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    I have not used Java in a while and thought I might try LWJGL with OpenGL and GLFW. I am using Apache Maven as a Build System. It lets me compile the program, but when I run it, it says: Exception in thread "main" java.lang.NoClassDefFoundError: org.lwjgl/glfw/GLFW at com.OpenGLTest.app.Main.main(Main.java:25) Caused by: java.lang.ClassNotFoundException: org.lwjgl.glfw.GLFW at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java.641) at java.base/jdk.int
     

How do I fix java.lang.ClassNotFoundException: org.lwjgl.glfw.GLFW

I have not used Java in a while and thought I might try LWJGL with OpenGL and GLFW. I am using Apache Maven as a Build System. It lets me compile the program, but when I run it, it says:

Exception in thread "main" java.lang.NoClassDefFoundError: org.lwjgl/glfw/GLFW
    at com.OpenGLTest.app.Main.main(Main.java:25)
Caused by: java.lang.ClassNotFoundException: org.lwjgl.glfw.GLFW
    at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java.641)
    at java.base/jdk.internal.loader.ClassLoaders$AppClassLoader.loadClass(ClassLoaders.java:188)
    at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:525)
    ... 1 more

My code is:

// Main.java
package com.OpenGLTest.app;

import org.lwjgl.*;
import org.lwjgl.glfw.*;
import org.lwjgl.opengl.*;
import org.lwjgl.system.*;

import java.nio.*;

import static org.lwjgl.glfw.Callbacks.*;
import static org.lwjgl.glfw.GLFW.*;
import static org.lwjgl.opengl.GL11.*;
import static org.lwjgl.system.MemoryStack.*;
import static org.lwjgl.system.MemoryUtil.*;

public class Main {

  private static long window;
  private static final int WIDTH = 800;
  private static final int HEIGHT = 600;
  private static final String TITLE = "OpenGL Window";

  public static void main(String[] args) {
    // CHECK
    if (!glfwInit()) {
      System.err.println("ERROR: GLFW IS NOT INSTALLED");
      System.exit(-1);
    }
    glfwInit();
    glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4);
    glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 6);
    glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
    glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);

    glfwWindowHint(GLFW_VISIBLE, 0);
    glfwWindowHint(GLFW_RESIZABLE, 0);

    window = glfwCreateWindow(WIDTH, HEIGHT, TITLE, NULL, NULL);
    if (window == NULL) {
      System.err.println("ERROR: FAILED TO CREATE GLFW WINDOW");
    }

    glfwMakeContextCurrent(window);

    glfwShowWindow(window);
  }
}

My LWJGL version is 3.3.3 My JRE is 17

I am sorry if the answer is obvious. Somehow the only kinda answer I found on the internet is http://forum.lwjgl.org/index.php?topic=6994.0:

https://stackoverflow.com/questions/34413/why-am-i-getting-a-noclassdeffounderror-in-java

How to solve this entirely depends on how you invoke the java command, whether you use an >IDE and which one you use, whether you use the Java 9+ Module System or the classpath and >whether you use a Java build system (like Maven, Gradle, Ant+Ivy).

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