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FM26 Free Agent Wonderkids Guide (Women)

This FM26 free agent wonderkids guide will bring you the best young free agents available, but this time for the women’s football database. Similar to last time this will be with an upper limit of 23 years old but should still provide you with some very useful talents.  FM26 has released on all platforms with Steam reviews currently being mostly negative among the player base.

Read More: Constance Achievements Guide

*Note: The content in this article is accurate as of the time of writing and does not account for any future updates to the game*

FM26 Free Agent Wonderkids Walkthrough (Women’s Database)

Aline Gomes

Attacke Aline Gomes is the highest upside free agent currently available. She is a good player to start as she has some of the necessary attributes to survive as either a right winger or a striker. You can use this for some OOP trickery or try and fashion her lack of pace into being a more on-ball striker as she has room to develop into either position.

Momoka Kinoshita

A defensive midfielder or central midfielder Momoka Kinoshita is 22 but still has a fairly decent ceiling so she’ll improve and hit her prime at just the right time. She’s got a great first touch and good stamina so I’d advise training her as more of a central midfielder as her tackling and mental skills don’t fit the DM spot as much unless you want her as a DLP.

Rosemond Kouassi

Rosemond Kouassi is capable of playing on either wing and is a good dribbler. She’s got great pace too which makes her a real weapon for any attack. She is right-footed heavily so she’ll either have to stay wide on the right or cut in on the left, she will get a bit better but not by huge strides, just finishing touches mostly.

Alana Cortllino

At 18, Alana Cortllino has the potential to become great. She is from Australia, a nation with a great track record of talent, and like Kouassi can play on either flank. She’s a small bit more two-footed but lacks some of the polish. She’s got pace and dribbling locked in already so she just has to develop the rest of her game.

Opeyemi Ajakaye

Nigerian striker Opeyemi Ajakaye is a very interesting propsect. She’s already got strong dribbling and finishing skills as well as a high anticipation stat, she’s almost made to score goals right off the bat. As she develops she should become a real monster with this starting base.

Other Free Agent Wonderkid Options

  • Priscila
  • Bruninha
  • Hanna Lundkvist
  • Ana Tejada
  • Sarah Hunter
  • Isabella Obaze
  • Alba Zafra
  • Lleucu Mathias
  • Claudic Mihocic
  • Sally Julini
  • Rebekka Salfelder
  • Mana Lamine
  • Lea Notel
  • Lana Klobucarevic
  • Savannah Murray
  • Valeria Razo
  • Erika Ramos
  • Brodie Greenwood
  • Denisse Rivera
  • Gemma Ferris
  • Karen Maprigat
  • Milan Hammond
  • Ihna Hegner
  • Wassilah Pacaud
  • Ines Tisserand
  • Dikte Bang
  • Fernanda Soto

Read More: FM26 Free Agent Wonderkids Guide

That is all for this FM26 Free Agent Wonderkids (women) guide. Did we omit anything? Is there any other FM 26 content you’d like to see from us? Be sure to chime in and let us know.

Read More: Abandoned Archive Achievements Guide

Check out the rest of our tips & guides to find our other builds and tips for games across all genres, including NBA 2K, Formula 1, Steam hits, achievements guides, indie titles, Football Manager, Astro Prospector, and a lot more.

Stay tuned to Last Word on Gaming for all the latest gaming news and reviews You can always count on LWOG to be on top of the major news in the gaming world, as well as to provide you with analysis, guides, walkthroughs, previews, videos, interviews, and editorials on the world of video games.

The post FM26 Free Agent Wonderkids Guide (Women) appeared first on Last Word On Gaming.

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Your Style, Your Personality, Your Career.In FM26, your story starts long before the first whistle. A refreshed game setup and manager creation experience en...
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FM26 Free Agent Wonderkids Guide

This FM26 free agent wonderkids guide will help out the most savvy of players. It will look at all the free agents in the starting database and list out some of the better prospects on hand. I will be adjusting slightly and making the upper age 23 instead of 21 for this. FM26 has released on all platforms with Steam reviews currently being mostly negative among the player base.

Read More: Abandoned Archive Achievements Guide

*Note: The content in this article is accurate as of the time of writing and does not account for any future updates to the game*

FM26 Free Agent Wonderkids Walkthrough

Owen Gene

A French defensive midfielder, Gene offers a good starting ability and some solid upside. Tends to become a fairly good player so will be a smart signing for a lot of teams in need of free players. Has a great first touch and decent passing/tackling/pace.

Ronald Kaye

20 years old and hailing from Uganda, Ronald Kaye is a project, but for absolutely nothing he might be worth signing and developing for players just outside of Europe’s big leagues. Doesn’t have any notably great stats except passing so can be refined to play anywhere you’ll need.

