | r, and step-by-step guidance of how to use the features,” explains Keeril Makan, head of MIT Music and Theater Arts and associate dean of the School of Humanities, Arts, and Social Sciences.
Wang was one of several residency participants to have the out-of-body experience of hearing herself play from a different vantage point, while watching the data of her performance scroll across a screen: color-coded rectangles indicating the velocity and duration of each note, an undulating line charting her use of the damper pedal. Wang was even able to edit her own performance, as she discovered when Kim suggested her rhythmic use of the pedal might be superfluous. Using the iPad interface to erase the pedaling entirely, they listened to the playback again, the notes gaining new clarity.
“See? We don’t need it,” Kim confirmed with a smile.
“When MIT’s new music building (W18) opens in spring 2025, we hope it will include this type of advanced technology. It would add value not just to Wang’s cohort of 19 piano students in the Emerson/Harris Program, which provides a total of 71 scholars and fellows with support for conservatory-level instruction in classical, jazz, and world music. But could also offer educational opportunities to a much wider swath of the MIT community,” says Makan. “Music is the fifth-most popular minor at MIT; 1,700 students enroll in music and theater arts classes each semester, and the Institute is brimming with vocalists, composers, instrumentalists, and music history students.”
According to Kim, the Spirio enables insights beyond what musicians could learn from a conventional recording; hearing playback directly from the instrument reveals sonic dimensions an MP3 can’t capture. “Speaker systems sort of crunch everything down — the highs and the lows, they all kind of sound the same. But piano solo music is very dynamic. It’s supposed to be experienced in a room,” she says.
During the Spirio | r residency, students found they could review their playing at half speed, adjust the volume of certain notes to emphasize a melody, transpose a piece to another key, or layer their performance — prerecording one hand, for example, then accompanying it live with the other.
“It helps the student be part of the learning and the teaching process,” Kim says. “If there’s a gap between what they imagined and what they hear and then they come to me and say, ‘How do I fix this?’ they’re definitely more engaged. It’s an honest representation of their playing, and the students who are humbled by it will become better pianists.”
For Wang, reflecting on her lesson with Kim, the session introduced an element she’d never experienced since beginning her piano studies at age 5. “The visual display of how long each key was played and with what velocity gave me a more precise demonstration of the ideas of voicing and evenness,” Wang says. “Playing the piano is usually dependent solely on the ears, but this combines with the auditory experience a visual experience and statistics, which helped me get a more holistic view of my playing.”
As a first-year undergraduate considering a Course 6 major (electrical engineering and computer science, or EECS), Wang was also fascinated to watch Patrick Elisha, a representative from Steinway dealer M. Steinert & Sons, disassemble the piano action to point out the optical sensors that measure the velocity of each hammer strike at 1,020 levels of sensitivity, sampled 800 times per second.
“I was amazed by the precision of the laser sensors and inductors,” says Wang. “I have just begun to take introductory-level courses in EECS and am just coming across these concepts, and this certainly made me more excited to learn more about these electrical devices and their applications. I was also intrigued that the electrical system was added onto the piano without interfering with the mechanical structure, so that when we play the Spirio, our experience with the touch and finger control was just like that of playing a usual Steinway.”
Another Emerson/Harris scholar, Víctor Quintas-Martínez, a PhD candidate in economics who resumed his lapsed piano studies during the Covid-19 pandemic, visited Killian Hall during the residency to rehearse a Fauré piano quartet with a cellist, violist, and violinist. “We did a run of certain passages and recorded the piano part. Then I listened to the strings play with the recording from the back of the hall. That gave me an idea of what I needed to adjust in terms of volume, texture, pedal, etc., to achieve a better balance. Normally, when you’re playing, because you’re sitting behind the strings and close to the piano, your perception of balance may be somewhat distorted,” he notes.
Kim cites another campus demographic ripe for exploring these types of instruments like the Spirio | r and its software: future participants in MIT’s relatively new Music Technology Master's Program, along with others across the Institute whose work intersects with the wealth of data the instrument captures. Among them is Praneeth Namburi, a research scientist at the MIT.nano Immersion Lab. Typically, Namburi focuses his neuroscience expertise on the biomechanics of dancing and expert movement. For two days during the MTA/Spirio residency, he used the sensors at the Immersion Lab, along with those of the Spirio, to analyze how pianists use their bodies.
