Black Myth: Wukong Review – More Than Just Another Soulslike
There’s a common sentiment I hear from people that despite not being the most innovative, Chinese companies always manage to improve whatever they decide to take inspiration from. During the marketing phase and the several years of hype behind Black Myth Wukong, I’m sure many people viewed it as another Soulslike with pretty graphics and a new setting. However, Black Myth Wukong manages to be much more than that and stands out on its own two legs during a time period where the market feels oversaturated with mediocre soulslike imitations. Game Science has really achieved something impressive with their first AAA release.
To preface this review, we’ve managed to complete the main story in around 36 hours of gameplay while exploring every nook and cranny available. So, let’s get the primary expectations from this game straight. Black Myth Wukong is more akin to Sekiro Shadows Die Twice rather than any Souls game or Elden Ring. The game is also quite difficult but it is by no means as difficult as FromSoftware’s titles and we believe this is a good thing. We’ll get into all the details of how the game manages to be different while remaining true to the genre and remaining accessible.