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Final Fantasy 14 mobile game is approved in China

China has approved a number of new mobile games for release, most notably Marvel Rivals, Rainbow Six, Dynasty Warriors, and Final Fantasy 14 Mobile.

According to Niko Partners, a total of 15 games were approved yesterday (2nd August), including the still-as-yet-unconfirmed Final Fantasy 14 mobile port.

The news adds credence to a recent rumour that Final Fantasy developer Square Enix had linked up with Tencent to develop a mobile version of its fan-favourite MMO, Final Fantasy 14.

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Yes, Assassin's Creed really did inspire the 2024 Olympics Opening Ceremony

For those watching the Olympics opening ceremony last night, no, that was not your imagination – a familiar hooded Assassin did indeed appear to invade the rooftops of Paris last night.

Whilst it's hard to find footage given a trigger-happy copyright gremlin is striking down videos all over the place, there are still a number of images and video of a figure not unlike Assassin's Creed Unity's Arno carrying the Olympic torch for anyone who missed it:

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Yes, Assassin's Creed really did inspire the 2024 Olympics Opening Ceremony

For those watching the Olympics opening ceremony last night, no, that was not your imagination – a familiar hooded Assassin did indeed appear to invade the rooftops of Paris last night.

Whilst it's hard to find footage given a trigger-happy copyright gremlin is striking down videos all over the place, there are still a number of images and video of a figure not unlike Assassin's Creed Unity's Arno carrying the Olympic torch for anyone who missed it:

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Prince of Persia: Sands of Time remake now targeting 2026, gets briefest of trailers

Prince of Persia: Sands of Time's troubled remake has resurfaced during tonight's Ubisoft Forward showcase with the news it'll finally be arriving in 2026, some six years after it was initially revealed. More happily, Price of Persia: The Lost Crown and The Rogue Prince of Persia both have new updates launching today.

Ubisoft revealed it was remaking Sands of Time back in September 2020, when it was originally due to launch the following January. However, following a less than positive reception to its debut trailer, Ubisoft announced the first of several delays for the project, eventually moving it from original developers Ubisoft Pune and Mumbai to Ubisoft Montreal.

When we last heard from the remake at the end of 2023, Ubisoft announced it had "passed an important internal milestone", but things didn't sound especially far along given the publisher had revealed the rebooted project was still in the "conception" phase in May. A year on, it seems the Sands of Time remake still isn't a state that Ubisoft is confident to show; its re-appearance during tonight's showcase was anticlimactic to say the least, taking the form of a 30-second teaser trailer showing... a candle. We did, at least, get an updated release window, with Ubisoft confirming the remake is now targeting a 2026 launch.

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The AC game set in feudal Japan is called Assassins Creed Shadows, may have leaked its own release date

A while back Ubisoft revealed about a billion Assassin's Creed projects. The first of these to leap into the carefully placed haystack of release was Mirage, which I liked. Up next, it seems, is the artist formally known as Assassin's Creed: Codename Red. All we knew about red was that it would be set in feudal Japan, something fans have been clamouring for for literal years. Now we know that it's an AC game set in feudal Japan called Assassin's Creed Shadows, and it's getting an "official cinematic world premiere trailer" debut on YouTube tomorrow, at 5pm BST.

Also, because this sort of thing seems to always happen with Ubi, the placeholder text for said YouTube premiere might have accidentally leaked the release date for the game as November 15, 2024.

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Exploring Watch Dogs' Chicago map in REAL VR is an absolute treat for the eyes

I love a spot of virtual tourism, me. During the pandemic, I would scratch my travelling itches with some nice big sessions on Google Earth VR, where I would retrace my steps from holidays of old or explore new places I've always wanted to go.

But those little imaginary expeditions pale in comparison to being able to actually wander around fully realised virtual worlds as a tourist, which is basically exactly what I did in this week's VR Corner thanks to a brand new update for Luke Ross' REAL VR mod. By the way, REAL stands for 'Reality Enhancement Augmentation Layer' if you've ever wondered!

I've featured plenty of Luke's mods on VR Corner before, but my favourite ones of his are always the ones with open-worlds that feel almost like real places. Thanks to the level of detail in the Chicago map that Ubisoft built for it's open-world hack-em-up, Watch Dogs, it's easy to imagine that you're really there. There's so much variety to the environments and buildings and so many lovely little details for you to lean towards and inspect. These range from the first person interiors of the game's cars, through to some of the most delicious looking muffins I've ever seen and even Aidan Pearce's teeth!

