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Unknown 9: Awakening release date now known

The release date for Unknown 9: Awakening has been announced.

During Gamescom Opening Night Live, developer Reflector Entertainment along with publisher Bandai Namco revealed Unknown 9: Awakening will release on 18th October. It will be available across PlayStation 5, PS4, Xbox Series X/S, Xbox One and PC (Steam).

You can check out the live action trailer for Unknown 9: Awakening, which stars The Witcher's Anya Chalotra as the game's protagonist Haroona, below.

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Everything announced at Gamescom Opening Night Live 2024

Gamescom Opening Night Live 2024 is done and dusted for another year, but it's certainly kicked off this year's Gamescom with a bang - and we've got all the news, trailers and announcements right here in one handy summary. Whether you missed the show itself or just want a handy reminder of everything announced at Gamescom Opening Night Live this year, read on below.

Of course, alongside the main show, this year's ONL also had a 30-minute pre-show that was stuffed with announcements as well, which we'll quickly run through here before getting into the detail of the main show announcements below. Here, we got new trailers for Dave the Diver's latest crossovers, spooky co-op adventure Begone Beast and construction sim Roadcraft, alongside Italian Soulslike Enotria: The Last Song, Cairn (that shouty, but lovely looking climbing game from Summer Game Fest), life sim Inzoi from PUBG publishers Krafton, as well as a Terry showcase for Street Fighter 6.

There were also new game announcements in the pre-show in the form of Sniper Elite Resistance (coming 2025), the Donkey Kong-esque platformer Nikoderiko: The Magical World (with music from David Wise, no less), "first person farming horror allegory" We Harvest Shadows, the also quite spooky-looking Aila, a tease for the sequel to Journey to the Savage Planet (aptly named Revenge of the Savage Planet), action RPG Tribe Nine from the creators of Danganronpa, and the Lashana Lynch-led Directive 8020: A Dark Pictures Game.

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Indiana Jones and the Great Circle confirmed for PlayStation 5

Indiana Jones and the Great Circle - the Microsoft-owned-Bethesda-release set to arrive on Xbox and PC this year - is also coming to PlayStation 5.

At this evening's Gamescom Opening Night Live event, host Geoff Keighley revealed that everyone's favourite fedora sporting professor will be cracking his whip on Sony's platform as well.

In addition to this news, Bethesda announced a release date for the game. Indiana Jones and the Great Circle will release across Xbox Series X/S and PC on 9th December. Its PS5 release will then follow a few months later, during the spring of 2025.

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Indiana Jones and the Great Circle makes a timid but faithful first impression

To this day, I still hold Indy responsible for my penchant for hats. I have been enthralled by Indiana Jones ever since I was a little girl - but despite this deep affection, coming away from a hands-off preview of MachineGames' Indiana Jones and the Great Circle, I just can't let myself get overly excited about the upcoming release just yet.

While I'm still looking forward to playing another narrative-driven adventure game, with that fun 'afternoon popcorn flick' energy Great Circle undoubtedly has, my immediate reaction from this first extended demo is to worry this is all it will be, leaning just a little too heavily on fan nostalgia and a tried and tested formula, but without the innovation to truly set it apart from the rest. (And, given the game is currently set to release this year, I really hoped to see more gameplay than I did.)

The demo, which is also being shown at this year's Gamescom, begins with Indy entering a large room within the Sunsparker Chamber, a mysterious underground temple and one of "several well guarded secrets and hidden ruins" you can expect to discover. With the camera in first-person, our archaeologist - gamely brought to life by a still-recognisable Troy Baker - looks around the ancient room before gameplay switches to a cutscene. Indy approaches a statue set upon a plinth at the back of the room, in a scene immediately reminiscent of Raiders of the Lost Ark - which is fitting, given the Great Circle is set between the events of this film and The Last Crusade.

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Vampire: The Masquerade - Bloodlines 2 continues Paradox's delay streak, now launching next year

Paradox Interactive's streak of game delays continues with the news its Chinese-Room-developed Vampire: The Masquerade - Bloodlines 2 is now targeting a release in the "first half of 2025", rather than its previously announced "late 2024" window.