Henadii Scynchuk

A Ukrainian attacking midfielder, Henadii Synchuk is not a bad all-rounder for a lot of teams in lower divisions. He has room to grow too so he’ll improve from being a jack of all trades to a useful attacking weapon thanks to his good mix of crossing/dribbling/long shooting.

Diego Luna

Diego Luna is an attacker who prefers the left but can play centrally and is one of the better young free agents off rip. He’s a good win-now signing with a small window of improvement to make. His dribbling is his standout asset along with his pace.

Aymen Kari

Another Frenchman with a solid starting overall, Aymen Kari has all the good stats you could need from a midfielder with good passing, technique, tackling, and stamina. He has room to improve and could become a key part of a midfield, he even has time and room to develop into a DM if you need.

Turn over for positional breakdowns for FM26 free agent wonderkid options.

The post FM26 Free Agent Wonderkids Guide appeared first on Last Word On Gaming.

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Your Style, Your Personality, Your Career.In FM26, your story starts long before the first whistle. A refreshed game setup and manager creation experience en...
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FM26 Women’s Centre Back Wonderkids Guide

This FM26 Women’s Centre Back wonderkids guide will detail not only the best wonderkid picks but also some that represent bargains within the game. There is still much to uncover with women’s football in the game this year so I’ll be diving in and unearthing the gems. FM26 has released on all platforms with Steam reviews currently being mostly negative among the player base.

Read More: Where Winds Meet Afterglow Pendant Guide

*Note: The content in this article is accurate as of the time of writing and does not account for any future updates to the game*

FM26 Women’s Centre Back Wonderkids Walkthrough

Trinity Armstrong

The USWNT is a goliath in the women’s football world and continues to have one of the best talent pools in all of football. Trinity Armstrong is just the latest in a long line of talents to come up in America recently. She is far and away the highest rated wonderkid in the women’s game among defenders, even ahead of some stiff competition.

Veerle Buurman

Chelsea have beaten everyone to the punch and snapped up young Dutch starlet Buurman. After impressing in her home league and during a loan stint she has been in and around the Blues’ first team, a true indication of her quality. In the game, she has the potential to be a world class CB for any team.

Jordyn Bugg

We return to America for Seattle Reign’s Jordyn Bugg. Another very high potential teen, Bugg is usually on track to be as good as Buurman, even if she remains slightly behind Trinity Armstrong.

Wassa Sangare

OL Lyonnes are one of Europe’s elite teams and look set to continue that with talents like Sangare securing their future. She may never become as good as the first three on this list but she gets prett damn close which is still an elite level.

Sandra Villafane

Sandra Villafane is a player for Madrid FC in Spain, she is a pretty safe bet as one of the best upside swings in the game this year at the CB spot. She is 19 but has a lot of room to improve and the raw attributes to make it work, she can do a bit of everything which is needed in modern day defenders.

Turn over for some FM26 Women’s Centre Back wonderkids bargain picks.

The post FM26 Women’s Centre Back Wonderkids Guide appeared first on Last Word On Gaming.

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Your Style, Your Personality, Your Career.In FM26, your story starts long before the first whistle. A refreshed game setup and manager creation experience en...
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FM26 Right Back Wonderkids Guide – Top Prospects & Bargains

This FM26 Right back wonderkids guide will detail the best young right backs to sign in the game. This position can be feast or famine at the top level with elite options usually being pricey; hopefully this list can help pick up some prospects to grow into the role. FM26 has released on all platforms with Steam reviews currently being mostly negative among the player base.

Read More: Inazuma Eleven Victory Road Achievements Guide

*Note: The content in this article is accurate as of the time of writing and does not account for any future updates to the game*

FM26 Right Back Wonderkids Walkthrough

Rico Lewis

As someone who has broken into the Manchester City system, it comes as no shock that Rico Lewis is one of the elite full back talents. He doesn’t have a lot of room to improve his abilities but he starts as a top-tier RB and can become a world beater pretty easily.

Jesus Fortea

The player who commonly shows the highest ceiling of any right-back is Real Madrid’s Jesys Fortea. He starts at a fairly decent standard but should have the ability to become a high-star player.

Has a lower starting value but has a massive release clause and may prove difficult to pry away from Madrid.

Daniel Banjaqui

The latest from Benfica’s strong catalogue of young talents. Banjaqui is a project with his lower CA but his high quality and ability to play as a wing-back is enough to make him worthwhile. He is just 17 so you’ll need patience but he is one to stash and develop for your future.

