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Dragon’s Dogma 2 just got an incredible mod that adds to it a Samurai/Ninja vocation, inspired by Final Fantasy and Ghost of Tsushima

Dragon’s Dogma 2 fans, here is something special for you today. Modder ‘FilmArtMods’ has released an incredible mod that adds to the game a Samurai/Ninja vocation. This vocation is heavily inspired by the Final Fantasy series and Ghost of Tsushima. So, let’s see what’s in store for you. Going into more details, the skills are … Continue reading Dragon’s Dogma 2 just got an incredible mod that adds to it a Samurai/Ninja vocation, inspired by Final Fantasy and Ghost of Tsushima

The post Dragon’s Dogma 2 just got an incredible mod that adds to it a Samurai/Ninja vocation, inspired by Final Fantasy and Ghost of Tsushima appeared first on DSOGaming.

Dragon’s Dogma 2 May 31st Patch Adds Official Support for DLSS 3 Frame Generation

Capcom has released a brand new update for Dragon’s Dogma 2. According to the release notes, the May 31st patch finally adds official support for DLSS 3 Frame Generation. Owners of an RTX40 series GPU will now be able to enable Frame Generation directly from the game. In other words, they won’t have to rely … Continue reading Dragon’s Dogma 2 May 31st Patch Adds Official Support for DLSS 3 Frame Generation

The post Dragon’s Dogma 2 May 31st Patch Adds Official Support for DLSS 3 Frame Generation appeared first on DSOGaming.

Dragon's Dogma 2 has a hidden path-traced renderer - and modders have found it

Path tracing? In Dragon's Dogma 2? The game shipped with ray-traced global illumination but a path tracer sits within Capcom's code - exposed thanks to a new mod for the PC version of the game. Graphics Suite Alpha, made by developer EXXXCellent, is available on Nexus Mods and includes path-traced lighting, shadows and reflections, all running in real-time. So, how does it look, how well does it run - and why exactly is it there in the first place?

To install the mod, you'll also need the most recent REFramework tool from Github, extract that into the Dragon's Dogma 2 install directory, then add in the mod's Lua script to the autorun folder. Go in-game, and you should have access to a bunch of additional options at the bottom of the REFramework overlay related to RT and path tracing.

With PT enabled, you'll see significantly more material and lighting detail versus the standard ray-traced global illumination (RTGI) with the option to use a per-pixel or four-samples-per-pixel level of granularity - each with a corresponding performance cost, of course. The standard RTGI has significantly less information to work with - one sample for every four pixels, so it has a lot more compromises compared to the 'ground truth' of path tracing.

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New Dragon’s Dogma 2 Mod forces the highest quality normal maps, and fixes a compression issue that could affect every single texture

Modder ‘beethy’ has released a new mod for Dragon’s Dogma 2 that forces the highest quality normal maps. Moreover, this mod fixes a compression issue that could affect every single texture. While this is a simple mod, it will improve the image quality of the game. Not only that but it does not come with … Continue reading New Dragon’s Dogma 2 Mod forces the highest quality normal maps, and fixes a compression issue that could affect every single texture

The post New Dragon’s Dogma 2 Mod forces the highest quality normal maps, and fixes a compression issue that could affect every single texture appeared first on DSOGaming.

Dragon's Dogma 2 patch makes Dragonsplague easier to spot, Pawns less likely to fall off cliffs

Capcom will release a new update for Dragon's Dogma 2 which will make some changes to Dragonsplague and adjust some Pawn behaviours, making them less prone to falling off the side of cliffs in the process.

First off, let's talk about Dragonsplague, the affliction that can consume Pawns, resulting in some pretty devastating consequences. Capcom said its next patch will reduce the infection frequency of Dragonsplague, and also make it easier to spot.

"For example, when infected, glowing eyes will be more noticeable," the developer explained.

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Is Dragon’s Dogma 2 Steam Deck compatible?

Dragon's Dogma 2: a huge vista with a faded castle off in the far distance.

It's been a bit of a shaky start for Dragon's Dogma 2 since its release, but it looks as though developer Capcom is trying to keep on top of things. Maybe that's just the state of the video game industry these days, but I digress.

While the game is available on PS5 and Xbox Series X|S, many of you will be playing it on PC, specifically through the Steam store. And, if you do happen to have a Steam Deck in your possession, you may be wondering whether it's compatible with the handheld device.

Does Dragon's Dogma 2 have official Steam Deck Support?

Dragon's Dogma 2 is not currently supported for the device. So, before you break out Valve's mobile gaming PC, it's worth noting this comes from the official Dragon's Dogma 2 Steam page, straight from Capcom.

https://youtu.be/6SwRuaVwC8c

Can you get Dragon's Dogma 2 to run without official support?

There can be a number of reasons why something isn't suited for the Steam Deck. In this case, it seems as though the fact that the game is not supported is down to the game's graphic settings. More specifically, they "cannot be configured to run well on Steam Deck."

It's worth mentioning that this is not the same as something just being labelled as "playable." In situations like that, the game in question could well work for the Deck, but is likely to be missing some features or perhaps be a little buggy. It's only really "verified" titles that are best suited for the device.

There may well be a patch in the future that will make Dragon's Dogma 2 compatible. For now, Valve appears to have tested it and deemed it unfit. You can, of course, go ahead and try it if you have the game and a Deck, but don't expect miracles.

I also predict that, as we move forward, more new releases are going to be less Steam Deck compatible from day one. It's been out for over two years now and it's starting to show its age a bit, especially when compared to newer devices, such as the Lenovo Legion Go and ASUS ROG ally.

The post Is Dragon’s Dogma 2 Steam Deck compatible? appeared first on Destructoid.