In a post on its website, Paradox called the delay a "proactive decision" derived from its commitment earlier this year to deliver "high-quality games" to its players. "Though [Bloodlines 2] is in a good enough place that we could have maintained our planned release window," it wrote, "Paradox and The Chinese Room collaboratively decided to prioritise polish."

Paradox says the delay will "create a quality assurance buffer, giving more time between testing and launch, ensuring we release the game when it's ready." More specifically, The Chinese Room will use the time to expand Bloodlines 2's story, providing twice as many endings as its predecessor, and to "adjust certain areas" such as Fabien - the voice in its protagonist's head.

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The Gamescom Opening Night Live 2024 showcase

Just when Geoff Keighley had started to fade from your memory, he comes rubber-banding back with a vengeance - snap! It's Gamescom week and it kicks off with Opening Night Live this evening from 7pm UK time (other Opening Night Live timings here). A pre-show with additional announcements will begin at 6.30pm UK. We'll be watching and reporting on it live, as always, right here, so you can either keep abreast of announcements while you do something else, or you can join in with your thoughtful and amusing comments. Please keep us company. Please.

What do we expect to see today? Well, probably Geoff Keighley, but also the new Indiana Jones game, Monster Hunter Wilds, and Dune Awakening. We're also expecting Little Nightmares creator Tarsier to unveil its new project, which could be exciting. On top of that: Diablo 4 expansion Vessel of Hatred, Civilization 7, hero shooter Marvel Rivals, Lost Records (the project made by the creators of Life is Strange), Kingdom Come: Deliverance 2 (which was recently delayed), and Black Ops 6. Keighley's best pal Hideo Kojima has also been tweeting enigmatic silhouetted pictures of actors who are presumably playing roles in Death Stranding 2.

And before you ask, "Yes, there will be new game announcements," Keighley said on X.

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Indiana Jones and the Great Circle reportedly coming to PS5 next year

MachineGames' Indiana Jones and the Great Circle will reportedly launch for PlayStation 5 in the early half of 2025, following an Xbox Series X/S and PC release at the end of this year.

That's according to industry insider Nate the Hate (one of the first people to break the news of Microsoft's multi-platform plans at the start of this year) who made the claim on social media. "MachineGames' Indiana Jones and the Great Circle will release on Xbox & PC this holiday (Dec) as a timed console exclusive," they wrote. "After this timed-exclusive window expires, Indiana Jones & the Great Circle is planned to come to PlayStation 5 in the first half of 2025."

Nate the Hate's claim tallies with a report by The Verge back in February, which said Microsoft was planning to go beyond its initial slate of comparatively low-key multi-platform releases by launching some of its flagship games on competing consoles. These were said to include Starfield and MachineGames' Indiana Jones and the Great Circle, with the latter supposedly due to arrive on PS5 "some months" after its Xbox and PC release.

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Broken Sword - Shadow of the Templars: Reforged gets September release date

The enhanced version of classic point-and-click adventure Broken Sword - Shadow of the Templars now has a release date: 19th September.

This "Reforged" version will be available across PlayStation 5, Xbox One and Series X S, Nintendo Switch and PC (Windows, macOS and Linux).

The game's redrawn visuals have been upgraded to 4K, but there's also a new story mode UI including subtle hints aimed at new players.

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Indiana Jones And The Great Circle releases December 9th, will hopefully contain gameplay by that point

Oh, and new Indiana Jones And The Great Circle trailer! Great. I’ve been looking forward to a nice, juicy chunk of extended gameplay. You know, something to really convey the flow of the game, rather than the admittedly impressive but nonetheless very fragmented snippets we’ve gotten so far. Now to sit back and…oh, wait. Hang on. It’s just actor Troy Baker telling me about all the great acting he’ll be doing. It is great, by the way. He’s doing a fantastic job. Maybe just, you know, a crumb of acknowledgement or elucidation over the whole ‘interactivity’ part?

Anyway, don’t mind me. I’m just an old fool who likes to press buttons. And, to be fair, it's not like Machinegames don't have a great track record. Anyway, here’s some good news: The game releases December 9th this year. Have a release date trailer.

