Normální zobrazení

Received before yesterday

Peter Molyneux plays the hits in an in-depth-but-not-too-in-depth gameplay trailer for Masters of Albion

There is certainly something to be admired in Peter Molyneux's commitment to infinitely overpromising right through to what is meant to be his final game, Masters of Albion. I'm not saying I admire it, but someone might. And while I truly have no horse in the race regarding the quality, or potential lack thereof, in Masters of Albion, its latest gameplay trailer certainly does at least suggest it'll be a true as it can be Molyneux game.

Read more

In a triple-A world, Fable's Peter Molyneux just wants his new god game to bring "joy"

17. Únor 2026 v 15:34

My personal Game of the Year for 2025 was, as you likely expect, Clair Obscur: Expedition 33. Its narrative excellence, combined with its distinct French feel and unique visual identity set it apart from its competitors. I can safely say that, in my many years playing games and my slightly fewer years reviewing them, I've never seen anything like Sandfall's turn-based epic. But, as videogame production ramps up exponentially in terms of time and cost, it feels like the products themselves have increased in scope and scale. Most triple-A games offer sprawling open worlds, masterfully directed cutscenes, and soaring, gut-wrenching stories that are designed to operate more like movie plotlines than anything else. While in many ways that's a good thing - videogames are art, after all - it feels like some developers forget that there's a 'game' in 'videogames:' seriousness is, apparently, what sells.

Read the full story on PCGamesN: In a triple-A world, Fable's Peter Molyneux just wants his new god game to bring "joy"

❌