Fate is at it again. The long-awaited remaster of Legacy of Kain: Defiance is coming, and the stars have foretold it will arrive later this year.
Much like the remasters of Legacy of Kain: Soul Reaver and its sequel, the Defiance redux boldly reimagines key elements of the original game. One of these deviations, a complete overhaul of the game's camera system, has convinced me Destiny's wheel isn't as unstoppable as it seems.
Legacy of Kain: Defiance's camera made Kain's last journey hard to follow
Image by Crystal Dynamics
Most fans of Crystal Dynamics' Shakespearean vampire fantasy saga look back on Legacy of Kain: Defiance with fondness. The game brings Kain's bloody battle against the forces that shaped his fate to a satisfying finish, answering almost every philosophical riddle raised throughout the series with grace and nuance. Sadly, the game's camera system was a few clowns short of a circus.
In their eagerness to showcase the game's impressive graphics and atmospheric level design, Defiance's development team drew inspiration from Resident Evil and opted for a fixed camera system. While this setup lends the tortured world of Nosgoth a cinematic flair rarely seen in games of the time, it can make actually playing the game quite an unpleasant ordeal.
Defiance's core gameplay boasts a healthy mix of platforming, puzzle-solving, and combo-focused combat, and the game's camera has a knack for messing up all of them. Paths forward, puzzle solutions, and enemies readying to hit you all have a nasty habit of hiding just out of frame, and even when they are visible, the wonky perspective can make it hard to gauge how close or far they are from you. Automatic lock-on in combat and less-than-ideal collision detection don't make things any easier.
The "bold" decision to immobilize Defiance's camera tarnished the game's reputation for years after its release. Legacy of Kain's fans love Defiance's story, but they hate its camera with a bloodlust worthy of the man himself, if Reddit posts like this one are anything to go by.
Defiance Remastered's new camera system blesses classic Kain with a modern perspective
Image by Crystal Dynamics
While showing Definace: Remastered off during Thursday's State of Play, Crystal Dynamics made it painfully obvious they didn't brush aside players' opinions of the original's camera. The remaster trades fixed camera angles for a free-floating camera that the player can control independently. From what little we've seen of the remake's gameplay, this change could fix everything wrong with Defiance.
Terrible as the pun may be, Kain fans are eating well right now. Not only do we now have a complete, remastered version of the Soul Reaver saga, but we also have Legacy of Kain: Ascendance, a side-scrolling prequel that brings back most of the original cast. Sometimes, fate smiles on us mere mortals.
Packed show, right? Clocking in at just over an hour, today’s State of Play ran the gauntlet of exciting updates to upcoming SIE Studios titles and games coming from our third party partners, as well as surprise new reveals and upcoming demos. Oh, and there was the small matter of God of War, with the announcement of a remake of the original God of War trilogy and the surprise reveal of God of War Sons of Sparta, which is out now on PS5.
We’ve got the full show for you to rewatch below. Underneath that, we recap all the key details of every announcement and include the full trailers for your viewing pleasure, and for several titles, further details and insight by the game creators in a selection of dedicated PlayStation Blog articles.
007 First Light
State of Play debuted a brand-new story trailer for 007 First Light, offering PlayStation 5 players a deeper look at IO Interactive’s original take on the origin of James Bond. The video offers a glimpse of Bond’s exploits in Iceland, which puts him on MI6’s radar as a potential recruit for its newly revived 00 programme. The programme will see Bond cross paths with its training instructor, former 00 agent John Greenway, with two needing to work together to take on 009, a former British operative now turned rogue and on the loose.
Following up from last December’s reveal, Bad Robot Games Chief Creative Officer Mike Booth joined us at State of Play to delve into the core gameplay loop, mechanics and more of the four-player co-op shooter 4: Loop. You can check out the full breakdown in the video above, and read more from Booth in a dedicated PlayStation Blog article, including news on upcoming beta opportunities.
This one-person, one-dog action RPG launches on PS5 August 4. Set in sci-fi inspired far-future Japan against the backdrop of a devastated world, Beast of Reincarnation follows Emma, a blight-corrupted outcast and her four-legged companion Koo, a malefact whose kind is supposedly a danger to the world. You’ll need to switch between Emma’s real-time, sword-based combat and directing Koo through a command system similar to a turn-based RPG.
A blast from PlayStation’s strategic past returns this year in the form of Brigandine Abyss, a new entry in the single player fantasy strategy RPG, the first title of which was released on the original PlayStation back in 1998. Now, six years after the release of Brigandine: The Legend of Runersia, the series once again brings players to a fantasy world where battles take place on a hex grid.
Adventurers, get ready to crack that whip as the legendary 2D action-exploration series returns this year on PS5. Castlevania: Belmont’s Curse recaptures the gothic action in a whole new way as development duties are shared between Konami, Evil Empire, and Motion Twin. New weapons and abilities join classic tools, all envisioned with a brand new art style.