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Indiana Jones And The Great Circle is both a more "relaxed" Wolfenstein and Riddick plus Nazis

MachineGames have made a decent living as the creators of satirical alternate histories in which you messily murder Nazis using mighty double-handfuls of shotgun. There are Nazis to fight in Indiana Jones And The Great Circle - a globe-trotting, tomb-robbing adventure featuring a Lost Ark-era Harrison Ford - but as you'd expect from a Lucasfilm adaptation, there's rather less of the bloodshed.

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Kingdom Come: Deliverance 2 delays its medieval RPG hustling until early next year

Put your mortar and pestle down, my herb-smooshing friend. The peasant-quelling RPG antics of Kingdom Come: Deliverance 2 won't be releasing this year after all, say developers Warhorse in a video message to fans. "We aimed for the end of the year, and almost made it," said PR man Tobi Stolz-Zwilling. "Almost is not good enough though, so unfortunately we slipped to 2025." Never mind, it's easy to slip in the medieval era. There was mud everywhere.

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Oops... the release date for Dragon Age: The Veilguard leaks a few hours early

The release date for Dragon Age: The Veilguard has been revealed in a last-minute leak thanks to a naughty video advertisement. Electronic Arts had planned to share the game's debut-day in about... *checks watchless wrist* ... 7 hours, as part of a special release date trailer. But the internet will ever internet, and thanks to some slip-up or other, we have the knowledge just a smidge early. Will I tell you what the actual release date is? Sure. I guess so.

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Abiotic Factor's biggest update yet adds new sectors to explore, plus jetpacks, jeeps and laser katanas

Everyone loved Half-Life yet no one in 1998 was brave enough to say: "Okay, but what if this was an early access crafting survival game voiced by a bunch of New Zealanders?" Those 90s cowards. Abiotic Factor is the courageous game that has been correcting this historic oversight. It's fun, and the fun just got funnerer. The "Crush Depth" update, released yesterday, adds a heap of new areas to the game's messed-up scientific facility, including a dangerous Security Sector and a vast reservoir zone called the Hydroplant. On top of that there are new weapons, tools, workbenches, drivable vehicles, fishing rods, and quite a bit more. It's all shown off in the trailer below.

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Indiana Jones And The Great Circle releases December 9th, will hopefully contain gameplay by that point

Oh, and new Indiana Jones And The Great Circle trailer! Great. I’ve been looking forward to a nice, juicy chunk of extended gameplay. You know, something to really convey the flow of the game, rather than the admittedly impressive but nonetheless very fragmented snippets we’ve gotten so far. Now to sit back and…oh, wait. Hang on. It’s just actor Troy Baker telling me about all the great acting he’ll be doing. It is great, by the way. He’s doing a fantastic job. Maybe just, you know, a crumb of acknowledgement or elucidation over the whole ‘interactivity’ part?

Anyway, don’t mind me. I’m just an old fool who likes to press buttons. And, to be fair, it's not like Machinegames don't have a great track record. Anyway, here’s some good news: The game releases December 9th this year. Have a release date trailer.

Read more

Indiana Jones And The Great Circle is both a more "relaxed" Wolfenstein and Riddick plus Nazis

MachineGames have made a decent living as the creators of satirical alternate histories in which you messily murder Nazis using mighty double-handfuls of shotgun. There are Nazis to fight in Indiana Jones And The Great Circle - a globe-trotting, tomb-robbing adventure featuring a Lost Ark-era Harrison Ford - but as you'd expect from a Lucasfilm adaptation, rather less of the bloodshed.

Read more

Kingdom Come: Deliverance 2 delays its medieval RPG hustling until early next year

Put your mortar and pestle down, my herb-smooshing friend. The peasant-quelling RPG antics of Kingdom Come: Deliverance 2 won't be releasing this year after all, say developers Warhorse in a video message to fans. "We aimed for the end of the year, and almost made it," said PR man Tobi Stolz-Zwilling. "Almost is not good enough though, so unfortunately we slipped to 2025." Never mind, it's easy to slip in the medieval era. There was mud everywhere.

