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Netease pirate RPG Sea of Remnants gets a new gameplay trailer, showcasing drink-offs, Mahjong, and ocean combat

Netease has finally released a gameplay trailer for its pirate Adventure RPG Sea of Remnants, which showcases a variety of features including ship combat, open area exploration, drinking competitions, and Mahjong.

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Sure, the Assassin's Creed Black Flag remake sounds great, but Sea of Remnants is the only pirate game I want right now

All we want is a good new pirate game. Yes there's always Sea of Thieves, and the rumors of an Assassin's Creed Black Flag remake grow more solid by the day, but who knows when it'll actually appear. Sister title Skull and Bones failed to capture any of Black Flag's magic, and while Mount and Blade 2: Bannerlord's War Sails update lets you wage terror on the high seas, at its heart it's still very much a gritty, no-holes-barred strategy game. That's where Sea of Remnants comes in. A sprawling, free-to-play open-world title published by NetEase and created by Joker Studio, its new gameplay footage has me sold, and now it's one of the only games I care about.

Read the full story on PCGamesN: Sure, the Assassin's Creed Black Flag remake sounds great, but Sea of Remnants is the only pirate game I want right now

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Betawatch: Project Gorgon really, truly has a launch date

I’m not exactly surprising anyone when I say that we here on Massively Overpowered love us some Project Gorgon and we would love it even if it didn’t have a launch date, which it hasn’t for a long time… but it does now! January 28th is the official launch date for the game now, meaning that […]
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Sea of Remnants opens sign-ups for an ‘extremely limited’ closed alpha starting in February

In the middle of last year we first started reporting on Sea of Remnants, an upcoming Age of Sail-styled RPG promising “vibrant graffiti energy” from developer Joker Studio and publisher NetEase that casts players as a wooden puppet-like wanderer who awakes with no memories in the piratical island of Orbopia. Indeed, in our own early […]
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