Remedy Entertainment shares new details on Control Resonant’s shapeshifting weapons, navigating gravity anomalies, and more. Learn how you’ll navigate a Manhattan unpredictably reshaped by otherworldly forces and battle fearsome forces by using our own supernatural abilities, including a shapeshifting weapon.
Welcome to a gothic world full of angels, demons, and ancient gods. In this action-adventure RPG Crimson Moon, developed by ProbablyMonsters, you’ll battle alone or join forces with a friend. Be ready though, as co-op amplifies the intensity, with dynamic difficulty scaling and enemy composition ensuring every mission feels fresh and personal. Whether fighting side-by-side or carving your own path, the goal remains the same. Purge the darkness and reclaim the city. The game launches later this year on PS5.
Octopus Darwin slithered into State of Play with two announcements. First, a release date: April 2. Secondly, the surprise announcement, not only of a demo, but a demo that will be available tomorrow, and that demo’s content is directly inspired by Metal Gear Solid! Play the Tactical Octopus Action demo tomorrow on PS5, and pre-order the full game to get two exclusive skins.
Dead or Alive 6 Last Round
A double hit of Dead or Alive news at State of Play. First off, Dead or Alive 6 Last Round will be slugging its way onto PS5 on June 25. This definitive version of the 2019 brawler will launch simultaneously with both standard and free-to-play editions, with the latter featuring 4 fighters from the fuller 29-strong roster. And Team Ninja confirmed work is underway on a brand new entry into the series, sharing a first tease, which you can watch above.
Death Stranding 2: On the Beach comes to PC on March 19, with pre-purchase starting today on Steam and Epic Games. New features and modes will be part of that release, and they’ll also be available on PS5 the same day as a game update! More details on those will be revealed in the future.
Two big announcements from Santa Monica Studio concluded today’s State of Play. First, confirmation that a remake of the God of War Greek trilogy is in early development. Secondly, the studio has partnered with Mega Cat Studios to create 2D action platformer God of War Sons of Sparta, which is out today on PS5!
Strike through March 10 on your calendars warriors, as that’s the day Ghost of Yōtei Legends launches. This supernaturally-charged, cooperative multiplayer update, will be available to all Ghost of Yōtei players as part of the game’s 1.5 update. With distinct character classes to learn and earn cosmetics for, three mission types to conquer and the promise of a Raid in the coming months, you better warm up that sword arm.
Saber Interactive is working with the creators of the action movie franchise to create a previously unseen chapter in the life of John Wick, which lets you play as the Baba Yaga himself. The studio is promising the signature elements from John Wick movies to be present in the game, from the unique use of camerawork; bold and cinematic environments; and extremely distinctive gun-fu action and intense driving experiences. The game is coming to PS5, but release date and official title is not yet known.
Ember Lab returns with an all-new adventure as an older, renowned Spirit Guide Kena travels to the mysterious island of Kosmora. Spirit companions will be a big part of Kena’s journey, charming buddies that travel with you, grow over time, and unlock new powers as your bond deepens. There’s still spirits to be cleansed, and new elemental gameplay expands the strategy and depth to combat. Kena: Scars of Kosmora launches this year on PS5 and PC.
The remastered dark fantasy classic launches March 3 on PS5 and PS4, with a robust set of new features to get your fangs into. Alongside refinements to visuals, controls, and camera design for modern audiences, and a host of archival content, the game’s Deluxe Edition will feature a playable demo of Defiance’s cancelled sequel, Dark Prophecy.
It’s not long until Marathon’s launch on March 5, but players eager to start their exploration of Tau Ceti IV won’t even need to wait that long: Bungie has announced n Server Slam on Feb 26. PS5 players will be able to experience select content from the full game, as well as earn a tiered gear package and grab a special emblem and banner which will be available in the full experience. Oh, and the studio also came to State of Play with a brand-new gameplay trailer in tow.
Ready those colorful costumes, superhero fans. MARVEL Tōkon: Fighting Souls punches onto PS5 and PC August 6, with pre-orders opening Feb 19. Alongside the release date, State of Play revealed three new additions to the roster in the form of Magik, Wolverine and Danger, and in a supporting PlayStation Blog article, the creators confirmed an Episode Mode and detailed the different editions that’ll be available at PlayStation Store.
Metal Gear Solid: Master Collection Vol. 2 launches August 27 this year on PS5. Packaging together Metal Gear Solid 4: Guns of the Patriots, Metal Gear Solid: Peace Walker, and the series’ first portable title Metal Gear: Ghost Babel as a bonus title along with some extras that’ll thrill long-term fans of Konami’s stealth series.