Read more

Oops... the release date for Dragon Age: The Veilguard leaks a few hours early

The release date for Dragon Age: The Veilguard has been revealed in a last-minute leak thanks to a naughty video advertisement. Electronic Arts had planned to share the game's debut-day in about... *checks watchless wrist* ... 7 hours, as part of a special release date trailer. But the internet will ever internet, and thanks to some slip-up or other, we have the knowledge just a smidge early. Will I tell you what the actual release date is? Sure. I guess so.

Read more

Abiotic Factor's biggest update yet adds new sectors to explore, plus jetpacks, jeeps and laser katanas

Everyone loved Half-Life yet no one in 1998 was brave enough to say: "Okay, but what if this was an early access crafting survival game voiced by a bunch of New Zealanders?" Those 90s cowards. Abiotic Factor is the courageous game that has been correcting this historic oversight. It's fun, and the fun just got funnerer. The "Crush Depth" update, released yesterday, adds a heap of new areas to the game's messed-up scientific facility, including a dangerous Security Sector and a vast reservoir zone called the Hydroplant. On top of that there are new weapons, tools, workbenches, drivable vehicles, fishing rods, and quite a bit more. It's all shown off in the trailer below.

Read more

The Crush House review: sassiety of the spectacle

When I zoom the camera on Alex's momentarily untensed face while he's dozing by the pool, it's not because I'm a creep. When I pursue Ayo and Dija around the garden, keeping their feet and butts in shot as they belittle each other, it's not because I'm a busybody and a lech. And when I pan to the lighthouse piercing the sunset beyond the security spikes it's not out of any feeling of wonder, or even curiosity about possible escape routes. Please understand: I do not see these people, these objects at all, just the boneless, faceless traces they leave upon my own servitude to the lens.

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Xbox's Gamescom plans include daily livestreams and over 50 playable games

It barely feels like five minutes since the last one, but, somehow, Gamescom is almost upon us again. Which means publishers are starting to detail their plans for the show - and in Microsoft's case, we now know that'll include daily livestreams for those at home, plus over 50 playable games for anyone wandering the Koelnmesse's halls.

Attendees visiting Microsoft's Hall 7 Gamescom booth in person will find 50 games from Xbox Game Studios, Blizzard, Bethesda, and third-party partners, playable across 240 gaming stations. These include Age of Mythology: Retold, Ara: History Untold, Diablo 4: Vessel of Hatred, Fallout 76: Milepost Zero, The Elder Scrolls Online: Gold Road, and Towerborne.

Playable third-party games, meanwhile, include Star Wars Outlaws, Space Marine 2, and the long-awaited Stalker 2: Heart of Chornobyl. A full list of games at the booth can be found here.

Read more

Xbox's Gamescom plans include daily livestreams and over 50 playable games

It barely feels like five minutes since the last one, but, somehow, Gamescom is almost upon us again. Which means publishers are starting to detail their plans for the show - and in Microsoft's case, we now know that'll include daily livestreams for those at home, plus over 50 playable games for anyone wandering the Koelnmesse's halls.

Attendees visiting Microsoft's Hall 7 Gamescom booth in person will find 50 games from Xbox Game Studios, Blizzard, Bethesda, and third-party partners, playable across 240 gaming stations. These include Age of Mythology: Retold, Ara: History Untold, Diablo 4: Vessel of Hatred, Fallout 76: Milepost Zero, The Elder Scrolls Online: Gold Road, and Towerborne.

Playable third-party games, meanwhile, include Star Wars Outlaws, Space Marine 2, and the long-awaited Stalker 2: Heart of Chornobyl. A full list of games at the booth can be found here.

Read more

No Rest for the Wicked update revamps its Crucible roguelite endgame mode

No Rest for the Wicked developer Moon Studios has released its first new content update for the early access release.

Known as The Crucible update, it brings a "whole new Crucible" (seems fitting), as well as a new fungal enemy faction known as the Gloam, a new Exalted item status, the promise of "more visceral" combat and more.

You can check out a little teaser for the update in the video below.

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What we've been playing - oil rigs, court cases, and great adaptations

Hello! Welcome back to our regular feature where we write a little bit about some of the games we've been playing over the past few days. This week we enjoy poking around spooky oil rigs, we object in dramatic court cases, and we discover what we love about a game series through a TV adaptation of it.