“We used motion capture that can help us contrast the motion paths of experts such as Mi-Eun from those of students, potentially aiding in music education,” Namburi recounts, “force plates that can give scientific insights into how movement timing is organized, and ultrasound to visualize the forearm tissues during playing, which can potentially help us understand musicianship-related injuries.”
“The encounter between MTA and MIT.nano was something unique to MIT,” Kim believes. “Not only is this super useful for the music world, but it’s also very exciting for movement researchers, because playing piano is one of the most complex activities that humans do with our hands.”
In Kim’s view, that quintessentially human complexity is complemented by these kinds of technical possibilities. “Some people might think oh, it's going to replace the pianist,” she says. “But in the end it is a tool. It doesn’t replace all of the things that go into learning music. I think it's going to be an invaluable third partner: the student, the teacher, and the Spirio — or the musician, the researcher, and the Spirio. It's going to play an integral role in a lot of musical endeavors.”
An intricate, honeycomb-like structure of struts and beams could withstand a supersonic impact better than a solid slab of the same material. What’s more, the specific structure matters, with some being more resilient to impacts than others.
That’s what MIT engineers are finding in experiments with microscopic metamaterials — materials that are intentionally printed, assembled, or otherwise engineered with microscopic architectures that give the overall material exceptional properties.
In a study appearing today in the Proceedings of the National Academy of Sciences, the engineers report on a new way to quickly test an array of metamaterial architectures and their resilience to supersonic impacts.
In their experiments, the team suspended tiny printed metamaterial lattices between microscopic support structures, then fired even tinier particles at the materials, at supersonic speeds. With high-speed cameras, the team then captured images of each impact and its aftermath, with nanosecond precision.
Their work has identified a few metamaterial architectures that are more resilient to supersonic impacts compared to their entirely solid, nonarchitected counterparts. The researchers say the results they observed at the microscopic level can be extended to comparable macroscale impacts, to predict how new material structures across length scales will withstand impacts in the real world.
“What we’re learning is, the microstructure of your material matters, even with high-rate deformation,” says study author Carlos Portela, the Brit and Alex d’Arbeloff Career Development Professor in Mechanical Engineering at MIT. “We want to identify impact-resistant structures that can be made into coatings or panels for spacecraft, vehicles, helmets, and anything that needs to be lightweight and protected.”
Other authors on the study include first author and MIT graduate student Thomas Butruille, and Joshua Crone of DEVCOM Army Research Laboratory.
Pure impact
The team’s new high-velocity experiments build off their previous work, in which the engineers tested the resilience of an ultralight, carbon-based material. That material, which was thinner than the width of a human hair, was made from tiny struts and beams of carbon, which the team printed and placed on a glass slide. They then fired microparticles toward the material, at velocities exceeding the speed of sound.
Those supersonic experiments revealed that the microstructured material withstood the high-velocity impacts, sometimes deflecting the microparticles and other times capturing them.
“But there were many questions we couldn’t answer because we were testing the materials on a substrate, which may have affected their behavior,” Portela says.
In their new study, the researchers developed a way to test freestanding metamaterials, to observe how the materials withstand impacts purely on their own, without a backing or supporting substrate.
In their current setup, the researchers suspend a metamaterial of interest between two microscopic pillars made from the same base material. Depending on the dimensions of the metamaterial being tested, the researchers calculate how far apart the pillars must be in order to support the material at either end while allowing the material to respond to any impacts, without any influence from the pillars themselves.
“This way, we ensure that we’re measuring the material property and not the structural property,” Portela says.
Once the team settled on the pillar support design, they moved on to test a variety of metamaterial architectures. For each architecture, the researchers first printed the supporting pillars on a small silicon chip, then continued printing the metamaterial as a suspended layer between the pillars.
“We can print and test hundreds of these structures on a single chip,” Portela says.
Punctures and cracks
The team printed suspended metamaterials that resembled intricate honeycomb-like cross-sections. Each material was printed with a specific three-dimensional microscopic architecture, such as a precise scaffold of repeating octets, or more faceted polygons. Each repeated unit measured as small as a red blood cell. The resulting metamaterials were thinner than the width of a human hair.
