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Battle Bards Episode 233: Epic fight music

For Battle Bards’ penultimate episode, Syp and Syl explore some EPIC battle music across many MMOs. After all, if we’re going to go out in style, that style’s going to be loud enough to blast a hole in your eardrums! We also learn that nobody likes the Flute Guy. Battle Bards is the world’s first, best, […]

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Mortal Online 2 players can no longer steal life from invincible NPCs thanks to the latest patch

The days of Mortal Online 2 players using invincible targets like vendors, priests, and training dummies as juice boxes are regrettably over. That’s thanks to the sandbox MMORPG’s latest patch, which stops the Lifesteal clade gift from working against these targets. You’re going to have to drink the essence of other targets instead. Look, there’s […]

The MOP Up: Spellfarers lets you dabble in moon magic

The recently launched magic life sim Spellfarers Update 0.511 arrived with “lots of fixes, including to cooking, a new stove for Ilo’s kitchen, minor transmutations, and more. Witches can now properly specialize in moon magic by casting the magic specialization spell.” And this is just the beginning of the rest of the news! Read on for a […]

Skyrim, Shadr's Debt To Sapphire Paid » Kabalyero

IN THIS VIDEO: Sapphire was speaking to Shadr. She was collecting her money from Shadr but Shadr was not able to pay Sapphire because Sapphire did something bad that affected Shadr's financial status.

In the dimly lit room, Sapphire faced Shadr with a mixture of anticipation and trepidation. The air was thick with tension, as the moment of reckoning had arrived. Sapphire, with her hands clasped tightly in front of her, was there to collect the debt owed to her, a sum that had been agreed upon under much different circumstances.

Shadr, on the other hand, sat slumped in his chair, his eyes avoiding Sapphire's steady gaze. The room was silent except for the ticking of the clock, marking the seconds that felt like hours to both of them. Shadr's financial situation had taken a turn for the worse, a direct consequence of an indiscretion committed by Sapphire. It was an act that she had thought inconsequential at the time, but its ripples had extended far and wide, eventually crashing into Shadr's life with the force of a tsunami.

The money that Sapphire sought was no longer within Shadr's grasp. His business, once thriving and prosperous, was now a shadow of its former self. The clients had disappeared, the contracts had been canceled, and the steady stream of income had dried up to nothing more than a trickle. All because Sapphire, in a moment of weakness, had made a choice that now haunted both their lives.

Sapphire remembered the day all too well. It was a decision made in haste, a solution to a problem that seemed insurmountable at the time. But the solution had been a poison, one that had seeped into the foundation of Shadr's enterprise and eroded it from within. She had not meant to cause harm, yet the damage was done, and the cost was more than just monetary.

As they sat in silence, the weight of guilt pressed heavily on Sapphire's shoulders. She knew that demanding payment from Shadr was futile, yet she was bound by her own needs, her own debts that clamored for attention. The cycle of cause and effect, of action and consequence, was playing out before her, and she was powerless to stop it.

Shadr finally looked up, his eyes meeting Sapphire's. There was no anger there, only resignation and a deep, unspoken understanding. Words were unnecessary; their shared history spoke volumes more than any conversation could. Sapphire slowly unclasped her hands and placed them on her lap, her posture softening.

"I'm sorry," she whispered, the words barely audible. It was an apology for more than just the current predicament. It was an acknowledgment of the pain she had caused, the trust she had broken, and the friendship she had jeopardized.

Shadr nodded, a gesture of forgiveness that was as much for himself as it was for Sapphire. They both knew that some debts went beyond money, beyond the tangible. They were debts of the heart, of the soul, and those were the ones that took the longest to repay.

In the end, Sapphire left without the money she had come for, but with something much more valuable. She left with the hope of redemption and the possibility of rebuilding what had been broken. And as she stepped out into the fading light of the day, she made a silent vow to right the wrongs of the past, not with words, but with actions.

For Shadr, the path ahead was uncertain, but he was not alone. The bonds that had been strained were not broken, and in the darkness that surrounded him, he found a glimmer of light. It was the light of forgiveness, of second chances, and of new beginnings. And with that light to guide him, he knew that the road to recovery, though long and arduous, was one he was ready to travel.

Hello fellow gamers! I'm here playing and livestreaming Skyrim Legendary Edition. The Elder Scrolls V: Skyrim Legendary Edition combines the base game with three DLC add-ons: Dawnguard, Hearthfire, and Dragonborn. It introduces features like legendary skills, mounted combat, and a higher difficulty mode. A must-play for fans of epic fantasy adventures!

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Skyrim, Shadr's Debt To Sapphire Paid » Kabalyero

One Shots: Only serious business allowed here

When the moon is crashing down onto the surface of your planet, do the following. First, blame Roland Emmerich. Second, don’t panic. Third, summon the strongest member of your party to take the alpha strike so that the rest of civilization can endure. Fourth, ask Link if he can rewind time back to the first […]

Deus Ex: Mankind Divided one of two Epic Games Store freebies next week

Epic has revealed the next titles it's giving away on the Epic Games Store, with Deux Ex: Mankind Divided and The Bridge getting the freebie treatment from Thursday, 14th March.

Deux Ex: Mankind Divided is the fifth instalment in Square Enix's stealthy, shooty sci-fi series and a direct sequel to 2012's Deus Ex: Human Revolution. Once again cyber-augmented protagonist Adam Jensen returns, and the ensuing adventure was deemed to be a "smart, handsome and weighty addition to the stealth-action genre" in Eurogamer's review.

As for The Bridge, it's a gravity shifting puzzle game created by Ty Taylor - and described as "Isaac Newton meets M. C. Escher" - that challenges players to manoeuvre the world and reach the exit each stage. Eurogamer quite liked this one on release in 2013, even if it sometimes felt like "the taster course for a more satisfying meal kept frustratingly off the menu."

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