What have you been playing?

Catch up with the older editions of this column in our What We've Been Playing archive.

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Promise Mascot Agency gets deep dive trailer, continues to be 2025's most tantalising open world game

I don't think I'm capable of rivalling Nic's enthusiasm for Promise Mascot Agency, the new open world game from Paradise Killer devs Kaizen Game Works, so I'll settle for saying "EEEEE". The developers have just released a nine-minute explainer video, which teems with scenes of gimp suits, winged vans, rocket-propelled pinkies, vicious card battles against small excited dogs, and a surprisingly in-depth management component. There are bits that make me think of Batman: Arkham City, and bits that make me think of Pathologic, and bits that make me think of Yakuza - a combination fit to burst the brain. Quick, before your brain bursts, watch the video for yourself below.

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Grassy green JRPG Visions Of Mana gets free demo a month ahead of release

As the first Something Of Mana game to come out in 15 years, Visions Of Mana is bound to be exciting some of you out there. Well, funnel all that anticipation into your mouse-clicking finger, because developers Square Enix have just put up a playable demo of the bright JRPG on Steam. I'm not sure how much the demo offers, as we're only told it includes "a section of the story, battles and exploration." But that's better than nothing, and with a full month before release, you have plenty of time to scope it out.

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No Rest For The Wicked's latest update expands its endgame roguelite mode with new enemies, buffs, arenas

Grimdark hack-and-slasher No Rest For The Wicked has received its first major update - or the first that isn't focused on bug fixes and performance improvements, anyway. It focuses on revamping the Crucible, the endgame's repeatable roguelite, adding more randomisation to arenas and a new system of player buffs.

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Final update to Morrowind-like RPG Dread Delusion adds a big nautilus with a town built inside its shell

In a recent interview, the director of The Elder Scrolls Online said that if you made Morrowind today, it would struggle to find an audience. "If you play that right now," he said, "there is no compass, no map, literally the quests are like 'go to the third tree on the right and walk 50 paces west'... And if you did that now, no one would play it. Very few people would play it." Well sir, have you heard of a little open world RPG called Dread Delusion? It's pretty good. And what's more, it has just added a whole new area with - let me see - a giant floating squid creature with an entire town of citizens living inside its shell.

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The 10 best immersive sims on PC

The immersive sim has seen a revival in recent years. Not only from larger studios like Arkane, keeping the faith alive with their time loops and space stations, but also from a bunch of smaller developers bravely exploring a typically ambitious genre. RPS has always had an affinity for these systemically luxuriant simulations, historically lauding the likes of the original Deus Ex as the best game ever made. But given everything that has come since, is that still the case? Only one way to find out: make a big list.

Read more

Tachyon Dreams Anthology review: '80s-inspired space questing that channels Sierra's heyday

In the heyday of Sierra's adventure game years, there was a series called Space Quest that featured an intergalactic janitor named Roger Wilco. The series was more satirical than King's Quest, less preachy than Police Quest, and not quite as adult as Leisure Suit Larry. Spearheaded by Scott Murphy and Mark Crowe - a pair of devs who called themselves "Two Guys from Andromeda" - Space Quest was renowned for its humour, and there was a nice sense of progression throughout most of the series, with Roger Wilco leveling up from working class spaceman to the head of his own Star Trek ship.

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Promise Mascot Agency gets deep dive trailer, continues to be 2025's most tantalising open world game

I don't think I'm capable of rivalling Nic's enthusiasm for Promise Mascot Agency, the new open world game from Paradise Killer devs Kaizen Game Works, so I'll settle for saying "EEEEE". The developers have just released a nine-minute explainer video, which teems with scenes of gimp suits, winged vans, rocket-propelled pinkies, vicious card battles against small excited dogs, and a surprisingly in-depth management component. There are bits that make me think of Batman: Arkham City, and bits that make me think of Pathologic, and bits that make me think of Yakuza - a combination fit to burst the brain. Quick, before your brain bursts, watch the video for yourself below.