Dragon's Dogma 2 patch makes Dragonsplague easier to spot, Pawns less likely to fall off cliffs

Capcom will release a new update for Dragon's Dogma 2 which will make some changes to Dragonsplague and adjust some Pawn behaviours, making them less prone to falling off the side of cliffs in the process.

First off, let's talk about Dragonsplague, the affliction that can consume Pawns, resulting in some pretty devastating consequences. Capcom said its next patch will reduce the infection frequency of Dragonsplague, and also make it easier to spot.

"For example, when infected, glowing eyes will be more noticeable," the developer explained.

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Dragon’s Dogma 2 is patching its Dragonsplague to be less viral

Dragon's Dogma 2 dragon roaring

Capcom has announced a new Dragon's Dogma 2 patch for later this month, and it will make adjustments to the game's most polarizing mechanic: Dragonsplague.

An exact release date hasn't been shared, but Capcom's announcement Twitter says the patch should be ready before the end of April. Although it does add these new fixes and adjustments will be added to "each platform as soon as they are ready," which may mean the patch will release at different times across PlayStation 5, Xbox Series X/S, and PC.

https://twitter.com/DragonsDogma/status/1781269206375309500

Regardless, the biggest inclusion is an adjustment to Dragonsplague, which has been wreaking havoc in Dragon's Dogma 2 since it causes infected Pawns to go on a killing spree and raze entire villages if left untreated. It's also very tricky to spot, and the game makes little effort to warn you should one of your Pawns catch the virus. While some players welcome the extra level of chaos and danger it brings to the game, others flat out hate how disruptive it is. There are even PC mods that remove it entirely.

While Capcom has no intention of disabling Dragonsplague itself, the patch will at least make it less common by "reducing the infection frequency," and also make its symptoms, such as the glowing eyes, easier to spot. That's not all the patch will do though. Aside from miscellaneous bug fixes, it will add an option to zoom in your Arisen and Pawns' faces in certain menus, and adjust Pawn behavior in multiple ways. For example, Pawns should become less likely to fall off cliffs and certain lines of dialogue won't repeat as often.

Dragon's Dogma 2 launched on March 22 and for all the complaints lobbied against it for the Dragonsplague, its performance, and microtransactions, Capcom looks to have another smash success on its hands. In a press release on April 2, Capcom confirmed the action RPG had sold over 2.5 million units in less than two weeks. By comparison, it took the first Dragon's Dogma over a month to sell one million units, according to this 2012 Capcom press release.

The post Dragon’s Dogma 2 is patching its Dragonsplague to be less viral appeared first on Destructoid.

RECENZE: Dragon’s Dogma 2 – Kde je ta desítka?

Dragon’s Dogma bylo poprvé vydáno v roce 2012 a vyprávělo příběh Arisena, rybáře, kterého vybral nejdivočejší drak na světě, aby se stal nesmrtelným. Fanoušci po mnoho let povstávali a požadovali návrat titulu, který je poznamenal v době, kdy bylo velmi těžké najít místo v monstrózně kvalitním katalogu videoherního sektoru. Někteří čekali na pokračování, jiní na remake. Capcom vyslyšel jejich modlitbu a dodal jim… vlastně trochu obojího, s Dragon’s Dogma (2).

Recenzovaná verze: PC

Hra, která je tak trochu pokračování, tak trochu remake a tak trochu remaster. Dragon’s Dogma 2 rozděluje hráče na dva tábory. Pokud jste fanouškem prvního Dragon’s Dogma a měli jste obavy, aby si toto pokračování zachovalo svou identitu, která byla v prvním dílu tak nebudete zklamání. Já patřím do druhého tábora hráčů, kteří si myslí, že titul by měl mít nádech modernosti ve svém vzorci zavedeném před více než 10 lety. Dragon’s Dogma, první svého jména, nabízelo před 12 lety inovativní a chytrou hratelnost. Dnes se již oproti této době herní mechanismy značně vyvinuly. Ocitáme se tedy u opusu, který je jistě stále účinný, ale trpící tíhou ve srovnání se zavedenými standardy např. Elden Ringu a jemu podobných.

Dragon’s Dogma 2 stále vypadá velmi podobně jako 12 let starý originál. Jste opět Arisen a jako předtím to znamená, že si můžete najmout pěšáky: pomocníky ovládané umělou inteligencí (někdy umělou neinteligencí), kteří vám na cestách dělají společnost a bojují ve váš prospěch. Máte jednoho stálého pěšce, který získává zkušenosti vedle vašeho Arisena, a dva si můžete najmout od ostatních hráčů. To vám umožní sestavit svůj čtyřčlenný tým tak, aby se vzájemně podporoval. Klíčem k vítězství je rozmanitost, přičemž bojovníci s mečem nebo sekerou fungují jako štít pro čaroděje a lučištníky, kteří na dálku dokáží rozpoutat peklo. Každá třída postavy má osm úrovní, a jakmile jste na vrcholu každého povolání s většinou odemčených dovedností, je užitečné přejít na novou, takže váš bojovník může pověsit svou bojovou sekeru na hřebík a stát se mágem, zlodějem nebo lukostřelcem. Kromě toho zde existují třídy jako trickster založený na iluzi nebo mystic spearhand, který používá kopí i magii, které jsou dostupné pouze pro Ariseny a tyto povolání nelze přiřadit k pěšcům.

