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NVIDIA DLSS 4.5, Path Tracing and G-SYNC Pulsar Supercharge Gameplay With Enhanced Performance and Visuals

At the CES trade show, NVIDIA today announced DLSS 4.5, which introduces Dynamic Multi Frame Generation, a new 6X Multi Frame Generation mode and a second-generation transformer model for DLSS Super Resolution, so gamers can experience the latest and greatest titles with enhanced performance and visuals.

Over 250 games and apps now support NVIDIA DLSS 4 technology, with this year’s biggest titles adding support, including 007 First Light, Phantom Blade Zero, PRAGMATA and Resident Evil Requiem at launch.

In addition, RTX Remix Logic debuted, expanding the capabilities of the Remix modding platform to enable modders to trigger dynamic graphics effects throughout a game based on real-time game events.

Plus, NVIDIA ACE technology demonstrated in Total War: PHARAOH showcases how AI can assist players in navigating the complexities of the game’s many systems and mechanics.

In PUBG: BATTLEGROUNDS, PUBG Ally powered by NVIDIA ACE adds long-term memory, evolving its intelligence and capabilities.

And G-SYNC Pulsar monitors are available this week, delivering a tear-free experience together with a perceived 1,000Hz+ effective motion clarity and G-SYNC Ambient Adaptive Technology — all setting a new gold standard for gamers.

NVIDIA DLSS 4.5 Will Power 4K 240Hz Path-Traced Gaming

NVIDIA DLSS 4.5 introduces Dynamic Multi Frame Generation and a new 6X Multi Frame Generation mode.

DLSS 4.5 can generate up to five additional frames per traditionally rendered frame, dynamically boosting performance and enabling 240+ frames-per-second gaming with path tracing using GeForce RTX 50 Series GPUs. This delivers the smoothest gameplay experiences yet. Dynamic Multi Frame Generation and 6X Multi-Frame Generation are expected to be available in spring of this year.

A second-generation transformer model for DLSS Super Resolution also arrives with NVIDIA DLSS 4.5, bringing state-of-the-art image quality to over 400 games and apps for all GeForce RTX GPUs. The second-generation transformer is available to try now via the NVIDIA App for all GeForce RTX GPUs. Learn more.

Over 250 DLSS 4 Games and Apps Available Now

DLSS 4 with Multi Frame Generation launched at CES last year with 75 games and apps supported. Now, more than 250 games and apps are supported, including 2025’s most-played titles, such as ARC Raiders, Battlefield 6, Clair Obscur: Expedition 33 and Where Winds Meet.

New and upgraded titles announced today that will support the latest GeForce RTX technologies include 007 First Light, Active Matter, DEFECT, Phantom Blade Zero, PRAGMATA, Resident Evil Requiem and Screamer. Learn more.

Next-Generation G-SYNC Pulsar Gaming Monitors Available Now

The launch of G-SYNC in 2013 revolutionized displays and gaming, introducing Variable Refresh Rate (VRR) technology that all major display manufacturers now incorporate. This meant gamers no longer had to experience screen-tearing glitches when optimizing for responsive gameplay.

G-SYNC Pulsar displays mark the latest evolution of NVIDIA’s pioneering VRR technology. Through the invention of variable frequency backlight strobing, they deliver effective motion clarity of over 1,000Hz, significantly increasing the clarity and visibility of content in motion so gamers can track targets with increased precision and maintain consistent smoothness in gameplay.

In addition, new G-SYNC Ambient Adaptive Technology uses a built-in light sensor, letting users automatically tune color temperature and brightness for optimal viewing at any hour, day or night. Learn more.

RTX Remix Logic Brings Dynamic Graphics Effects to Classic Games

Many iconic PC games remain beloved for their unforgettable stories, characters and gameplay. However, as technology advances, their visuals can become dated, making it harder for gamers to immerse themselves in the titles.

NVIDIA RTX Remix, a modding platform for RTX AI PCs built to reimagine the graphics of these timeless classics with cutting-edge path tracing, lets longtime fans relive their favorite adventures in stunning visual detail, while opening opportunities for a new wave of players.

A new RTX Remix update — RTX Remix Logic — will be available later this month via the NVIDIA App. Remix Logic is a logic system for making RTX Remix mods visually reactive to the moment-to-moment, in-game action, equipping modders with 900+ configurable settings to trigger dynamic graphics effects based on a wide variety of in-game events.

Historically, modifying a game’s graphics in response to real-time game events was restricted to those with source code or engine access. RTX Remix eliminates this barrier so modders can customize visuals across 165+ classic games without touching the original engine code. Learn more.

NVIDIA ACE Powers New AI Teammates and Advisors

Non-playable characters (NPCs) traditionally follow strict rules designed to provide scripted interactions with players. NVIDIA is expanding the NVIDIA ACE suite of AI technologies to turn conversational NPCs into autonomous game characters that use AI to perceive, plan and act like human players.