Michael Kayode

One of the older wonderkids who has gotten a big move is Michael Kayode. On the radar for many FM players at Fiorentina he currently plays for Brentford in the Premier League and still looks like an elite prospect. He has potential to get much better, hitting top RB in the league levels with the right development.

Martim Fernandes

Another from the Portuguese leagues, Martim Fernandes is a great prospect currently coming up through Porto’s system. As a 17 year old he was a prospect to take a punt on in FM24 and now at 19 he’s much closer to reaching his potential. He still has a lot of room to grow but can, with some luck, become a highly touted full-back talent.

Other Options

  • Ivan Fresneda
  • Hector Fort
  • Givairo Read
  • Josh Acheampong
  • Alex Jimenez

Turn over for bargains!

The post FM26 Right Back Wonderkids Guide – Top Prospects & Bargains appeared first on Last Word On Gaming.

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Your Style, Your Personality, Your Career.In FM26, your story starts long before the first whistle. A refreshed game setup and manager creation experience en...
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FM26 Left Back Wonderkids Guide – Best Young Talents & Bargains

This FM26 Left Back wonderkids guide will detail the best young left backs to sign in the game. This position can be feast or famine at the top level with elite options usually being pricey; hopefully this list can help pick up some prospects to grow into the role. FM26 has released on all platforms with Steam reviews currently being mostly negative among the player base.

Read More: Anno 117 Concrete Guide

*Note: The content in this article is accurate as of the time of writing and does not account for any future updates to the game*

FM26 Left Back Wonderkids Walkthrough

Saba Kharebashvili

The latest in Georgia’s talent production line, Kharebashvili is playing on a small scale for Dinamo Tbillisi but at 16 years old has already emerged as one of the best wonderkid options at left-back. His potential, depending on some factors, is even higher than anyone on this list.

Myles Lewis-Skelly

The Arsenal academy graduate broke onto the scene amid injuries over the past year and has since worked his way into England callups and regular Premier League minutes. It comes as no shock then that 9 times out of 10, he will cap out as the best left-back from the starting database.

Lewis Hall

Formerly of Chelsea, academy midfielder Lewis Hall has made his mark at left-back where he now plays for Newcastle. At 20, he’s close to hitting that peak range but he still has a lot of room to grow in-game, with consistent minutes he should be able to take on anyone at this position.

Jofre Torrents

Barcelona continue to have a strong production line from La Masia with Jofre Torrents tipped to be the next great left-back prospect they get from there. His potential isn’t as rock solid as others but more often than not being at a top team sees him bloom into an elite option in his position.

Nico O’Reilly

Not the first, or last, wonderkid this year who has been moved from a midfielder to a full-back. This innovation isn’t new but its prevalence recently has been something to behold. O’Reilly has managed to make himself a left-back option at Manchester City under the strict Pep Guardiola and just recently broke into the senior England squad.

Turn over for some possible bargains!

The post FM26 Left Back Wonderkids Guide – Best Young Talents & Bargains appeared first on Last Word On Gaming.

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Your Style, Your Personality, Your Career.In FM26, your story starts long before the first whistle. A refreshed game setup and manager creation experience en...
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Football Manager 26 Update 26.0.6 Released for PlayStation and Xbox - Patch Notes

Football Manager 26 has pushed out another significant update for its Console editions, with the most recent patch now live on PlayStation and Xbox and set to arrive on FM Touch for Apple Arcade in the coming days.

This latest build focuses heavily on stability, UI refinement, and a long list of quality-of-life improvements across tactics, navigation, and squad management. From controller-specific fixes to revamped wage-demand logic and several long-standing visual bugs being addressed, Update 26.0.6 is one of the broader maintenance drops of the cycle. Sports Interactive has also provided a non-exhaustive changelist and continues to encourage players to submit any new issues via the official Bug Tracker.

Below are the listed changes in the latest patch. To read the source for yourself, check it out here.

