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  • ✇Eurogamer.net
  • Five of the Best: Shape changes or shiftsRobert Purchese
    Five of the Best is a weekly series for supporters of Eurogamer. It's a series that highlights some of the features in games that are often overlooked. It's also about having your say, so don't be shy, use the comments below and join in!Oh and if you want to read more, you can - you can find our entire Five of the Best archive elsewhere on the site.We're well aware of our human capabilities, so games often deliver fantasies about going beyond them. We play characters with extraordinary acrobati
     

Five of the Best: Shape changes or shifts

15. Květen 2024 v 13:23

Five of the Best is a weekly series for supporters of Eurogamer. It's a series that highlights some of the features in games that are often overlooked. It's also about having your say, so don't be shy, use the comments below and join in!

Oh and if you want to read more, you can - you can find our entire Five of the Best archive elsewhere on the site.

We're well aware of our human capabilities, so games often deliver fantasies about going beyond them. We play characters with extraordinary acrobatic abilities, or with incredible strength or martial prowess, and sometimes, we play as characters who have powers we could never have. Mixed within this is the fantasy of becoming something completely different and changing entirely from a human into something else, and that's what I want to get at here. Ever since Altered Beast, and probably for far longer, we've had games that allowed us to change shapes and access new abilities as we play. We've even had games take us to inorganic places, with mech suits and more. Shape changes can be the ultimate power-up. The question is, which are the best?

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The Legend of Zelda: Majora’s Mask just got an unofficial PC port with support for high framerates, widescreen/ultrawide, Gyro Aim, autosaves and low input lag

11. Květen 2024 v 10:56

The Legend of Zelda fans, here is something special for you today. It appears that a native unofficial PC port of the classic N64 Zelda game, The Legend of Zelda: Majora’s Mask, has been released. Zelda 64: Recompiled is a project that’s all about bringing Majora’s Mask, the classic game, onto the PC. To make … Continue reading The Legend of Zelda: Majora’s Mask just got an unofficial PC port with support for high framerates, widescreen/ultrawide, Gyro Aim, autosaves and low input lag

The post The Legend of Zelda: Majora’s Mask just got an unofficial PC port with support for high framerates, widescreen/ultrawide, Gyro Aim, autosaves and low input lag appeared first on DSOGaming.

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