Creative Assembly, creator of the award-winning Total War franchise, is experimenting with NVIDIA ACE in Total War: PHARAOH to power a new, dynamic AI advisor that assists players in learning the game’s many systems and mechanics.

By processing the player’s prompts, current game state and data retrieved from the game’s complex database, the advisor delivers real-time, context-aware guidance that adapts to what the player is doing, while staying in-character and faithful to the game’s lore and time period.

KRAFTON is adding long-term memory for PUBG Ally — an NVIDIA ACE-powered AI teammate in PUBG: BATTLEGROUNDS that allows players to issue commands and communicate plans of attack or other tactical maneuvers with each other.

With long-term memory, the Ally can remember previous performances and gameplay interactions, and inject commentary into their responses that refers to past events. PUBG Ally will initially be released as part of a limited-time user test event in the first half of this year via PUBG: BATTLEGROUNDS Arcade for players using English, Korean or Chinese.

GeForce NOW Expands RTX Cloud Gaming Across More Devices

NVIDIA continues to push the limits of PC gaming accessibility with new GeForce NOW updates unveiled today at CES, delivering GeForce RTX 5080-class performance to an even broader range of devices. Gamers can now experience ultrahigh-fidelity RTX visuals through new native apps for Linux systems and Amazon Fire TV Sticks. This answers top community requests.

New support for hands-on throttle-and-stick flight control peripherals provide immersion in simulation titles, enabling precise input and smooth streaming responsiveness for flight and space combat games. GeForce NOW also introduces streamlined single sign-on for Gaijin titles, minimizing setup time and getting players into their favorite experiences faster.

GeForce NOW’s ever-expanding library continues to grow with day-and-date cloud launches of major upcoming titles — including 007 First Light, Active Matter, Resident Evil Requiem and Crimson Desert — ensuring that gamers can stream the latest blockbusters the same day they arrive on PC, all powered by NVIDIA RTX technology. Learn more.

RTX AI PCs Accelerate AI Video, Image and Text Generation

At CES, NVIDIA announced a wave of AI upgrades for GeForce RTX GPUs and laptops that unlock the performance and memory needed for developers to deploy generative AI on PC, including:

  • Up to 3x performance and 60% reduction in VRAM for video and image generative AI via PyTorch-CUDA optimizations and native NVFP4/FP8 precision support in ComfyUI.
  • RTX Video Super Resolution integration in ComfyUI, accelerating 4K video generations.
  • NVIDIA NVFP8 optimizations for the open weights release of Lightricks’ state-of-the-art LTX-2 audio-video generation model.
  • A blueprint for generating 4K AI video using a 3D scene in Blender to precisely control outputs.
  • Up to 35% faster inference performance for SLMs via Ollama and llama.cpp.
  • RTX acceleration for Nexa.ai’s Hyperlink new video search capability.

These advancements will allow users to seamlessly run advanced video, image and language AI workflows with the privacy, security and low latency offered by local RTX AI PCs. Learn more.

See notice regarding software product information.

Why Ancient Themes Still Resonate in 2026 Game Designs

4. Prosinec 2025 v 16:51
Why Ancient Themes Still Resonate in 2026 Game Designs

Even the most casual gaming fans have come to appreciate the number of advancements that have taken this industry by storm in recent times. From the continuing emergence of artificial intelligence to the role of in-game rewards such as NFTs, we are living in a brave new world.

However, some themes appear to stand the test of time. This is particularly relevant when discussing the role that mythology still plays. Why do ancient narratives continue to captivate audiences? What is their primary appeal? How are developers attempting to bridge the gap between mythology and 21st-century reality? Let’s see what the experts have to say on the matter.

Why Ancient Themes Still Resonate in 2026 Game Designs

Catering to a Massive Demographic

We will begin by highlighting the pragmatic side of the equation. The fact of the matter is that games associated with ancient themes tend to resonate with an extremely wide audience. They are not hampered by cultural nuances, and they rarely cause any type of offence with the players themselves. These are the reasons why developers tend to gravitate to this genre. One example of the success that can be achieved involves the Book of Dead slots franchise. Offering rich historical overtones and enabling players to take on the role of a daring explorer, this title clearly illustrates why mythology continues to enjoy such prominence throughout the iGaming community.

The Psychological Side of Things

Familiarity is another metric that ultimately determines the popularity of any game. While players do indeed love novelty, they also require comfort if they hope to make the most out of the experience. The good news is that ancient themes can tap into both sides of the proverbial spectrum. Consider some of the sentiments that such games will often employ:

  • Jealousy
  • Heroism
  • Conflict
  • Redemption
  • Transformation

Everyone can identify with these feelings, and they can be used to create “anchor points” within a larger narrative. Even entirely fictional games illustrate this fact (remember the success enjoyed by the Zelda series made for the Nintendo Entertainment System).