Read more

Grassy green JRPG Visions Of Mana gets free demo a month ahead of release

As the first Something Of Mana game to come out in 15 years, Visions Of Mana is bound to be exciting some of you out there. Well, funnel all that anticipation into your mouse-clicking finger, because developers Square Enix have just put up a playable demo of the bright JRPG on Steam. I'm not sure how much the demo offers, as we're only told it includes "a section of the story, battles and exploration." But that's better than nothing, and with a full month before release, you have plenty of time to scope it out.

Read more

Final update to Morrowind-like RPG Dread Delusion adds a big nautilus with a town built inside its shell

In a recent interview, the director of The Elder Scrolls Online said that if you made Morrowind today, it would struggle to find an audience. "If you play that right now," he said, "there is no compass, no map, literally the quests are like 'go to the third tree on the right and walk 50 paces west'... And if you did that now, no one would play it. Very few people would play it." Well sir, have you heard of a little open world RPG called Dread Delusion? It's pretty good. And what's more, it has just added a whole new area with - let me see - a giant floating squid creature with an entire town of citizens living inside its shell.

Read more

The 10 best immersive sims on PC

The immersive sim has seen a revival in recent years. Not only from larger studios like Arkane, keeping the faith alive with their time loops and space stations, but also from a bunch of smaller developers bravely exploring a typically ambitious genre. RPS has always had an affinity for these systemically luxuriant simulations, historically lauding the likes of the original Deus Ex as the best game ever made. But given everything that has come since, is that still the case? Only one way to find out: make a big list.

Read more

Tachyon Dreams Anthology review: '80s-inspired space questing that channels Sierra's heyday

In the heyday of Sierra's adventure game years, there was a series called Space Quest that featured an intergalactic janitor named Roger Wilco. The series was more satirical than King's Quest, less preachy than Police Quest, and not quite as adult as Leisure Suit Larry. Spearheaded by Scott Murphy and Mark Crowe - a pair of devs who called themselves "Two Guys from Andromeda" - Space Quest was renowned for its humour, and there was a nice sense of progression throughout most of the series, with Roger Wilco leveling up from working class spaceman to the head of his own Star Trek ship.

Read more

Slay the Princess dev encourages players to pirate its viral game instead of watching it on YouTube

Indie dev Black Tabby Games has deleted a series of tweets in which the studio had encouraged would-be fans to pirate the game after it went viral courtesy of a Markiplier playthrough.

Initially, Black Tabby encouraged players to hop on over to Steam and buy a copy themselves before watching a YouTube series, as the game is described as being "wildly reactive to your choices", and "every playthrough [is] personalised" to the person playing it.

As spotted by PCGN, even though Black Tabby threw up a Steam sale to entice players to pick it up, it then went even further, suggesting players pirate a copy if they don't have the money to purchase the game legitimately right now.

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Microsoft would like you to know Xbox WILL be at this year's Gamescom

With Sony having surprised precisely no-one by announcing that, once again, PlayStation won't be at this year's Gamescom, Microsoft has seized the opportunity to let everyone know that, by Jove, Xbox will be at this year's show.

Microsoft shared the news over on social media, inviting attendees to visit its "biggest booth yet" when Gamescom returns to Cologne, Germany, in August this year.

Microsoft will, of course, be the only major console maker to have at presence at Gamescom 2024; Nintendo confirmed it wouldn't be coming along back in April, saying there would be opportunities for players to try Switch games at other events throughout the year, and PlayStation confirmed a no-show earlier this week. Sony's absence hardly warrants a raised eyebrow, however, given it hasn't showed up since 2019.

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Would Still Wakes The Deep be better without the monsters?

Still Wakes the Deep is the Dark Souls of Walking Simulators. Or is it?

Jim Trinca, who recently reviewed Still Wakes the Deep for VG247, has opinions about the new game from The Chinese Room (Matt also has opinions in Eurogamer's review). Specifically about how he thinks it could be a much better game without the monsters. He doesn't want to get rid of the naked bum that appears in it though. Just in case you were wondering...

In today's video, Jim explores the wonders of Still Wakes the Deep's dangerous North Sea oil rig, the conversations between the characters who work within its walls and the game's uncomfortable parallels with the real world that are honestly scarier than any imaginary monster ever could be.

