Lost Mario Kart game playable again after a decade of fan work
It took over 10 years, but some dedicated fans have finally made a pair of previously unavailable Mario Kart games available to play.
While Nintendo might officially treat Mario Kart World as the ninth entry in its go-karting series (10th if you count mobile game Mario Kart Tour), that’s technically not accurate.
That’s because Nintendo previously released Mario Kart arcade cabinets as part of a partnership with Sega and Bandai Namco. You might have seen them at an arcade but they’ve never been made available on consoles.
Recently, though, this often-overlooked part of Nintendo history was made more widely available thanks to fan efforts, although only via the legal grey area of emulation.
2005’s Mario Kart Arcade GP and its 2007 sequel are now playable through Dolphin, an emulator for Nintendo GameCube games.
While those two games never saw console ports, the arcade system they ran on, dubbed Triforce, was built on similar hardware to the GameCube, with the Mario Kart Arcade games using the same engine as GameCube title Mario Kart: Double Dash!!
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This was also the same system used for the arcade release of another GameCube racing game, F-Zero GX, which was developed by Sega and can be played nowadays through the Nintendo Switch 2’s GameCube library.
The Mario Kart arcade games were made by Bandai Namco, which is why they feature some of the company’s characters, like Pac-Man.
Technically, a different group of fans did get these games running before, but through what is described as ‘suboptimal techniques’ that meant they weren’t entirely stable.
‘When we first started on this journey, most of us hadn’t had the opportunity to play any of the Triforce games on an original cabinet,’ says fan JMC47. ‘The best we could do was buy the core systems and games and try to get them running with what we had.
‘The experience on bare hardware was rarely good and never great, but that was not how they were meant to be played. Triforce games were designed to be a part of an arcade experience, with a cool cabinet, interesting features, and unique control schemes. Through emulation, we were able to bring some of that arcade magic back to these games that no longer have a cabinet to call home.’
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A third entry, Mario Kart Arcade GP DX, launched in 2013, but that one wasn’t built using the Triforce tech, which is why it’s not been emulated on Dolphin.
There is a fourth Mario Kart Arcade game from 2017, but it’s a VR experience and is only available in a specific Bandai Namco arcade based in Tokyo.
Given the length of time, it’s extremely unlikely Nintendo has any interest in officially re-releasing these arcade Mario Kart games, especially when Mario Kart World is still fresh and expected to see long-term support.
That said, while there have been some gameplay updates since launch, Nintendo’s been shockingly quiet about post-launch DLC. There were theories of Donkey Kong related characters being added to coincide with Donkey Kong Bananza’s launch, based on voice actor credits, but nothing ever came of it.
Hopefully, Nintendo will have something to share during its next Nintendo Direct. After the Partner Showcase earlier this month, we are due for one focused on first party games, but there’s no official date yet.
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