Dragon’s Dogma 2 je rozsáhlé a brutální RPG s otevřeným světem a cesta vašeho Arisena hrou to jasně ukazuje, když cestuje po všech regionech od Vermund po Battahl. První jmenovaný je hornatý a zalesněný plný skrytých jeskyní a dalších zákoutí k objevování, zatímco druhý je drsná poušť plná hrozivých nepřátel a s výrazně méně místy pro oddech.  Díky rozsáhlosti a zastaralým herním mechanismům je potřeba zmínit frustrující prvky hry, kterých je bohužel přítomno hodně. Často jsem měl pocit, že na každé dobré věci, kterou tato hra hráči přinese, je vždy něco frustrujícího. Je zde tolik mechanik, které aktivně působí proti hráči, způsobem a do takové míry, že to kazí zábavu, a já prostě nechápu, proč tomu tak je. Vezměte si například mechanismus výdrže. Během bitev je to skvělý mechanismus, který zabraňuje hráči spamovat silné útoky a souboj se stane více strategický a zajímavější. Ale proč proboha můj měřič výdrže při rychlém výběhu z města prudce klesá? Ve hře není žádný mechanismus koně nebo jízda na zvířatech a s výjimkou vozu Oxcart, který vás může převézt z místa na místo (k tomuto způsobu cestování mám taky své výhrady). Většina vašeho pohybu ve hře tedy bude pěšky.

Pokud hráč bude muset běžet 90 procent času a vzdálenost mezi městy nebo mezi vesnicemi je velmi velká, tak mě nechte volně pobíhat mezi městy a až se dostanu do bitvy, aplikujte měřič výdrže. Na to navazuje mechanismus rychlého cestování, který je v této hře prostě strašný. Mechanismus funguje ve formě Portcrystalů ke kterým můžete rychle docestovat, jen když máte předmět zvaný Ferrystone (drahé zboží vyskytující se u některých obchodníků). Bohužel ne každé velké město má Portcrystal, takže jsou místa, kam budete muset umístit přenosný Portcrystal – další příslušenství, které stojí hodně a je velmi vzácné a jde o předmět, který se prodává jako mikrotransakce, což je něco s čím absolutně nesouhlasím.

Díky špatné optimalizaci hry, lagům, malé rozmanitosti nepřátel, se probíhání mezi městy vlastně stane po čase frustrující záležitostí. Problém je, že pobíhání mezi městy doplněné bojem je vlastně samotné jádro hry. Nemůžu se ubránit pocitu, že frustrující omezenost rychlého cestování je tu jen proto, aby hráči utráceli v obchodě. Další nezábavná mechanika ve hře je váhový systém, záležitost, o které jsem si donedávna myslel, že od ní již všichni vývojáři her upustili. Bohužel tady je přítomna, takže neustále přesouváte předměty mezi postavami a při každém návratu do města vše co máte, musíte přesunout do truhly. Pro mě po hodně odehraných hodinách absolutně nezábavná záležitost. Po 50 hodinách hraní mě začalo iritovat i hloupé žvatlání vašich pěšců, jejichž linie se neustále opakují, s čímž souvisí také ne moc chytré dialogy NPC ve hře.

Jak jsem zmínil výše jakoby každý zábavný moment hry, byl vzápětí zničen momentem nezábavným, a to se týká i grafického zpracování optimalizace a frame rate. Celý svět hry si úžasně hraje se světlem a tmou, se slunečním světlem procházejícím listím stromů, jeskyněmi nasvícenými docela realisticky a všechny efekty ve hře vypadají prostě úžasně. Několikrát jsem se zastavil a kochal se výhledem a vzápětí po několika minutách jsem měl pocit, že grafika hry je zastaralá a je 10 let pozadu. Stejně tak je to i s optimalizací hry, na některých místech hra běží dobře a vběhnete do města a frame rate spadne o polovinu.

Pokud bych měl napsat shrnutí tak Dragon’s Dogma 2 je zábavné akční rpg s krásným, rozlehlým světem a temným fantasy příběhem. Je zde spousta tříd postav a dovedností k odemknutí a díky neustálým posunům ve složení vaší party jsou i po 50 hodinách souboje stále svěží. Bohužel hru kazí zastaralé a frustrující herní mechanismy, které fungují proti hráči a také slabý výkon a optimalizace na všech platformách.

Vývojáři: Capcom

Vydavatelství: Capcom

Datum vydání: 21.3.2024

Česká lokalizace: NE

Platformy: PC, PS5, XSX/S

Článek RECENZE: Dragon’s Dogma 2 – Kde je ta desítka? se nejdříve objevil na GAME PRESS.

Dragon’s Dogma 2: Which Starting Vocation to Pick

Od: Andrés

One of the first things you’ll need to do in Dragon’s Dogma 2 is pick your starting Vocation.

Vocations are basically like classic JRPGs Jobs or Classes: they each serve a different role in your party, thanks to their unique abilities. In an action RPG like this, though, they also define your playstyle!

In this guide, we’ll summarize what you can expect from the starting Vocations so that you have an easier time picking your favorite one.

Which Starting Vocation to Pick | Dragon’s Dogma 2 Vocation Guide

The 4 Starting Vocations

You can pick one Vocation out of four upon starting Dragon’s Dogma 2. The four at your disposal are Fighter, Archer, Mage, and Thief.

Each one of them enables a wholly different playstyle from the other while being equally strong. So, which one you pick will depend entirely upon your taste!

As we said previously, though, we’ll give you a breakdown of all of these Vocations to help quell any indecisiveness you may have.

Character Creator screenshot

Though, before we dive into each Vocation, we want to let you know two main things:

  • You can freely change Vocations later in the game, and it doesn’t take long to get to that point. You’ll also unlock some more Vocations, as well!
  • Like in the first Dragon’s Dogma, each Vocation will unlock a variety of passive traits called Augments. It’s a good idea to level up all Vocations to get Augments, as they are shared.

Anyway, with that out of the way, let’s break down all 4 starting Vocations in the game!

Starting Vocations List

Fighter

Dragon Dogma 2: Which Starting Vocation to Pick - Fighter

A Vocation that uses a sword and shield, making it pretty balanced for offense and defense. You can swiftly cut down foes with your sword, and protect yourself with your shield.

Fighters are also able to counterattack after blocking, allowing them to turn the tide of battle quickly. They also serve the role of tanks, protecting their allies.

Besides that, they also get some more creative uses for their weapons.