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Miles Edgeworth getting the remaster treatment in Ace Attorney Investigations Collection later this year

Following starring remaster turns for Pheonix Wright, Apollo Justice, and Ryunosuke Naruhodo, it's finally Miles Edgeworth's time to shine; Capcom has unveiled the Ace Attorney Investigations Collection, coming to PlayStation, Xbox, PC, and Switch on 6th September.

The newly announced collection includes two Miles Edgeworth led Ace Attorney spin-off adventures - both incorporating the series' usual mix of crime scene exploration and courtroom cross-examinations - starting with Ace Attorney Investigations: Miles Edgeworth, which originally released for Nintendo DS in 2009.

It's the second included title that's perhaps most exciting, however, given that Ace Attorney Investigations 2: Prosecutor’s Gambit - which initially launched for DS back in 2011 - hasn't previously had an official release outside of Japan.

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Still Wakes the Deep review - astonishing artistry can't quite keep this oil rig horror afloat

As horror locations go, an oil rig is a doozy. It's remote, claustrophobic on the inside, and no less oppressive on the outside, what with its thrashing storms and merciless seas. But for all its bleakness, there's warmth and life, a last bit of humanity and light at the edge of the world - and Still Wakes the Deep, the latest from Dear Esther and Everybody's Gone to the Rapture developer The Chinese Room, embraces all these wonderful extremities as its first-person narrative adventure unfolds.

It's 23rd December 1975, and electrician Cameron McLeary - Caz to friends - has just received a letter from his wife, begging him to come home. There's tension, we sense, and more to the story we don't yet know, but it's soon brushed aside as his duties call. And so begins one hell of a day on the Beira D oil rig, out in the churning North Sea.

Still Wakes the Deep might be playing in the register of horror, but it's horror with a very human heart, and The Chinese Room holds back the pyrotechnics for a good long while, providing ample time to ease into its richly realised reality before unknowable forces are allowed to take hold. The Beira D might be a grim period nightmare of gaudy fabrics and grubby linoleum, but - in the fag packs and dirty mags, the union missives and National Front fliers, the tragic tinsel trimmings and lovingly recreated baked bean breakfasts - there's so much life here too. Even if you've never stepped foot on an oil rig - or travelled back in time to 1975, for that matter - Still Wakes the Deep's lived-in spaces reveal so much about the people who inhabit them, even before they've properly said hello, it's easy to buy into the authenticity of its world.

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PVKK from the Dome Keeper devs is Papers Please but you get a huge planetary defence cannon

PVKK: Planetenverteidigungskanonenkommandant - yeah, let's circle back to the title - is described in the first sentence of its Steam bio as a "cozy" game. I entertain suspicions of cozy or cosy games, inasmuch as they are increasingly framed as a kind of antidepressant in the face of a darkening world, but that's OK, because the remaining 17 words in the sentence are: "Operate your planetary defense cannon to fend off an interplanetary invasion from the comfort of your [cozy] bunker."

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The 19 best roguelike games on PC in 2024

Chaos and comedy. Death and rebirth. Luck and, uh, running out of luck. A good roguelike doesn't treat the player like other games do. Roguelikes won't guide you helpfully along a path, or let you cinematically snatch victory from the jaws of defeat. They're more likely to dangle you deep between the jaws of defeat and fumble the rope until you go sliding down defeat's hungry gullet. This is their beauty, and it's a part of why we keep coming back for another go. Next time everything will go right. Next time you'll find the right pair of poison-proof loafers, the perfect co-pilot for your spaceship, a stash of stronger, better ropes. Next time.

Here's our list of the 19 best roguelikes on PC you can play in 2024.

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You can turn on Scottish slang in the subtitles, reminds Still Wakes The Deep developer

When I wrote our Still Wakes The Deep review I mentioned the true-to-life Scottish slang used by the oil rig workers of this North Sea horror. It was wonderful, but all these slang terms were being translated in the subtitles for some reason. "Gobshite" became "bastard". The "polis" were localised as the "police". And every "yersel" sneering out of the machismo-ridden workers became "yourself". Well, turns out that's the result of the game defaulting to "International English" for its captions. But if you want to immerse yourself in Scottish vernacular as deeply as protagonist Caz McCleary immerses himself in hazardous chemical spills, good news. There's another option, says one of the game's developers.

