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The Elder Scrolls 6 runs on a new version of the Creation Engine, his Howardliness confirms

"I mean, look, I think everybody knows why we announced it that way then." Stay calm, I've got to get my dinner first. "We know some things we're doing." Please stop trying to jump on the bench. "It's going to be a while yet." Some of these are things I often have to say to my cat when the clock ticks to within an hour of feeding time. Some of them are things Todd Howard has said about The Elder Scrolls 6 in his latest bout of interview chatter about the RPG. He's confirmed it's running on a new version of the Creation Engine, but will also be a return to Bethesda's "classic style".

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"The majority of people who made Skyrim are still here" Bethesda boss on why The Elder Scrolls 6 will be more like Skyrim or Oblivion than Starfield

It feels like we've heard a lot about Bethesda's mysterious, upcoming RPG, The Elder Scrolls 6, lately. The publisher has been very tight-lipped about the game, which we first started hearing about in 2018, for the past eight years. We once got a title card, and that's about it. It was only recently we started learning more litle nuggets of information about the game after Bethesda's long silence on the project - whether it's how an old designer thought it was going to be like The Empire Strikes Back, or how Bethesda boss man Todd Howard wishes development "went a little faster", we've heard more in the past few months than the past few years combined.

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