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  • Pools as a liminal space isn't scary, it's how impractical it all isEd Thorn
    I gave that Pools game a go recently - you know, the first-person traipse through some liminal spaces that happen to be pool themed. At one point it was trending on Steam and since then it's garnered loads of positive reviews, with people saying it's unsettling and drips with atmosphere. Reader, I do think it's quite atmospheric, but I do not think it's all that unsettling. If anything, I find it a bit dull, in a way that's semi-frustrating. Am I missing the liminal space-liker bit of the brain
     

Pools as a liminal space isn't scary, it's how impractical it all is

I gave that Pools game a go recently - you know, the first-person traipse through some liminal spaces that happen to be pool themed. At one point it was trending on Steam and since then it's garnered loads of positive reviews, with people saying it's unsettling and drips with atmosphere. Reader, I do think it's quite atmospheric, but I do not think it's all that unsettling. If anything, I find it a bit dull, in a way that's semi-frustrating. Am I missing the liminal space-liker bit of the brain a lot of people have? Am I an anomaly here?

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Here's a demo for POOLS, a Backrooms game with lots of lovely waterslides

I have a rule: no more than one post about a horror game per day. The mind can only withstand so much, after all. But POOLS isn't really a horror game. It's just a walking simulator in which you explore a bunch of underground swimming pools. True, their size and layout defy explanation - what is this, a swimming pool for Slender Men? - but look, there are cute covered slides you can ride down in first-person. You know, like the ones you used to enjoy as a kid. Always that element of anxiety though about getting stuck halfway down, am I right?

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