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Musashi Vs Cthulhu Switch Game Review

Musashi vs Cthulhu is a glorified rhythm game where you must tap the correct buttons at the right time or you will die. You are Musashi, a famous warrior in feudal Japan, and you must do battle with the forces of Cthulhu, who come from the left and the right. Each enemy requires the right button press to die. There left upper, middle and lower attacks, and right upper middle and lower attacks. Each attack fills your spirit lantern. When full, I believe it slows enemies down. A hit will drain it, even if its just charging. You get hit when you miss, and three hits and you are dead.

If you read my Conarium review, you’ll know HP Lovecraft is one my favorites. Musashi vs Cthulhu certainly has the right idea. Cthulhu in Feudal Japan is awesome. It looks good. It sounds good. There’s a very good tutorial. There’s an online leader board. The issue I have is the game play is disappointing. I didn’t find it fun at all. Rhythm games are great, I used to have an expensive DDR mat(still do for Xbox 360). Musashi vs Cthulhu misses the point I think by having completely one note game play. There’s no real progression. No unlockables. No other playable characters. Only five different enemies. The Steam reviews are positive though, so people do like this.

Honestly, Musashi vs Cthulhu is too an awesome an idea to waste on such one note game play.But buy it if you want to. This gets a Your Mileage May Vary with a six back-end score.

Overall: Musashi Vs Cthulhu is too awesome an idea to waste on the uninteresting rhythm-game like game play.

Verdict: YMMV

eShop Page

Release Date5/16/24
Cost$4.99
PublisherQubyte Interactive
ESRB RatingT

Game received for free from the publisher!

The post Musashi Vs Cthulhu Switch Game Review appeared first on The Game Slush Pile.

Match Village Switch Game Review

A long time ago, a game called Triple Town came out. You built a town by matching pieces, going from bushes to trees to houses, or bears to graves to churches. Village Match is a triple town-like game where you place pieces on an island to form towns. Match 3 huts to form bigger huts. Match churches to make cathedrals. Fields to make windmills, which then get surrounded by fields. It was apparently made by one guy on his computer and it shows. Its not bad game, I kind of like it. Except there’s no tutorials or anything. Just start an island and get going. It would have been nice if they you told you 3 big fields can only make a mill once, and once that’s made, you can only surround it with the same big fields. There’s also a limited number of tiles to place, but I’m not sure what exactly gives you more tiles.

Match Village has the basics down, but simply lacks some serious polish that something like Triple Town had. I mean one man teams have created glory with stuff like Balatro. This seems like a game Jam entry that was picked and put out for a few dollars. It seems to be a thing(like Shivering Stone as well). This would have been better with more polish and documentation. On Keymailer’s website it even says:

Hey, before you buy, know that this is an indie game, developed by a guy in his room. Don’t expect a AAA experience with hours of content in this game, ok?

That’s really not excuse for this lack of polish with Match Village. Calling it minimalist and simplistic doesn’t necessary help. Take Oxytone, which got a Must Play. Minimalist, and simplistic, but it had polish. Here, the game feels rough and needed a few more minutes in the oven. Besides, Triple Town was free, Match Village is not. This gets a YMMV with a seven back-end score. It only gets a seven because there is a game here that is complete and playable. It is everything else that is lacking.

Overall: Match Village is a fine one man game, but lacks polish so its rough around the edges.

Verdict: YMMV

eShop Page

Release Date3/14/24
Cost$4.99
PublisherQubyte Interactive
ESRB RatingE

Game received for free from the publisher.

The post Match Village Switch Game Review appeared first on The Game Slush Pile.

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