Football Manager 26 Update 26.0.6 (PlayStation and Xbox) – Patch Notes

  • The latest update for FM26 Console is now available on PlayStation and Xbox, with a rollout for FM Touch on Apple Arcade to follow in the coming days.  
  • The update includes further improvements to game stability and performance, as well as a wealth of gameplay fixes. A non-exhaustive changelist is provided below.  
  • For queries about how to update on your respective platform, please review this FAQ.  
  • As always, please continue to make use of our Bug Tracker for any new issues you encounter, and our dedicated team will be on hand for support. 
  • 26.0.6 Changelist 
  • Further extensive polish and refinement done to the User Interface. 
  • Further extensive crash and stability fixes.  
  • Further fixes to freezes at Half-Time during Human vs. Human Online Matches. (PS/XB Only) 
  • Further improvements made to in game translations.  
  • Adds Substitutes to the iOS Tactics Planner  
  • Improvements to controller navigation in dashboards 
  • Adds the ability to view Condition and Match Rating via a toggle in the Tactics Planner  
  • Fixes an issue where mouse emulation was active when trying to use the Radial wheel 
  • Fixed soft lock while trying to view a past match. 
  • Added button to view match stats, match momentum, and xG story during highlights. 
  • Tweaks made to the general screen flow. 
  • Improved logic behind youth player wage demands.   
  • Improved logic behind player wage demands in the lower leagues. 
  • Fixed issue where player condition would always display full. 
  • Tweaked frequency of rain occurring during matches. 
  • Fixed crash when continuing with club from United Arab Emirates (UAE) during Advanced Game Setup.  
  • Loading a tactic within a match now functions as intended.  
  • Fixed issue preventing user from assigning shirt number to players out on loan.  
  • Fixed issue where home shirt icon would always display in the in-match Tactics Planner, regardless of the kit worn on the day.  
  • Data Hub > Last Match > Summary will now display data from the correct match.  
  • Fixed Place of Birth functionality within Manager Creation.  
  • Clicking ‘Apply’ when selecting which attributes to filter between on the Player Search now takes you back to the correct landing page.  
  • Fixed issue where all subs would display as “S1” on team talks.  
  • Fixed issue where Ligue 1 trophy image would display regardless of the competition.  
  • Fixed an issue where the Prize Money portal message would incorrectly state that the user had drawn.  
  • Added a Recruitment Budgets tile to the Finance Summary.  
  • Fixed an issue allowing the user to create a Recruitment Focus for a Women’s competition despite managing a Men’s team, and vice versa.  
  • Refined AI logic of Saudi based clubs when it comes to buying players.  
  • Passing Risk player instruction will now display correctly locked as “Take More Risks” for a Midfield Playmaker role. 
  • Fixed issue where the sub keeper would display in an outfield kit in the in-match Tactics Planner.  
  • Fixed an issue allowing user to renegotiate transfer/loan fee despite contract terms already being agreed.  
  • Improved squad building logic of top clubs.  
  • Players will more appropriately decline entering contract negotiations upfront if there is a large discrepancy between the desired wage and the max wage the club can offer. 
  • Fixed issue where Finance Graph would always display in USD.  
  • Club > Finances will now display the correct data for Income and Expenditure.  
  • In match Opposition Instructions will now correctly reflect any substitutions that have been made.  
  • Fixed issue preventing the Sponsorships card in Finances from being opened.  
  • Fixed issue where sponsorship end date would display as 1/1/1900.  
  • First team players no longer wear a substitutes bib during pre-match team talk. 
  • Tweaks to how a player’s current reputation is processed following a match.  
  • Fixed issue preventing user from leading of all required team talks if they are in charge of multiple teams. 
  • Player Comparison polygon graph will now display the correct attribute points. 
  • Fixed an issue where the Squad Bar could not be expanded after being collapsed. 
  • Added ability to add columns to tables and autosize them. 
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Football Manager 26 Is Proof That Aiming For Wider Audiences Isn't Always Good

These days, the gaming industry prioritizes expanding audiences over retaining core elements that make a game good or unique. For developers, this means lowering the barrier to entry and making the niche universally palatable. Sports Interactive’s Football Manager 26 is the latest example of this philosophy. 

On paper, the idea of streamlining and simplifying complex systems sounds like a good idea. But if you’re going to do it in a way that makes long-time players more confused, you’re kinda losing the plot. Don’t get us wrong, FM26 is still highly complex, but it makes some decisions that leave you scratching your head. 

Many other games have also been pulled in two opposing directions, trying to appeal to newcomers without fully committing to their original audience. 

What’s Wrong With Football Manager?

The Football Manager series is known for its uncompromising depth, making it not just a sports game but a digital obsession. You might not master every system, but you’ll at least have the chance to understand how everything works. Unfortunately, things have never been more confusing for this franchise. 

At launch, FM26 quickly garnered negative reviews on Steam. Our own FM26 Review praised the match engine, the tactical evolution, and the graphical improvements. We were also quick to point out the negatives: the clunky UI, plethora of bugs and glitches, and a couple of missing features from previous games. 

Image: Sports Interactive

They introduced an oversimplified tactical system using OOP role logic, visualized pressing shapes, and added further cinematic analysis. For newcomers, these changes might be easier to understand, but for veterans, tactics are now harder to control with depth. 

On top of that, there’s no arguing that the game changes things a lot. The new tactical roles are fresh and modern, but some of them lack behaviours that used to be clearly visible through attributes and instructions. Staff management, which was one of the clearer systems, has also been overhauled. A lot of the attributes feel like they are wrapped in vague presentations and graphical abstractions. 