For example, you can use the Springboard ability to make your Pawns jump off your shield! Perfect for striking at aerial foes.

Archer

Dragon Dogma 2: Which Starting Vocation to Pick - Archer

This Vocation specializes in, you guessed it, long-range combat. You’ll get to use a bow to rain arrows upon your foes from a safe distance.

A bow doesn’t just allow you to strike from a distance, either! It also allows you to easily strike at weak points, which can be great for giving your party openings.

It’s way easier to shoot an arrow into a Cyclops’ eye than to climb all over its body to stab it, for example!

Consider their good mobility on top of that and you’ve got a very versatile long-range damage dealer.

Mage

Dragon Dogma 2: Which Starting Vocation to Pick - Mage

Your one-stop-shop for magic, the Mage can use a large array of spells to attack enemies and aid his party.

Mages can cast basic offensive spells, which can be excellent for dealing some elemental damage.

They don’t have quite as much magical prowess as the Sorcerer Advanced Vocation, but they get the job done!

Additionally, the Mage can aid their party using a variety of buffs and healing spells, which makes the Mage an excellent Vocation for offense and support.

Thief

Dragon Dogma 2: Which Starting Vocation to Pick - Thief

The closest you can get to the Strider Vocation from the first Dragon’s Dogma. Thieves get to use dual daggers to quickly zoom all over the battlefield, dominating enemies with their speed.

Their impressive speed and mobility also make the Thief ideal for climbing over large monsters and striking at weakpoints with ease.

Besides their speed, they also get a host of unique traps and tactics. You can use Powder Charges you detonate at will, ensnaring traps, Smoke Screens, and more!

All in all, the Thief vocation is perfect if you want to play as an extremely agile and crafty character.

Dragon's Dogma 2 Gameplay

That’s the last of the starting Vocations we have to cover here! We hope our breakdowns helped you decide which one you want to pick first in Dragon’s Dogma 2.

If nothing else, always remember that you can freely change Vocations later in the game, as we said before. There’s no reason not to try them all out, especially since Augments are shared across Vocations.

ALSO READ: Final Fantasy 7 Rebirth: Ultimate Beginners Guide

The post Dragon’s Dogma 2: Which Starting Vocation to Pick appeared first on Games Fuze.

Capcom has detailed the next major update for Dragon’s Dogma 2

Capcom has just detailed the next major title update for Dragon’s Dogma 2 that will be released on PC later this month. And, in case you’re wondering, no. This patch will not bring any significant performance improvements or CPU optimizations. Moreover, there is still no word on when the game will support DLSS 3 Frame … Continue reading Capcom has detailed the next major update for Dragon’s Dogma 2

The post Capcom has detailed the next major update for Dragon’s Dogma 2 appeared first on DSOGaming.

Capcom plan to make Dragon's Dogma 2's dragonsplague less frequent, and more obvious

Capcom are working on another Dragon's Dogma 2 patch, and this one takes as its target the dreaded dragonsplague, which causes the game's AI-controlled pawns to go nuts and murder everybody, including story-critical NPCs, if you allow it to go untreated for long enough. It'll reduce the infection frequency of dragonsplague, which is spread when pawns mingle with other pawns online, and make the symptoms more obvious. Pawns already get glowing eyes when they're dragonsplagued - I guess they'll be all the glowier in future.

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The Sunday Papers

Sundays are for making a heroic dent in the bottle of Japanese whiskey I bought to celebrate the RPS job. Before I make the highballs I’ve been craving since playing LAD: Infinite Wealth, prior to answering the door in a snakeskin jacket and shouting KIRYU-CHAAAAAN! at the Greggs driver, prior to wondering if maybe I’m a little too impressionable, let’s read this weeks best writing about games (and game related things!)

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Dragon's Dogma 2 feels like a perfect second try at the original - but could the "Isekai" theories be true?

The original Dragon's Dogma is one of my personal favourite games - but I can't deny it has a few shortcomings. What's surprising is in the brief time I got to speak with him I learned Hideaki Itsuno, Dragon's Dogma 2's director, felt exactly the same way. To him the original game is a flawed example of the dream game he's always wanted to create, which is why I assume he only spoke of Dragon's Dogma 2 with an infectious glee.

So much of what I experienced in the time I played Dragon's Dogma 2 gave me a very strange, but comfortable feeling of deja-vu. Have you ever gone back to play a game from your childhood, only to feel disappointed that it didn't look or play as well as you remembered? Dragon's Dogma 2 feels like the inverse of that sensation: as if I'm replaying the original ten years later, but it feels better and looks prettier than I remember.

My adventure in Dragon's Dogma 2 began in the city of Battahl, a large Beastren settlement with striking similarities to the original Dragon's Dogma's Gran Soren. The Beastrens are a newly playable race in the sequel, something Itsuno-san was keen to include from its outset. "I was really glad to implement them into the game in the scale I always wanted to," he told me. "Not only do different Beastren characters appear throughout the game, but you can play as one as well. This is the level I wanted to bring the Beastren to originally, but was never able to achieve in the first game, as they only had a small appearance in the original."

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Capcom announces two showcases this month for its upcoming games

Capcom has announced two showcases over the next week detailing its upcoming games.

Capcom Highlights, as they're known, will begin on Thursday 7th March at 11pm UK time with a look at Dragon's Dogma 2 and Kunitsu-Gami: Path of the Goddess.

Then, on Monday 11th March at 10pm UK time, we'll get a look at Street Fighter 6, Exoprimal, Monster Hunter Stories and Monster Hunter Now.

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How to be the worst wizard in Dragon's Dogma 2 - Part Deux

High was the sun and gladsome the breeze when Dragonkin Skywalker, Donald Duck and the Lady Galadriel arrived in the city of Vernworth, there to make new friends and disturb the peace. Oh sorry, let me back up a bit: this is the second chapter of my Dragon's Dogma 2 hands-on diary, in which I experiment with fielding a party consisting exclusively of spell-casters.

