Hello! Welcome back to our regular feature where we write a little bit about some of the games we've been playing over the past few days. This week we enjoy poking around spooky oil rigs, we object in dramatic court cases, and we discover what we love about a game series through a TV adaptation of it.
In news that should be of no surprise to anyone given Fortnite's all-consuming nature, post-apocalyptic RPG series Fallout will soon be making an appearance in the battle royale game.
Fallout is, of course, currently enjoying a bit of a renaissance thanks to Amazon's recent live-action TV adaptation, making it a prime target for the popularity vampire that is Fortnite.
Fortnite's impending Fallout collaboration was teased on its official X account, where a winky face and thumbs-up emoji (squint a bit and it could be Vault Boy) accompanied an image of someone in T-60 power armour staring pensively out of frame amid clouds of belching smoke.
Recently, because I hate myself, I was browsing Twitter (I’m not calling it X) and I stumbled across an incredible conceptual video from an artist named DEVINK that shows what they imagine a potential Fortnite X Fallout crossover could look like.
This crossover seems like a bit of a no-brainer to me and I wouldn't be surprised if something like this happened in the future, but what about Fallout crossovers from the past? Well that's what I'm exploring in today's video (above) so please do give it a click and see if you remember any of the seven forgotten Fallout crossovers that feature within.
These crossovers range from an excellent and highly detailed Minecraft mash-up and some fairly fancy, but almost definitely forgotten cosmetics for Brink, through to what can only be described as one of the most haunting pieces of headwear for the Xbox 360 Avatars that I ever did see.
Recently, because I hate myself, I was browsing Twitter (I’m not calling it X) and I stumbled across an incredible conceptual video from an artist named DEVINK that shows what they imagine a potential Fortnite X Fallout crossover could look like.
This crossover seems like a bit of a no-brainer to me and I wouldn't be surprised if something like this happened in the future, but what about Fallout crossovers from the past? Well that's what I'm exploring in today's video (above) so please do give it a click and see if you remember any of the seven forgotten Fallout crossovers that feature within.
These crossovers range from an excellent and highly detailed Minecraft mash-up and some fairly fancy, but almost definitely forgotten cosmetics for Brink, through to what can only be described as one of the most haunting pieces of headwear for the Xbox 360 Avatars that I ever did see.
Recently, because I hate myself, I was browsing Twitter (I’m not calling it X) and I stumbled across an incredible conceptual video from an artist named DEVINK that shows what they imagine a potential Fortnite X Fallout crossover could look like.
This crossover seems like a bit of a no-brainer to me and I wouldn't be surprised if something like this happened in the future, but what about Fallout crossovers from the past? Well that's what I'm exploring in today's video (above) so please do give it a click and see if you remember any of the seven forgotten Fallout crossovers that feature within.
These crossovers range from an excellent and highly detailed Minecraft mash-up and some fairly fancy, but almost definitely forgotten cosmetics for Brink, through to what can only be described as one of the most haunting pieces of headwear for the Xbox 360 Avatars that I ever did see.
Fallout 3 is available this month for free as part of Amazon Prime Gaming.
The Fallout series is definitely having a moment thanks to Amazon's new TV show, so it makes sense to capitalise on that with Fallout 3 in its monthly lineup for May.
The full list of Free Games with Prime in May are:
Amazon's Fallout TV adaptation is doing alright for itself; not only has it been a hit with the critics, it's been a hit with viewers too - to the tune of 65m people in its first 16 days of release, according to new figures shared by the streaming service.
As reported by Variety, Fallout's big 65m-strong success makes it the second most-watched show on Amazon, only losing out to 2022's The Lord of the Rings: The Ring of Power - but as the publication notes, Amazon hasn't qualified what it considers a viewer in its figures, so it's unclear how much of the series any of those counted have actually watched.
Even so, it's clearly drawn the crowds, with Amazon adding the live-action Fallout adaptation is its most-watched show ever in the 18-34 age group - not bad considering the youngest of those would have been two when Bethesda's Fallout 3 came out.
Fallout creator Tim Cain has plenty of praise for Amazon's recent TV adaptation.
In a YouTube video posted over the weekend, Cain said how much he liked the show, stating it was surreal to see something he had "worked on really hard" realised in real life.
"They had huge sets with amazing production values on them... Amazing props. The acting was phenomenal. It was just surreal to watch Fallout recreated in real life like that," Cain enthused. However, he said the main reason he liked the show so much was because of the way "everything feels like Fallout".
As the dust settles on Fallout's first TV season, which appears to have been as universally beloved as any piece of media can be in today's world, the line that sticks with me most radiates from early in the show. As Ella Purnell's Vault Dweller Lucy sleeps beside her Scout badge-perfect campfire, she awakes to find Michael Emerson's fugitive scientist sitting nearby. All-too familiar with the perils of the Wasteland, Emerson's character urges her to return to the Vault from whence she came. This goes down with Lucy about as well as two litres of irradiated water, so instead the scientist posits a question. "Will you still want the same things, when you become a different animal altogether?"