Shovel Knight studio Yacht Games joined State of Play to share new gameplay and a PS5 demo for Mina the Hollower. The action adventure launches this spring on PS5, and promises to be the creator’s largest game yet, boasting a densely packed world with over 25 unique bosses, 60 trinkets to discover, weapon upgrades, a level up system, new game plus, hundreds of gameplay modifiers, a fishing mini-game, tons of puns, and so much more. You can try it yourself tomorrow, when a limited time demo drops on PS5.
Set years before the events of the original game, this prologue tells the story of how Alba and the wolf cub Neva first met. You must guide the cub through the blighted wilderness, facing new enemies and endure perilous trials together. New gameplay mechanics and all new locations are promised. This DLC launches February 19.
Multiple games were announced to be coming to PlayStation Plus. Co-op puzzler Big Walk is launching day one into PlayStation Plus Monthly Games later this year, while PlayStation Plus Premium members can enjoy two Classics in the form of Tekken Dark Resurrection (originally released on PSP), out March, and Time Crisis, out May.
February’s Game Catalog lineup was also announced at State of Play. Quickly swap between both Spider-Men as you explore an expanded Marvel’s New York in Marvel’s Spider-Man 2, race for supremacy across a shared open world in Test Drive Unlimited Solar Crown, embark on an intimate, emotional journey through a fading land in Neva, or capture fleeting moments on a reflective road trip in Season: A Letter to the Future. Meanwhile, Disney Pixar Wall-E brings platform adventure to PlayStation Plus Premium. All these titles and more are available in February’s PlayStation Plus Game Catalog from February 17.
Today’s State of Play brought us a closer look at Capcom’s new intriguing sci-fi adventure,giving us a glimpse into its world and the threats that protagonists Hugh and his android companion Diana will face. Get ready to hack and fight your way through enemy threats April 24 on PS5.
Project Windless
Coming to PS5, Project Windless is a dark fantasy open-world action RPG inspired by the Korean novel series The Bird That Drinks Tears. The game will tap into a point thousands of years before the source material, having you play as one of the Rekons, a nomadic warrior race of humanoid birds, known for their immense physical strength and size.
The classic 1995 platformer receives a feature-packed Anniversary Edition, and it’s launching digitally on PS5 February 13! Developed by Digital Eclipse, this definitive edition lets you play multiple versions of the original, take on 120 additional levels pulled from the bonus level packs. It includes a faithfully reimagined soundtrack by composer Christophe Héral, optional enhanced gameplay features, an interactive documentary and a never-before-playable prototype, giving you an inside look at how Rayman’s gameplay was developed.
We’re just over two weeks away from Capcom’s latest installment of its iconic horror series, launching on February 27. At State of Play, the publisher debuted the game’s launch trailer, which was full of new tantalizing story teases and powerful action beats. Sit back, and enjoy the new footage.
Rev.Noir
Konami brought the first glimpse of their new JPRG to State of Play. Rev.Noir is set in a world played by a deadly phenomenon known as lightfall, which instantly kills anyone it touches. The story follows a memory-lost boy and a mysterious girl as they set out on a journey to put an end to the catastrophe.
Saros
Housemarque unpacked some of the tantalizing gameplay features of its sci-fi shooter ahead of its April 30 launch on PS5. Armor upgrades to better fit your playstyle, an intriguing Modifier system to let you adjust Carcosa’s dangers to your tastes. Fast travel to unlocked biomes. Then there’s the world-altering eclipse events which escalate the threat against you, as corruption affects enemies, weapons and artifacts. A challenge not for the fainthearted.
This new entry into the horror franchise offers a new town to explore, horrific enemies to fight and evade, and story-driven puzzles that help deliver a new but distinctly Silent Hill tale of mystery, tragedy and loss. The perspective shifts to first person, and a new yet-retro portable CRT TV device will be both a useful tool in encounters and a way to unveil more of the story.
Take part in a runs-based, high-stakes reinvention of racing born in the lawless Outer Rim of the Star Wars galaxy, coming to PS5 later this year. Today we got a first glimpse of gameplay, spanning different planets, and highlighting different racing vehicles and characters, all of whom are competing in the unsanctioned racing circuit where only the bold survive.
Yakoh Shinobi Ops
Four player online, isometric shinobi action sneaks onto PS5 next year in the form of Yakoh Shinobi Ops. Work together to infiltrate heavily guarded enemy territory, combining your unique ninjutsu abilities to avoid traps, evade soldiers and escape an ever-present, unstoppable Pursuer who threatens to end your run prematurely.
Octopath Traveler 0 comes out for PS5 and PS4 on December 4, 2025… but who wants to wait that long? You can start your adventure today in the new free demo!
This generous chunk of game lets you play through the opening prologue, and play through the first chapter of multiple story arcs… or for three hours. Whichever comes first.
And yes – progress does carry over to the full game.