Even the user interface reflects this problem. FM26 tries to look cleaner and more modern, but in doing so, it hides information behind vague visual elements, layered menus, and role-based abstractions. Staff attributes, training effectiveness, and player suitability are now hidden behind extra clicks and interpretation. It looks simplified, but it actually makes core systems harder to understand. Instead of improving accessibility, the UI takes away clarity, which is the one thing Football Manager could never afford to lose.

Why This Philosophy Fails

I don’t know if this can be called greed, but new sports games are in pursuit of the largest possible market, resulting in a failed execution. The main challenge is to maintain a balance between trying to make a game that retains the loyalty of old fans and is also a fun experience for beginners. It’s a line that’s hard to balance, and even veteran game designers struggle with it. 

forza horizon 5
Image: Xbox Game Studios

The Forza Horizon series sets up to be a textbook example of this. Forza Horizon 5 is quite a popular game, and its popularity mainly stems from letting you do whatever you want. You can follow the objectives, or just drive around and do nothing. That is not how the series started. Earlier games balanced free driving with strong identity, curated progression, festival atmosphere, and a semblance of structure. Forza Horizon 5 is freedom above all those aspects.

In an attempt to appear more modern and more accessible, Tony Hawk’s Pro Skater 5 fell into a similar trap. It abandoned the tight, responsive levels for poorly thought-out ones, and introduced shallow online mechanics that didn’t serve either audience. It wasn’t nostalgic or catering to fans, and it didn’t feel welcoming to newcomers either. 

Learning from Wii Sports

Though difficult, it is not impossible to make a game that appeals to everyone, and Wii Sports proves just that. Instead of amplifying the sport or adding unnecessary features, it simplified the controls for each sport. Instead of teaching players football physics or tennis mechanics, it lets them experience those concepts naturally.

Image: Nintendo

What made Wii Sports a “game for everyone” was that it had a low barrier to entry, but a high ceiling for mastery. Anyone could understand it within minutes, but timing, spin, accuracy, and positioning in most games still required practice. It’s a game that respects your time, without demanding prior knowledge. 

The key difference is that Wii Sports didn’t try to be both a complex sports simulator and a mass-market product. It is fully committed to its identity. It was designed to be approachable from the ground up. Nintendo never tried to stretch an existing, complex formula to fit a wider audience; they came up with an entirely new one. 

Pick A Side

Football Manager and many other sports games should understand that they just need to stick to their own niche. There is no need to be the second Wii Sports; rather, be proud of what you truly represent. 

They can either commit to meticulous simulation that will create a loyal fan following or commit to a mass appealing arcade experience that grants immediate sales. Simplifying things doesn’t mean you need to strip away core mechanics or reduce the familiarity that defines your game. It means explaining them better. We didn’t really need a massive UI overhaul that hides things in a pretty way; we needed a cleaner way to understand systems we already had.

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Creators Say FM26’s Problems Are “Institutional Failure,” Not Bad Luck

It’s no surprise that the community is unsatisfied with Football Manager 26. There are numerous issues with the game that everyone is talking about. And, now four of the biggest names in FM content — Zealand, Lollujo, WorkTheSpace, and DoctorBenjy — also sat down to discuss in a joint video on what really went wrong with Football Manager 26.

Across the board, all four creators say FM26’s issues run deeper than the usual first-week chaos we expect from big annual sports sims. The UI? Clunky. The workflows? Weirdly backwards. Features? Missing or moved into oblivion. The vibe? Off. It’s like the devs redesigned the entire experience, but forgot to ask anyone who actually plays the game.

Zealand was especially harsh. He argued that FM26’s problems aren’t just small mistakes. They are the kind of issues that happen when the studio’s development process breaks down from beneath.

The planning is off, feedback loops collapse, and there isn’t proper communication between the different teams. This is how things get messy. In his words, the failure isn’t the bugs; it’s everything underneath them.

“Institutional Failure” And What It Means for FM’s Future

Image by Operation Sports

All the creators more or less agreed on the game’s problems and brought their own angles.

For instance, Lollujo pointed out that early access creators were allowed to show negative impressions of the alpha build, which meant the community didn’t get the usual early warning alarms. WorkTheSpace talks about how the redesigned layout feels like it was built for someone who’s never actually played FM before. 

And Benjy, in classic Benjy form, tries to laugh through the pain but ends up sounding just as baffled as everyone else.

However, despite the criticism, they didn’t say that the franchise was dead. It was more bashing and requesting that SI fix the process. The players and creators both love this franchise. They want Football Manager 26 to thrive and Football Manager 27 to be amazing. 