Ideal for Game Developers

This lesser-known observation likewise deserves a fair amount of attention. The appeal of any game is partially determined by the visuals that software engineers employ. In the case of ancient mythology, these professionals are provided with a rich palette of possibilities. Timeless architecture, well-known symbols, bold colours, and stunning iconography are some options at their disposal. Consider the striking image of Zeus wielding a thunderbolt, or Egyptian hieroglyphs found within a slots wheel. These are two well-known examples.

The Power of Escapism

Wargaming, Studio Behind World of Tanks, Leaving Russia and Belarus
World of Tanks

Developers are also provided with a fair amount of latitude during the developmental process. For instance, they may choose to combine two separate ancient cultures to create an entirely new timeline. This notion of artistic “escapism” continues to attract a new generation of talent, and it has resulted in a handful of crossover titles.

One example involves a recent iteration of World of Tanks. Programmers have decided to include elements of Viking lore alongside the tank battles themselves; essentially bridging the gap between the ancient and the modern. This is also likely to attract a wider audience base; never a bad thing when it comes to overall commercial success.

Learning (Literally) from the Past

The digital gaming community has followed a series of trends since the so-called “golden days” of the late 1980s, and 1990s. One of these involves taking advantage of the momentum associated with previous commercial success stories. Two franchises immediately come to mind:

  • Dungeons & Dragons
  • The Lord of the Rings

Both enjoyed a great deal of critical acclaim, and they have become legends throughout the online gaming ecosystem. So, it makes perfect sense that the next generation of developers will continue to leverage the possibilities.

The Surprising Role of Education

There are also times when certain types of games can be used as educational tools. They may summarise the history of an ancient culture, explore creation myths, or teach children about the importance of basic morality. Unlike some other genres, ancient themes tend to be suitable for all age groups; yet another reason why they have become ubiquitous throughout the online gaming marketplace.

We can now begin to appreciate why timeless narratives are not going away any time soon. Even with the emergence of technological breakthroughs (such as augmented reality headsets), these topics are indeed here to stay. Whether you are a fan of the latest slots titles, you enjoy playing a few rounds of solitaire offering an Egyptian theme, or you are simply hoping to keep abreast of the latest gaming trends, timeless stories will continue to dominate.

2026’s Most Hyped Video Games and Why Everyone Is Already Talking About Them

4. Prosinec 2025 v 16:49
2026’s Most Hyped Video Games and Why Everyone Is Already Talking About Them

The 2026 release calendar is already being shaped around a handful of titles that attract disproportionate attention. Some have fixed dates, others sit in broad windows, but together they give the coming year a clearer outline than usual this far in advance.

At the centre of that picture is Grand Theft Auto 6, joined by high-profile projects such as Marvel’s Wolverine, Resident Evil Requiem, IO Interactive’s new Bond game, and Nioh 3, with longer-term heavyweights like The Witcher 4 and The Elder Scrolls VI hovering on the horizon. Taken together, they show how 2026 is already being treated as a defining year for the current console generation.

Marvel’s Wolverine and the Superhero Solo Spotlight

2026’s Most Hyped Video Games and Why Everyone Is Already Talking About Them

Away from GTA 6, Marvel’s Wolverine has become one of the most closely watched titles on the 2026 slate. Developed by Insomniac Games, the project sits in the same broad universe as the studio’s Spider-Man series but narrows its focus to Logan rather than a wider ensemble of characters.

Early material points to close-quarters combat, quieter stretches of exploration, and a tone that leans toward grounded violence instead of city-wide catastrophe. Studio interviews have described a self-contained narrative rather than an open-ended structure, positioning Wolverine as a single-player showcase at a time when large service-led projects remain prominent.

Analysts link the game to a wider shift in the superhero genre. After several years dominated by shared universes and crossovers, studios in film and games are testing smaller, character-driven pieces. Wolverine is frequently cited as a key test of that approach on current-generation hardware, particularly for high-profile licensed characters.

Resident Evil Requiem Extends Capcom’s Revival

2026’s Most Hyped Video Games and Why Everyone Is Already Talking About Them

Horror has its own flagship in Resident Evil Requiem, which returns to a reimagined Raccoon City with a new cast and a slightly altered angle on familiar events. Capcom has shared limited story information, but promotional material highlights narrow corridors, dynamic lighting, and enemy behaviour that responds more aggressively to noise and movement.

Requiem follows a sequence of remakes and sequels that have rebuilt Resident Evil’s critical standing. Updated versions of Resident Evil 2 and Resident Evil 4 showed that there is room for modern retellings that respect original structures while adjusting pacing and systems. New entries now arrive with an assumption that the series will continue balancing nostalgia with revision rather than simply repeating past formulas.