It's an interesting question to ask in the context of Fallout itself, a series which is at once so recognisable and yet so different from its original form. On the one hand, you can trace Fallout's aesthetic all the way back to the opening cinematic of the first game, which juxtaposes a kitsch 1950s-style commercial with the blasted moonscape of post-nuclear America, all to the lilting vocals of the Ink Spots' "Maybe". It's interesting to return to now. Rare is it that a series' audiovisual identity emerges so fully formed, yet it's there in Fallout from Defcon one.
Yet the games beneath the Vault Boy iconography have changed dramatically in the last quarter-century, to the point where it remains a bone of contention within the Fallout community. There is something, the argument goes, that Interplay's isometric RPGs have which Bethesda's 3D, real-time open world games lack. Certainly, the more recent games have had their flaws. Fallout 3 arguably dialled back the colour of Fallout too much, while Fallout 4 leans heavily toward being a shooter at the cost of broader role-playing options. But these remain distinctly Fallout games in other ways, replete with that familiar visual identity, and in quests like the Gary-filled Vault 108 - as perfectly strange as the wasteland demands.
Amid the success of the Fallout TV show, Fallout video games are enjoying a resurgence in popularity. The player boost is so significant that even NexusMods is struggling to cope.
The mod site issued a warning over the weekend that increased interest in Fallout mods had caused heavy network traffic, …
While the games never fully left the limelight, the recent Fallout TV show – with a second season now confirmed – has increased the franchise's popularity in a pretty big way. With that in mind, it will not surprise a single person reading this that some of the games have experienced a big uptick in concurrent players.
For example: Fallout 76 saw a player count of 73,368 on PC in the last 24 hours or so, according to data from SteamDB. The chart itself gives a visual representation of this increase and while the numbers are not as strong as, say, Fallout 4, it's still a testament to the TV show's success.
Likewise, the third entry – specifically the Game of the Year edition – also saw an increase in popularity, with a new peak concurrent player count of 11,471. New Vegas has also been getting some love, with 43,632 people playing over the weekend, just a few thousand shy of the player count record that was set some 14 years ago.
Not just the newer games, either
While the original Fallout installment from way back in the day hasn't bested its peak, more people do seem to be playing it lately. However, the 1998 sequel is showing a new peak concurrent player number on Steam. It's good to see the older entries still pulling in fans.
In fact, from what I can tell, Fallout 4 is the only mainline game that hasn't hit a new record since the show aired, which is kind of surprising seeing as it's probably the most successful one in the series in terms of sales. Although having said that, it's been consistently popular since it was released.
Oh look, Fallout Tactics: Brotherhood of Steel has a new record number of Steam players as well. Okay, it's only 243, but it kind of hammers home the influence the recent adaptation has had.
Todd Howard has assured Fallout fans that the franchise's recently-released TV show does not contradict the games' pre-established lore.
Please note, there will be Fallout spoilers below. If you are still to finish the show and want to keep as much a surprise as possible, this is your cue to head elsewhere.
Earlier this month, questions were raised about Fallout's Shady Sands and the settlement's demise. The show's sixth episode dates this event to the 2280s, which made fans scratch their heads - as they felt this date contradicted mentions of Shady Sands in the video game series set later on.
As the dust settles on Fallout's first TV season, which appears to have been as universally beloved as any piece of media can be in today's world, the line that sticks with me most radiates from early in the show. As Ella Purnell's Vault Dweller Lucy sleeps beside her Scout badge-perfect campfire, she awakes to find Michael Emerson's fugitive scientist sitting nearby. All-too familiar with the perils of the Wasteland, Emerson's character urges her to return to the Vault from whence she came. This goes down with Lucy about as well as two litres of irradiated water, so instead the scientist posits a question. "Will you still want the same things, when you become a different animal altogether?"
It's an interesting question to ask in the context of Fallout itself, a series which is at once so recognisable and yet so different from its original form. On the one hand, you can trace Fallout's aesthetic all the way back to the opening cinematic of the first game, which juxtaposes a kitsch 1950s-style commercial with the blasted moonscape of post-nuclear America, all to the lilting vocals of the Ink Spots' "Maybe". It's interesting to return to now. Rare is it that a series' audiovisual identity emerges so fully formed, yet it's there in Fallout from Defcon one.
Yet the games beneath the Vault Boy iconography have changed dramatically in the last quarter-century, to the point where it remains a bone of contention within the Fallout community. There is something, the argument goes, that Interplay's isometric RPGs have which Bethesda's 3D, real-time open world games lack. Certainly, the more recent games have had their flaws. Fallout 3 arguably dialled back the colour of Fallout too much, while Fallout 4 leans heavily toward being a shooter at the cost of broader role-playing options. But these remain distinctly Fallout games in other ways, replete with that familiar visual identity, and in quests like the Gary-filled Vault 108 - as perfectly strange as the wasteland demands.