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Exploring Watch Dogs' Chicago map in REAL VR is an absolute treat for the eyes

I love a spot of virtual tourism, me. During the pandemic, I would scratch my travelling itches with some nice big sessions on Google Earth VR, where I would retrace my steps from holidays of old or explore new places I've always wanted to go.

But those little imaginary expeditions pale in comparison to being able to actually wander around fully realised virtual worlds as a tourist, which is basically exactly what I did in this week's VR Corner thanks to a brand new update for Luke Ross' REAL VR mod. By the way, REAL stands for 'Reality Enhancement Augmentation Layer' if you've ever wondered!

I've featured plenty of Luke's mods on VR Corner before, but my favourite ones of his are always the ones with open-worlds that feel almost like real places. Thanks to the level of detail in the Chicago map that Ubisoft built for it's open-world hack-em-up, Watch Dogs, it's easy to imagine that you're really there. There's so much variety to the environments and buildings and so many lovely little details for you to lean towards and inspect. These range from the first person interiors of the game's cars, through to some of the most delicious looking muffins I've ever seen and even Aidan Pearce's teeth!

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How to stream, what to stream, when to stream

It's time for another episode of Inside Eurogamer, the podcast that's exclusively for Supporters and which takes you behind the curtains here to understand why we do the work we do, and some of the things we've learnt about doing it. Today we're on trend talking about streaming. I say on trend but I don't think I've been on trend about anything, ever. Fortunately for me, other people have been.

Remember - advert voice - supporting Eurogamer is super easy and not that expensive. For £3/€3/$3 a month (or £30/€30/$30 a year), you get an ad-free website, exclusive articles, this podcast - in which we also answer your questions - and if you're a yearly subscriber, some key giveaways. I'm working on a new one of those right now. End advert.

Today I have Ian Higton and Ed Nightingale with me. Ian's expertise in the area of streaming needs little explanation. He's been one of the faces of Eurogamer video for many years now; he's actually the longest serving member by a couple of years - he ran the channel alone for a while. And as we find out in this podcast, he was right there at the start of streaming on YouTube. Incidentally, if you're interested in Ian's fuller life story, as I like to think of it, check out the dedicated interview podcast he and I recorded as he reached his 10-year anniversary here.

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Exploring Watch Dogs' Chicago map in REAL VR is an absolute treat for the eyes

I love a spot of virtual tourism, me. During the pandemic, I would scratch my travelling itches with some nice big sessions on Google Earth VR, where I would retrace my steps from holidays of old or explore new places I've always wanted to go.

But those little imaginary expeditions pale in comparison to being able to actually wander around fully realised virtual worlds as a tourist, which is basically exactly what I did in this week's VR Corner thanks to a brand new update for Luke Ross' REAL VR mod. By the way, REAL stands for 'Reality Enhancement Augmentation Layer' if you've ever wondered!

I've featured plenty of Luke's mods on VR Corner before, but my favourite ones of his are always the ones with open-worlds that feel almost like real places. Thanks to the level of detail in the Chicago map that Ubisoft built for it's open-world hack-em-up, Watch Dogs, it's easy to imagine that you're really there. There's so much variety to the environments and buildings and so many lovely little details for you to lean towards and inspect. These range from the first person interiors of the game's cars, through to some of the most delicious looking muffins I've ever seen and even Aidan Pearce's teeth!

Read more

How to stream, what to stream, when to stream

It's time for another episode of Inside Eurogamer, the podcast that's exclusively for Supporters and which takes you behind the curtains here to understand why we do the work we do, and some of the things we've learnt about doing it. Today we're on trend talking about streaming. I say on trend but I don't think I've been on trend about anything, ever. Fortunately for me, other people have been.

Remember - advert voice - supporting Eurogamer is super easy and not that expensive. For £3/€3/$3 a month (or £30/€30/$30 a year), you get an ad-free website, exclusive articles, this podcast - in which we also answer your questions - and if you're a yearly subscriber, some key giveaways. I'm working on a new one of those right now. End advert.

Today I have Ian Higton and Ed Nightingale with me. Ian's expertise in the area of streaming needs little explanation. He's been one of the faces of Eurogamer video for many years now; he's actually the longest serving member by a couple of years - he ran the channel alone for a while. And as we find out in this podcast, he was right there at the start of streaming on YouTube. Incidentally, if you're interested in Ian's fuller life story, as I like to think of it, check out the dedicated interview podcast he and I recorded as he reached his 10-year anniversary here.