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Dragon's Dogma 2 cooking features "real meat" - does that mean vegans shouldn't play it?

Dragon's Dogma series director Hideaki Itsuno has announced that the meat you can cook over campfires in Dragon's Dogma 2 is, in fact, "real meat". There's been a certain amount of PlayStation-instigated speculation about whether the meat is CGI-generated, following the last round of Dragon's Dogma 2 previews. Speaking to Japanese site 4Gamer, as translated by Automaton, Itsuno revealed that the game's scenes of sizzling flesh are derived from live action film of steaks being grilled - partly for the sake of authenticity, and partly to save money versus creating computer models of meat products. You can cook several types of meat in Dragon's Dogma, each of which has its own cutscene, and a number of Dragon's Dogmatists are already performatively salivating at the prospect on social media.

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You can download Dragon's Dogma 2's character creator for free, so I've made my kitten as a companion

Ahead of launching Dragon's Dogma 2 later this month, Capcom have released its character creator for free as a separate standalone doodad. You can create your character and your main Pawn (NPC sidekick) and save them to use in the full game. Or, if you're like me and cannot resist playing for hours in a character creator, you can enjoy fiddling with its many sliders and marvelling at the breadth of options like 334 different colours for its four eye colour settings and the ability to remove individual teeth. I made my kitten as my pal, because I guess that's what I do now.

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Dragon's Dogma 2 expands the original game's absolutely daft NPC affinity system

One of the sillier aspects of the original Dragon's Dogma was accidentally falling head over heels for some rando innkeeper, and having them appear beside you as your sweetheart during the ending scenes, much to the surprise of many players who didn't realise they were hitting on every NPC they did a favour for.

The game's Affinity system saw NPCs organically forming an attachment to players when you interacted with them, gave them things or carried out tasks for them. Towards the conclusion, one NPC is selected as "Beloved" and promptly abducted by a dragon for you to quest forth and rescue. There are a few characters who are positioned more obviously as romanceables, but the brilliance of the system is that you can raise your Affinity with pretty much anybody. If you want to finish the game staring passionately into the eyes of the court jester or that hearty bloke who runs the armour shop, it's within your power.

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Dragon's Dogma 2's Magick Archer class makes me want to solo the game

Yesterday I banged out the first in a torrid trilogy of Dragon's Dogma 2 features, centring on hands-on time with the game's Mystic Spearhand "vocation" or class. Look out for parts 2 and 3 over the coming week. During the hands-on, I also spent 45 minutes in the shoes of another advanced Dragon's Dogma 2 class, the Magic - sorry, Magick Archer. You might remember this vocation from the original Dragon's Dogma; then as now, it combines relatively straightforward bow combat with various breeds of enchanted ammunition, for a surprisingly technical skillset that is enjoyable to faff around with.

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How to be the worst wizard in Dragon's Dogma 2 - Act 1

Before I sat down to play three hours of Dragon's Dogma 2 at a Capcom event last month, I gave myself two broad objectives. The first was to discover if there's anything genuinely different about this undeniably enchanting but very familiar sequel to one of the happiest, barmiest action-RPGs of the past 20 years. The second was to royally screw myself by fielding a party consisting exclusively of magic-users.

In Dragon’s Dogma 2 as in Dragon’s Dogma 1, you lead a gang of up to three AI-controlled "pawn" characters – one permanent main sidekick who levels up alongside you, plus two auxiliary pawns created by other players, who are either summoned at Rift stones or spawned into the open world as hired help. As in most RPGs, the ideal party setup is a mix of pure melee, ranged and magical DPS or support classes, but given the whimsicality of Dragon’s Dogma’s sorcery, with its levitation spells and lightning whips, I’ve always wanted to try a whole playthrough as a posse of unescorted occultists.

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Dragon’s Dogma 2 Character Creator Available Now

Dragon's Dogma Character Creator

At the Capcom Highlights stream, the company announced it had released the Dragon's Dogma 2 character creator for players to download and use ahead of the game's launch on March 22, 2024. Additionally, players in the main game will be able to download official Pawns created by select streamers and influencers such as Snuffy, Maximilian Dood, and Salome Hyakumantenbara.

The full list of creators includes:

  • FightinCowboy
  • Krysta
  • Snuffy
  • Maximilian Dood
  • Enako
  • Otojya
  • Salome Hyakumantenbara
  • SHAKA
  • Alodia
  • Chuhe
  • Shim Hyung-Tak
  • C-chandesu
  • Ellajaz
  • Limealicious
  • MissMikkaa
  • Rurikhan

After the presentation, the presenters also used the character creation tools to creat a Pawn based on a real-life cat named Daisy, which is planned to be available as an official pawn. This also isn't the first time official Pawns have appeared, as the Switch version of the first Dragon's Dogma got an official Pawn of Travis Touchdown as part of a collaboration with the No More Heroes series.

You can find the announcement tweet for the Dragon's Dogma 2 character creator below:

https://twitter.com/DragonsDogma/status/1765893831520858558

You can also see the screencaps of the featured creators in the gallery below:

Dragon's Dogma Character Creator
Screenshot via Siliconera

Dragon's Dogma Character Creator
Screenshot via Siliconera

Dragon's Dogma Character Creator
Screenshot via Siliconera

Dragon's Dogma Character Creator
Screenshot via Siliconera

The Capcom Highlights event is set to go on for another day, with Day 2 to focus on games like Street Fighter 6, Monster Hunter Now, and Exoprimal. Earlier this week, game director Hideaki Itsuno revealed that the cooking cutscenes in Dragon's Dogma 2 used real meat instead of computer generated graphics.

