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This week's new PC games are a treasure trove of the scary, eerie and occult, plus a charming Star Trek game

Happy this week, all! It’s time once again to load the Maw up with new PC games, that we may stave off the apocalypse till next Monday. This week covers a wide spectrum of flavours and textures: papery, Dodo-ish, ducklike, inky, formaldehyde-y, pasty, furry, feculent, and fishy. Once you’re done throwing up, get back here and run your protesting eyes over the full list. As ever, we welcome your urgent suggestions.

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This week in PC games: Pathologic 3, a fresh Pokémon rival, a mind-bending FPS and some crablike base building

Before we begin the year’s first round-up of new PC game releases, an apology: we skipped feeding the Maw for one whole week back in December. In a deceptively carefree comment, I explained that I had too much seasonal blogmange to prepare, but this was actually a PR excuse to minimise hysteria. You see, back in November the Maw ate me, and I have only just exited its digestive system. During past emergencies, I’ve done this by hooking onto gumlines and working my way from tonsil to tonsil. This time I forgot to bring my climbing axes, and was obliged to escape in… the other direction.

It is best not to share more. Thankfully, the Maw’s internal odours are only smellable in the 11th through 17th dimensions, though they can still be detected in Normie Spacetime – you may have noticed that all the reflections are pinstriped today. Anyway, now that I’ve properly explained the break in service, let’s gingerly dip our still-reeking fingers into the spumes of commerce.

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This week in PC games: Marvel beat 'em ups, Nightdive shooter revivals and a festive selection of horror games

November is...done! The tawdry moveable feast that is Videogaming shudders and rolls beyond the canopy, out into the whitening dunes and fathoms of December. Now for revelry! Strike your trumpets! Blow your drums! Possibly the other way round! The folk of game development exit their wagons and sprint weeping amongst the dissipating trees. A bunch of narrative and game designers put on eight-inch stilettos and form a high-kicking cabaret line. The stilettos fly off and perforate Take-Two's entire executive board. A miracle! Saint CJ be praised!

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