If there’s a silver lining, it’s that the community is loud, unified, and very specific about what’s wrong. And historically, SI has listened when the noise gets loud enough.

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Football Manager 26: How to Develop Young Players

Developing young players has always been one of the most satisfying parts of Football Manager, and that’s no different in Football Manager 26. Youth development is not something you should be automating or leaving to other coaches on your staff — it’s a process you have to handle yourself, should you wish to get the most out of it. If you want your promising 16-year-olds to turn into first-team stars by 21, you’ll need a plan and some patience.

Here are the core principles behind developing elite talent in Football Manager 26.

Start With Targeted Recruitment

Great development starts on Day 1, before the players even arrive for preseason. When scouting youth intakes, trials, free agents, or academy products, look at three things:

  • Personality: Driven, Model Citizen, Professional, and Resolute are gold. Unambitious and Casual are massive red flags.
  • Determination: This matters just as much as potential ability. Determined kids grow faster.
  • Versatility and Role Fit: Don’t just sign ability — sign someone who can fit your tactical system in two or three positions.

Once they’re in the building, view your youth team to see where they stand relative to your current squad. If a player is training with the U18s and is already top three in his position, promote them immediately.

Master Training Units And Individual Focus

Image by Operation Sports

FM26‘s player development is driven heavily by training units. If you want real growth:

  • Put young players into the first-team training unit whenever possible.
  • Ensure there is competition — if your 17-year-old is the 6th-best CM in the unit, he will learn faster than dominating the U19s against weaker teammates.

Pair that with individual training:

  • Give every youngster a role focus — not just a position — for both in possession and out of possesion
  • Add a trait focus only when attributes and workload allow — some players struggle if pushed too fast.
  • Use Additional Focus wisely. Acceleration, Passing, Tackling, and Composure are high-impact upgrades.

If a player’s development stalls for two months, adjust intensity, move them to a different unit, or give them minutes. Also, ensure that your training facilities are as good as your club can afford. Because if they’re not, development will be too slow.

Minutes Matter, But Only The Right Minutes

Young players don’t need just any minutes, but meaningful minutes. Here are some ways to ensure they get them:

  • 10–20 sub appearances in the first team are worth more than dominating a youth league. If you’re steamrolling through a team, give a promising youth player 20 or more minutes.
  • Cup matches and mid-table fixtures are perfect testing grounds.
  • If you can’t guarantee appearances, a short-term loan can bridge the gap. If you’ve purchased a young player, try your best to loan them to another domestic club for Homegrown purposes.

When loaning players out, always check:

  • Squad status (Important Player or Regular Starter)
  • Preferred role and formation
  • League competitiveness vs your player’s ability

And if your player isn’t getting the minutes needed (or playing in the right role), recall them during a transfer window and either find a different club or keep them in your setup.

Mentoring Is Important

Mentoring groups are always impactful and should be used as follows:

  • Group youngsters with 1-2 determined senior pros.
  • Avoid mixing conflicting personalities — Unambitious or Low Determination players can drag others down.
  • Rotate groups every few months so players are exposed to different role models.

If a player’s Determination jumps by +3 or +4 in one season, you’ve already changed their ceiling.

Track Your Players’ Development

You can’t just “set and forget.” Every month:

  • Check progress arrows in the Development Hub
  • Monitor match ratings
  • Look for training concerns and unhappiness
  • Adjust workload to avoid injury

FM26’s feedback system is blunt — if a player isn’t happy with training, they will regress. If morale drops, don’t be afraid to give a start, promise minutes, or loan them out.

Developing talent in Football Manager is about structure: targeted recruitment, smart training units, consistent first-team exposure, and attentive mentoring. When you combine all four, you’ve created as good an environment as possible for fostering development. And should everything go according to plan, you’ll see players jump two or three attribute points per season. By age 20, they’ll be pushing into the matchday squad.

Treat your academy like part of your first team, not an afterthought. Do that, and Football Manager 26 will reward you with homegrown superstars and transfer-proof squad building — because nothing beats watching a 16-year-old wonderkid you either cultivated through your academy or bought for cheap become a club legend five seasons later.

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Is There Anything Football Manager 26 Does Better Than Football Manager 2024

Football Manager 26 has gotten off to a rocky start, to say the least. It is a brilliant game that is bogged down by UI issues, and that is the disappointing part. The game has a lot of potential, but doesn’t really live up to it, which is sad for fans who were expecting a top-notch game this year after the 2025 version was skipped. 

So far, Football Manager 26 definitely isn’t firing on all cylinders. While the game does not live up to the hype, there are certainly aspects of this game better than its predecessor, Football Manager 24. Unfortunately, some things are also worse or missing. Let’s take a closer look at all the differences.