Amazon's Fallout TV show has - a few minor controversies aside - been a hit with fans since arriving last week; but while it's covered plenty of the video games' post-apocalyptic basics across its eight episodes - from Pip-Boys and Power Armour to Vaults and Vault-Tec - not everything's made the cut. And its creators have now explained they deliberately held some "iconic" stuff back, including deathclaws, to better do them justice in a potential Season 2.
"We wanted to get Deathclaws, but we didn't want to just throw it away," co-showrunner Graham Wagner told the The Wrap. "It's such a monumental piece [of the Fallout mythology]." That's despite the team's initial instinct to, as co-showrunner Geneve Robertson-Dworet put it, take a "kitchen sink approach" to incorporating the games' most recognisable elements for TV.
"There's all the greatest hit things...that people who aren't even gamers know about Fallout," she explained, "like Nuka, deathclaws, whatever. There are these things that are just so prevalent and we were tempted to do all of them in Season 1. But on the other hand, we didn't want...the show to seem like it was written by people who just spent 10 seconds reading the Wikipedia page for Fallout...So it was important to us to also bring deeper cuts into Season 1".
It shouldn’t come as an enormous shock that Amazon Prime’s Fallout TV show is getting picked up for a second season, given the combination of its enormous popularity and its being surprisingly actually-good, but you never know with these mercurial streamers. Still, good sense prevails, and it’s been officially…
Whether you’re watching it or not, everybody’s talking about Amazon Prime’s Fallout. It’s a great show, so it’s not surprising to see the ardent discourse about it online. And as people fall in love with the post-apocalyptic world and wry humor of the show, many are flocking to the games to visit (or revisit) that…
Amazon’s Fallout TV series has made waves since it dropped last week, mostly due to the quality of the work. Fallout’s one of the best video game adaptations we’ve gotten and one that enhances the series greatly. It also is situated at the very end of the known timeline of the games, serving as a sort of sequel to the…
The Fallout TV show is proving so popular that not only is the entire series spiking on Steam, but now one of the biggest mod hosting sites in the world is struggling under the weight of renewed demand for downloads.
It's fair to say the Fallout TV show has been a massive hit and spurred on many people to replay some of the Fallout games, while also introducing a whole new generation of gamers to the series. However, if you've been tempted to jump into the first 3D version of the game series, Fallout 3, which is just $2.49 on Steam, you may have found it either doesn't run at all or doesn't run well. If so, here are a few ways to fix Fallout 3 for Windows 10 and 11 users.
Fallout 3 is available in two versions on Steam. There's the original Fallout 3 release or the Fallout 3: Game of the Year Edition, which costs $4.99. These fixes should apply to both versions of the game, though your mileage will vary a great deal based on the exact version of Windows you're running and all the hardware in your system.
Bringing the D.C. and Mojave Wasteland into one brilliant, seamless experience, all thanks to mods.
It’s never been easier to play Fallout 3 and Fallout: New Vegas, especially for those with an Xbox and Game Pass. Benefits like FPS Boost – which makes games that traditionally run at 30 frames-per-second run at a smoother 60fps – and native 4K are possible on Xbox Series X …
Bethesda Softworks Fallout 3, as well as Obsidian Entertainment's Fallout: New Vegas are getting on a bit, and with both games being more popular than ever thanks to Amazon's live-action TV adaptation, you might be left wondering how to get started. Don't worry, we've got you covered! Let's take a look at the best way to play Fallout 3, and New Vegas, in 2024 with mods, using Wabbajack, and the Begin Again - Tale of Two Wastelands mod list.
The Fallout creatures, characters, and locations from the games we want to see in season two.
The Fallout TV show is stim-packed full of Easter eggs and treats for fans of the games. From obvious crowd-pleasers like the Brotherhood of Steel’s T60 armour and the New Vegas skyline to smaller blink-and-you-’ll-miss-it glimpses of Radaway and Fancy Lads Snack Cakes, there was plenty plucked from the …
Bethesda's Todd Howard and Fallout: The Series executive producer Jonathan Nolan sat down with IGN to confirm the official Fallout timeline that includes both the Fallout show and Fallout: New Vegas, all of which exist together in a single timeline.
With a little over a month until Amazon's Fallout TV adaptation airs, Prime Video has released another trailer for the series.
It provides our best look yet at the show, with three minutes of footage for us to pore over. And dare I say, it actually looks… decent? To my surprise, I quite liked it?
I've rewatched the trailer several times now to see if there's any new information we can glean hidden in the details, and there are a few things worth pointing out (as well as some references to my all-time favourite in the series, Fallout: New Vegas).