Which faction should you join in Gothic 1 Remake
One of the most important decisions in Gothic 1 Remake is related to the factions, and you can pick one from three different choices. All three factions have their respective strengths and weaknesses, and your decision has an impact on the rest of the gameplay.
But before we get to the picks, let’s understand how the system works.
Gothic 1 Remake faction system explained
There are three factions in Gothic 1 Remake.
- Old School
- New School
- Swamp School
Old School will be the earliest one you encounter, but it’s not compulsory for you to join. Your decision will have three major impact.

- Your faction decides what quests you’ll complete. This is especially true for the first chapter when we complete the quest where we deliver a message for the Fire Mage boss in Old Camp. I decided that I would look to work for the Old Camp and chose decisions that aligned with it. However, you can pick different. However, certain quests will be lost once you pick a faction. That said, you can still do some quests from the rival factions (they will just be less in number).
- Promotions you get will depend on your chosen faction. This is because your faction determines your archetype and playstyle. Hence, the promotions you receive will be aligned accordingly with your decision.
- You get armor specific to your faction. Here’s the list of armor that comes with each faction.
- Old Faction: Shadow Armor (upgrades to Warder Armor)
- New Camp: Bandit’s Dress
- Swamp Camp: Novice Robes
Let’s now figure out which faction is best suited for you.
Which is the best faction to join in Gothic 1 Remake
Unfortunately, all three factions have certain vices. They’re far from being saints, and they somehow appear to co-exist in the Colony. As I mentioned, you’ll sacrifice quests from certain factions and gain more from your chosen one.

Hence, you should pick your faction based on what type of character you want to build.
- The Old Camp is ideally suited if you would like to go full mage. You can master different magical abilities and enhance their effects with your attacks. The location is also pretty convenient, and this is what I went with (also because I felt lazy). If you wish to go magical with your build, this is your best choice.
- The New Camp will impart various skills of thievery. You’ll master abilities like lockpicking quickly, allowing you to get extra loot on your adventures. If you dream of becoming a mercenary, you can pick this faction.
- The Swamp Camp’s earliest introduction in The Old Camp’s arena highlights what it is. The Swamp Camp is essentially like a cult that believes in their one true Sleeper god. While the trainers can teach you some useful skills, you can bypass the restrictions with bribes.
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