Matsukeke Burst Switch Game Review
Matsukeke Burst deserves some credit, it does have a fairly original take one the falling object puzzle. It was originally a submission for smilebasic4, a switch programming programing. But it has been expanded and turned into its own thing. The goal here is to create big twisty loops using blocks with lines on them. However, the game does take cues from Puyo Puyo, with similar character design and the nonsensical campaign mode found in many Puyo games. I’ll be honest, I didn’t find this particularly appealing for some reason. It should work. The loop building is original, sure. But not all that engaging. Maybe its because Balatro still has its grip on me, It wasn’t entirely impressed with Matsukeke Burst
The core of Matsukeke Burst is to create loops with lines. The bigger and more loops you create, the better. like Puyo, the game is mostly played versus an opponent, with a surprisingly competent AI. However, there is a score attack more. That mode is tricky because the high score is not calculated based on how many tiny individual loops, but one single combo. So you have to make many big loops at once. There is also a coloring book if you’re interested, I wasn’t.
So what to make of Matsukeke Burst. Will this be the next Puyo? Doubtful, mostly because its a tiny indie project and doesn’t have marketing muscle behind it. Still, if you looking for a something original with falling object puzzles, this might make your day. It did not for me, but that’s me. It’s really a decent game, I just did not particular like it, but I recognize something it’s had its positives. Matsukeke Burst will get a YMMV with a seven back end score.
Overall: Matsukeke Burst is a fairly original falling object puzzle game. That’s all I can really say about it.
Verdict: YMMV(your mileage may vary).
Release Date | 2/29/24 |
Cost | $4.69 |
Publisher | SmileBoom |
ESRB Rating | E |
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