Preview reports have drawn attention to sound design and environmental detail. Subtle audio cues are being used to direct attention, while more granular damage modelling aims to reinforce the sense of vulnerability that defined earlier entries. For horror fans, Requiem has become one of the early anchors of the 2026 schedule.

GTA 6: A New Vice City at the Center of the Map

GTA 6 Apps Leaked: 5 Exciting Features Fans Can’t Wait for in Grand Theft Auto VI

Rockstar’s next open world has dominated online discussion since its first trailer appeared. The move to a modernized Vice City, an apparent focus on dual protagonists, and glimpses of beaches, highways, and high-rise districts have all contributed to a long build-up that stretches well beyond a normal marketing cycle.

Community reaction has extended beyond routine speculation. Forum threads and social media posts sketch out imagined itineraries across the fictional city, including rooftop pools, nightlife strips, and multi-floor leisure hubs filled with bright screens and digital distractions. References to free online slot games appear regularly in those conversations, used as shorthand for the quick, browser-based experiences that often sit alongside longer sessions with big releases.

Publishers have taken notice of the game’s pull. Industry calendars already show competing projects moving away from November 19, with some studios looking to early 2027 instead. For GTA 6 itself, Rockstar has released relatively few follow-up details, yet each short clip produces another round of trailer breakdowns and frame-by-frame analysis, reinforcing the sense that Vice City will dominate the closing months of 2026.

007: First Light and IO Interactive’s Espionage Experiment

2026’s Most Hyped Video Games and Why Everyone Is Already Talking About Them

Another 2026 title attracting sustained interest is 007: First Light, the James Bond project in development at IO Interactive. The studio, best known for its modern Hitman trilogy, has described the game as an origin story that focuses on a younger Bond still finding his place within the intelligence services.

That premise sets First Light apart from previous Bond adaptations, which have often depicted a fully formed agent at the height of his powers. IO’s track record offers a further point of reference. The Hitman series constructed dense sandboxes built around routine, surveillance, and improvised solutions, and observers widely expect similar design principles to inform Bond’s first missions in the new game.

For the licence, the project represents an opportunity to reposition the character for a generation more familiar with stealth hybrids than traditional film tie-ins. Investors and followers have tracked progress closely, with IO expanding its studio footprint and confirming that the Bond game will remain a central focus for the company across several years.

Nioh 3 & the Mid-Year Contenders

2026’s Most Hyped Video Games and Why Everyone Is Already Talking About Them

Outside the biggest names, a group of mid-year releases is building its own following. Nioh 3, from Team Ninja, is the clearest example. The action RPG series has developed a reputation for fast, demanding combat, and early demonstrations of the third entry highlight a revised stance system that allows players to switch between a disciplined samurai style and a faster, evasive ninja form.

Preview coverage suggests that this mechanic alters the rhythm of encounters, encouraging rapid adjustments mid-fight rather than long stretches in a single stance. For returning players, that shift reads as both a challenge and a natural extension of earlier systems. It also helps Nioh 3 stand apart in a landscape where many action games share similar upgrade paths and equipment loops.

Other mid-range titles, including smaller science fiction projects and independent horror releases, are still finalizing their positions on the calendar. Many are expected to announce firmer dates once the largest franchises have locked in their own windows, leaving the middle of 2026 as one of the more flexible stretches of the year.

Late-Year, Long Shot Heavyweights

2026’s Most Hyped Video Games and Why Everyone Is Already Talking About Them

On the outer edge of 2026, a different group of projects continues to attract attention despite uncertain timelines. The Witcher 4, still early in development at CD Projekt, appears regularly in forward-looking reports. Official statements have avoided fixed commitments, yet followers routinely reference 2026 as a potential point for a first substantial reveal rather than a confirmed launch window.

The Elder Scrolls VI occupies a similar position. Developers at Bethesda Game Studios have described it as a long-term effort, and interviews continue to frame the project as a distant goal rather than an imminent release. Legal filings and platform documentation have nevertheless connected the series to the 2026 to 2027 period, leading some analysts to treat late 2026 as an optimistic boundary rather than a realistic target.

A Crowded Year Before It Starts

In unison, the mix of confirmed launches and distant possibilities gives 2026 a busy outline well before the year begins. Grand Theft Auto 6 anchors the schedule in November, while projects such as Marvel’s Wolverine, Resident Evil Requiem, 007: First Light, and Nioh 3 offer contrasting tones across the earlier quarters.

The final calendar will almost certainly change. Delays, platform decisions, and shifting budgets are likely to move some of these games into different months or different years, while unannounced titles will fill in the gaps. For now, though, the combination of a new Grand Theft Auto, high-profile licensed projects, and long-running series in transition explains why attention has already settled on 2026.

Resonance: A Plague Tale Legacy Aims to Take Series to New Heights

2. Prosinec 2025 v 13:14

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