Dragon's Dogma 2 will launch on March 22, 2024, for PC, PS5, and Xbox Series X. The Dragon's Dogma 2 character creator is available to download now on the same platforms, and the characters created can be imported into the main game.

The post Dragon’s Dogma 2 Character Creator Available Now appeared first on Siliconera.

Dragon’s Dogma 2 Meat Cooking Scenes Used Real Meat

dragon's dogma 2 meat

In an interview with 4Gamer, Itsuno revealed that the scenes of cook meating in Dragon’s Dogma 2 were real. The team decided against using CGI for these scenes, but not for the reason you might think. [Thanks, 4Gamer!]

This information came up halfway through the interview, when the 4Gamer interviewer commented on how they got hungry just from looking at the meat. Hideaki Itsuno, the director of Dragon’s Dogma 2, revealed that the scenes of the meat cooking over the campfire were real. They’d gathered all the camping enthusiasts on the team and held meetings for months discussing what they liked about camping. One of them mentioned that they could look at meat cooking all day, which the team then implemented into the game.

According to Itsuno, “We could have spent money on CGI for the meat, but we figured that if we were going to spend money anyway, we might as well spent it on real, god meat.” The images change depending on what kind of meat you’re cooking in Dragon's Dogma 2. Because of the sheer variety in camping types, they could not fit everything that the staff said in the game. All that they kept from the discussions were cooking meat and collecting wood.

While collecting wood has no real meaning from a game point of view, the team considered it something fun about camping. Itsuno said in the 4Gamer interview that he wants the player to say, “Man, the Dragon’s Dogma 2 team is full of idiots,” before he started to laugh. He added that since Dragon’s Dogma 2 is a fantasy world simulator, he wanted to include all of the details that would make it like a life sim of sorts.

Dragon’s Dogma 2 will come out on March 22, 2024 for the PS5, Xbox Series X, and Windows PC. You can check out our preview for the game here.

The post Dragon’s Dogma 2 Meat Cooking Scenes Used Real Meat appeared first on Siliconera.

Dragon’s Dogma 2 Character Creator & Storage Demo Released

Capcom has just released the Character Creator Demo for Dragon’s Dogma 2. Players can download this tool in order to create their unique Arisen and main Pawn. And yes, you’ll be able to transfer your data to the main game. A lot of people were expecting a more “traditional” demo. Instead, we get a Character … Continue reading Dragon’s Dogma 2 Character Creator & Storage Demo Released

The post Dragon’s Dogma 2 Character Creator & Storage Demo Released appeared first on DSOGaming.

Dragon’s Dogma 2 Character Creator a úložiště postav je právě k dispozici, data si následně můžete převést do plné hry

Několik týdnů se předpokládalo, že Dragon’s Dogma 2 dostane hratelnou ukázku ještě před uvedením na trh (na základě aktivity ve službě Steam). To se ukázalo jako pravda… do jisté míry.

Během Capcom Highlights Day 1 ředitel Hideaki Itsuno oznámil, že Character Creator a Storage budou spuštěny dnes.

Tento bezplatný nástroj umožní hráčům vytvořit si své Ariseny a hlavní pěšáky ještě před spuštěním hry. Můžete si uložit až pět Arisen a Main Pawnů, přičemž data se přenesou do hlavní hry. Když už nic jiného, hráči si mohou vyzkoušet nástroj pro hloubkové přizpůsobení postavy ve hře a doladit své Ariseny.

Několik streamerů a tvůrců obsahu bude mít také pěšáky, kteří jsou na nich založeni a které mohou hráči po spuštění hry vyhledat. Dragon’s Dogma 2 vychází 22. března pro konzole Xbox Series X/S, PS5 a PC. Je potvrzeno, že na všech platformách poběží s neomezenou snímkovou frekvencí, která se pohybuje kolem 30 FPS pouze v grafickém režimu.

Prepare for your grand adventure!

Get ready for launch on March 22 by downloading Dragon's Dogma 2 Character Creator & Storage to create your Arisen and main Pawn.

Data can be transferred to the main game.#DD2 #DragonsDogma2 pic.twitter.com/9yx8PtxpvW

— Dragon's Dogma (@DragonsDogma) March 7, 2024

Článek Dragon’s Dogma 2 Character Creator a úložiště postav je právě k dispozici, data si následně můžete převést do plné hry se nejdříve objevil na GAME PRESS.

Dragon’s Dogma 2 obsahuje více než 1000 postav

Humbuk kolem hry Dragon’s Dogma 2 se stupňuje a během Capcom Highlights Day 1 režisér Hideaki Itsuno prozradil několik nových záběrů ze hry a podrobností. Podívejte se na ně níže.

Jedním z nejzajímavějších kousků je možnost přivést příšery do měst, kde vám v boji proti nim mohou pomoci obyvatelé města. V závislosti na vašich činech se může měnit jejich chování vůči Arisenům. Ve světě je více než 1000 postav, se kterými můžete komunikovat, a některé vás mohou oslovit s úkoly.

Ty mohou sahat od záchrany lidí napadených příšerami až po plížení a krádeže předmětů. Můžete také vyrábět padělky předmětů a zkoušet, zda se budou vydávat za pravé. Itsuno se také trochu více rozpovídal o pěšáckých specializacích, včetně jedné, která bude vykupovat všechny nechtěné předměty. Prozradil také, že na Sfingu, nepovinného bosse, kterého mohou hráči najít, možná narazí i jinde při putování po mapě.

Dragon’s Dogma 2 vychází 22. března pro PS5, Xbox řady X/S a PC. K dispozici je bezplatný Character Creator a úložiště, které hráčům umožní vytvořit si své Ariseny a hlavní pěšáky, které budou ve hře používat.

Článek Dragon’s Dogma 2 obsahuje více než 1000 postav se nejdříve objevil na GAME PRESS.

