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Double Fine drops a 90-minute update to its 20+ hour series documenting the development of Psychonauts 2

A year after its 22-hour-long documentary series first debuted, Double Fine has released an update to PsychOdyssey.

Running over 90 minutes long, the episode – subtitled "We Wrote it all Down" – is the "direct continuation of the acclaimed series Double Fine Adventure, and offers even deeper insight into the passion, humour, and heartbreak of video game development".

The episode also chronicles the studio "reflecting on the launch of Psychonauts 2 and the PsychOdyssey documentary series while looking to the future and a return to smaller projects".

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Double Fine drops a 90-minute update to its 20+ hour series documenting the development of Psychonauts 2

A year after its 22-hour-long documentary series first debuted, Double Fine has released an update to PsychOdyssey.

Running over 90 minutes long, the episode – subtitled "We Wrote it all Down" – is the "direct continuation of the acclaimed series Double Fine Adventure, and offers even deeper insight into the passion, humour, and heartbreak of video game development".

The episode also chronicles the studio "reflecting on the launch of Psychonauts 2 and the PsychOdyssey documentary series while looking to the future and a return to smaller projects".

Read more

There's a new episode of Double Fine's Psychonauts 2 documentary

Double Fine's PsychOdyssey is a 32-part documentary series which charts the creation of 2021 platformer Psychonauts 2, from initial brainstorming sessions to its final release. Or it was - now it's 33 parts, as a new 94-minute episode was just released which looks back at the game, its reception, and the release of the documentary itself.

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Everything announced and featured at Day Of The Devs 2024 in one place

This year’s Day Of The Devs boasted an entire seven exclusives, plus a load of other nifty features and previews for exciting indies we already knew about, but are no less excited to be reminded of. It’s been over ten years now since Tim Schafer and the folks at Double Fine kicked off the non-profit initiative to help shine a spotlight on games what they thought were nice. No way! I love games what I think are nice! Here’s everything from Day Of The Devs 2024, dutifully arranged for your clicking pleasure.

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Legendary adventure game gets brand new fan made remaster mod

Legendary adventure game gets brand new fan made remaster mod

Back in 2015, Grim Fandango Remastered came out, making it easier than it had been since the original version's 1998 launch to play one of the most beloved adventure games ever made. Still, even with the attention given to the classic LucasArts launch — one as well regarded as the studio's The Secret of Monkey Island, Day of the Tentacle, and Maniac Mansion — the remaster didn't provide players with every one of the updates they were looking for. Fortunately, almost a decade later, fans of the game have just put out a new mod that finishes remastering the remaster for free.

MORE FROM PCGAMESN: Best adventure games

Xbox adds custom touch controls in remote play for over 100 games

Xbox has rolled out a new update for February, adding touch controls in remote play and more.

With this update in action, users will be able to play games without being tied to their console even if they don't have a wireless controller to hand. This is as Xbox remote play now supports custom touch control layouts on the Xbox app (via iOS, Android and Windows devices) for over 100 games.

"The same custom touch layouts available through Xbox Cloud Gaming (Beta) will now be available when remotely playing games from your personal console," Microsoft said. "This includes games like Minecraft Dungeons, Psychonauts 2, Sea of Thieves, and many more. Additionally, a basic touch control layout can now be used for most other games."

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Xbox adds custom touch controls in remote play for over 100 games

Xbox has rolled out a new update for February, adding touch controls in remote play and more.

With this update in action, users will be able to play games without being tied to their console even if they don't have a wireless controller to hand. This is as Xbox remote play now supports custom touch control layouts on the Xbox app (via iOS, Android and Windows devices) for over 100 games.

"The same custom touch layouts available through Xbox Cloud Gaming (Beta) will now be available when remotely playing games from your personal console," Microsoft said. "This includes games like Minecraft Dungeons, Psychonauts 2, Sea of Thieves, and many more. Additionally, a basic touch control layout can now be used for most other games."

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