What Football Manager 26 Does Better 

Image: Sega

Firstly, the new release features a significantly improved match engine compared to the previous games. AI tactics are more effective, matches feel more realistic, and animations have also been improved. The developers also significantly upgraded graphics by switching to the Unity engine. This switch has brought about major visual upgrades that include better lighting and environment, along with more detailed stadiums with new cutscenes and a better Match Day presentation package.

The game has more natural player movement, which was asked for by the fans in the previous game as well. Player motion, ball control, and general movement are designed to look far more natural this time around. On top of that, the game has integrated women’s football, too. It is complete with distinct, custom-captured animations, player models, and player movements that fit the women’s game.

Apart from the match engine itself, tactics also feel more refined this time. The game offers you a dual tactics system, which allows your team to switch formations based on whether you have possession of the ball or not. With the improved AI and decision-making, you get better context awareness, making players smarter when it comes to passing and dribbling decisions. 

Football Manager 26 also has new tools like the tactical visualizer to help you see how your tactics work during a match, but not when viewing a highlight. The visualizer gives you immediate visual feedback, making it easier to fix structural problems in your formation. So, in summary, matches are more enjoyable to watch, tactics are better, and there are more playable leagues.

What Football Manager 26 Does Worse

Image by Operation Sports

While we do have some good things to say about FM26, there is also plenty to complain about. One of the biggest let-downs is the new UI, where you have to basically fight through several menus to get to where you want to be. Finding stuff like scouting reports, transfer activity, and club news feels like a chore.

In a game where navigating menus is the entire gameplay loop, having to deal with a cluttered UI really sours the experience. Many players report that importing custom training schedules often doesn’t work, despite the multiple beta hotfixes so far. Second and third round pep talks during substitutions often don’t trigger either.

Touchline shouts are another missing feature, and whether you care about their effectiveness or not, they add a touch of realism. The omission of international management is a sad one, too. This is especially strange considering we have a World Cup next year. It’s been announced that a World Cup “module” will come later, but we don’t know what exactly that looks like.

Definitely quite the mixed bag we have here. The game has Mostly Negative reviews on Steam, which means that the casual audience will just look at that and avoid it altogether. The worst part is that you can’t even buy FM24 anymore, as it’s delisted. We can only hope that updates make the game better, but not much more to say for now. Maybe wait for a sale or till they fix the quality-of-life issues.

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Fans Are Still Mad About There Being No Touchline Shouts In Football Manager 26

Based on the mostly negative Steam reviews, Football Manager 26 could not have had a more terrible start. It’s certainly a very polarizing game, one that has a highly rewarding match engine that is unfortunately let down by its clunky UI and terrible quality-of-life aspects. Those are just the core issues, but players are also frustrated with little things like the absence of touchline shouts

We covered this issue previously when the game was still in Beta, and fan reactions surrounding it have not changed. In the r/footballmanagergames subreddit, one very frustrated player said the following:

“Nearly every player is missing this, but guys in SI office didn’t. They don’t play their game, and that shows in most parts of the game.”

A Rough Start, To Say The Least

As someone who is passionate about games and tends to be forgiving towards more issues, I take no joy from berating a game. With that said, out of FM26’s nearly 3600 English reviews on Steam, only 26% of them are positive. That means the game is rated even lower than MindsEye on Steam, which, in my opinion, was the worst AAA game launch of 2025, right behind Sony’s Concord

We published a review of FM26 just today, and our very own Christian Smith actually praised the match engine, graphical improvements, and the overall tactical evolution. However, he also discussed how the UI and its cumbersome menus seem to fight against you. Not a good look for a game that is basically played inside menus. 

The removal of touchline shouts is just an addition to the massive pile of issues this game already has. On the Reddit post referenced earlier, one user pointed out how touchline shouts felt like they didn’t even accomplish anything in the first place. Another user then argued that the effectiveness isn’t what matters, it’s what touchline shouts add to the feel and immersion of the game. But user Rundas-Slash had the most grounded take on the matter:

“Or you know, crazy idea, they could have made them… Do something? Is it so hard to give a small mental boost of +/- 2 on some relevant stats depending on the player’s morale during the match?”

Let’s be real here, Football Manager games have always been dated. Graphics have never been the best, and because Sports Interactive seems to ignore polish, there are a myriad of issues with each release. This time around, it just so happens that there’s more bad than good for a lot of players.

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How to Build the Best FM 26 Training Schedule

Football Manager 26 is a game of many systems, all tied together into one game about leading a group of footballers to the absolute top of the footballing world. Unfortunately, not all these systems are always the easiest to understand and get the most out of, particularly for newer players. If you find yourself struggling with your club training, these tips will help you more effectively manage your work and maximize your player growth.