The researchers then tested each metamaterial’s impact resilience by firing glass microparticles toward the structures, at speeds of up to 900 meters per second (more than 2,000 miles per hour) — well within the supersonic range. They caught each impact on camera and studied the resulting images, frame by frame, to see how the projectiles penetrated each material. Next, they examined the materials under a microscope and compared each impact’s physical aftermath.
“In the architected materials, we saw this morphology of small cylindrical craters after impact,” Portela says. “But in solid materials, we saw a lot of radial cracks and bigger chunks of material that were gouged out.”
Overall, the team observed that the fired particles created small punctures in the latticed metamaterials, and the materials nevertheless stayed intact. In contrast, when the same particles were fired at the same speeds into solid, nonlatticed materials of equal mass, they created large cracks that quickly spread, causing the material to crumble. The microstructured materials, therefore, were more efficient in resisting supersonic impacts as well as protecting against multiple impact events. And in particular, materials that were printed with the repeating octets appeared to be the most hardy.
“At the same velocity, we see the octet architecture is harder to fracture, meaning that the metamaterial, per unit mass, can withstand impacts up to twice as much as the bulk material,” Portela says. “This tells us that there are some architectures that can make a material tougher which can offer better impact protection.”
Going forward, the team plans to use the new rapid testing and analysis method to identify new metamaterial designs, in hopes of tagging architectures that can be scaled up to stronger and lighter protective gear, garments, coatings, and paneling.
“What I’m most excited about is showing we can do a lot of these extreme experiments on a benchtop,” Portela says. “This will significantly accelerate the rate at which we can validate new, high-performing, resilient materials.”
This work was funded, in part, by DEVCOM ARL Army Research Office through the MIT Institute for Soldier Nanotechnologies (ISN), and carried out, in part, using ISN’s and MIT.nano’s facilities.
A technical paper titled “HYPERPILL: Fuzzing for Hypervisor-bugs by Leveraging the Hardware Virtualization Interface” was presented at the August 2024 USENIX Security Symposium by researchers at EPFL, Boston University, and Zhejiang University.
Abstract:
“The security guarantees of cloud computing depend on the isolation guarantees of the underlying hypervisors. Prior works have presented effective methods for automatically identifying vulnerabilities in hypervisors. However, these approaches are limited in scope. For instance, their implementation is typically hypervisor-specific and limited by requirements for detailed grammars, access to source-code, and assumptions about hypervisor behaviors. In practice, complex closed-source and recent open-source hypervisors are often not suitable for off-the-shelf fuzzing techniques.
HYPERPILL introduces a generic approach for fuzzing arbitrary hypervisors. HYPERPILL leverages the insight that although hypervisor implementations are diverse, all hypervisors rely on the identical underlying hardware-virtualization interface to manage virtual-machines. To take advantage of the hardware-virtualization interface, HYPERPILL makes a snapshot of the hypervisor, inspects the snapshotted hardware state to enumerate the hypervisor’s input-spaces, and leverages feedback-guided snapshot-fuzzing within an emulated environment to identify vulnerabilities in arbitrary hypervisors. In our evaluation, we found that beyond being the first hypervisor-fuzzer capable of identifying vulnerabilities in arbitrary hypervisors across all major attack-surfaces (i.e., PIO/MMIO/Hypercalls/DMA), HYPERPILL also outperforms state-of-the-art approaches that rely on access to source-code, due to the granularity of feedback provided by HYPERPILL’s emulation-based approach. In terms of coverage, HYPERPILL outperformed past fuzzers for 10/12 QEMU devices, without the API hooking or source-code instrumentation techniques required by prior works. HYPERPILL identified 26 new bugs in recent versions of QEMU, Hyper-V, and macOS Virtualization Framework across four device-categories.”
Find the technical paper here. Published August 2024. Distinguished Paper Award Winner.
Bulekov, Alexander, Qiang Liu, Manuel Egele, and Mathias Payer. “HYPERPILL: Fuzzing for Hypervisor-bugs by Leveraging the Hardware Virtualization Interface.” In 33rd USENIX Security Symposium (USENIX Security 24). 2024.
Further Reading SRAM Security Concerns Grow
Volatile memory threat increases as chips are disaggregated into chiplets, making it easier to isolate memory and slow data degradation.