Hlavní příběh Dragon’s Dogma 2 je asi tak dlouhý jako první hra

V roce 2024 již není nouze o masivní hry, ale stále je toho hodně, co přijde, a mezi nimi  je Dragon’s Dogma 2 pravděpodobně tou, na kterou se spousta hráčů nejvíce dívá.

Společnost Capcom již dříve prozradila, že akční RPG s otevřeným světem se bude pyšnit obrovským otevřeným světem, který bude zhruba čtyřikrát větší než mapa první hry, ale promítne se to i do delší herní doby?

Ne nutně. V rozhovoru pro Game Informer režisér Hideaki Itsuno prozradil, že pokud se budete držet hlavního příběhu, bude Dragon’s Dogma 2 zhruba stejně dlouhá jako první hra, což znamená, že se budeme pohybovat v rozmezí více než 40 hodin. Samozřejmě, když započítáte nepovinný obsah, který prý v chystaném akčním RPG od Capcomu najdete v hojném počtu, může být toto číslo mnohem vyšší.

Pro hráče, kteří se soustředí pouze na věci [k] projití [herní kampaně], by se samotná herní doba neměla oproti první hře nijak výrazně změnit,“ řekl Itsuno. „Pro lidi, kteří chtějí dělat všechno, kteří vidí spoustu věcí a říkají si: ‚Aha, chci udělat tuhle věc, aha, to vypadá zajímavě‘, no, vynaložili jsme hodně úsilí, abychom pro to přidali co nejvíce prvků. Je tu spousta věcí, které by mohly hráče zaujmout, a těmto lidem se pravděpodobně výrazně prodlouží herní doba.

Do vydání hry Dragon’s Dogma 2 už nezbývá mnoho času, a tak Capcom pokračuje ve zintenzivňování marketingu, přičemž nové podrobnosti o titulu budou odhaleny 7. března v rámci akce Capcom Highlights. Je možné, že bude oznámeno i údajné demo hry.

Dragon’s Dogma 2 vychází 22. března pro PS5, Xbox Series X/S a PC.

Článek Hlavní příběh Dragon’s Dogma 2 je asi tak dlouhý jako první hra se nejdříve objevil na GAME PRESS.

Dragon’s Dogma 2 Character Creator is available now, transfers to full release

Dragon's Dogma 2 Character Creator

Update: The Character Creator appears to be live on all platforms.

During the Capcom Highlights Day 1, Capcom revealed that the Character Creator for Dragon's Dogma 2 is available now. Players interested in getting started creating their character as well as their Main Pawn can do so and then transfer the data to the full game when it releases in a couple of weeks.

https://www.youtube.com/watch?v=S8MP3KyZX_4

Up to five Arisen & Pawns

Instead of spending hours on release day figuring out exactly what Race and Class you want to make your character and Main Pawn, you can do so now and jump right into Dragon's Dogma 2 when it releases on March 22. According to Capcom the data can be saved and then easily transferred to the full game on release.

The Dragon's Dogma 2 Character Creator & Storage tool can be downloaded for free on PC via Steam, PlayStation 5, and Xbox Series X|S. Players can create five designs for their Arisen and Main Pawn and then instantly transfer them to the same platform on release day.

The download page for the Character Creator is online, and it can be downloaded on all platforms.

Also shown during Day 1 of Capcom Highlights were new official Capcom support Pawns that will be in Dragon's Dogma 2. Created by renowned content creators, players will be able to invite these official Pawns into their party directly through the Pawn Network.

We also got a brief look at how relationships with other characters will work in Dragon's Dogma 2. Decisions you make will impact other character interactions, and unlock creative solutions to avoiding altercations. The example provided showed that you can use exquisite counterfeit items in place of the real thing when turning in quest items. Each decision affects a complex web of relationships between over 1,000 characters throughout the game world, each with their own objectives and motive.

Dragon's Dogma 2 releases on March 22 on PC, PlayStation 5, and Xbox Series X|S.

The post Dragon’s Dogma 2 Character Creator is available now, transfers to full release appeared first on Destructoid.

Trailer Dragon’s Dogma 2 předvádí povolání mága

Po bojovníkovi, zloději a lučištníkovi se dostalo i na povolání mága ve hře Dragon’s Dogma 2 speciální trailer. Mágové ovládají živly a další mystická umění a mohou nepřátele zasypávat projektily z dálky nebo sesílat kouzla, která posilují jejich spojence.

Útočně naladění mohou také proti nepřátelům vysílat proudy ohně, vyvolávat blesky a sesílat ledové vlny, které se explozivně rozšiřují. Vzhledem k některým absurdnějším věcem, které mágové uměli v první hře, je pravděpodobné, že mocnější kouzla budou teprve odhalena. Zajímavé by také mělo být sledovat, co všechno mohou nová povolání Mágům propůjčit.

Dragon’s Dogma 2 vychází 22. března pro PS5, PC a Xbox řady X/S. Bude mít neomezenou snímkovou frekvenci, i když Capcom se zatím nezmínil, zda to platí pro všechny platformy. Na základě aktualizací v zázemí služby Steam by se mohla objevit demoverze, ale oficiální oznámení zatím nebylo učiněno. Zůstaňte naladěni na další podrobnosti a aktualizace.

Článek Trailer Dragon’s Dogma 2 předvádí povolání mága se nejdříve objevil na GAME PRESS.

Hra Dragon’s Dogma 2 se možná brzy dočká demoverze

Prvních několik týdnů roku 2024 bylo nabitých významnými novinkami (a několika velkými překvapeními, která se objevila z ničeho nic) a vypadá to, že následující týdny budou pokračovat v nastoleném tempu.

Z her, jejichž uvedení na trh se v blízké budoucnosti chystá, však patří Dragon’s Dogma 2 asi k těm největším a zdá se, že hráči by mohli brzy dostat příležitost ponořit se do jejích vod ještě před uvedením plné hry na trh.