The demo’s not the only thing that’s dropped today – as part of today’s reveal we also released a brand-new trailer that gives you some enticing insight into the game’s brilliant story. Take a look:
Read on and we’ll tell you what you can do in the demo – and how you can get it. First, though, we should introduce the game itself:
What is Octopath Traveler 0?
Octopath Traveler 0 is an HD-2D RPG that offers a fresh take on the acclaimed series.
Rather than eight separate characters and stories as in previous games, Octopath Traveler 0 follows your customizable protagonist on a journey to find those who destroyed your hometown Wishvale – and bring them to justice!
Not only that, but you’ll also have the opportunity to rebuild your town, placing buildings, decorations and more to make it feel like… well, a home.
It’s a stirring tale of revenge and retribution, with more than 30 allies to recruit, each with their own stories. Not to mention thrillingly strategic turn-based battles with up to eight party members at a time, and beautiful visuals thanks to the series’ signature HD-2D graphics.
Oh, and in true Octopath fashion, it also has one of the best soundtracks you’ll hear this year.
You can get a taste of all of this, of course, in the new demo!
What’s included in the free demo?
One of the first things you’ll do in the Octopath Traveler 0 demo is make your protagonist! For the first time in the series, you get to design the main character yourself, choosing an appearance and a few other features that suit your personal style.
Then, you play through the game’s prologue. The town of Wishvale is celebrating its annual Day of Reverence and about to light the blue flame that protects peace. The festive atmosphere is brought to a sudden stop when the town is attacked and engulfed in red flames.
In the aftermath, your plucky protagonist sets out on a mission to find those responsible.
Once you’re done with the prologue, you have a lot of freedom in what you do and how you explore. The game features three antagonists, known as Masters, who each have their own story arc. In the demo, you can play through the first chapter of all three ‘Master of’ arcs, as well as the ‘Kindlers of the Flame’ story, which introduces the restoration of Wishvale and its town-building mechanics.
The demo lasts for three hours – and you can play through as much of that content as you like in that time.
What can you expect from the battle system?
Whichever arc you choose to play, you’ll get to experience the game’s super satisfying turn-based battles.
The game uses the acclaimed ‘Break & Boost’ battle system, which is based around exploiting enemy weaknesses to whittle down their Shield Points and break them. Once broken, an enemy is stunned and vulnerable to attacks.
Each turn, characters in your party also accumulate Boost Points (BP). These can be spent to attack multiple times in a single turn, strengthen certain attacks, increase the potency of healing and buffs and more.
The key to success is knowing when to use BP and when to hold them. For example, is it worth using multiple attacks to break an enemy now, or should you save them for when your foe is vulnerable so you can maximize damage? Each fight is a fun, strategic challenge.
You’ll meet some allies in the demo, and the combat system only expands further in the main game. You’ll be able to recruit more than 30 characters to your team, and battle with up to eight of them in the party at a time.
You’ll have a front and back row in battle, and have the ability to switch between them even mid-fight. That means more BP to play with, and faster battles with even more strategic depth!
How does town-building factor into the demo?
Your journey’s not just about retribution – it’s about restoration as well.
During the demo, you’ll be able to start rebuilding Wishvale and explore the new town creation mechanics. You can place buildings, decorations and more as you start to build a settlement that feels uniquely yours.
As you build Wishvale in the demo and in the full game, you’ll add more residents and facilities, which can supply items and equipment, train your party with new skills and more to help you on your adventures.
As you adventure, you’ll collect valuable resources and potential residents that you can use to expand and improve Wishvale.
There’s a lot of depth to the town-building in the game, and you’ll get to lay some strong foundations in the free demo, before you unleash your creativity in the final game!
Do you need to have played Ocopath Traveler I or II to play this?
Octopath Traveler 0 is set in Orsterra – the setting for the original Octopath Traveler. However, the game starts before the events of that game, and tells its own, unconnected story, so you’re not missing any vital narrative if you’ve never played an Octopath game before.
That said, If you do have save files on the same console for Octopath Traveler I, Octopath Traveler II (and even Dragon Quest III HD-2D Remake or Dragon Quest I & II HD-2D Remake!), you’ll also earn some useful items or customization items for your town in the full game.
How do you get the Octopath Traveler 0 demo?
The Octopath Traveler 0 demo is available today for PS5 and PS4. To get it, simply visit PlayStation Store.
We hope you like what you play! If you do, you can preorder the full game – and doing so gets you some neat in-game rewards when it launches:
5 Healing Grapes (M)
5 Inspiriting Plums (M)
2 Revitalizing Jam
Action Skill: Icewind Mastery
Octopath Traveler 0 comes out for PS5 and PS4 on December 4, but start your adventure today with the free demo!
PlayStation's upcoming State of Play on November 11 will focus on Japan and Asia, hosted by voice actor Yuki Kaji, lasting over 40 minutes, with English subtitles available. Details remain minimal.