Delegation Is Your Friend

Image by Operation Sports

An important thing for any new FM player to understand is that you are fully in control of how much, or how little, you are responsible for when playing Football Manager. This means you have control over just how much responsibility you take over training, and this can be an excellent way to get your feet wet without sabotaging your team or its development.

There are two excellent ways to lower your training stress while getting familiar with the system. Your first option is to simply delegate it to another staff member. This ensures your training is being managed until you’re comfortable taking over. Alternatively, you can turn to resources like FM Scout or FM Arena, where other players upload their training schedules for you to plug and play in for your side.

Improve Your Infrastructure

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Although not a part of setting your schedule itself, your infrastructure at the club is an important part of how effective your planned training schedule is. Both the facilities that your players are practicing at and the coaching staff you have impact how well or not the players progress from their Current Ability to their Potential Ability, and the corresponding change in attributes that brings.

By investing in your facilities, you raise the ceiling on your players’ benefits from your training, and increasing coaching quality likewise means they will get more out of the plans you make. Making improvements in these areas a priority will also improve your training performance.

Prioritize Pace

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Football may be the beautiful game because of the wondrous things players do with the ball, bending and shaping it to their will, but none of that matters if you can’t get within five yards of the opposition when you don’t have it or make space when you do. Through the years, testers have done many experiments into the mechanics of the game, and while it’s early in this new engine’s life, physical tools remain critical to players.

To that end, individually training your players to be faster and with better acceleration is one of the easiest ways to improve the performance of your players and club. If you have players still in their early 20s or younger who are developing well, and they don’t have elite Pace or Acceleration for their position, then throw on a Quickness individual training to prioritize boosting these key attributes.

Assess Your Needs And Adjust

Image: Sega

The amount of overall growth or decline a player experienced in FM training is decided not by the type of training they’re doing. Instead, what you have control over is how that growth and decline impact the key attributes of your player. While factors like age, Current Ability, and Potential Ability will determine how much your players’ overall attributes move up or down, the training they’re on determines which attributes actually move and in what direction.

To this end, your training is an opportunity to work on areas where your team struggles or where improvement would most benefit you. Consider both your overall team needs as well as the individual player areas that would provide the most benefit from individual training after you’ve improved physical tools to an acceptable level.

Don’t Run Them Into The Ground

Image: Sega

Remember the purpose of all this training you’re having your team do: winning football matches. Making your players better is all about making them perform better on match days, and they can’t do that if they’re dog tired every time they step foot on the pitch. This is particularly important at clubs at either end of the size spectrum, with big sides playing congested schedules which routinely feature two games every week and smaller sides lacking the squad size or fitness for overly intensive work all week long.

Rest and Recovery sessions are critical on the day before and after matches, respectively. Using these training schedule entries wisely allows your players to benefit from training while not expending everything they have, so that your opponents are running circles around you between the whistles.

Training is important for making your team reach its height, but there’s no reason to be stressed micromanaging it. Apply these tips, tweak as you and you’ll have your team developing to plan in no time.

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FM26 Best Womens Players By Position Guide

This FM26 Best Womens players by position guide will do what it says on the tin. There are a lot of new names for most FM players so I’ll be showing you where to start when looking for the best of the best for your club. FM26 has been released across multiple platforms and despite the mostly poor reviews on Steam is still totalling a high number of daily players.

Read More: FM26 Lower Level Wonderkids Guide

*Note: The content in this article is accurate as of the time of writing and does not account for any future updates to the game*

FM26 Best Womens Players by Position Walkthrough

Goalkeepers

  1. Hannah Hampton – Chelsea
  2. Ann-Katrin Berger – Gotham FC
  3. Kailen Sheridan
  4. Merle Frohms – Real Madrid
  5. Phallon Tullis-Joyce – Manchester United
  6. Jane Campbell – Houston Dash
  7. Daphne van Domselaar – Arsenal
  8. Catalina Coll – Barcelona
  9. Christiane Endler – OL Lyonnes
  10. Lorena – KC Current
  11. Misa – Real Madrid
  12. Alyssa Naeher – Chicago Stars
  13. Chiamaka Cynthia Nnadozie – Brighton
  14. Aubrey Kingsbury – Washington Spirit
  15. Mary Earps – Paris Saint-Germain

The post FM26 Best Womens Players By Position Guide appeared first on Last Word On Gaming.

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Your Style, Your Personality, Your Career.In FM26, your story starts long before the first whistle. A refreshed game setup and manager creation experience en...
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