Jak si všiml uživatel na Redditu, podle stránky Dragon’s Dogma 2 na SteamDB aktualizace provedené na zadní straně Steam stránky akčního RPG naznačují, že Capcom možná chystá vydání demoverze, přičemž jedna z aktualizací má typ účtování „zdarma na vyžádání“.

Capcom je samozřejmě společnost, která má tendenci vydávat demoverze před spuštěním naprosté většiny svých her, zejména pokud jde o její větší, vlajkové tituly, takže demo Dragon’s Dogma 2 by nebylo ani v nejmenším překvapivé. Jak brzy se objeví a jaký bude její rozsah, se teprve uvidí – samozřejmě za předpokladu, že se objeví.

Dragon’s Dogma 2 bude uvedena na trh 22. března pro PS5, Xbox Series X/S a PC.

Článek Hra Dragon’s Dogma 2 se možná brzy dočká demoverze se nejdříve objevil na GAME PRESS.

Trailer Dragon’s Dogma 2 představuje povolání lukostřelce

Capcom pokračuje ve svém trendu samostatných upoutávek pro každé povolání v Dragon’s Dogma 2 a vydal jeden pro povolání Archer. Vyzbrojen lukem a šípy upřednostňuje boj z dálky, i když je zde spousta všestrannosti.

Jako lučištník můžete na nepřátele střílet z dálky nebo vypouštět živelné šípy. Je však možné nepřátele odkopnout a následovat střely ve vzduchu. Můžete se vyhnout nepříteli a vystřelit ještě před dopadem na zem nebo rozpoutat rychlou smršť střel. A konečně, abyste měli pořádnou zastavovací sílu, nabitá střela dokáže zastavit i Minotaura uprostřed útoku.

Dragon’s Dogma 2 bude k dispozici 22. března pro PS5, Xbox Series X/S a PC, takže se v následujících týdnech těšte na další videa o povolání. Režisér Hideaki Itsuno také potvrdil, že akční RPG bude na trh uvedeno s nezkrácenou snímkovou frekvencí, i když není známo, zda se to týká jak konzolí, tak PC.

Článek Trailer Dragon’s Dogma 2 představuje povolání lukostřelce se nejdříve objevil na GAME PRESS.

Trailer na Dragon’s Dogma 2 upozorňuje na povolání bojovníka

Společnost Capcom vydala nový krátký trailer ke hře Dragon’s Dogma 2, který představuje povolání Fighter v akci. Pokud jste hráli původní hru, mnohé vám může připadat povědomé, například odrážení útoků štítem, zesměšňování blízkých nepřátel a bodnutí podobné žihadlu.

Asi nejhustší částí je kontr do úderu štítem, po kterém následuje kombo na jednoho z větších nepřátel. Na rozdíl od předchozí hry mohou hráči po navázání spojení s Maistrem objevit různé Maistry, kteří poskytují nové dovednosti prostřednictvím “Maistrových učení”. Lennart je bojovník Maister, ačkoli jeho schopnosti ještě nebyly představeny.

Dragon’s Dogma 2 vychází 22. března pro PS5, Xbox Series X/S a PC. V následujících týdnech by se měly objevit další trailery na jednotlivá povolání, takže se můžeme těšit na to, že uvidíme, jako je Mystic Spearhand, Warfarer a Trickster.

Článek Trailer na Dragon’s Dogma 2 upozorňuje na povolání bojovníka se nejdříve objevil na GAME PRESS.

New official gameplay videos for Dragon’s Dogma 2 showcase pretty much all of its different classes

In the past couple of weeks, Capcom released a new set of short gameplay videos for Dragon’s Dogma 2 that showcase almost all of its different classes. As such, we’ve decided to share them in one big article. In these videos, we get to see the Sorcerer, Archer, Fighter, Mage, Warrior and Thief. We also … Continue reading New official gameplay videos for Dragon’s Dogma 2 showcase pretty much all of its different classes

The post New official gameplay videos for Dragon’s Dogma 2 showcase pretty much all of its different classes appeared first on DSOGaming.

Fans think they've spotted proof Dragon's Dogma 2 demo on the way

It looks like a demo for Dragon's Dogma 2 could be on the way.

According to a recent Steam update – and spotted by the eagle-eyed community on the Dragon's Dogma subreddit – an update to Steam's backend hints that a mysterious "unknown app" was added to Dragon's Dogma 2's Steam listing.

Furthermore, the app has been listed as "free on demand", which is often the text appended to Steam demos.

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Fans think they've spotted proof Dragon's Dogma 2 demo on the way

It looks like a demo for Dragon's Dogma 2 could be on the way.

According to a recent Steam update – and spotted by the eagle-eyed community on the Dragon's Dogma subreddit – an update to Steam's backend hints that a mysterious "unknown app" was added to Dragon's Dogma 2's Steam listing.

Furthermore, the app has been listed as "free on demand", which is often the text appended to Steam demos.

Read more

Dragon’s Dogma 2 Pawns explained

Dragon’s Dogma 2 Pawns explained

What are Dragon’s Dogma 2 Pawns? At the beginning of the game, along with the character you control – called an Arisen – you’ll also create a Pawn, which is a faithful NPC companion that will never leave your side. They’ll help you in a myriad of different ways as you adventure, and you’ll continually swap other player-made Pawns in and out of your party. That way, you’ll have a balanced adventuring group as you slay ogres and griffons.

If you’re keen on picking up Dragon’s Dogma 2, be sure to double check its system requirements. We’ve also got a great guide detailing all the Dragon’s Dogma 2 vocations that both your Arisen and Pawn can assume during your adventure.

MORE FROM PCGAMESN: Dragon's Dogma 2 release date, Dragon's Dogma 2 vocations, Dragon's Dogma 2 system requirements
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