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Ace Attorney Investigations Collection brings two Miles Edgeworth games to the PC

The Ace Attorney Investigations Collection is heading to PC later this year on September 6th. "Waitaminute," you might be saying, "Didn't this already come out?" No, you choob, you eejit, you dafty, you're thinking of one of several other collections of Ace Attorney games.

Ace Attorney Investigations Collection comprises two games: Ace Attorney Investigations: Miles Edgeworth and its sequel, Ace Attorney Investigations 2: Prosecutor’s Gambit. Neither game has been on PC before, and the latter has never been released outside of Japan.

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Still Wakes The Deep review: soaked in sea horror and shiveringly good voice acting

Scottish petrochemical horror is not exactly a genre, but maybe it ought to be. From the opening moments of Still Wakes The Deep you know life on its 1970s North Sea oil rig is precarious. Leaky ceilings, busted panelling, faulty drill machinery - the omens pile up as you spend your first thirty minutes wandering through the colleague-packed canteen and over the platform into the boss' office for a severe dressing-down. It's a classic pre-disaster setup for a mostly traditional monster story, yet the game sticks expertly to the first-person horror form, and its voice actors' performances are so spot-on, that it'd feel churlish to judge this foaming fear simulator for sticking to type. It also has some markedly unsettling use of the shipping forecast, a famously dull feature of British radio I definitely did not expect to freak me out in a video game.

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The Kingdom Hearts games are now out on Steam, don't ask me to explain them

The impenetrable wall of crossover fiction known as Kingdom Hearts has come to Steam. The games have been on Epic Games Store since 2021, so they're not new to PC folk. But this does open them up to players who shy away from Epic's storefront. I use the term "open up" loosely, because Kingdom Hearts is popularly regarded as a tangle of criss-crossing JRPG confuse-o-plots that require diagrams and multiple explainer videos to follow. I don't know if that's true, having never followed Alice down this Buster Sword-shaped rabbit hole, but it is the popular joke. And, looking into Goofy's cold, dead eyes, I find I am afraid to question it.

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Our 9 favourite demos from the summer Steam Next Fest

Excuse me, sorry, pardon me, can I just, thank you, ah, sorry, thanks... Phew, made it. Steam Next Fest is pretty crowded, eh? As if the unholy swarm of trailers and game announcements from Summer Game Fest was not enough, this week the fearful megalords at Valve decided to drop their regular cavalcade of coming-soons onto their megastore. The beautiful (and terrifying) thing about Next Fest, of course, is the overwhelming number of demos that come out during the event. A small herd of video games are standing on my toes as we speak. But that's okay, we are expert curators. Here's a handy list of our nine favourite demos of the lot.

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Still Wakes the Deep, Warhammer 40,000: Boltgun and Deathsprint 66 makers to lay off hundreds of staff

Sumo Group, the British video game collective which owns developers Sumo Digital, publishers Secret Mode and more - including Everybody's Gone to the Rapture devs The Chinese Room - is laying off hundreds of staff, cutting 15% of their workforce “to better navigate the upcoming challenges expected in the coming months”.

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Can you guess which Australian TV sci-fi of the early 2000s inspired Citizen Sleeper 2?

No, it's not Silversun. Sit down, Brian. Let somebody else have a go at answering. Citizen Sleeper 2: Starward Vector is a sci-fi RPG with plenty of dice and a heavy nod towards tabletop role-playing. The first Citizen Sleeper saw your bio-robotic protagonist landing on a donut-shaped space station where they learned to make a new life for themselves among interstellar farmers and ramen-serving rapscallions. In the sequel, a demo of which I've played [smug face], the hook is a little different. This time you're being pursued across a bunch of backwater truck stops, colonies, depots, and derelicts. All the while your misfit crew will clash and commingle. You still haven't got it, have you? Ugh. I suppose I'll let the game's designer tell you then.

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