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The Thaumaturge review: a knotty detective RPG brewed in a rich, historical melting pot

When we first meet The Thaumaturge's hero Wiktor Szulski, we're told he's a man cursed by the vice of pride. It's a trait that sits at the heart of his personality, and in this particular alt-history telling of Polish turmoil in Warsaw at the turn of the twentieth century, such 'Flaws' can also attract the attention of otherworldly beings called Salutors - vicious creatures of myth and folklore who follow their quarry around like dark and gloomy shadows, amplifying their worst qualities and, in many cases, driving them to emotional, and often violent, extremes. It's these outbursts that Wiktor will be investigating over the course of this curious detective RPG from the makers of Seven: The Days Long Gone and the upcoming The Witcher 1 Remake, as fortunately for him, Wiktor comes from a long line of storied Salutor tamers, his thaumaturgic know-how allowing him to see these monsters made flesh, exorcise them from their human host, and use them for his own gains.

He's a man that's ultimately made peace with his own arrogance, then, but considering everything he goes through during The Thaumaturge's 25 hour-odd run-time, I reckon his pride is pretty justified. Not only is he able to brush off multiple stab and gunshot wounds and clubs to the face when he gets in a fight, but he also achieves several feats of thaumaturgy that we're repeatedly told are thought to be nigh on impossible. Indeed, at the start of this game, his connection with his original Salutor Upyr is hanging by a thread, his worst instincts having got the best of him in a recent attempt to tame and capture a second beast from the ether. By the end, however, I had six Salutors at my beck and call, out of a total of eight. Wiktor is very much a force to be reckoned with, and he makes for a highly compelling lead as you navigate the branching storylines in Warsaw's political hotbed.

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Part-Divinity, part-Persona RPG The Thaumaturge gets a two-week delay to find some breathing room

The Thaumaturge, the detective CRPG blending together eastern-European fantasy, alt-history Warsaw and even a bit of Pokémon (or Persona, if you prefer), has been pushed back from its planned release date next week to the start of March. With development said to be finished, creators Fool’s Theory say that it’s simply to let the game breathe a bit easier.

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