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Ubisoft cut staff at Splinter Cell devs Ubisoft Toronto, as part of their push to save €200 million

Ubisoft are laying off around 40 people at Ubisoft Toronto, the studio behind the forthcoming remake of the original Splinter Cell. That’s approximately eight percent of the studio headcount. It’s all in the service of Ubisoft’s drive to cut costs after restructuring their operations around a big dollop of Tencent funding, which has elsewhere seen Ubisoft propose to lay off up to 200 people in Paris, and chop fixed costs by €200 million over the next two years.

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Hyper Scape lives! Or at least it might, if one group of folks seeking to revive the game can get it working

Remember Hyper Scape? I acknowledge that this might come across as a tad mean, but in this ridiculously fast-paced world we find in, it can genuinely be hard to remember one failed live service game from the next. For a refresher, this was Ubisoft's attempt at a battle royale game back in 2020, though it didn't pan out as it was shut down only a couple of years later. Well, anyway, it's back! Sort of, not quite, but it might soon, or actually probably eventually, will be thanks to the efforts of a group of people hoping to revive it.

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Highly Anticipated Ubisoft Game Will Not Be at The Game Awards 2025

Ahead of The Game Awards 2025, it has been revealed that the anticipated remake of Prince of Persia: The Sands of Time will not be at the event. This news is disappointing to fans, as reports have suggested theremake could be released by the end of January 2026. While the game could still hit this release window, players will have to look somewhere besides The Game Awards to learn more information about the project.

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