A technical paper titled “Yes, One-Bit-Flip Matters! Universal DNN Model Inference Depletion with Runtime Code Fault Injection” was presented at the August 2024 USENIX Security Symposium by researchers at Peng Cheng Laboratory, Shanghai Jiao Tong University, CSIRO’s Data61, University of Western Australia, and University of Waterloo.
Abstract:
“We propose, FrameFlip, a novel attack for depleting DNN model inference with runtime code fault injections. Notably, Frameflip operates independently of the DNN models deployed and succeeds with only a single bit-flip injection. This fundamentally distinguishes it from the existing DNN inference depletion paradigm that requires injecting tens of deterministic faults concurrently. Since our attack performs at the universal code or library level, the mandatory code snippet can be perversely called by all mainstream machine learning frameworks, such as PyTorch and TensorFlow, dependent on the library code. Using DRAM Rowhammer to facilitate end-to-end fault injection, we implement Frameflip across diverse model architectures (LeNet, VGG-16, ResNet-34 and ResNet-50) with different datasets (FMNIST, CIFAR-10, GTSRB, and ImageNet). With a single bit fault injection, Frameflip achieves high depletion efficacy that consistently renders the model inference utility as no better than guessing. We also experimentally verify that identified vulnerable bits are almost equally effective at depleting different deployed models. In contrast, transferability is unattainable for all existing state-of-the-art model inference depletion attacks. Frameflip is shown to be evasive against all known defenses, generally due to the nature of current defenses operating at the model level (which is model-dependent) in lieu of the underlying code level.”
Find the technical paper here. Published August 2024. Distinguished Paper Award Winner.
Li, Shaofeng, Xinyu Wang, Minhui Xue, Haojin Zhu, Zhi Zhang, Yansong Gao, Wen Wu, and Xuemin Sherman Shen. “Yes, One-Bit-Flip Matters! Universal DNN Model Inference Depletion with Runtime Code Fault Injection.” In Proceedings of the 33th USENIX Security Symposium. 2024.
Related Reading Why It’s So Hard To Secure AI Chips
Much of the hardware is the same, but AI systems have unique vulnerabilities that require novel defense strategies.
A technical paper titled “InSpectre Gadget: Inspecting the Residual Attack Surface of Cross-privilege Spectre v2” was presented at the August 2024 USENIX Security Symposium by researchers at Vrije Universiteit Amsterdam.
Abstract:
“Spectre v2 is one of the most severe transient execution vulnerabilities, as it allows an unprivileged attacker to lure a privileged (e.g., kernel) victim into speculatively jumping to a chosen gadget, which then leaks data back to the attacker. Spectre v2 is hard to eradicate. Even on last-generation Intel CPUs, security hinges on the unavailability of exploitable gadgets. Nonetheless, with (i) deployed mitigations—eIBRS, no-eBPF, (Fine)IBT—all aimed at hindering many usable gadgets, (ii) existing exploits relying on now-privileged features (eBPF), and (iii) recent Linux kernel gadget analysis studies reporting no exploitable gadgets, the common belief is that there is no residual attack surface of practical concern.
In this paper, we challenge this belief and uncover a significant residual attack surface for cross-privilege Spectre-v2 attacks. To this end, we present InSpectre Gadget, a new gadget analysis tool for in-depth inspection of Spectre gadgets. Unlike existing tools, ours performs generic constraint analysis and models knowledge of advanced exploitation techniques to accurately reason over gadget exploitability in an automated fashion. We show that our tool can not only uncover new (unconventionally) exploitable gadgets in the Linux kernel, but that those gadgets are sufficient to bypass all deployed Intel mitigations. As a demonstration, we present the first native Spectre-v2 exploit against the Linux kernel on last-generation Intel CPUs, based on the recent BHI variant and able to leak arbitrary kernel memory at 3.5 kB/sec. We also present a number of gadgets and exploitation techniques to bypass the recent FineIBT mitigation, along with a case study on a 13th Gen Intel CPU that can leak kernel memory at 18 bytes/sec.”
Find the technical paper here. Published August 2024. Distinguished Paper Award Winner. Find additional information here on VU Amsterdam’s site.
Wiebing, Sander, Alvise de Faveri Tron, Herbert Bos, and Cristiano Giuffrida. “InSpectre Gadget: Inspecting the residual attack surface of cross-privilege Spectre v2.” In USENIX Security. 2024.