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Five of the Best: Minor characters

Five of the Best is a weekly series for supporters of Eurogamer. It's a series that highlights some of the features in games that are often overlooked. It's also about having your say, so don't be shy, use the comments below and join in!

Oh and if you want to read more, you can - you can find our entire Five of the Best archive elsewhere on the site.

Every year, there are awards given to the best lead and supporting characters in games or movies, or TV shows or whatever else. They are, after all, the characters that the stories usually revolve around. But what about all of the other characters in those fictional (and sometimes factual) worlds? They might be less integral to the overarching story but I don't know if they're any less important to the feel and impact of the world. Some, of course, can go on to be so memorable they actually replace some of the main characters in our memories of the game, and that's who I want to highlight here. The question is, which minor character do you most remember from a game, and why?

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Assassin's Creed Mirage free trial now available

Last year's enjoyable back-to-basics Assassin's Creed entry is now available to play for free, thanks to a limited-time trial.

You can download Assassin's Creed Mirage now for no cost on PC, PlayStation and Xbox, and stab your way through the game's first two hours without paying a penny, from now until 30th April.

After that, you can cough up for the full thing and see your progress carry over.

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Assassin's Creed Mirage free trial now available

Last year's enjoyable back-to-basics Assassin's Creed entry is now available to play for free, thanks to a limited-time trial.

You can download Assassin's Creed Mirage now for no cost on PC, PlayStation and Xbox, and stab your way through the game's first two hours without paying a penny, from now until 30th April.

After that, you can cough up for the full thing and see your progress carry over.

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Fantasy games have a weird relationship with regional British accents

Nationalism is obviously weepingly dull, even when it’s not being genuinely harmful, but the UK does have a few special things you can’t get anywhere else. Nik Naks, for example - the only crisp without at least one inferior flavor in the multipack. If I’m even vaguely patriotic about anything, though, it’s the sort of colloquial variety for such a comparatively tiny landmass that means you can drive an hour in any direction and get in a guaranteed fistfight with a stranger over what one of these is called*:

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Ubisoft's Watch Dogs the latest game series to get the movie treatment

Watch Dogs, Ubisoft's open-world sci-fi hacker series, is reportedly the latest in an ever-growing list of video games to get the live-action movie treatment, with Talk to Me actor Sophie Wilde said to be in talks to star.

That's according to Deadline, which reports the Watch Dogs movie will be helmed by director Mathieu Turi (who's currently adapting A Plague Tale for television), working from a screenplay by Christie LeBlanc - the writer behind Netflix's 2021 French sci-fi thriller Oxygen.

The Watch Dogs movie is in development at New Regency Productions but, beyond word of Talk to Me actor Sophie Wilde's potential involvement and the rather obvious note from Deadline that it'll be "set within the universe of Ubisoft's" series, details are limited.

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A decade later, they’re still trying to make a Watch Dogs movie - but now it has a director, writer and star

Remember when Ubisoft announced they were working on a movie adaptation of hacking series Watch Dogs, before it was even released? I sure didn’t! Well, allow us both to be reminded of something from over a decade ago, because the Watch Dogs film is still apparently A Thing. It’s more of A Thing now, too, because it has actual names attached rather than just a corporation’s vague “excitement” about licensing out its IP.

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Assassin's Creed Valhalla headlines PlayStation Plus Extra games in February

Sony has unveiled its PlayStation Plus Extra and Premium game catalogue additions for February, which this month include Assassin's Creed Valhalla, Need for Speed Unbound, The Outer Worlds, Tales of Arise, and more.

Assassin's Creed Valhalla is arguably the biggest biggie in there, whisking players away for a Viking adventure set against an open-world backdrop of Anglo-Saxon England at the end of the ninth century. A lavishly designed "saga for the ages", is what Eurogamer called it back in 2020.

Valhalla is joined by the developer Criterion's equally recommended arcade racer Need for Speed Unbound - the "best Need for Speed in a generation" we said when it released in 2022 - as well as Obsidian Entertainment's slightly less gripping 2019 satirical adventure The Outer Worlds, a "conventional, easygoing scifi RPG...that fades very quickly from the mind." And here's the full list of February's PlayStation Plus Extra games.

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